New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Ivern DunkmasterCircle Dunkmaster Ivern
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Obsidian, Pearl, Peridot, Rose Quartz, Ruby

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V9.7

Client

Mac Client
  • The Mac client is becoming 64-bit this patch. No downloads or reinstalls needed—just patch up like normal.
  • End of Game Victory/Defeat screens have reverted to static images.
Your Shop
  • Your Shop returns from April 4th, 2019 (01:00p.m. PT) to April 25th, 2019 (11:59 p.m. PT).

Champions

AkaliSquare Akali
  • Twilight Shroud Twilight Shroud
    • Bug Fix: Fixed a bug where the cooldown was incorrectly calculated with her cooldown reduction.
AzirSquare Azir
  • Stats
    • Health regeneration growth increased to 0.75 from 0.55.
  • Conquering Sands Conquering Sands
    • Base damage increased to 70 / 90 / 110 / 130 / 150 from 60 / 80 / 100 / 120 / 140.
BrandSquare Brand
  • Brand ZombieCircle Zombie Brand
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
Cho'GathSquare Cho'Gath
  • Rupture Rupture
    • Cooldown reduced to 7 seconds from 9.
Dr. MundoSquare Dr. Mundo
  • Infected Cleaver Infected Cleaver
    • Damage increased to 20 / 22.5 / 25 / 27.5 / 30% of target's current health from 15 / 17.5 / 20 / 22.5 / 25%.
  • Masochism Masochism
    • Minimum bonus attack damage increased to 40 / 55 / 70 / 85 / 100 from 30 / 45 / 60 / 75 / 90.
FioraSquare Fiora
  • Fiora PoolPartyCircle Pool Party Fiora
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
GarenSquare Garen
  • Courage Courage
    • Bonus resistances per kill increased to 0.33 from 0.25.
    • Maximum bonus resistances increased to 50 from 30.
      • Total unit kill required reduced to 150 from 160.
    • Cooldown reduced to 23 / 21 / 19 / 17 / 15 seconds from 24 / 23 / 22 / 21 / 20.
    • Active duration reduced to 2 / 2.75 / 3.5 / 4.25 / 5 seconds from 2 / 3 / 4 / 5 / 6.
Jarvan IVSquare Jarvan IV
  • Cataclysm Cataclysm
    • Bug Fix: Cast VO lines no longer plays during its recast.
JinxSquare Jinx
  • Jinx StarGuardianCircle Star Guardian Jinx
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
KayleSquare Kayle
  • Stats
    • Base health regeneration reduced to 5 from 6.
    • Armor growth reduced to 3 from 3.5.
  • Radiant Blast Radiant Blast
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Celestial Blessing Celestial Blessing
    • Base movement speed reduced to 24 / 28 / 32 / 36 / 40% from 26 / 32 / 38 / 44 / 50%.
    • Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 75 / 80 / 85 / 90.
  • Starfire Spellblade Starfire Spellblade
    • Bonus magic damage reduced to 8 / 10 / 12 / 14 / 16% of target's missing health from 10 / 12.5 / 15 / 17.5 / 20%.
    • New Effect: Bonus magic damage now scales with 1% per 100 AP.
LeonaSquare Leona
  • Zenith Blade Zenith Blade
    • Cooldown reduced to 12 / 10.5 / 9 / 7.5 / 6 seconds from 13 / 12 / 11 / 10 / 9.
  • Leona PROJECTCircle PROJECT: Leona
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
LissandraSquare Lissandra
  • Ice Shard Ice Shard
    • Cooldown increased to 10 / 8.5 / 7 / 5.5 / 4 seconds from 6 / 5.25 / 4.5 / 3.75 / 3.
MalzaharSquare Malzahar
  • Malzahar SnowDayCircle Snow Day Malzahar
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
MorganaSquare Morgana
  • Stats
    • Health regeneration growth reduced to 0.4 from 0.6.
  • Tormented Shadow Tormented Shadow
    • Minimum AP ratio per second reduced to 14% AP from 16% AP.
  • Soul Shackles Soul Shackles
    • Bug Fix: No longer hits targets if the effect ends prematurely by her death.
NautilusSquare Nautilus
  • Nautilus AstroNautilusCircle AstroNautilus
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
PykeSquare Pyke
  • Bone Skewer Bone Skewer
    • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 14 / 12 / 10 / 8.
  • Phantom Undertow Phantom Undertow
    • Base stun duration increased to 1.25 seconds from 1.1.
RammusSquare Rammus
RumbleSquare Rumble
  • Scrap Shield Scrap Shield
    • Bonus movement speed increased to 20 / 25 / 30 / 35 / 40% from 10 / 15 / 20 / 25 / 30%.
  • The Equalizer The Equalizer
    • Cooldown reduced to 100 / 85 / 70 seconds from 110 / 100 / 90.
SkarnerSquare Skarner
SylasSquare Sylas
  • Stats
    • Base health regeneration reduced to 7.5 from 9.5.
  • Kingslayer Kingslayer
    • Base damage reduced to 50 / 75 / 100 / 125 / 150 from 60 / 90 / 120 / 150 / 180.
  • Abscond Abscond
    • Cooldown increased 18 / 16 / 14 / 12 / 10 seconds from 12 / 11.5 / 11 / 10.5 / 10.
TaliyahSquare Taliyah
UrgotSquare Urgot
  • Echoing Flames Echoing Flames
    • Health ratio reduced to 2% − 6% (based on level) of target's maximum health from 2% − 8% (based on level).
  • Disdain Disdain
    • Cooldown increased to 16 / 15.5 / 15 / 14.5 / 14 seconds from 14 at all ranks.
    • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 60 / 70 / 80 / 90.
  • Fear Beyond Death Fear Beyond Death
    • Base damage reduced to 100 / 225 / 350 from 125 / 250 / 375.
ViSquare Vi
WukongSquare Wukong
  • Wukong UnderworldCircle Underworld Wukong
    • Bug Fix: Buffs aura now properly follow the model during certain animations.

