- For the League of Legends patch, see V9.24.
Teamfight Tactics V9.24[]
Client[]
- Ranked
- Bug Fix: Fixed a ranked bug where getting 0LP for a fourth-place finish would result in a demotion. Getting 4th place will now always grant at least 1LP.
Game[]
- Elemental Hexes
- Bug Fix: Fixed a bug where you could get double the health bonus from Earth Hexes.
- Interface Updates
- Updated Level Bar
- Hovering the "Buy XP" tooltip now displays how much gold you need to hit your next level.
- Now displays your current level and XP progress.
- Now displays the drop rates for different tiers based on your level.
- Flipped the locations of the buy XP and refresh buttons. Careful with this one.
- Return to Home and Draft Buttons
- The "Home Button" appears when you're scouting on other players' boards or the carousel and can be used to quickly return to your home board.
- The "Carousel Button" takes you back to the carousel when looking anywhere else during the shared draft.
- Loading Screen
- Bug Fix: Fixed some of the loading screen tips to be more up to date.
Champions[]
- Maximum mana reduced to 70 from 85.
- - New champion
- Tier 5 .
- Active - Curse of the Sad Mummy: Explodes in an infernal tantrum, dealing 150 / 250 / 1337 magic damage to all enemies within 2 / 3 / 4 hexes, and stunning them for 2 seconds.
- Tibbers health reduced to 2000 from 2200.
- Tibbers armor reduced to 30 from 40.
- Ability damage changed to 225 / 300 / 600 from 250 / 325 / 400.
- Ability shield reduced to 200 / 300 / 400 from 200 / 350 / 500.
- - New champion
- Tier 4 .
- Active - The Culling: Fires 10 (+ 800% total attack speed) bullets in a direction for 4 seconds, each dealing 25 / 30 / 50% AD physical damage, applying on-hit effects, and dealing 40 / 50 / 100 magic damage. Lucian will dash during The Culling to keep hitting enemies.
- Maximum mana reduced to 80 from 85.
- Undocumented: Initial mana increased to 30 from 0.
- Ability damage increased to 600 / 900 / 9999 from 500 / 800 / 9999.
- Bug Fix: Fixed a bug where every Lux except Light had 10 more base AD than intended.
- Ability damage increased to 150 / 300 / 1000 from 125 / 200 / 275.
- Ability heal reduced to 100 / 150 / 200 from 100 / 175 / 250.
- Attack range increased to 3 from 2.
- Ability heal changed to 150 / 225 / 300 from 150 / 250 / 350.
- Bug Fix: Fixed the ability tooltip to properly say it deals magic damage.
- - New champion
- Tier 2 .
- Active - Piercing Darkness: Fires a beam through her furthest ally, dealing 50 / 100 / 150 magic damage to enemies hit by the beam, and granting allies 25 / 45 / 75 bonus magic damage on-hit for 5 seconds.
- Ability damage reduced to 150 / 300 / 2000 from 200 / 400 / 2000.
- Base attack damage increased to 55 from 50.
- Bug Fix: Fixed a bug where occasionally his shield would persist across rounds.
- Attack range increased to 3 from 2.
- Base attack speed increased to 0.7 from 0.65.
- Bug Fix: Fixed her tooltip to say she targets a random enemy, and to include the stun duration.
- Maximum mana reduced to 125 from 150.
- Bug Fix: Fixed a bug where his ability would stop working after cast if he was equipped with .
- Base attack damage increased to 60 from 55.
- Bug Fix: Fixed a bug where he took too long to reach his hex and resume attacking as his ability ended.
- Minion health increased to 600 / 1000 / 2000 from 600 / 1000 / 1400.
- Bug Fix: Fixed damage zones being created when her plants expire.
Traits[]
- New Effect: 6 Berserker synergy now also grants 25 bonus attack damage to all Berserkers.
- Dodge chance increased to 20 / 25 / 35% (based on the number of Clouds) from 15 / 20 / 30%.
- Damage increased to 100 / 300 / 500 (based on the number of Electrics) from 70 / 250 / 500.
- New Effect: Burn effect now also triggers on critical strikes.
- Burn damage reduced to 70 / 120 / 180% (based on the number of Infernos) from 80 / 175 / 275%.
- Burn duration reduced to 4 seconds from 5.
- Burn radius increased to 1 / 3 / 5 (based on the number of Infernos) hexes from 1 at all synergies.
- Attack speed increased to 15 / 25 / 35% (based on the number of Lights) from 10 / 20 / 35%.
- Mana restored reduced to 15 / 30 / 60 (based on the number of Oceans) from 15 / 35 / 60.
- Chance to gain increased attack speed increased to 35 / 80 / 100% (based on the number of Rangers) from 30 / 60 / 100%.
- Attack speed multiplier increased to 2 / 2 / 2.5 (based on the number of Rangers) from 2 at all synergies.
- Increased damage changed to 70 / 140% (based on the number of Shadows) from 45 / 85%.
- Increased damage duration reduced to 4 seconds from 5.
- - New Class
- While at least 2 Soulbound units are in play, the first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.
- Bonus health and duration changed to 30 / 120% (based on the number of Summoners) from 40 / 100%.
Items[]
- Bonus on-hit damage increased to 9% of target's current health from 8%.
- Bug Fix: Fixed a bug where continuously applying the burn for more than 10 seconds would cause the anti-healing to no longer affect the target.
- New Effect: Being hit by a critical strike from a basic attack or Special Ability instead deals non-crit damage.
- Old Effect: Dodges critical strikes from basic attacks and Special Abilities.
- Bug Fix: Fixed a bug where continuously applying the burn for more than 10 seconds would cause the anti-healing to no longer affect the target.
Monsters[]
- Dragon and Rift Herald
- Reduced the likelihood of class items appearing on Dragon.
- Re-enabled a bunch of items to drop from Dragons / Rift Herald again. Now only , , and will not drop.