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For the League of Legends icon.png League of Legends patch, see V9.24b.

Teamfight Tactics V9.24b

Game

Star Scaling
  • 3-Star scaling health and attack damage reduced to 324% from 360%.

Champions

Amumu Amumu
  • Maximum mana reduced to 125 from 150.
  • Effect radius changed to 3 hexes at all Star-levels from 2 / 3 / 4 hexes.
Ashe Ashe
  • Damage per arrow increased to 30 / 35 / 40% AD from 25 / 30 / 35% AD.
    • Total damage increased to 150 / 175 / 200% AD from 125 / 150 / 175% AD.
Brand Brand
  • Maximum mana reduced to 80 from 90.
Nocturne Nocturne
  • Ability heal percentage reduced to 40 / 45 / 50% from 40 / 60 / 80%.
Rek'Sai Rek'Sai
  • Base attack damage reduced to 60 from 65.
Senna Senna
  • Ability bonus on-hit damage reduced to 15 / 30 / 55 from 25 / 45 / 75.
Twitch Twitch
  • Base attack damage increased to 65 from 60.
  • Maximum mana reduced to 70 from 90.
Zed Zed
  • Base attack damage reduced to 70 from 80.
  • Base armor reduced to 25 from 30.
Zyra Zyra
  • Flame Spitter damage reduced to 55 / 65 / 75 from 70 / 80 / 90.

Traits

Assassin Assassin
  • Bonus critical strike damage changed to 50 / 150% (based on the number of Assassins) from 75 / 150%.
Electric Electric
  • Damage reduced to 80 / 250 / 500 (based on the number of Electrics) from 100 / 300 / 500.
Inferno Inferno
  • Burn damage increased to 70 / 140 / 210% (based on the number of Infernos) from 70 / 120 / 180%.
Shadow Shadow
  • Increased damage reduced to 60 / 140% (based on the number of Shadows) from 70 / 140%.
  • Undocumented: Increased damage duration increased to 5 seconds from 4.

Items

Hush Hush
  • Chance to trigger effect reduced to 25% from 33%.
Sword Breaker Sword Breaker
  • Chance to trigger effect reduced to 25% from 33%.

References

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