New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

League of Legends V9.4

Client

  • Rotating Game Mode: ARURF+ is still available from January 28, 2019 to April 1, 2019.
Collection and Profile
  • Bug Fix: Fixed debug text in the Collection and Profile tabs.
Parameters
  • Bug Fix: Turning off the "Show Loss of Control UI" toggle now properly keeps the option disabled across matches.
Ranked
  • Challenger opens on February 20, 2019.
  • LP splashing can now put your off-positions into promotion series.
  • You now get decay warnings for your off-positions.
  • Once you've earned the Ranked emote, it'll upgrade as you complete promo series and climb the ladder.
  • The animated celebrations for promoting into a new tier now includes your summoner name.
  • Hovering over your split points now shows you how you earned those points.

Game

ARURF Balancing
  • GarenSquare Garen
    • Damage dealt reduced by 5%.
  • Arcane Comet rune Arcane Comet
    • Bug Fix: Triggering Arcane Comet while inside the Catapult of Champions no longer lets you right click to fire a second Arcane Comet like a skillshot.
  • Aspect of the Dragon buff Aspect of the Dragon
    • The first Aspect of the Dragon is less tower-melty.
ARURF Poro Pets
  • Equip a poro pet summoner icon to bring a fluffy (or spiky or fiery or whatever) buddy along for the ride in your ARURF matches!
  • These are the same icons that summoned poro pets in other modes like Legend of the Poro King and Nexus Blitz.
Chargeable abilities
  • Bug Fix: Fixed an issue where chargeable abilities (ex. VarusSquare Varus' Piercing Arrow Piercing Arrow) could sometimes become unable to be cast, causing champions to sit through the entire charge window until the ability fizzled.
First Minion Spawn
  • The first wave of top and bot lane minions are ghosted for 28 seconds, instead of 18, after spawning. Mid lane minions unchanged at 18 seconds of ghosting.

