(→Items) |
|||
(13 intermediate revisions by 6 users not shown) | |||
Line 10: | Line 10: | ||
Zoe PrestigeArcanistSkin.jpg|Zoe 2 |
Zoe PrestigeArcanistSkin.jpg|Zoe 2 |
||
</gallery> |
</gallery> |
||
− | |Latest = |
+ | |Latest = July {{NumberSup|1}}, 2020 |
|Caption = Witches and Fire...<br>what a lovely combination. |
|Caption = Witches and Fire...<br>what a lovely combination. |
||
|Highlights = |
|Highlights = |
||
Line 56: | Line 56: | ||
== League of Legends VPBE == |
== League of Legends VPBE == |
||
+ | === Client === |
||
+ | ;RP costs |
||
+ | * On July 15th, 2020 (1:00 PM PDT), several regions will see increased RP prices to account for new tax laws, currency shifts, inflation, and consistency across regions. |
||
+ | * On July 15th, 2020 (1:00 PM PDT), TFT mobile's pricing will be adjusted to bring it closer inline with TFT Desktop. |
||
+ | |||
=== Champions === |
=== Champions === |
||
;{{ci|Alistar}} |
;{{ci|Alistar}} |
||
Line 72: | Line 77: | ||
** Base damage increased to {{ap|50 to 130}} from {{ap|45 to 125}}. |
** Base damage increased to {{ap|50 to 130}} from {{ap|45 to 125}}. |
||
** AP ratio increased to {{as|35% AP}} from {{as|30% AP}}. |
** AP ratio increased to {{as|35% AP}} from {{as|30% AP}}. |
||
− | ** {{sbc|New Effect:}} Damage against monsters is now reduced by |
+ | ** {{sbc|New Effect:}} Damage against monsters is now reduced by 15%. |
* <s>{{ai|Wall of Pain|Karthus}}</s> |
* <s>{{ai|Wall of Pain|Karthus}}</s> |
||
** <s>Slow duration increased to 5 seconds from 4.</s> |
** <s>Slow duration increased to 5 seconds from 4.</s> |
||
Line 87: | Line 92: | ||
* {{ai|Taste Their Fear|Kha'Zix}} |
* {{ai|Taste Their Fear|Kha'Zix}} |
||
** Isolation bonus damage increased to 120% from 100%. |
** Isolation bonus damage increased to 120% from 100%. |
||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
;{{ci|Pyke}} |
;{{ci|Pyke}} |
||
Line 104: | Line 105: | ||
* {{ai|Phantom Undertow|Pyke}} |
* {{ai|Phantom Undertow|Pyke}} |
||
** Base damage increased to {{ap|105 to 225}} from {{ap|95 to 215}}. |
** Base damage increased to {{ap|105 to 225}} from {{ap|95 to 215}}. |
||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
;{{ci|Sejuani}} |
;{{ci|Sejuani}} |
||
Line 126: | Line 131: | ||
** Base attack speed reduced to {{fd|0.625}} from {{fd|0.66}}. |
** Base attack speed reduced to {{fd|0.625}} from {{fd|0.66}}. |
||
* {{ai|Frenzied Maul|Volibear}} |
* {{ai|Frenzied Maul|Volibear}} |
||
− | ** Healing against monsters |
+ | ** {{sbc|New Effect:}} Healing against monsters is now reduced by 50%. |
;{{ci|Wukong}} |
;{{ci|Wukong}} |
||
Line 182: | Line 187: | ||
== Teamfight Tactics VPBE == |
== Teamfight Tactics VPBE == |
||
+ | === Galaxies === |
||
+ | * {{sbc|Removed Galaxy:}} Littler Legends. |
||
+ | * {{sbc|New Dwarf Planet Galaxy:}} The nearest and farthest rows on every board are impassable. |
||
+ | * Galaxy odds: |
||
+ | ** Binary Star - 10% of games |
||
+ | ** Dwarf Planet - 10% of games |
||
+ | ** Galactic Armory - 10% of games |
||
+ | ** Star Cluster - 10% of games |
||
+ | ** Superdense Galaxy - 10% of games |
||
+ | ** Trade Sector - 10% of games |
||
+ | ** Treasure Trove - 10% of games |
||
+ | ** The Neekoverse - 10% of games |
||
+ | ** Normal - 20% of games |
||
+ | |||
=== Champions === |
=== Champions === |
||
;{{TFTc|Ashe|set=3.5}} |
;{{TFTc|Ashe|set=3.5}} |
||
Line 198: | Line 217: | ||
;{{TFTc|Fizz|set=3.5}} |
;{{TFTc|Fizz|set=3.5}} |
