Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
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- Error: Skin Mafia for Braum is not specified in Module:SkinData/data. ( )
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The following Chroma sets have been added to the store:
- Error: Skin Mafia for Braum is not specified in Module:SkinData/data.
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
The following Ward skins have been added to the store:
General
- Profile stats
- Can now see stats about your performance.
League of Legends VPBE
Champions
Upcoming
Champions
- New Effects:
- When a nearby champion dies they become a Frozen Statue, which slows nearby enemies by 30%.
- After 2.5 seconds, the Frozen Statue shatters, dealing X (+ Y% AP) magic damage to nearby enemies.
- Old Effects:
- Lissandra's next ability periodically costs no mana.
- Iceborn's cooldown is reduced by 1 second every time Lissandra applies crowd control to an enemy with her abilities, excluding crowd control spell effects from items.
- Static Cooldown: Error: Parameter '3' is not accepted. seconds.
- Rework
- New Effects:
- Missile speed increased on start, slowing down as it moves. Total travel time unchanged.
- Various mana costs reduced.
- Slow duration reduced to 1.5 seconds from 2.
- Cooldown reduced to 5 seconds from 6.
- Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds from 14 / 13 / 12 / 11 / 10.
- Mana cost reduced to 60 from 90.
- New Effect: Refunds 50% of its cooldown if cast against an enemy.
- Target's health ratio increased to 27 / 29 / 31 / 33 / 35% of target's maximum health from 20 / 23 / 26 / 29 / 32%.
- Target's maximum health AP ratio reduced to 1% per 100 AP from 2% per 100 AP.
Items
- - New item
- Recipe: + + 925 = 2900.
- Stats: +25 attack damage, +30 armor, and +30 magic resistance.
- Unique Passive: While in combat with enemy champions, turrets, or epic monsters, gains (Error: Parameter '3' is not accepted. of maximum health) bonus attack damage.
- - New item
- Recipe: + + 800 = 2900.
- Stats: +60 attack damage, +200 health, and +10% cooldown reduction.
- Unique Passive: Reduces damage from champion attacks and abilities by 20 (+ 10% bonus AD), capped at 70.
- The flat damage reduction occurs before armor and magic resistance is applied. It is as 30% as effective against damage over time.
- Unique Passive: While within 500-units of at least 3 enemy champions, basic attack to gain Dragon Heart (90 second cooldown).
- Dragon Heart: For 6 seconds, blocks 200% more damage, for a total of 60 (+ 30% bonus AD). The duration refreshes on takedowns.
Runes
- Renamed to Dream Snatcher from Minion Dematerializer.
- New Effects:
- Start the game with 7 Dream Snatchers. Dream Snatchers can be consumed against a lane minion (675 range, 20 second cooldown) to stun it for 5 seconds. Doing so grants permanent bonus stats based on the target.
- Consuming a melee minion grants 1 bonus armor and 2 bonus movement speed.
- Consuming a caster minion grants 1 bonus magic resistance as well as 2 ability power or 1.2 bonus attack damage (Adaptive).
- Consuming a siege minion grants 10 bonus health and 2% bonus attack speed.
- Subsequent minion bonuses of a type you already have are 50% less effective than the previous bonus of that type.
- Old Effects:
- Start the game with 6 Minion Dematerializers, which can be activated (550 range, 10 second cooldown) to execute the target melee minion, caster minion or siege minion. Dematerializers begin the game on a 240 second cooldown.
- In addition to the kill gold and experience for the kill, you also gain 4% increased damage to that type of minion for the remainder of the game. Dematerializers beyond the first used on the same type of minion increases this bonus by 1%, up to a maximum of 9% if all six are used on the same minion type.
Skins
Champion Update
Upcoming champion update [3]
- - Visual and Gameplay Update