No edit summary |
(→Items: Armor and MR are still there, just a tooltip bug) |
||
Line 138: | Line 138: | ||
** {{sbc|Old Recipe:}} {{ii|Caulfield's Warhammer}} + {{ii|Pickaxe}} + {{ii|Vampiric Scepter}} + {{g|625}} = {{g|3500}} |
** {{sbc|Old Recipe:}} {{ii|Caulfield's Warhammer}} + {{ii|Pickaxe}} + {{ii|Vampiric Scepter}} + {{g|625}} = {{g|3500}} |
||
* Attack damage reduced to 60 from 80. |
* Attack damage reduced to 60 from 80. |
||
− | * |
+ | * {{sbc|New Effect:}} Now grants 30 armor. |
− | * |
+ | * {{sbc|New Effect:}} Now grants 30 magic resistance. |
;{{ii|Frostfang}} |
;{{ii|Frostfang}} |
Revision as of 16:49, 25 February 2020
Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
The following Ward skins have been added to the store:
League of Legends VPBE
Client
- New Loot menu icon.
Champions
- AP ratio reduced to 30% AP from 40% AP.
- Upgraded missiles fired increased to 12 from 10.
- Base damage increased to 30 / 55 / 80 / 105 / 130 from 20 / 45 / 70 / 95 / 120.
- AD ratio reduced to 130% AD from 150% AD.
- AP ratio increased to 70% AP from 60% AP.
- Upgraded cooldown refund increased to 70% from 50%.
- Stats
- Base attack damage increased to 49 from 45.
- Attack damage growth increased to 3 from 2.
- Self bonus movement speed increased to 20% at all ranks from 10 / 11 / 12 / 13 / 14%.
- - Gameplay Update
- Stats
- Base health reduced to 540 from 577.8.
- Base magic resistance reduced to 28 from 32.1.
- Base mana regeneration reduced to 8.04 from 8.042.
- Base mana increased to 300 from 265.84.
- Mana growth increased to 40 from 38.
- New Innate: Wukong gains 5 − 22 (based on level) bonus armor and regenerates 1% of his maximum health every 5 seconds. These effects are increased by 100% for 5 seconds whenever Wukong or his clone damage an enemy, stacks up to 5 times.
- Mana cost changed to 30 / 35 / 40 / 45 / 50 from 40 at all ranks.
- Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 9 / 8 / 7 / 6 / 5.
- New Effect: Cooldown is reduced by 0.5 seconds whenever Wukong or his clone damage an enemy.
- Base damage changed 30 / 55 / 80 / 105 / 130 from 10 / 40 / 70 / 100 / 130.
- AD ratio changed to 60% bonus AD from 0 / 10 / 20 / 30 / 40% total AD.
- Bonus basic attack range changed to 75 / 100 / 125 / 150 / 175 units from 125 at all ranks.
- Armor reduction duration increased to 4 seconds 3.
- New Effect: Cast time now scales with bonus attack speed.
- Renamed Warrior Trickster from Decoy.
- Cooldown increased to 20 / 18.5 / 17 / 15.5 / 14 seconds from 18 / 16 / 14 / 12 / 10.
- New Effect: Now dashes at 1200 speed on cast rather than blink.
- New Effect: Can now dash over walls.
- Mana cost changed to 60 at all ranks from 50 / 55 / 60 / 65 / 70.
- Dash distance increased to 300 units from 100.
- Clone duration increased to 3.25 seconds from 1.5.
- Stealth duration reduced to 1 second from 1.5.
- New Effect: Cooldown now starts on cast rather than on clone death.
- New Effect: Clone now look's identical to Wukong's animation state on spawn and animates if the S key is pressed.
- New Effect: Now casts in the direction of cursor rather than where Wukong was facing.
- New Effect: Clone can now basic attack and cast at 40 / 45 / 50 / 55 / 60% damage, prioritizing the last enemy Wukong damaged.
- The clone's won't knock up enemies who were already knocked up by Wukong.
- New Effect: Clone now gains bonus attack speed and .
- New Effect: Tower shots now instantly kills the clone.
- Removed: No longer deals 70 / 115 / 160 / 205 / 250 (+ 60% AP) magic damage on clone death.
- Damage type changed to magic from physical.
- Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 8 seconds at all ranks.
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 45 / 50 / 55 / 60 / 65.
- Base damage increased to 80 / 120 / 160 / 200 / 240 from 65 / 100 / 135 / 170 / 205.
- Bonus attack speed duration increased to 5 seconds from 4.
- Removed: No longer scales with 80% bonus AD.
- New Effect: Now scales with 80% AP.
- New Effect: Now has an offset distance of 75 units from the target dashed to.
New Effect: Dash now follows the target.
- Duration reduced to 2 seconds from 4.
- New Effect: Can now be cast a second time within 9 seconds of the first cast but won't knock up enemies displaced by the first cast.