||
− | * Ability damage reduced to {{ap|400|550| |
+ | * Ability damage reduced to {{ap|400|550|4000}} from {{ap|450|600|5000}}. |
+ | |||
+ | ;{{TFTc|Irelia|set=3.5}} |
||
+ | * Ability AD ratio increased to {{as|{{ap|225|250|500}}% AD}} from {{as|{{ap|175|250|500}}% AD}}. |
||
;{{TFTc|Janna|set=3.5}} |
;{{TFTc|Janna|set=3.5}} |
||
* Maximum mana reduced to 120 from 130. |
* Maximum mana reduced to 120 from 130. |
||
+ | * Ability bonus attack speed reduced to {{ap|80|125|500}}% from {{ap|100|150|500}}%. |
||
;{{TFTc|Jarvan IV|set=3.5}} |
;{{TFTc|Jarvan IV|set=3.5}} |
||
Line 231: | Line 254: | ||
;{{TFTc|Rakan|set=3.5}} |
;{{TFTc|Rakan|set=3.5}} |
||
* Ability knockup duration increased to {{ap|1.5|2|2.5}} seconds from {{fd|1.5}} at all Star-levels. |
* Ability knockup duration increased to {{ap|1.5|2|2.5}} seconds from {{fd|1.5}} at all Star-levels. |
||
+ | |||
+ | ;{{TFTc|Riven|set=3.5}} |
||
+ | * Ability shield reduced to {{ap|200|350|1000}} from {{ap|225|375|1000}}. |
||
;{{TFTc|Soraka|set=3.5}} |
;{{TFTc|Soraka|set=3.5}} |
||
Line 251: | Line 277: | ||
* Ability damage changed to {{ap|350|550|1500}} from {{ap|400|600|1200}}. |
* Ability damage changed to {{ap|350|550|1500}} from {{ap|400|600|1200}}. |
||
* Ability knockup damage increased to {{ap|150|200|750}} from {{ap|150|200|500}}. |
* Ability knockup damage increased to {{ap|150|200|750}} from {{ap|150|200|500}}. |
||
+ | |||
+ | ;{{TFTc|Viktor|set=3.5}} |
||
+ | * Ability aftershock damage reduced to {{ap|200|325|1500}} from {{ap|250|400|1500}}. |
||
;{{TFTc|Zoe|set=3.5}} |
;{{TFTc|Zoe|set=3.5}} |
||
Line 257: | Line 286: | ||
=== Traits === |
=== Traits === |
||
− | ;{{TFTt|Celestial|set=3.5}} |
+ | ;<s>{{TFTt|Celestial|set=3.5}}</s> |
− | * Healing increased to {{pp|3|20|50|150|2|4|6|key=%|label1=Celestials|type=the number of Celestials}} from {{pp|3|15|40|99||2|4|6|key=%|label1=Celestials|showtype=false}}. |
+ | * <s>Healing increased to {{pp|3|20|50|150|2|4|6|key=%|label1=Celestials|type=the number of Celestials}} from {{pp|3|15|40|99||2|4|6|key=%|label1=Celestials|showtype=false}}.</s> |
− | ; |
+ | ;{{TFTt|Cybernetic|set=3.5}} |
− | * |
+ | * Bonus health reduced to {{pp|2|300|550|3|6|label1=Cybernetics|type=the number of Cybernetics}} from {{pp|2|350|600|3|6|label1=Cybernetics|showtype=false}}. |
+ | * Bonus AD reduced to {{pp|2|40|70|3|6|label1=Cybernetics|type=the number of Cybernetics}} from {{pp|2|40|75|3|6|label1=Cybernetics|showtype=false}}. |
||
;<s>{{TFTt|Sniper|set=3.5}}</s> |
;<s>{{TFTt|Sniper|set=3.5}}</s> |
||
Line 287: | Line 317: | ||
** ''Swapped with {{ai|Abyssal Voyage|Tahm Kench}}.'' |
** ''Swapped with {{ai|Abyssal Voyage|Tahm Kench}}.'' |
||
** {{sbc|New Effect:}} Now shields devoured allies by X. |
** {{sbc|New Effect:}} Now shields devoured allies by X. |
||
+ | |||
+ | |||
==== Skins ==== |
==== Skins ==== |
||
Line 293: | Line 325: | ||
* Unknown skins for {{ci|Ahri}}, {{ci|Ezreal}}, {{ci|Kai'Sa}}, {{ci|Kindred}}, and {{ci|Skarner}}.<ref>[https://www.youtube.com/watch?v=gI65xHnD5Yc Skins & Events in Season 2020]</ref> |
* Unknown skins for {{ci|Ahri}}, {{ci|Ezreal}}, {{ci|Kai'Sa}}, {{ci|Kindred}}, and {{ci|Skarner}}.<ref>[https://www.youtube.com/watch?v=gI65xHnD5Yc Skins & Events in Season 2020]</ref> |
||
** {{Univ|Eclipse|Elderwood}} skin for {{ci|Ornn}}. |
** {{Univ|Eclipse|Elderwood}} skin for {{ci|Ornn}}. |
||
− | ** |
+ | ** A normal and Prestige skin for {{ci|Soraka}} and {{ci|Yasuo}} (via Prestige Points). |
