Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends VPBE
Items
- Disabled on Ultra Rapid Fire.
- Disabled on Ultra Rapid Fire.
- Ability haste increased to 20 from 15.
- Unique Passive - Puffcap Toxin:
- New Effect: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Healing or shielding an ally will empower their next source of damage with 60% Grievous Wounds for 3 seconds.
- Old Effect: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 3 seconds. Immobilizing enemy champions also inflicts them with 60% Grievous Wounds for 3 seconds.
- Omnivamp reduced to 5% − 10% (based on level) from 10% at all levels.
- 5% − 10% (based on level) from 12% at all levels. omnivamp reduced to
Lethality increased to 21 from 18.
- Disabled on Ultra Rapid Fire.
- Thirsting Slash heal health ratio reduced to 8% missing health per champion hit from 12%.
Mythic passive changed to 4 bonus armor and bonus magic resistance from 5 ability haste.
- Disabled on Ultra Rapid Fire.
- Ability power increased to 115 from 100.
- Hypershot radius reduced to 700 units from 750.
- Omnivamp reduced to 5% from 10%.
- Health increased to 250 from 150.
- Disabled on Ultra Rapid Fire.
- Omnivamp changed to 8% − 16% (based on level) from 15% at all levels.
- Health increased to 300 from 200.
- Ability haste reduced to 10 from 15.
- Disabled on Ultra Rapid Fire.
- Omnivamp changed to 8% − 16% (based on level) from 15% at all levels.
- Health increased to 250 from 150.
- 8% − 16% (based on level) from 18% at all levels. omnivamp reduced to
- Disabled on Ultra Rapid Fire.
- Disabled on Ultra Rapid Fire.
- Disabled on Ultra Rapid Fire.
- Disabled on Ultra Rapid Fire.
- Disabled on Ultra Rapid Fire.
- Ability power reduced to 50 from 60.
- Attack damage reduced to 40 from 50.
- Lifeline shield duration reduced to 4 seconds from 5.
- Disabled on Ultra Rapid Fire.
- Total cost reduced to 1000 from 1200.
- Unique Passive - Adaptive:
- New Effect: Killing a unit grants 0.5 bonus magic resistance, up to a maximum of 15.
- Old Effect: Every 60 seconds gain 3 bonus magic resistance, stacking up to 5 times for a maximum of 15. Taking magic damage from champions reduces the time it takes to gain the magic resistance equal to 5% of damage taken in seconds.
Runes
- Enabled on Ultra Rapid Fire.
- Enabled on Ultra Rapid Fire.
Ultra Rapid Fire
- Awesome Buff of Awesomely Awesome Buffing
- Now grants 300 ability haste, item haste and summoner spell haste instead of 80% cooldown reduction on abilities, items and summoner spells.
- New Effect: 40% of bonus mana is now converted into bonus health if your champion has mana.
- New Effect: Bonus mana regeneration is now converted into bonus health if your champion has mana.
Teamfight Tactics VPBE
Upcoming
League of Legends
- Renamed to Puncturing Taunt from Frenzying Taunt.
- New Effect: Taunt duration is now increased by 250% against monsters.
- Cooldown increased to 12 seconds at all ranks from 12 / 11.5 / 11 / 10.5 / 10.
- Taunt duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1.5 / 1.75 / 2 / 2.25 / 2.5.
- Renamed to Soaring Slam from Tremors.
- Active: Rammus leaps unstoppably to the target location, and upon impact deals magic damage to nearby enemies and slows them for 1 second. If Soaring Slam is cast during , enemies near the center of the impact are also knocked up and receive collision damage, ending its effect. Rammus also generates 3 additional aftershocks at the target location, each one dealing magic damage and refreshing the initial slow.
- Soaring Slam deals double damage against turrets.
- Soaring Slam's range is increased based on Rammus' total movement speed.
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 80 / 60.
- New Effect: Now applies a stack of .
- New Effect: Now heals for X.
- New Effect: Can now enemy champions while being cast.
- Swapped with .
- Removed: Allies can no longer join him.
- New Effect: Now deals X damage and knocks up enemies for X seconds on arrival.
(W)
- Swapped with .
- New Effect: Now shields devoured allies for X.
(R)
Skins
- Teased skins
- 140 skins planned for Season 2021.
- 12 skins have been released as of the latest PBE update, 128 skins remain.
- Unknown upcoming skins for , , , , , , , , , , , , , and .
- Returning skin lines such as Battle Academia and PROJECT.
- A new skin for Ruined King.
- It is possible that the other playable champions in the game; , , , , and , are also part of this skin line.
that is related to the release of - A Lunar Beasts skin for , exclusive to Wild Rift.
- A new skin line titled "Space Groove", an eccentric Sci-Fi universe. Champions for this skin line include , , and .
- A poll that will decide which new thematic / skin line will be brought to life in Season 2021. Choices include "Monster Tamers", "Crime City Nightmare", and "Debonair 2.0". The two thematics that will not be chosen will be shelved but can still be revisited in 2022. Champions shown in the concepts are not finalized.[1]
- Monster Tamers is a universe where champions will harness powerful creatures from Runeterra to challenge each other using those creatures ala Pokemon. Concept art of and are shown as part of this thematic.
- Crime City Nightmare is possibly a revamp of the Crime City skin line wherein a streetwar takes a dark and horrifying turn as a Cthulhu inspired evil empowers those who are desperate for power. Concept art of and are shown as part of this thematic.
- Debonair 2.0 is a revamp of the Debonair skin line wherein two rival clubs are at war and elixirs can grant extraordinary abilities. Concept art of and are shown as part of this thematic.
- Prestige Skins
- Prestige skin for Event Tokens for [2] .
- Prestige skins for 2020 Prestige Points for Conqueror skin.
- Prestige Points will be retired and Prestige Point skins will be distributed via a new model.
and the 2021
Champion Roadmap
- New Champions
- The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.[3][4][5]
- Three Champions that are related to
- A magic damage skirmisher tailor made for top lane with unknown loyalty. This champ could be an ally of
- This champion is possibly Isolde, his wife, because she was a seamstress.
- This champion is hinted to have sewing related abilities.
- An Easter egg for this champ will be located in Ruined King.
or an ally of and .
- A Gloomy Artillery mage that might be a Yordle that despises the colorful Bandle City.
- This champion is possibly master, Norra, because she disappeared into an unknown place taking the pages of her location, possibly the Shadow Isles, with her.
- She is hinted to be tired of all the skill shots, dashes and hyper activity on the Rift.
- A Non-Traditional Marksman that is a Sentinel of Light like
- The crest on the banner resembles the Ixtal crest, while the one on the floor is the Sentinels of Light crest.
and .
, the Ruined King.
- A magic damage skirmisher tailor made for top lane with unknown loyalty. This champ could be an ally of
- Champion Updates
- Full Relaunch for .
- A poll that will decide if [6] , , , or will receive a VGU in 2022.
- A VGU for a currently unknown champion.
Teamfight Tactics
- Galaxy mechanics being reintroduced as a permanent addition to the game.[7]
Legends of Runeterra
- February 2021: New Region: Shurima
- April 2021: New Cards
- June 2021: New Cards
- August 2021: New Region
- October 2021: New Cards
- December 2021: New Cards
- There are currently three remaining large Regions that are not yet included in Legends of Runeterra: Bandle City, Ixtal, and the Void. Currently only one more region is unknown on the road maps.