No edit summary |
(Added the new Champion select quote to the Twitch section.) Tag: Visual edit |
||
Line 76: | Line 76: | ||
**New voice over. |
**New voice over. |
||
**New icons. |
**New icons. |
||
+ | ** New champion select quote. |
||
**<s>Base armor reduced to 14 from 18.</s> |
**<s>Base armor reduced to 14 from 18.</s> |
||
*{{ai|Expunge|Twitch}} renamed to {{ai|Expunge|Twitch|Contaminate}}. |
*{{ai|Expunge|Twitch}} renamed to {{ai|Expunge|Twitch|Contaminate}}. |
Revision as of 08:08, 11 April 2014
Below you will find a comprehensive list of new features, skins and balance changes that are currently active in the PBE, relative to the live server. These changes are tentative and are all subject to change. Please do not replicate this information elsewhere on the site.
An entry that has been struck-through is a change that has been reverted during the current cycle or a change that did not go live from the previous cycle. These changes may return at a later date, but will be removed from this article if they have not been seen for one whole cycle.
New Skins in the Store
The following skins have been added to the store:
(975 )In response to feedback, this skin is being pulled to explore extra features (such as toggled hood).- (1350 )
The following skins have been added to celebrate SKT T1's Season 3 victory:
PVP.net
- Replay System
- There is now an integrated replay system. Replays are stored on the server for 7 days. You can move these files to your local machine, at which point they are only deleted when you choose to do so. Replays you've watched are automatically transferred to your local machine. You can also save replays of another player's games by viewing the games in their match history.
League of Legends VPBE
General
- A small icon will appear above the health bar of minions/monsters that are attacking you.
- Bot updates
- Custom and Co-op vs AI bots now proceed to their lanes immediately upon game load, stopping at the outer turret then moving around.
- Bots on allied side will change lanes if player(s) go to a lane that causes more than the normal count for that lane
- Enemy bots will defend against players who attack them prior to minion spawn.
- Bots now buy a and use it to reveal the brush after an enemy has entered it to cause the bot to lose sight of him.
Multiple bug fixes to vision and brushes.- Standing in a brush should now grant vision of the entire brush, even around corners.
- Wards in a brush should now have sight of the entire brush, even around corners.
"Black spots" should now be removed.
Champions
- Cooldown reduced to 12 at all ranks from 16 / 15 / 14 / 13 / 12.
- Stats
- Movement speed increased to 350 from 340.
- Mana per level increased to 70 from 45.
- Shield increased to 40 / 80 / 120 / 160 / 200 (+80% AP) from 40 / 70 / 100 / 130 / 160 (+30% AP).
- Damage increased to 40 / 75 / 110 / 145 / 180 (+70% AP) from 40 / 65 / 90 / 115 / 140 (+60% AP).
- Damage changed to 30 / 60 / 90 / 120 / 150 from 20 / 40 / 60 / 80 / 100.
No longer deals half damage to monsters.
- Danger Zone bonus increased to 50% from 25%.
- Danger Zone bonus increased to 50% from 25%.
- General
- Visual upgrade that applies to all skins.
- New voice over.
- New icons.
- New champion select quote.
Base armor reduced to 14 from 18.
- renamed to .
- renamed to .
- Bonus damage changed to 6 / 8 / 10 % from 10% at all ranks. This isn't yet functional - merely a tooltip update.
Items
- and
- Sight duration increased to 2 seconds from 1.
- No longer grants 5% movement speed.
- New Recipe:
- Total cost increased to 2130g from 2000g
+ + 330g = 2130g.
- No longer grants 40 AP.
- Now grants 250 mana and 25 armor.
- Health lowered to 225 from 250.
- No cost (Trinket)
- Availability: Dominion only
- Active: Consumes a charge to instantly revive you at your summoner platform and grants 125% movement speed that decays over 12 seconds. Soul Anchor starts with 1 charge, and gains additional charges at levels 9 and 14. (Max: 2 charges).
- Ghouls now chase enemies for up to 6 seconds, increased from 5 seconds.
- Transformation now requires 30 monsters instead of 25.
Runes, Masteries and Summoner Spells
- Tooltip updated to show that the health restored is 95-475, instead of 90-495.
- VizObscure
- An icon has appeared in the Summoner Spells folder called "VizObscure". It's not yet in-game, nor is it known if anything will come of this.
Upcoming
- The following changes have been teased by Riot, but are not yet active on the PBE. For upcoming content that doesn't have any immediate release date, please see: Future Content.
Champions
- General
- Possibly: All abilities will now only go on cooldown when they successfully cast (e.g. the projectile is created, or the damage is dealt for instant abilities). At the moment this can only be handled case-by-case, but RicklessAbandon thinks this should be a feature of the system. [1]
- Bug Fix: Skills/items should no longer go off in the transition between two crowd control effects if their durations overlap (i.e. chained). This is a fairly long-standing bug, but became particularly noticeable on Yasuo's release as it occurs frequently between his ultimate and the airborne-effect he's targeting.
- Revised Active: Fiora's basic abilities become free to cast and their cooldowns are reduced to 0.75 seconds. This lasts for 8 seconds or until Fiora has cast 4 / 6 / 8 abilities. During this time, Fiora gains 50% bonus-Armor penetration and minor upgrades to her spells.