Champions

AniviaSquare Anivia
  • Flash Frost Flash Frost
    • Bug Fix: Slow particles no longer persist on enemies.
  • Glacial Storm Glacial Storm
    • Bug Fix: Slow particles no longer persist on enemies.
  • Anivia FestivalQueenCircle Festival Queen Anivia
    • Bug Fix: Restored SFX on her joke, taunt, dance, laugh, idle, and death animations.
AzirSquare Azir
  • Stats
    • Attack speed growth increased to 3% from 1.5%.
Dr. MundoSquare Dr. Mundo
GnarSquare Gnar
GragasSquare Gragas
  • General
    • Base run animation updated.
HecarimSquare Hecarim
  • Rampage Rampage
    • Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 32 / 34 / 36 / 38 / 40.
  • Devastating Charge Devastating Charge
    • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16.
Kai'SaSquare Kai'Sa
KalistaSquare Kalista
  • Rend Rend
    • Bug Fix: Can no longer cast Rend with insufficient mana.
KarthusSquare Karthus
  • Lay Waste Lay Waste
    • Base damage reduced to 45 / 65 / 85 / 105 / 125 from 50 / 70 / 90 / 110 / 130.
    • Isolated base damage reduced to 90 / 130 / 170 / 210 / 250 from 100 / 140 / 180 / 220 / 260.
    • Bug Fix: Now triggers runes more consistently.
KatarinaSquare Katarina
  • General
    • Base run animation updated.
    • Fast run animation updated.
    • Movement stop animation updated.
KennenSquare Kennen
  • General
    • Updated visual effects.
    • Basic attack shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken Thundering Shuriken.
    • All skins aside from Kennen BloodMoonCircle Blood Moon Kennen and Kennen SuperCircle Super Kennen use the base VFX aside from changing the shape of their shuriken where applicable.
  • Mark of the Storm Mark of the Storm
    • Proc VFX updated to better indicate source of the stun.
    • Passive marks on minions are dimmer.
  • Thundering Shuriken Thundering Shuriken
    • Shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken.
  • Electrical Surge Electrical Surge
    • Surge VFX updated.
    • Empowered attack shuriken model and hit VFX updated for readability between basic attack, empowered attack, and Thundering Shuriken Thundering Shuriken.
  • Lightning Rush Lightning Rush
    • VFX updated to indicate area of effect and show his model during the animation.
  • Slicing Maelstrom Slicing Maelstrom
    • VFX updated to reduce visual noise.
  • Kennen BloodMoonCircle Blood Moon Kennen
    • Unique VFX updated based on the same principles as the above.
  • Kennen SuperCircle Super Kennen
LucianSquare Lucian
  • Ardent Blaze Ardent Blaze
    • Mana cost increased to 70 from 50.
    • Base damage reduced to 75 / 110 / 145 / 180 / 215 from 85 / 125 / 165 / 205 / 245.
LuxSquare Lux
  • General
    • Base run animation updated.
Miss FortuneSquare Miss Fortune
NeekoSquare Neeko
  • Shapesplitter Shapesplitter
    • Bug Fix: Passive now properly damages turrets when she has more ability power than attack damage.
NunuSquare Nunu
  • Consume Consume
    • New Effect: Icon border now glows when he is within the maximum healing threshold.
OlafSquare Olaf
  • General
    • Updated visual effects.
    • Basic attacks now have swipe VFX.
    • Basic attacks hit VFX updated.
  • Undertow Undertow
    • Now has hitbox and pick-up range indicators.
    • Pick-up VFX updated.
  • Vicious Strikes Vicious Strikes
    • Buff and healing VFX updated.
    • Floating runes removed.
  • Reckless Swing Reckless Swing
    • On-hit VFX updated.
  • Ragnarok Ragnarok
    • New lightning VFX on activation.
    • Buff VFX updated.
  • Olaf BrolafCircle Brolaf
    • Has skin-specific Graggy VFX on Q, E, and R.
    • Has the Graggy Ice logo on Q's pick-up indicator and a keg on E hit.
  • Olaf PentakillCircle Pentakill Olaf
    • Has firey VFX recoloring.
    • Has the Pentakill logo on E hit and R activation.
  • Olaf ButcherCircle Butcher Olaf
    • Q hitbox indicator recolored to be meatier.
  • Olaf SKTT1Circle SKT T1 Olaf
    • Has golden VFX recoloring.
    • SKT T1 logo added to Q pick-up indicator, E hit, and R activation.
QuinnSquare Quinn
  • General
    • Base run animation updated.
Rek'SaiSquare Rek'Sai
  • Fury of the Xer'Sai Fury of the Xer'Sai
    • New Effect: Fury bar now changes from yellow to red when full.
  • Queen's Wrath Queen's Wrath
    • New Effect: Now ends and goes on cooldown if she is burrowed for more than 1 second.
  • Prey Seeker Prey Seeker
    • New Effect: Now generates 25 Fury if it hits an unit.
  • Burrow Burrow
    • Tracking visuals for nearby enemies brightened.
    • New Effect: Now immediately burrows on respawn once she has at least one point in Burrow.
  • Void Rush Void Rush
    • New Effect: Can now only be dodged if target moves 1500 units away.
RengarSquare Rengar
  • Savagery Savagery
    • Bug Fix: Fixed incorrect base damage at rank 1 when Empowered.
RivenSquare Riven
  • General
    • Updated visual effects.
    • Basic attack visual noise reduced.
  • Runic Blade Runic Blade
    • Sword and hand now glow instead of creating a green energy ball with rune trails on top of her hand.
  • Broken Wings Broken Wings