+ | ** A new anime inspired skin-line called "Spirit Blossom". |
||
{{clr}} |
{{clr}} |
||
Line 308: | Line 341: | ||
;New Champions |
;New Champions |
||
: ''The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.''<ref>[https://nexus.leagueoflegends.com/en-us/2019/10/champion-roadmap-october-2019/ Champion Roadmap: October 2019]</ref><ref>[https://na.leagueoflegends.com/en-us/news/dev/champion-roadmap-june-2020/ Champion Roadmap: June 2020]</ref> |
: ''The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.''<ref>[https://nexus.leagueoflegends.com/en-us/2019/10/champion-roadmap-october-2019/ Champion Roadmap: October 2019]</ref><ref>[https://na.leagueoflegends.com/en-us/news/dev/champion-roadmap-june-2020/ Champion Roadmap: June 2020]</ref> |
||
− | * A Whimsical Non-Human Skirmisher Jungler that will be part of |
+ | * A Whimsical Non-Human Skirmisher Jungler named Lillia that will be part of the Summer Event entitled "Spirit Blossom". |
− | * A Masked Assassin who refuses to die. This character already exists in the lore. They have visual similarities to ether a [[Darkin]], [[Vastaya]], or a [[Dragon]]. |
+ | * A Masked Assassin who refuses to die. This character already exists in the lore. They have visual similarities to ether a [[Darkin]], [[Vastaya]], or a [[Dragon]]. He will also be apart of the summer "Spirit Blossom" event alongside Lillia. |
+ | **It is not a [[Darkin]].<ref>[https://twitter.com/michaelyichao/status/1268576582127415301 Pls on Not a Darkin]</ref> |
||
* A Thrill-Seeker Marksman, dressed to slay. |
* A Thrill-Seeker Marksman, dressed to slay. |
||
* A Sensational Mage. |
* A Sensational Mage. |
Revision as of 05:47, 5 July 2020
Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends VPBE
Client
- RP costs
- On July 15th, 2020 (1:00 PM PDT), several regions will see increased RP prices to account for new tax laws, currency shifts, inflation, and consistency across regions.
- On July 15th, 2020 (1:00 PM PDT), TFT mobile's pricing will be adjusted to bring it closer inline with TFT Desktop.
Champions
- Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 17 / 16 / 15 / 14 / 13.
- Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds 25 / 22 / 19 / 16 / 13.
- Stats
- Base health increased to 550 from 528.
- Base movement speed increased to 335 from 325.
- Base damage increased to 50 / 70 / 90 / 110 / 130 from 45 / 65 / 85 / 105 / 125.
- AP ratio increased to 35% AP from 30% AP.
- New Effect: Damage against monsters is now reduced by 15%.
Slow duration increased to 5 seconds from 4.New Effect: Enemies inside the wall are now grounded.New Effect: Enemies who dash through the wall are now stopped and slowed for an additional 20%.
- Now always restores mana on kill. Previously only when toggled off.
- Tick rate reduced to 1 per 0.25 seconds from 1 per 1.
- Damage unchanged.
- Stats
- Base health increased to 575 from 572.8.
- Isolation bonus damage increased to 120% from 100%.
- Stats
- Armor growth reduced to 3.5 from 5.
- Magic resistance growth reduced to 1.25 from 1.5.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 at all ranks.
- Base damage increased to 85 / 135 / 185 / 235 / 285 from 75 / 125 / 175 / 225 / 275.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
- Bonus movement speed reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.
- Base damage increased to 105 / 135 / 165 / 195 / 225 from 95 / 125 / 155 / 185 / 215.
