Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends VPBE
Game
- Co-Op vs. AI
- Intro, Beginner, and Intermediate Bot PBE Test
- New AI for bots have been added and are now available as a beta test.
- One bot is now designated as the jungler. It uses , kills jungle monsters, and can gank lanes.
- Bots can now group together and kill epic monsters.
- Intermediate Bots can now randomly pick skins again.
- New Bots: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and .
- Restored Bots: , , , , , and .
Champions
- New Effect: Can now target wards and traps.
- Bonus attack speed reduced to 54 / 68 / 82 / 96 / 110% from 55 / 70 / 85 / 100 / 115%.
- Healing reduced to 24 / 28 / 32 / 36 / 40% of damage dealt from 25 / 30 / 35 / 40 / 45%.
- Base damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
- Cooldown reduced to 11 / 10.5 / 10 / 9.5 / 9 seconds from 13 / 12 / 11 / 10 / 9.
- Base damage increased to 22 / 37 / 52 / 67 / 82 from 22 / 34 / 46 / 58 / 70.
- Stats
- Attack speed ratio increased to 0.694 from 0.625.
- Attack speed growth reduced to 2% from 2.25%.
- Bonus attack speed reduced to 15% − 35% (based on level) from 15% − 40% (based on level).
- Empowered bonus attack speed reduced to 45% − 105% (based on level) from 45% − 120% (based on level).
- Empowered bonus attack speed duration increased to 5 seconds from 3.
- Bonus attack speed reduced to 15% − 35% (based on level) from 15% − 40% (based on level).
- Removed: Cooldown is no longer affected by ability haste.
- New Effect: Cooldown is now reduced by 3 seconds upon hitting an enemy champion or epic monster with an ability, once per cast.
- Base damage reduced to 15 − 115 (based on level) from 15 − 200 (based on level).
- AP ratio reduced to 40% AP from 50% AP.
- New Effect: Empowered attack now gains 40% bonus attack speed during its windup.
- Cooldown reduced to 12 / 10.75 / 9.5 / 8.25 / 7 seconds from 12 / 11 / 10 / 9 / 8.
- Initial hit AP ratio reduced to 70% AP from 75% AP.
- Minimum base damage reduced to 20 / 30 / 40 / 50 / 60 from 20 / 35 / 50 / 65 / 80.
- Maximum base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 105 / 150 / 195 / 240.
- Base magic damage reduction reduced to 20 / 25 / 30 / 35 / 40% from 25 / 30 / 35 / 40 / 45%.
- Physical damage reduction reduced to 10 / 12.5 / 15 / 17.5 / 20% from 12.5 / 15 / 17.5 / 20 / 22.5%.
- Magic damage reduction AP ratio reduced to 4% per 100 AP from 5% per 100 AP.
- Physical damage reduction AP ratio reduced to 1.5% per 100 AP from 2.5% per 100 AP.
- Magic damage reduction magic resistance ratio reduced to 8% per 100 bonus magic resistance from 12%.
- Physical damage reduction magic resistance ratio reduced to 4% per 100 bonus magic resistance from 6%.
- New Effect: Magic damage reduction now scales with 1% per 100 bonus health.
- New Effect: Physical damage reduction now scales with 0.5% per 100 bonus health.
- Minimum base damage reduced to 20 / 30 / 40 / 50 / 60 from 20 / 35 / 50 / 65 / 80.
- Base damage reduced to 75 / 115 / 155 / 195 / 235 from 90 / 130 / 170 / 210 / 250.
- Non-champion damage increased to 80% from 50%.
- Stats
- Base health reduced to 640 from 670.
- Mana cost increased to 80 at all ranks from 60 / 65 / 70 / 75 / 80.
- Stats
- Mana growth reduced to 40 from 50.
- Mana regeneration growth increased to 0.8 from 0.5.
- Cooldown reduction changed to 4 seconds from 5.
- Mana cost changed to 40 / 50 / 60 / 70 / 80 from 45 at all ranks.
- Bonus base shield changed to 50 / 90 / 130 / 170 from 25 / 75 / 125 / 175.
- Cooldown increased to 40 / 38 / 36 / 34 seconds from 40 / 37 / 34 / 31.
- Removed: Now locks out item actives during the animation time.
- Darkin health ratio increased to 6% of target's maximum health from 5%.
- New Effect: Item actives are now locked out while casting.
- Bonus AD ratio reduced to 150% bonus AD from 175%.
- Cooldown reduced to 14 / 13.5 / 13 / 12.5 / 12 seconds from 16 / 15 / 14 / 13 / 12.
- Rescripted to no longer utilize a cast wrapper that would potentially be interruptible.
- Mist Wrath spawn rate on minions she kills reduced to 2.7% from 8.3%.
- Cooldown refund increased to 4 − 7.5 (based on level) seconds from 4 − 7.5 (based on level). Now scales linearly instead of at breakpoints.
- Minimum AD ratio changed to 40 / 50 / 60 / 70 / 80% AD from 45 / 52.5 / 60 / 67.5 / 75%.
- Maximum AD ratio changed to 120 / 150 / 180 / 210 / 240% AD from 135 / 157.5 / 180 / 202.5 / 225%.
- Minimum AD ratio changed to 40 / 50 / 60 / 70 / 80% AD from 45 / 52.5 / 60 / 67.5 / 75%.
- Base shield reduced to 60 / 75 / 90 / 105 / 120 from 60 / 85 / 110 / 135 / 160.
- Shield health ratio increased to 8 / 10 / 12 / 14 / 16% maximum health from 8 / 9 / 10 / 11 / 12%.
