- For the League of Legends patch, see V9.23.
Teamfight Tactics V9.23[]
Cosmetic[]
- Arena Skins
- Cloud and Ocean arenas are now available.
- New Emotes
Client[]
- Ranked
- Ranked reset, everyone will be reset back to Iron.
- No longer loses LP for the first 5 games.
- No longer loses LP for placing 4th or better.
Game[]
- General
- General improvements to melee unit pathing.
- Bug Fix: All PvE small monsters are now properly considered 1-star.
- Bug Fix: All summons are now properly considered 0-star.
- Bug Fix: Dragon / Elder Dragon / Rift Herald are now properly considered 3-star.
- Bug Fix: Fixed a few height bugs on Freljord Arenas. Items and champions should no longer get buried in the terrain.
Champions[]
- Ability damage increased to 250 / 500 / 1000 from 250 / 500 / 750.
- Bug Fix: Can no longer gain mana if she summons two Tibbers ( ), then one of them dies.
- Base attack speed increased to 0.8 from 0.7.
- Bug Fix: Fixed her three-star attack speed scaling to be the intended 250% value.
- Bug Fix: Fixed an issue where she could not proc while her ability was active.
- Bug Fix: No longer summons soldiers adjacent to untargetable units like plants.
- Undocumented: Maximum mana increased to 90 from 85.
- Ability damage changed to 300 / 450 / 600 from 250 / 450 / 650.
- Ability bounces increased to 5 / 6 / 20 from 4 / 6 / 20.
- Bug Fix: Orbs can no longer hit multiple targets each.
- Bug Fix: Will not cast his ability when there's nothing in range that it could hit.
- Ability damage increased to 200 / 400 / 800 from 200 / 400 / 600.
- Maximum mana reduced to 30 from 40.
- Ability cast time reduced to 0.25 seconds from 0.5.
- Ability shield reduced to 200 / 350 / 500 from 200 / 400 / 600.
- Ability damage increased to 150 / 250 / 450 from 150 / 250 / 350.
- Ability damage increased to 150 / 325 / 650 from 150 / 325 / 500.
- Bug Fix: Ability adjusted to miss far less often.
- Ability damage increased to 200 / 450 / 800 from 200 / 450 / 700.
- Base health increased to 850 from 800.
- Shadow Spawn health reduced to 250 from 300.
- Bug Fix: Shadow Spawn attack speed now matches attack speed ratio.
- Ability heal reduced to 100 / 175 / 250 from 100 / 200 / 300.
- Ability damage per second changed to 50 / 70 / 90 from 35 / 70 / 105.
- Ability bonus health changed to 250 / 400 / 550 from 200 / 400 / 600.
- Ability stun duration increased to 3 / 4 / 6 seconds from 3 / 4 / 5.
- Ability damage increased to 100 / 200 / 400 from 100 / 200 / 300.
- Ability damage increased to 100 / 200 / 350 from 100 / 200 / 300.
- Maximum mana increased to 90 from 75.
- Bug Fix: Fixed a bug where he was looking like he was 'd, even though he was still attacking.
- Bug Fix: Will not cast her ability when there's nothing in range that it could hit.
- Ability damage changed to 250 / 550 / 850 from 200 / 550 / 900.
- Bug Fix: Ability now properly deals magic damage.
- Base health reduced to 950 from 1050.
- Ability damage reduced to 200 / 400 / 2000 from 250 / 500 / 2000.
- Bug Fix: Fixed a bug where he was looking like he was 'd, even though he was still attacking.
- Bug Fix: Champions can now properly take damage from multiple poison trails created by different copies of Singed.
- Ability damage increased to 200 / 400 / 800 from 200 / 400 / 600.
- Maximum mana reduced to 65 from 75.
- Base armor increased to 35 from 30.
- Ability damage increased to 175 / 350 / 600 from 175 / 350 / 525.
- Maximum mana reduced to 80 from 85.
- Ability stun duration increased to 2 seconds from 1.5.
- Base health increased to 900 from 850.
- Ability shield increased to 250 / 400 / 600 from 200 / 300 / 400.
- Ability health ratio changed to 9 / 12 / 15% of target's maximum health from 8 / 12 / 16%.
- Bug Fix: Clarified the tooltip that it instantly kills lower star targets.
- Bug Fix: Ability now executes non-champions if their star level is below his.
- Ability damage reduced to 200 / 325 / 450 from 200 / 350 / 500.
- Bug Fix: Fixed healing text to show the proper amount.
- Ability damage increased to 200 / 450 / 850 from 200 / 450 / 700.
- Bug Fix: Ability now also restores him to full mana if a non-execute cast kills the target.
- Ability hits changed to 4 / 5 / 6 from 3 / 5 / 7.
- Minion health reduced to 600 / 1000 / 1400 from 750 / 1250 / 1750.
- Minion attack speed reduced to 0.7 from 0.8.
- Bug Fix: Clones now properly attribute damage to Zed in the damage tracker.
- Flamespitter duration increased to 4 seconds from 3.
- Bug Fix: Plants attack speed and duration now match their intended amount.
- Bug Fix: Plants no longer occasionally hop into your bench.
Traits[]
- Bug Fix: Ranged Berserkers (via or ) now properly deal damage emanating in a cone from their target instead of themselves.
- Bug Fix: No longer benefits from ability power, and no longer feeds into .
- Chance to stun reduced to 20 / 35 / 50% (based on the number of Glacials) from 20 / 40 / 60%.
- The total heal amount is now based on the dying champion's health rather than those receiving the heal.
- Mana restored increased to 15 / 35 / 60 (based on the number of Oceans) from 15 / 30 / 50.
- Increased damage reduced to 45 / 85% (based on the number of Shadows) from 50 / 100%.
- Increased armor increased to 150 / 300 / 450% (based on the number of Wardens) from 125 / 275 / 450%.
- Bug Fix: Invisible Woodland units no longer erroneously add to Trait bonuses.
Items[]
- Bug Fix: Now also reduces magic damage received from non-ability effects (items, traits, etc...).
- Attack speed slow reduced to 25% from 35%.
- Can no longer be healed during the resurrecting state.
- Attack speed slow reduced to 25% from 35%.
- Bug Fix: Fixed attack speed slow occasionally persisting across rounds.
- Bug Fix: Now properly works on , , , , and Tidal Wave empowered attacks.
- Damage reduced to 90 from 100.
- Bug Fix: Spatula items now correctly no longer double the non-spatula component's stats.
- Bug Fix: Now correctly grants magic resist.