Items

Bami's Cinder item Bami's Cinder
  • New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
Juggernaut item Cinderhulk
  • Bonus damage to minions and monsters increased to 300% from 200%.
  • New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
Death's Dance item Death's Dance
  • Bug Fix: Omni-vamp now properly grant reduced healing from pets.
Hextech Gunblade item Hextech Gunblade
  • Bug Fix: Omni-vamp now properly grant reduced healing from pets.
Sunfire Cape item Sunfire Cape
  • New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
The Dark Seal item The Dark Seal
  • Ability power reduced to 10 from 15.
  • Sellback value reduced to Gold 140 from Gold 245.
Wit's End item Wit's End
  • Total cost increased to Gold 2900 from Gold 2400.
    • Combine cost increased to Gold 880 from Gold 380.
  • Attack speed increased to 50% from 40%.
  • Magic resistance increased to 50 from 40.
  • New Effect: Now grants 5% bonus movement speed.
  • New Unique Passive - At Wit's End: Basic attacks deal 15 − 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for 33% of this effect's damage dealt, increased to 100% for Melee role melee champions.
  • Removed Unique Passive: Basic attacks deal 42 bonus magic damage on-hit.
  • Removed Unique Passive: Basic attacks (on-hit) grant 6 magic resistance and reduce the target's magic resistance by 6 for 5 seconds. Both effects stack up to 30 magic resistance. Ranged role Ranged champions only steal 3 magic resistance per basic attack, up to the same cap.