- Lunge: Cast range increased by 200.
- Riposte: Fiora is no longer immobile while blocking abilities and attacks.
- Thrust: Dash range increased by 100.
- Disengage: The buff now stacks up to 4 times, and the Fiora now flips a little further away.
- Revised Active: Fiora's basic abilities become free to cast and their cooldowns are reduced to 0.75 seconds. This lasts for 8 seconds or until Fiora has cast 4 / 6 / 8 abilities. During this time, Fiora gains 50% bonus-Armor penetration and minor upgrades to her spells.
- The following is conjectural based on the new Blade Waltz and the few follow-up comments Guinsoo made:
- No longer has two casts.
- Revised Active - Riposte: Fiora readies her sword to block all oncoming attacks and abilities for a duration (excluding towers). Fiora is either immobile for the duration, or each attack or ability she blocks briefly immobilizes her (thematically like suppressing fire). Through some condition, she gains the ability to cast Thrust (probably like Playful / Trickster). (Described as having a basic ability that is Kayle's ult with conditions - probably refering to Riposte).
- New Active - Thrust: Fiora dashes forward, losing the effects of Riposte.
- New Active: Fiora flips away from her target, similar to .
- A buff that stacks - either a passive, a two-part active, or a buff that is received after flipping.
- I'd wager, Passive: Each basic attack or Lunge grants Fiora bonus attack speed for 3 seconds, stacking up to 3 times.
- Bonus attack speed now increases to Error: Parameter '3' is not accepted. % from 40% at all levels.
- Damage changed to 15 / 35 / 55 / 75 / 95 (+50 / 60 / 70 / 80 / 90 % total AD) from 50 / 80 / 110 / 140 / 170 (+90% bonus AD).
- Assuming you're maxing Sonic Wave first, the effective damage including Lee Sin's base AD is: Error: Parameter '3' is not accepted. (+50 / 60 / 70 / 80 / 90 % bonus AD) (+2.88 per level thereafter).
- Damage changed to 15 / 35 / 55 / 75 / 95 (+50 / 60 / 70 / 80 / 90 % total AD) from 50 / 80 / 110 / 140 / 170 (+90% bonus AD).
- Damage changed to 15 / 35 / 55 / 75 / 95 (+50 / 60 / 70 / 80 / 90 % total AD) from 50 / 80 / 110 / 140 / 170 (+90% bonus AD).
- No longer deals bonus damage equal to 8% of the target's missing health.
- The damage is now modified by 0.5% for every 1% of the target's missing health, for a maximum of 22.5 / 52.5 / 82.5 / 112.5 / 142.5 (+75 / 90 / 105 / 120 / 135 % total AD).
- The new bonus damage equals as 8% of the target's missing health against enemies with 94 / 219 / 344 / 469 / 594 (+313 / 375 / 378 / 500 / 563 % AD) total health. The new bonus damage is better against enemies with less than the aforementioned amount of health; and worse against target's with more.
- Damage changed to 20 / 40 / 60 / 80 / 100 (+60% total AD) from 60 / 95 / 130 / 165 / 200 (+100% bonus AD).
- Now deals physical damage instead of magic damage.
- The slow now decays are more fluidly (currently only decays once per second).
- Damage reduced 150 / 300 / 450 (+200% bonus AD) from 200 / 400 / 600 (+200% bonus AD).
Damage to target/enemies hit by the target changed to 50 / 150 / 250 (+ 75 / 87.5 / 100 % total AD) from 200 / 400 / 600 (+200% bonus AD).The target now takes 25 / 75 / 125 (+ 37.5 / 43.75 / 50 % total AD) bonus damage each time they hit another enemy champion.- Maximum damage on 5v5: 150 / 450 / 750 (+ 225 / 262.5 / 300 % total AD).
Maximum damage on 3v3: 100 / 300 / 500 (+ 150 / 175 / 200 % total AD).
- Improved incentive to switch to Cougar form.
- 's damage now ramps up in a non-linear fashion (ramps up very quickly near the end).
- and now go off in the direction of the cursor.
- Revised Innate: Warwick's basic attacks deal 2% of the target's maximum health as bonus magic damage while healing for 5 + 0.9 to 1.4% bonus health. Additionally, Warwick's basic attacks build one stack of Eternal Thirst, which increases the healing from this effect by 11%. This stacks up to 10 times for a maximum of 10.5 + 1.89 to 2.94% bonus health (110% amplified healing). Healing is halved against minions.
- Conjecture: Warwick slashes his target twice, dealing magic damage and applying on-hit effects (including his passive) on each strike.
- Conjecture: Passively grants the bonus movement speed when near low-health champions.
- Has a new ACTIVE.
Items
- New Spell Vamp item
- The item is intended to be used by damage-heavy supports such as Annie, Karma, Morgana and Zyra.
- Removed or repurposed.
References
- ↑ RicklessAbandon on cooldowns
- ↑ Guinsoo's Fiora rework
- ↑ Upcoming Lee Sin changes: 1 and 2
- ↑ Nidalee rework