- New Effect: Execute now only triggers on damage instances originating from Smolder.
- Tier 3 base execute threshold increased to 6.5% of target's maximum health from 1.25%.
- Removed: Execute threshold no longer increases by 2.5% per 100 . stacks
- Bug Fix: Tooltip now considers the intended stack scaling in its calculations for the tier 3 burn damage (of 0.8% instead of the old 1%).
- Missile width reduced to 115 from 125.
- Bonus movement speed reduced to 75% from 100%.
- Tooltip now properly clarifies that the number of missiles is rounded down.
- Stats
- Attack speed growth increased to 3.4% from 2.9%.
- New Effect: Can now be recast during cast times.
- Bonus movement speed reduced to 12 / 16 / 20 / 24 / 28% from 12 / 17 / 22 / 27 / 32%.
- Increased bonus movement speed reduced to 24 / 32 / 40 / 48 / 56% from 24 / 34 / 44 / 54 / 64%.
- Bonus movement speed reduced to 12 / 16 / 20 / 24 / 28% from 12 / 17 / 22 / 27 / 32%.
- Cooldown increased to 140 / 120 / 100 seconds from 130 / 115 / 100.
Items
- Doran's items
- The exclusiveness currently applies to and , and pre-consumed / / .
, , are now exclusive with Jungle / Support items.
- Now builds into .
- Base damage increased to 13 from 12.
- Health ratio reduced to 0.5% bonus health from 1%.
- Attack damage reduced to 20 from 25.
- Ability power reduced to 25 from 35.
- Now builds into .
- Ability power reduced to 30 from 35.
- Ability power reduced to 45 from 50.
- Bonus critical strike damage increased to 50% from 40%.
- Jolt damage reduced to 50 from 60.
- Armor penetration increased to 35% from 30%.
- Armor penetration increased to 35% from 30%.
- No longer builds into .
- Now builds into .
- Quest upgrade threshold reduced to 800 from 1000.
- Gold from minions reduced to 20 from 28.
- Gold from damage reduced to ( 24 / 22) from ( 34 / 32).
- Attack damage reduced to 20 from 25.
- Going Sledding duration reduced to 2.5 seconds from 3.
- Going Sledding bonus movement speed reduced to 20% from 25%.
- New Recipe: + + + 100 = 1250
- Health reduced to 200 from 250.
- Base health regeneration increased to 100% from 0%.
- Removed Unique Passive - Incorporeal: Gain 150% base health regeneration after taking damage from a champion, with the duration equal to 33.3% of the damage taken, up to a maximum of 10 seconds.
- Lethality reduced to 5 from 8.
- Quest upgrade threshold reduced to 400 from 500.
- Gold from minions reduced to 15 from 20.
- Gold from damage reduced to ( 22 / 20) from ( 30 / 28).
- Bug Fix: Wraith Step and Haunt tooltips now properly display their respective ranged modifier instead of erroneous placeholders.
Monsters
- New: Upon a Voidgrub dying, live Voidgrubs heal for 25% of their maximum health plus 25% of their missing health. The health gained decays over 10 seconds.
- Old: Upon a Voidgrub dying, live Voidgrubs no longer each gain a shield for 10 seconds equal to 25% of their maximum health plus 25% of their missing health that decays over the duration.
Howling Abyss
- Map-specific balancing
- Cooldown changed to 16 seconds from 14.
- Bonus structure changed to 50% from 150%.
- Turret explosion threshold changed to 12.5 / 15 / 17.5 / 20 / 22.5% of turret's maximum health from 25 / 27.5 / 30 / 32.5 / 35%.
Upcoming
- New Effect: Stored Spiderlings are now restored to full health after being resummoned.
- Spiderling dash speed increased by 20%.
- Reveal type changed to true sight from standard sight.
- Cast range increased to 900 units from 850.
- Recast range increased to 825 units from 700.
- New Effect: Now always grants the increased bonuses, instead of only when descending directly upon an enemy.
- Now purchasable by melee champions.
- New Effect: Wind's Fury bolts now have a minimum cast range of 350 units.
- New Effect: Wind's Fury bolt damage is now modified by on-hit modifiers of the triggering attack.
Game Modes
Personalization
- Skins
- The return of Blood Moon and Winged Reign.[1]
- Blood Moon skin for .
- Faerie Court skin for .
- Magicae Prismatica skins for in June and in August.[2]
- Unknown upcoming skins for [1] and .
- Event Prestige skins for [1][2] , , and .
- Mythic Shop Rotation[3]
- 14.6
- In:
- Out:
- Reclaimed Chroma for + Icon
- Oops, Did I Do That? emote for
- In:
Champion Roadmap
- New Champions
- The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.[4][5]
- Champion Updates
- Full Relaunch for in early 2024.
- Art & Sustainability Update for [6][7] in early May.
- Art & Sustainability Update for [6][7] in the second half of 2024.
- Visual & Gameplay Update for a champion from Arcane Season 2 in 2025.[1][8]
- Visual & Gameplay Update for [1] in 2025.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Season 2024 Look Ahead
- ↑ 2.0 2.1 Upcoming Prestige/Mythic Skins Feb 2024
- ↑ Sakaar on Mythic Rotations
- ↑ Champion Roadmap: April 2023
- ↑ Champion Roadmap: October 2023
- ↑ 6.0 6.1 Champions, Lore, Modes & More
- ↑ 7.0 7.1 Scouting Ahead on ASUs
- ↑ Lexical on Arcane VGU