Runes

Conqueror rune Conqueror
Cut Down rune Cut Down
  • Maximum damage increased to 15% from 12%.
Demolish rune Demolish
  • Health ratio increased to 35% of maximum health from 30%.
Eyeball Collection rune Eyeball Collection
  • New Effect:
    • Collect 1 Eyeball per champion takedown, up to 10.
    • Gain 1.2 bonus Attack Damage or 2 Ability Power (Adaptive) per Eyeball collected, up to 12 bonus Attack Damage or 20 Ability Power (Adaptive).
    • Completing your collection awards an additional 6 bonus Attack Damage or 10 Ability Power (Adaptive).
  • Old Effect:
    • Collect 2 Eyeballs from champion kills and 1 Eyeball from champion assists and ward takedowns, up to 20. Gain 0.6 bonus Attack Damage or 1 Ability Power (Adaptive) per Eyeball, up to 12 bonus Attack Damage or 20 Ability Power (Adaptive). Eyeball Collection has a 10 second assist timer.
    • Completing your collection awards an additional 6 bonus Attack Damage or 10 Ability Power (Adaptive).
Ghost Poro rune Ghost Poro
  • New Effect:
    • When your wards expire, they leave behind a Ghost Poro, which grants Sight icon sight over a 450-unit area for 60 seconds. Wards killed by enemies don't spawn Ghost Poros.
    • Nearby enemy champions scare the Ghost Poro away.
    • Gain 1.2 bonus Attack Damage or 2 Ability Power (Adaptive) for every Ghost Poro spawned, up to 10, for a maximum of 12 bonus Attack Damage or 20 Ability Power (Adaptive).
    • After spawning 10 poros, additionally gain 6 bonus Attack Damage or 10 Ability Power (Adaptive).
  • Old Effect:
    • Entering a brush instigates a 1-second channel that, upon completion, swaps your current trinket for a Totem Ward icon Ghost Poro. You may move while channeling but must remain within the brush for the duration and you will be interrupted by damage. The Ghost Poro can be placed at your feet, granting Sight icon sight over a 450-unit area for 300 seconds, or until you place a new one.
    • If an enemy enters brush with a Ghost Poro in it, they scare it away, making it ping its team and putting it on a 60-second cooldown.
    • Whilst either you or your Ghost Poro is in enemy territory, gain 3 − 12 (based on level) bonus Attack Damage or 5 − 20 (based on level) Ability Power (Adaptive).
Overgrowth rune Overgrowth
  • Additional health after 120 minions or monsters increased to 3.5% of maximum health from 2.5%.
Predator rune Predator
  • Removed: The monster burn effect of Hunter's Talisman item Hunter's Talisman and its upgrades no longer interrupts Predator's channel.
Ultimate Hunter rune Ultimate Hunter
  • Ultimate CDR per stack increased to 3% from 2%.
    • Maximum ultimate CDR increased to 20% from 15%.
Zombie Ward rune Zombie Ward
  • New Effect:
    • Scoring a Damage rating takedown on an enemy ward summons a friendly Farsight Ward icon Zombie Ward in its place (10 second assist timer). If the brush where you killed the enemy ward already contains an allied ward, you instead gain a Zombie Ward in your Trinket Slot that can be placed at any location within the next 30 seconds.
    • Gain 1.2 bonus Attack Damage or 2 Ability Power (Adaptive) for every Zombie Ward spawned, up to 10, for a maximum of 12 bonus Attack Damage or 20 Ability Power (Adaptive).
    • After spawning 10 Zombie Wards, gain an additional 6 bonus Attack Damage or 10 Ability Power (Adaptive).
    • Zombie Wards grant Sight icon sight over 1100 units, are visible to the enemy team, have 1 health, last for 120 seconds and don't count towards your ward limit.
    • Killing a Zombie Ward will grant Gold 1.
  • Old Effect:
    • Scoring a Damage rating takedown on an enemy ward summons a friendly Farsight Ward icon Zombie Ward in its place (10 second assist timer), and your next damage against an enemy champion deals 30 − 90 (based on level) bonus magic damage. If the brush where you killed the enemy ward already contains an allied ward, you instead gain a Zombie Ward in your Trinket Slot that can be placed at any location within the next 30 seconds.
    • Zombie Wards grant Sight icon sight over 1100 units, are visible to the enemy team, have 1 health, last for 120 seconds and don't count towards your ward limit.
    • Killing a Zombie Ward will grant Gold 1.

