No edit summary |
(→Traits) |
||
Line 231: | Line 231: | ||
;{{TFTt|Dark Star|set=3}} |
;{{TFTt|Dark Star|set=3}} |
||
* {{sbc|New Effect:}} When a Dark Star unit dies, all other Dark Star units gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|spell power}}. |
* {{sbc|New Effect:}} When a Dark Star unit dies, all other Dark Star units gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|spell power}}. |
||
− | ** |
+ | ** 3 Dark Stars: 25 AD and 25 spell power. |
− | ** |
+ | ** 6 Dark Stars: 25 AD and 40 spell power. |
* {{sbc|Old Effect:}} When a Dark Star unit dies, it gives {{pp|2|label1=Dark Star units|type=the number of Dark Star units|50|80|3|6|key=%}} increased damage and previous stacks of this effect to the nearest ally Dark Star. |
* {{sbc|Old Effect:}} When a Dark Star unit dies, it gives {{pp|2|label1=Dark Star units|type=the number of Dark Star units|50|80|3|6|key=%}} increased damage and previous stacks of this effect to the nearest ally Dark Star. |
||
Revision as of 08:39, 26 March 2020
Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends VPBE
Champions
- Damage type changed to magic from physical.
- Cooldown reduced to 100 / 80 / 60 seconds from 120 / 90 / 60.
- Minimum DoT duration increased to 2 seconds from 1.5.
- - Full Relaunch
- General
- Title changed to the Ancient Fear from the Harbinger of Doom.
- Complete visual upgrade across all skins.
- New artwork for , , , , , , and .
- Tweaked artwork for and .
- New voice over and separate voice overs for Praetorian and Surprise Party.
- New lore.
- Stats
- Base attack damage increased to 55.36 from 48.36.
- Base armor increased to 34 from 30.
- Base health increased to 580.4 from 524.4.
- Health growth increased to 92 from 80.
- (Innate)
- (Q)
- (W)
- (E)
- (R)
- New Effect: On cast, shields allies against magic damage for Error: Parameter '3' is not accepted. of his maximum health for 5 seconds.
- Cooldown increased to 8 seconds from 7.
- Bonus movement speed duration changed to 1 / 1.65 / 2.3 / 2.95 / 3.6 seconds from 1.5 / 2 / 2.5 / 3 / 3.5.
- Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 80 / 100 / 120 / 140.
- Cooldown reduced to 140 / 130 / 120 seconds from 160 / 140 / 120.
- Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 16 / 15.5 / 15 / 14.5 / 14.
- Cast range increased to 700 units from 600.
New Effect: Cast range is increased by 10 units for every 35 stacks of , up to a maximum of 200 bonus range.
- Armor reduction increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
New Effect: Size is increased by an additional 5% for every 100 stacks of .
- Stats
- Base health regeneration reduced to 7 from 8.5.
- Magic resistance growth increased to 0.75 from 1.25.
- Stats
- Base health increased to 560 from 558.48.
- Base health regeneration increased to 8.5 from 7.
- Base damage reduced to 45 / 60 / 75 / 90 / 105 from 50 / 65 / 80 / 95 / 110.
- Return base damage reduced to 45 / 65 / 85 / 105 / 125 from 70 / 85 / 100 / 115 / 130.
- Return AD ratio increased 70% bonus AD from 60%.
AD ratio increased to 45% bonus AD from 40%.
- Bonus armor per stack reduced to 5 − 9 (based on level) from 5 − 11 (based on level).
- Maximum bonus armor reduced to 30 − 54 (based on level) from 30 − 66 (based on level).
- Bonus armor per stack reduced to 5 − 9 (based on level) from 5 − 11 (based on level).
- Base damage reduced to 70 / 102.5 / 135 / 167.5 / 200 from 80 / 120 / 160 / 200 / 240.
- New Effect: Can now buffer and after dashing.
- Base heal increased to 10 − 112 (based on level) from 10 − 78 (based on level).
Runes
- Bonus resistance time increased to 12 minutes from 10.
Base active item CDR increased to 25% from 15%.Additional active item CDR per stack increased to 7% from 5%.New Effect: Active item CDR is only half effective on trinkets.
- Bonus movement speed for melee champions increased to 40% − 60% (based on level) from 30% − 50% (based on level).
Cooldown for melee champions reduced to 3 seconds at all levels from Template:Pp2.Cooldown for ranged champions reduced to 7 seconds at all levels from Template:Pp2.
Teamfight Tactics VPBE
Game
- Galaxies - New Mechanic
- Each game will take place in a random Galaxy:
- Trade Sector: All players receive one free reroll per round. Free rerolls cannot be saved up.
- Bonanza!: All players start with 3 random components and 10.