- AD ratio increased to Error: Parameter '3' is not accepted. AD from Error: Parameter '3' is not accepted. AD.
- On target cooldown reduced to 8 seconds at all levels from Error: Parameter '3' is not accepted..
- Base damage increased to 55 / 105 / 155 / 205 / 255 from 40 / 90 / 140 / 190 / 240.
- Range for allies to apply Frost stacks increased to 1300 units from 1100.
- Bonus attack speed reduced to 20 / 40 / 60 / 80 / 100% from 30 / 47.5 / 65 / 82.5 / 100%.
- Maximum AD ratio reduced to 125 / 130 / 135 / 140 / 145% AD from 150% AD at all ranks.
- Minimum AD ratio reduced to 83 / 86.5 / 90 / 93.5 / 97% AD from 100% AD at all ranks.
- Base damage reduced to 50 / 90 / 130 / 170 / 210 from 70 / 105 / 140 / 175 / 210.
- Stats
- Base attack speed reduced to 0.625 from 0.66.
- New Effect: Healing against monsters is now reduced by 50%.
- Knock up duration reduced to 0.6 seconds from 0.75.
- Missile speed increased 2500 from 1750.
- Cooldown reduced to 20 / 18.5 / 17 / 15.5 / 14 seconds from 22 / 20 / 18 / 16 / 14.
Items
Cooldown reduced to 175 − 120 (based on level) seconds from 240 − 120 (based on level).
Runes
- Base damage increased to 40 − 120 (based on level) from 30 − 90 (based on level).
- Cooldown reduced to 90 − 60 (based on level) seconds from 100 − 70 (based on level).
Summoner spells
- Bonus movement speed increased to 24% − 48% (based on level) from 20% − 40% (based on level).
Nexus Blitz
- New Ionian-themed map.
- New events:
- Protect the Soraka: Two Soraka bots enter lane, but only one can leave. Beware of all the healing and bananas!
- DPS Check: It's like practice mode, but you need to out practice your opponent's practice on the same Teemo dummy.
- New reward:
- Elder Dragon: You can now execute enemies under a specific health threshold for a few minutes by the force of a big dragon.
- Item added to Nexus Blitz: .
- New champion balancing: now uses the same system as in URF or ARAM, instead of individual stat balancing.
- Reduces damage dealt by 5%.
- Increases damage taken by 5%.
- Damage against bonus health on the enemy team. , loot and loot is now based off the champion with the most
- Cooldown increased by 50%.
- Super minions
- Base health reduced to 1150 from 1500.
- Base attack damage increased to 350 from 306.
- Base magic resistance increased to 13 from -30.
- Siege minions
- Base attack damage reduced to 40 from 207.
- Base magic resistance reduced to 0 from 13.
- Duration reduced to 120 seconds from 240.
- Killing the Rift Herald now also grant the minion-buff part of for 120 seconds.
- Walking Nexus
- Is now ghosted and ignores unit collision until it reaches the middle of the map.
Teamfight Tactics VPBE
Galaxies
- Removed Galaxy: Littler Legends.
- New Dwarf Planet Galaxy: The nearest and farthest rows on every board are impassable.
- Galaxy odds:
- Binary Star - 10% of games
- Dwarf Planet - 10% of games
- Galactic Armory - 10% of games
- Star Cluster - 10% of games
- Superdense Galaxy - 10% of games
- Trade Sector - 10% of games
- Treasure Trove - 10% of games
- The Neekoverse - 10% of games
- Normal - 20% of games
Champions
- Ability damage reduced to 200 / 300 / 600 from 250 / 300 / 700.
- Ability stun duration increased to 2 / 3 / 4 seconds from 2 at all Star-levels.
- Ability damage changed to 90 / 150 / 1000 from 110 / 150 / 750.
- Ability mana drain reduced to 10 / 15 / 50 from 15 / 25 / 50.
Ability damage increased to 200 / 350 / 1500 from 200 / 350 / 850.
Ability damage increased to 100 / 150 / 750 from 100 / 150 / 400.
- Ability damage reduced to 400 / 550 / 4000 from 450 / 600 / 5000.
- Ability AD ratio increased to 225 / 250 / 500% AD from 175 / 250 / 500% AD.
- Maximum mana reduced to 120 from 130.
- Ability bonus attack speed reduced to 80 / 125 / 500% from 100 / 150 / 500%.
- Ability bonus attack speed increased to 75 / 85 / 95% from 65 / 75 / 85%.