Howling Abyss

Butcher's Bridge event
  • Butcher's Bridge returns from April 4, 2019 (8:00 AM PT) to April 15, 2019 (11:59 PM PT).
  • New: You can now ban 5 champions per team. After bans are set, random champions will be assigned and they won't show up in rerolls.
  • Minion changes
    • From game start to 15:00, minion waves spawn every 25 seconds. At 15:00, spawn rate begins increasing at a linear rate, capping at 25:00 when they'll spawn every 15 seconds.
    • From game start to 15:00, minions have 325 movement speed. At 15:00, they start gaining movement speed every minute until 20:00 when they'll have 425 movement speed.
  • From game start to 15:00, champions deal 10% more damage to structures. At 15:00, that value increases linearly until 25:00 when they'll deal 30% bonus damage to structures.
  • New: After 15 minutes, champions deal 10% bonus damage to structures.
  • New: Damage from champions further than 900 units away is reduced by 15% (this excludes ultimates and damage over time abilities). This effect has a small visual indicator when this triggers.
  • New summoner spell: Backtrack Backtrack
    • Shields you for 75 − 330 (based on level) health. After 2.5 seconds, the shield expires and Dash dashes towards your fountain while being Playful untargetable and Cosmic Radiance invulnerable (180 second cooldown).
    • The dash range is increased on Melee role melee champions.
  • Removed summoner spell: Barrier Barrier
  • New item: Mariner's Vengeance item Mariner's Vengeance
    • Recipe: B. F. Sword item B. F. Sword + Chain Vest item Chain Vest + Stopwatch item Stopwatch + Gold 100 = Gold 2800.
    • Stats: 45 attack damage, 40 armor.
    • Unique Passive: Upon taking lethal damage, removes all crowd controls, refreshes your basic abilities cooldowns, while also becoming Cosmic Radiance invulnerable for 4 seconds, after which you die (210 second cooldown).
  • Ghostwalkers item Ghostwalkers
    • New Effect: Can no longer be activated if you've been damaged in the last 3 seconds.
    • Bonus movement speed while in walls increased to 250 from 125.
    • Cooldown increased to 80 seconds from 60.
  • Warmog's Armor item Warmog's Armor
    • Warmog's Heart healing per second changed to 5% of missing health from 5% of maximum health.
  • Triumph rune Triumph
    • Healing reduced to 6% of missing health from 12%.
    • Bonus gold reduced to Gold 10 from Gold 20.
  • Presence of Mind rune Presence of Mind
    • Mana restored reduced to 10% of maximum mana from 20%.
    • Ultimate cooldown refund reduced to 6% from 10%.
  • Electrocute rune Electrocute
    • Cooldown reduced to 15 − 10 (based on level) seconds from 25 − 20 (based on level).
  • Predator rune Predator
    • Cooldown reduced to 100 − 80 (based on level) seconds from 150 − 100 (based on level).
  • Taste of Blood rune Taste of Blood
    • Cooldown reduced to 15 seconds from 20.
  • Ghost Poro rune Ghost Poro
    • Cooldown reduced to 25 seconds from 60.
  • Nullifying Orb rune Nullifying Orb
    • Cooldown reduced to 30 seconds from 60.
  • Nimbus Cloak rune Nimbus Cloak
    • Cooldown reduced to 30 seconds from 60.