    • VFX updated to be less noise and unique per cast.
    • Ground damage VFX added to indicate area of effect.
  • Ki Burst Ki Burst
    • VFX updated to reduce visual noise on the ground symbol and better indicate area of effect.
  • Valor Valor
    • Dash and shield VFX updated.
    • Shield runes changed to be the pieces of her sword.
  • Blade of the Exile Blade of the Exile
    • Buff VFX surrounding her cleaned up
    • Stronger buff VFX added to her sword.
    • Other ability VFX properly indicates increased area of effect while R is active.
  • Wind Slash Wind Slash
    • VFX is clearer and now appears as a single strike.
  • Riven BattleBunnyCircle Battle Bunny Riven
    • VFX recolored orange.
    • E shield runes are carrots.
  • Riven DragonbladeCircle Dragonblade Riven
    • Has skin-specific smokey/firey VFX.
    • Passive VFX is a flame ring around her hand.
    • E shield runes are dragon crests.
ShenSquare Shen
  • General
    • Bootless walk animation added.
SivirSquare Sivir
  • Ricochet Ricochet
    • Bug Fix: AD ratio reduced to 50 / 55 / 60 / 65 / 70% AD from 55 / 60 / 65 / 70 / 75% AD.
SylasSquare Sylas
  • Chain Lash Chain Lash
    • Detonation radius against champions increased to 180 units from 150.
    • New Effect: Now includes an indicator to show the detonation location and radius.
  • Kingslayer Kingslayer
    • Bug Fix: Spell is less likely to cancel.
    • Base heal reduced to 50 / 80 / 110 / 140 / 170 from 50 / 85 / 120 / 155 / 190.
    • New Effect: Icon border now glows when he is within the maximum healing threshold.
    • New Effect: Kingslayer's damage displays as a crit if his target was within the bonus damage threshold.
  • Hijack Hijack
    • Removed: No longer draws turret aggro when stealing an enemy's ultimate.
    • Removed: No longer fizzles if he loses sight of his target before the cast finishes.
ThreshSquare Thresh
  • Death Sentence Death Sentence
    • Mana cost increased to 70 from 60.
    • Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 16 / 15 / 14 / 13 / 12.
TrundleSquare Trundle
  • Frozen Domain Frozen Domain
    • Mana cost reduced to 40 from 60.
    • Bonus attack speed increased to 20 / 40 / 60 / 80 / 100% from 20 / 35 / 50 / 65 / 80%.
TryndamereSquare Tryndamere
Twisted FateSquare Twisted Fate
  • General
    • Bootless walk animation added.
    • Cape turns more realistically as he moves.
TwitchSquare Twitch
UrgotSquare Urgot
  • Corrosive Charge Corrosive Charge
    • Mana cost increased to 80 from 60.
  • Purge Purge
    • Mana cost increased to 65 at all ranks from 45 / 50 / 55 / 60 / 65.
    • Base shield strength reduced to 30 / 60 / 90 / 120 / 150 from 60 / 90 / 120 / 150 / 180.
    • Shield health ratio reduced to 15% bonus health from 30%.
  • Fear Beyond Death Fear Beyond Death
    • Bug Fix: Execute indicator no longer shows up on enemies when Urgot is dead.
VarusSquare Varus
  • Blighted Quiver Blighted Quiver
    • Bug Fix: Fixed a bug where the detonation damage was lower than intended.
WukongSquare Wukong
  • General
    • Updated sound and visual effects.
    • Updated basic attack SFX.
    • Basic attacks now have swipe VFX.
    • Basic attackss hit VFX added.
  • Crushing Blow Crushing Blow
    • Updated SFX.
    • Buff and swing VFX updated to reduce visual noise.
    • Hit VFX updated to be more impactful.
    • Armor debuff icon now appears on target.
  • Decoy Decoy
    • Cloud VFX on clone despawn updated to reduce visual noise.
  • Nimbus Strike Nimbus Strike
    • Updated SFX.
    • Cloud VFX on dash updated to be wispier and leave a slight trail.
  • Cyclone Cyclone
    • Updated SFX.
    • VFX updated to be cloudier, less noisy, and easier to read.
    • The tip of his staff now leaves a bright VFX trail to better indicate area of effect.
  • Wukong GeneralCircle General Wukong
    • Has gray recoloring on basic attack swipe and R VFX.
  • Wukong JadeDragonCircle Jade Dragon Wukong
    • Has jade green recoloring on basic attack swipe, Q, and R VFX.
  • Wukong UnderworldCircle Underworld Wukong
    • Has spectral green recoloring on all VFX.
  • Wukong RadiantCircle Radiant Wukong
    • Q uses base's new swing and hit VFX.
    • E dash and R VFX updated but still use skin-specific cloud effects.
YasuoSquare Yasuo
  • Stats
    • Base attack damage reduced to 60 from 63.
  • Steel Tempest Steel Tempest
    • Bonus damage on critical strike reduced to 60% AD from 80% AD.
ZedSquare Zed
  • Stats
    • Attack speed growth increased to 3.3% from 2.1%.
  • Razor Shuriken Razor Shuriken
    • Base damage increased to 90 / 125 / 160 / 195 / 230 from 80 / 115 / 150 / 185 / 220.
    • Bonus AD ratio increased to 100% bonus AD from 90%.
  • Living Shadow Living Shadow
    • Recast range increased to 1950 units from 1300.
    • Cooldown reduced to 20 / 18.5 / 17 / 15.5 / 14 seconds from 22 / 20 / 18 / 16 / 14.
  • Death Mark Death Mark
    • Removed - Reaper of Shadows: No longer grants Zed permanent 5 (+ 5 / 10 / 15% of target's AD) bonus AD upon takedown.
ZyraSquare Zyra
  • General
    • Bootless walk animation added.