- Fixed Income: Players are given exactly 8 to spend each round. Unspent gold is lost.
- Not So Little Legends: Little Legends are larger with 125 health.
- Manatee's Delight: All players receive a free at the start of the game.
- Normal Game: No special rules.
- Superdense Galaxy: On reaching level 5, players receive a free .
- Lilac Nebula: The first carousel contains 4 cost units.
- The Neekoverse: All players receive two free copies of at the start of the game.
- Unhealthy Galaxy: Players begin with 67 health.
- Veteran Galaxy: Champions gain 15 permanent health and 1 permanent attack damage and spell power each time they participate in a combat.
Champions
- Ability damage reduced to 100 / 150 / 750 from 120 / 175 / 750.
- Ability channel time reduced to 1.1 seconds from 1.5.
- Ability damage reduced to 225 / 400 / 2000 from 250 / 450 / 2000.
- Ability damage reduced to 200 / 300 / 600 from 250 / 350 / 700.
- Ability damage reduced to 500 / 700 / 9001 from 650 / 850 / 9001.
Ability bonus attack speed increased to 40 / 60 / 120% from 35 / 50 / 100%.
- Ability health ratio reduced to 60 / 80 / 999% of target's maximum health from 70 / 90 / 999%.
Ability damage increased to 100 / 200 / 300 from 100 / 175 / 250.
Ability shield increased to 200 / 400 / 600 from 200 / 350 / 500.
- Ability AD ratio reduced to 250 / 325 / 400% AD from 250 / 325 / 450% AD.
- Ability heal increased to 350 / 500 / 2000 from 300 / 450 / 2000.
Ability knock up duration reduced to 1.5 / 1.5 / 3 seconds from 2 / 2.5 / 3.
- Ability damage increased to 200 / 275 / 375 from 150 / 225 / 350.
Traits
- Chance to trigger additional attacks increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bonus health reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bonus attack speed increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- New Effect: When a Dark Star unit dies, all other Dark Star units gain bonus attack damage and spell power.
- 3 Dark Stars: 25 AD and 25 spell power.
- 6 Dark Stars: 25 AD and 40 spell power.
- Old Effect: When a Dark Star unit dies, it gives Error: Parameter '3' is not accepted. increased damage and previous stacks of this effect to the nearest ally Dark Star.
- New Effect: While at least 2 Mana-Reavers are in play, Mana-Reavers' attacks increase mana cost of their target's next spellcast by 40%.
- Old Effect: Mana-Reaver's attacks increase the cost of their target's next spell cast by 40%.
- 2 Mana-Reavers: First attack of each combat.
- 4 Mana-Reavers: All attacks.
- Old Effect: Mana-Reaver's attacks increase the cost of their target's next spell cast by 40%.
- Bonus magic resistance changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bonus damage increased to 15% from 12%.
Bonus spell power changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
Upcoming
Practice Tool
Some changes are coming to the Practice Tool.[1]
- Spawn Jungle Camps are now split into:
- "Spawn Jungle Camps and "
- "Spawn Jungle Camps and "
- New "Fast Forward 10min" button.
- New "Suicide" button.
- Target dummies:
- Health reduced to 1,000 from 10,000.
- Armor and magic resistance to 0 from 100.
- New "Add 100 Max HP" button.
- New "Remove 100 Max HP" button.
- The target dummy gains increased size the more maximum health it has, with the maximum size capped at 10,000 health.
- New "Add 10 Resistances" button.
- New "Remove 10 Resistances" button.
- New "Fully Stack Runes" button, which fully stacks:
- Precision Legend runes ( , , )
- Domination Vision runes ( , , )
- Domination Hunter runes ( , , , ).
Teamfight Tactics
Items
- Zhonya's Hourglass - New Item
- Stats: 25 armor, 20 ability power
- Passive: On falling below 30% health, becomes untargetable, invulnerable, but unable to move for 4 seconds.
- Recipe: + .
Arenas
- Brand new Arena skins based on Ionia, Bilgewater and Blood Moon.[2]
Skins
- Over 120 skins planned for Season 2020.
- 38 skins have been revealed as of the latest PBE update, over 82 skins remain.
- Unknown skins for [3]
- Elderwood skin for .
, , , , , , , , , and . - A regular and Prestige skin for [4] , , and .
- Eldritch Horror skin for Warmother and Silence for the Damned, which will be free to players who owned Volibear prior to his VGU. based on his appearance in
Champion Roadmap
- New Champions
- The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.[5]
- A Whimsical Non-Human Jungler that will be apart of an event this summer.
- A masked champion who refuses to die and is solo lane melee carry. This character already exists in the lore.
- Update Schedule [6]
- [7] - Visual and Gameplay Update