  • Gathering Storm rune Gathering Storm
    • Stats gained every 7 minutes from every 10 minutes.
  • Grasp of the Undying rune Grasp of the Undying
    • Triggered attack bonus health increased to 10 from 5.
    • Ranged champions triggered attack bonus health increased to 6 from 3.
  • Conditioning rune Conditioning
    • Initial cooldown reduced to 8 minutes from 10.
  • Overgrowth rune Overgrowth
    • Bonus health per stack increased to 5 from 3.
    • Additional bonus health threshold reduced to 80 minions or monsters from 120.
  • Magical Footwear rune Magical Footwear
    • Boots granted at 8 minutes instead of 10.
  • Perfect Timing rune Perfect Timing
    • Initial cooldown reduced to 4 minutes from 10.
  • Minion Dematerializer rune Minion Dematerializer
    • Initial cooldown reduced to 2 minutes from 3.
  • AkaliSquare Akali
    • Damage dealt increased by 12%.
    • Decreases incoming damage by 8%.
  • AsheSquare Ashe
    • Damage dealt reduced by 5%.
  • BardSquare Bard
    • Damage dealt increased by 8%.
    • Decreases incoming damage by 5%.
  • EvelynnSquare Evelynn
    • Damage dealt increased by 12%.
    • Decreases incoming damage by 5%.
  • HecarimSquare Hecarim
    • Decreases incoming damage by 10%.
  • IllaoiSquare Illaoi
    • Increases incoming damage by 5%.
  • JannaSquare Janna
    • Increases incoming damage by 5%.
  • JhinSquare Jhin
    • Damage dealt reduced by 5%.
  • JinxSquare Jinx
    • Damage dealt reduced by 5%.
  • KindredSquare Kindred
    • Damage dealt increased by 10%.
  • Kha'ZixSquare Kha'Zix
    • Decreases incoming damage by 10%.
  • Kog'MawSquare Kog'Maw
    • Damage dealt reduced by 8%.
  • LeBlancSquare LeBlanc
    • Damage dealt increased by 12%.
  • Lee SinSquare Lee Sin
    • Damage dealt increased by 8%.
    • Decreases incoming damage by 10%.
  • LuxSquare Lux
    • Damage dealt reduced by 8%.
  • MaokaiSquare Maokai
    • Damage dealt reduced by 8%.
    • Increases incoming damage by 5%.
  • Miss FortuneSquare Miss Fortune
    • Damage dealt reduced by 5%.
  • NasusSquare Nasus
    • Damage dealt reduced by 5%.
  • NidaleeSquare Nidalee
    • Damage dealt increased by 15%.
  • NocturneSquare Nocturne
    • Damage dealt increased by 5%.
    • Decreases incoming damage by 10%.
  • Rek'SaiSquare Rek'Sai
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • RengarSquare Rengar
    • Decreases incoming damage by 10%.
  • RyzeSquare Ryze
    • Damage dealt increased by 8%.
    • Decreases incoming damage by 5%.
  • SejuaniSquare Sejuani
    • Decreases incoming damage by 10%.
  • SionSquare Sion
    • Increases incoming damage by 5%.
  • SivirSquare Sivir
    • Damage dealt reduced by 8%.
  • SonaSquare Sona
    • Damage dealt reduced by 10%.
    • Reduces healing done by 25%.
  • TeemoSquare Teemo
    • Damage dealt reduced by 8%.
  • TryndamereSquare Tryndamere
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • VeigarSquare Veigar
    • Increases incoming damage by 5%.
  • Vel'KozSquare Vel'Koz
    • Damage dealt reduced by 5%.
  • WarwickSquare Warwick
    • Decreases incoming damage by 8%.
  • YorickSquare Yorick
  • ZiggsSquare Ziggs
    • Damage dealt reduced by 15%.