- Bonus movement speed changed to 20 / 30 / 40% at all times active from Error: Parameter '3' is not accepted..
- New Effect: bonus attack speed duration is now paused while active.
- New Effect: Can now cast abilities during Cyclone, cancelling the ability.
- New Effect: Now grants stacks of on each tick.
- Tick rate reduced to 1 per 0.25 seconds from 1 per 0.5.
- Damage per second unchanged.
- Removed: No longer has a base damage of 20 / 110 / 200 per second.
- New Effect: Now deals 3 / 6 / 9% (+ 1% per 100 AD) of the target's maximum health per second.
- New Effect: Damage is now capped at Error: Parameter '3' is not accepted. per second against monsters.
- New Effect: Basic attack range is reduced to 50 units while spinning.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
Recast timer reduced to 0.5 seconds from 1.AD ratio increased to 120% AD from 110% AD.
Items
- Passive damage for melee champions increased to 12% of the target's current health from 8%.
- New Recipe: + + + 400 = 3500.
- Attack damage reduced to 60 from 80.
- New Effect: Now grants 30 armor.
- New Effect: Now grants 30 magic resistance.
- New Effect: Now requires an ally champion within 2000 units in order to earn gold.
- New Effect: Now requires an ally champion within 2000 units in order to earn gold.
- Passive damage for melee champions increased to 12% of the target's current health from 8%.
- Lifesteal increased to 18% from 12%.
Removed: Crescent's tooltip no longer mentions closest enemies take the most damage.
- New Effect: Now requires an ally champion within 2000 units in order to earn gold.
- New Effect: Now requires an ally champion within 2000 units in order to earn gold.
Removed: Crescent's tooltip no longer mentions closest enemies take the most damage.
- Cleave on-hit health ratio increased to 1.5% maximum health from 1%.
- Cleave cone health ratio increased to 3% maximum health from 2.5%.
Teamfight Tactics VPBE
Champions
- Ability shield duration increased to 4 seconds from 3.
- Ability orb amount increased to 3 / 4 / 7 from 3 / 4 / 5.
- Ability damage increased to 50 / 100 / 200 from 50 / 100 / 150.
- Ability heal increased to 25 / 35 / 200% of the target's maximum health from 20 / 30 / 100%.
- Ability bonus attack speed changed to 35 / 50 / 100% from 40 / 60 / 80%.
- Ability duration reduced to 4 seconds from 5.
- Ability heal percentage increased to 50 / 60 / 70% from 40 / 45 / 50%.
- Ability damage increased to 250 / 550 / 1000 from 250 / 550 / 850.
- Ability damage reduced to 200 / 375 / 750 from 200 / 400 / 800.
Traits
- Chance to trigger additional attacks increased to 40% from 35%.
- Damage increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Increased damage reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
Upcoming
Champions
Items
Practice Tool
Some changes are coming to the Practice Tool.[1]
- Spawn Jungle Camps are now split into:
- "Spawn Jungle Camps and "
- "Spawn Jungle Camps and "
- New "Fast Forward 10min" button.
- New "Suicide" button.
- Target dummies:
- Health reduced to 1,000 from 10,000.
- Armor and magic resistance to 0 from 100.
- New "Add 100 Max HP" button.
- New "Remove 100 Max HP" button.
- The target dummy gains increased size the more maximum health it has, with the maximum size capped at 10,000 health.
- New "Add 10 Resistances" button.
- New "Remove 10 Resistances" button.
- New "Fully Stack Runes" button, which fully stacks:
- Precision Legend runes ( , , )
- Domination Vision runes ( , , )
- Domination Hunter runes ( , , , ).
Teamfight Tactics
Set
- Set 2
- New Champions
- New Traits
- New Items
- Set 3
- Title: Galaxies.
- Released around mid-March.
- The theme will revolve around out of this world and space:
- PROJECT:
- STAR:
- BLAST and SPACE:
- PULSE:
Items
- Zhonya's Hourglass - New item
- Stats: 25 armor, 20 ability power
- Passive: On falling below 30% health, becomes untargetable, invulnerable, but unable to move for 4 seconds.
- Recipe: + .
Arenas
- Brand new Arena skins based on Ionia, Bilgewater, Star Guardian and Blood Moon.[2]
Skins
- Over 120 skins planned for Season 2020.
- Unknown skins for [3] , , , , , , , , , , , , , , and .
- A regular and Prestige skin for [4] , , , and .
- Eldritch Horror skin for Warmother and Silence for the Damned, which will be free to players who owned Volibear prior to his VGU. based on his appearance in
Champion Roadmap
- New Champions
- The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.[5]
- A Whimsical Non-Human Jungler that will be apart of an event this summer.
- A masked champion who refuses to die and is solo lane melee carry.
- A champion who already exists in the lore, similar to and .
- Update Schedule [6]
- [7] and - Visual and Gameplay Update