- Base attack speed increased to 0.9 / 0.95 / 1.2 from 0.85 / 0.9 / 1.1.
- Ability AD ratio increased to 350 / 500 / 4444% AD from 244 / 344 / 4444% AD.
- Ability shield increased to 300 / 450 / 900 from 250 / 400 / 800.
- Ability bonus attack speed increased to 70 / 90 / 150% from 50 / 75 / 125%.
Ability damage increased to 150 / 250 / 500 from 150 / 200 / 375.
- Ability damage increased to 75 / 100 / 200 from 50 / 75 / 125.
- Starting mana reduced to 50 from 75.
- Maximum mana reduced to 120 from 150.
Ability damage increased to 150 / 250 / 750 from 150 / 250 / 500.
- Starting mana reduced to 50 from 60.
- Maximum mana reduced to 90 from 100.
- Ability knockup duration increased to 1.5 / 2 / 2.5 seconds from 1.5 at all Star-levels.
- Ability shield reduced to 200 / 350 / 1000 from 225 / 375 / 1000.
- Maximum mana reduced to 120 from 125.
- Ability damage increased to 85 / 125 / 225 from 75 / 100 / 175.
- Starting mana increased to 50 from 40.
- Maximum mana increased to 100 from 90.
- Mana cost reduction per cast increased to 20 / 30 / 100 from 10 / 20 / 90.
- Attack range reduced to 2 hexes from 3.
- Ability reel in time changed to 3 / 2 / 1 seconds from 1.5 at all Star-levels.
- New Effect: Execute is now preventable by .
- Now targets the farthest enemy, instead of the farthest enemy in range.
- Ability now hits the first enemy it collides with, instead of always hitting the intended target.
- Ability damage changed to 350 / 550 / 1500 from 400 / 600 / 1200.
- Ability knockup damage increased to 150 / 200 / 750 from 150 / 200 / 500.
- Ability aftershock damage reduced to 200 / 325 / 1500 from 250 / 400 / 1500.
- Starting mana reduced to 40 from 70.
- Maximum mana reduced to 80 from 100.
Traits
Healing increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bonus health reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bonus AD reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
Bonus damage increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Spell power reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Distributed mana reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
Upcoming
League of Legends
- New Effect: Now applies a stack of .
- New Effect: Now heals for X.
- New Effect: Can now enemy champions while being cast.
- Swapped with
- Removed: Allies can no longer join him.
- New Effect: Now deals X damage and knocks up enemies for X seconds on arrival.
- Swapped with .
- New Effect: Now shields devoured allies by X.
Skins
- Over 120 skins planned for Season 2020.
- 72 skins have been revealed as of the latest PBE update, over 48 skins remain.
- Unknown skins for [1]
- Elderwood skin for .
- A normal and Prestige skin for and (via Prestige Points).
- A new anime inspired skin-line called "Spirit Blossom".
, , , , and .
Champion Roadmap
- New Champions
- The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.[2][3]
- A Whimsical Non-Human Skirmisher Jungler named Lillia that will be part of the Summer Event entitled "Spirit Blossom".
- A Masked Assassin who refuses to die. This character already exists in the lore. They have visual similarities to ether a Darkin, Vastaya, or a Dragon. He will also be apart of the summer "Spirit Blossom" event alongside Lillia.
- A Thrill-Seeker Marksman, dressed to slay.
- A Sensational Mage.
- An Ultra-Heavy Tank Support.
- Champion Updates
- is set as a 2021 Full Relaunch.
Teamfight Tactics
- New Galaxies
- Fixed Income: Players are given exactly 8 to spend each round. Unspent gold is lost.
- Manatee's Delight: All players receive a free at the start of the game.
- Veteran Galaxy: Champions gain 15 permanent health and 1 permanent attack damage and spell power each time they participate in a combat.
Arenas
- Brand new Arena skins based on Ionia, Bilgewater and Blood Moon.[5]
Legends of Runeterra
- June 26th 2020: Gauntlets
- Competitive Series.
- New Rules.
- Exclusive Rewards.
- July 8th 2020: Labs
- Experimental Modes.
- Extreme Changes.
- Casual Fun.
- July 2020: Events
- Cosmetic Content.
- Quests & Mode.
- Upgraded Rewards.
- August 2020: New Region
- October 2020: New Cards
- December 2020: New Cards
- February 2021: New Region
- April 2021: New Cards
- June 2021: New Cards
- August 2021: New Region
- October 2021: New Cards
- December 2021: New Cards