Practice Mode

  • Two new buttons for Practice Mode:
    • Win the game.
    • Fully stacks any Tear of the Goddess item Tear items.

Bots

Hotfixes

April 4th Hotfix

Howling Abyss balancing
  • AatroxSquare Aatrox
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • AkaliSquare Akali
    • Bonus damage dealt changed to 18% from 12%.
  • BrandSquare Brand
    • Damage dealt reduced by 5%.
  • CamilleSquare Camille
    • Damage dealt increased by 8%.
    • Decreases incoming damage by 8%.
  • Dr. MundoSquare Dr. Mundo
    • Increases incoming damage by 10%.
  • EvelynnSquare Evelynn
    • Bonus damage dealt changed to 15% from 12%.
    • Incoming reduced damage increased to 10% from 5%.
  • FiddlesticksSquare Fiddlesticks
    • Damage dealt reduced by 6%.
    • Increases incoming damage by 6%.
  • FioraSquare Fiora
    • Damage dealt increased by 8%.
    • Decreases incoming damage by 8%.
  • HeimerdingerSquare Heimerdinger
    • Damage dealt reduced by 6%
    • Increases incoming damage by 6%.
  • IreliaSquare Irelia
    • Damage dealt increased by 5%.
    • Decreases incoming damage by 5%.
  • JannaSquare Janna
    • Incoming increased damage increased to 10% from 5%.
  • Kai'SaSquare Kai'Sa
    • Damage dealt increased by 15%.
  • KarthusSquare Karthus
    • Damage dealt reduced by 10%.
  • KassadinSquare Kassadin
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 5%.
  • KayleSquare Kayle
    • Damage dealt reduced by 6%.
    • Increases incoming damage by 6%.
  • Kha'ZixSquare Kha'Zix
    • Damage dealt increased by 8%.
  • Kog'MawSquare Kog'Maw
    • Bonus damage dealt changed to -10% from -8%.
  • LeBlancSquare LeBlanc
    • Decreases incoming damage by 10%.
  • LuxSquare Lux
    • Bonus damage changed to -10% from -8%.
    • Increases incoming damage by 10%.
  • MalzaharSquare Malzahar
    • Damage dealt reduced by 8%.
    • Increases incoming damage by 8%.
  • MaokaiSquare Maokai
    • Bonus damage changed to -10% from -8%.
    • Incoming increased damage increased to 10% from 5%.
  • Miss FortuneSquare Miss Fortune
    • Bonus damage changed to -8% from -5%.
  • MorganaSquare Morgana
    • Damage dealt reduced by 6%.
    • Increases incoming damage by 6%.
  • QuinnSquare Quinn
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • Rek'SaiSquare Rek'Sai
    • Bonus damage dealt changed to 18% from 10%.
  • RengarSquare Rengar
    • Damage dealt increased by 5%.
  • ShyvanaSquare Shyvana
    • Damage dealt increased by 5%.
    • Decreases incoming damage by 5%.
  • SionSquare Sion
    • Incoming increased damage increased to 10% from 5%.
  • SonaSquare Sona
    • Increases incoming damage by 12%.
  • SwainSquare Swain
    • Damage dealt reduced by 6%.
    • Increases incoming damage by 6%.
  • Tahm KenchSquare Tahm Kench
    • Damage dealt increased by 8%.
    • Decreases incoming damage by 8%.
  • TalonSquare Talon
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 5%.
  • TeemoSquare Teemo
    • Bonus damage changed to -12% from -8%.
  • UdyrSquare Udyr
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • VeigarSquare Veigar
    • Damage dealt reduced by 8%.
    • Incoming increased damage increased to 10% from 5%.
  • Vel'KozSquare Vel'Koz
    • Bonus damage changed to -10% from -5%.
  • XerathSquare Xerath
    • Damage dealt reduced by 5%.
  • ZiggsSquare Ziggs
    • Increases incoming damage by 8%.
  • ZyraSquare Zyra
    • Damage dealt reduced by 8%.
    • Increases incoming damage by 8%.

April 5th Hotfix

ViSquare Vi
  • Excessive Force Excessive Force
    • Bug Fix: Fixed a bug where after casting on a target who is moving away from her, Vi would be locked into walking towards them for 0.25 to 0.5 seconds.

April 9th Hotfix

BraumSquare Braum
  • Unbreakable Unbreakable
    • Bug Fix: Fixed a bug where it wouldn't reduce damage from certain multi-hit abilities.

April 15th Hotfix

Juggernaut item Cinderhulk
  • Bug Fix: Fixed a bug where bonus damage was not increased to 300%.

References

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