Items

Essence Reaver item Essence Reaver
  • New Effect: Cooldown reduction now Unique.
  • Attack damage increased to 65 from 60.
  • Bug Fix: Now appears in the correct shop categories.
Kircheis Shard item Kircheis Shard
  • Two passive effects (unnamed and Energized Strike) merged together into Energized.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 50 bonus magic damage on hit.
Rapid Firecannon item Rapid Firecannon
  • Two passive effects (unnamed and Firecannon) changed to Energized and a unique passive.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 60 − 140 (based on level) bonus magic damage on hit.
    • Unique Passive: Kircheis Shard item Energized attacks gain 35% bonus range (+150 range maximum), charge 25% faster, and function on structures.
Statikk Shiv item Statikk Shiv
  • Two passive effects (unnamed and Shiv Lightning) changed to Energized and a unique passive.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 60 − 140 (based on level) bonus magic damage on hit.
    • Unique Passive: Kircheis Shard item Energized attacks bounce to 5 targets and can Critical strike icon critically strike.
Stormrazor item Stormrazor
  • Three passive effects (unnamed 1 and Storm, and unnamed 2) changed to Energized and a unique passive.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 50 bonus magic damage on hit.
    • Unique Passive: Kircheis Shard item Energized effects have all of their respective effects increased by 30% and also Slow icon slow for 40% decaying over 1 second.

Runes

Conqueror rune Conqueror
  • New Effects:
    • Attacks or abilities that deal damage to an enemy champion grant 1.8 − 9 (based on level) bonus Attack Damage or 3 − 15 (based on level) Ability Power (Adaptive) for 3 seconds, stacking up to 5 times. When fully stacked, 10% of your damage is converted to true damage and you heal for that amount. The buffs refresh upon dealing damage to enemy champions with attacks or abilities.
    • Melee role Melee champions stack duration is increased to 8 seconds.
  • Old Effects:
    • Entering combat generates one stack every second for the next 3.9 seconds. After reaching 4 stacks, your next basic attack against an enemy champion consumes all stacks to grant 6 − 35 (based on level) bonus Attack Damage for 3 seconds and converts 20% of your damage to champions to true damage for the duration. All stacks will wear off after 3 seconds of not entering combat.
    • Melee role Melee champions refresh the bonus damage duration by triggering combat effects against enemy champions.
  • Additional notes:

Hotfixes

February 22nd Hotfix

Conqueror rune Conqueror
  • Bonus stats per stack reduced to (1.2 − 6 (based on level) bonus AD or 2 − 10 (based on level) AP) from (1.8 − 9 (based on level) bonus AD or 3 − 15 (based on level) AP).
  • Ranged role Ranged stack duration reduced to 2 seconds from 3.
NeekoSquare Neeko
  • Shapesplitter Shapesplitter
    • Bug Fix: Passive now actually damages turrets when she has more ability power than attack damage.

February 25th Hotfix

Rek'SaiSquare Rek'Sai
  • Void Rush Void Rush
    • Bug Fix: No longer re-deals damage when the target moves away and Rek'Sai re-pounces at them.

References

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