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For the League of Legends icon League of Legends patch, see V9.22.

Teamfight Tactics V9.22

Cosmetic

Little Legends
Arena Skins
  • Five new Arena Skins: Avarosa, Frostguard, Winter's Claw, Infernal, Moutain.
    • Two hidden new Arena Skins: Cloud, Ocean.
  • Arena skins are now available in Riot Store.
    • Rift, Basic Draconic, Basic Summoner's and Storm Rift skins are not available.

Client

Ranked
  • End of the first ranked season of TFT on November 6th, 2019. Ranked will return on V9.23.
  • Placing 4th or better will never deduct LP. Placing 5th or lower will never reward LP.
  • We're slightly decreasing the number of challenger and grandmaster slots in many regions in order to make sure that the master to challenger ranks have the appropriate distribution of players.
    • Korea, Vietnam, China: 300 Challengers, 700 Grand Masters.
    • EU West and North America: 200 Challengers, 500 Grand Masters.
    • All other regions: 50 Challengers, 100 Grand Masters.

Game

Set 2 - Rise of the Elements
Arena
  • Board size increased to 4 rows of 7 hexes from 3 rows of 7 hexes.
  • Elemental Hexes:
    • Each game of TFT will have an element assigned, spawing elemental hexes of that element during the planning phase. The hexes will spawn in the same places for all players on every round; the first appears at Stage 1-1, and the second one appears at Stage 3-1.
    • A champion that occupies the hex when the round starts may gain an elemental buff in the form of an item, provided that their inventory is not full. This buff is retained through the combat phase.
    • Ocean Hex Ocean Hex: This unit starts combat with an additional 30 starting mana.
    • Inferno Hex Inferno Hex: This unit starts combat with an additional 30% attack speed.
    • Cloud Hex Cloud Hex: This unit gains an additional 20% chance to Dodge icon dodge enemy basic attacks.
    • Mountain Hex Mountain Hex: At the end of the planning phase, this unit permanently gains 30 maximum health for the rest of the game.
Carousel
  • Once you pick up a champion from the carousel, your Little Legend will no longer collide with your opponents.
Champion Drop Rates
  • Level 8 drop rates by tier changed to 15 / 20 / 35 / 24 / 6% from 15 / 20 / 35 / 22 / 8%.
Champion Pool
  • Number of Tier-1 champions reduced to 29 from 39.
  • Number of Tier-2 champions reduced to 22 from 26.
  • Number of Tier-3 champions reduced to 16 from 18.
  • Number of Tier-4 champions reduced to 12 from 13.
  • Number of Tier-5 champions unchanged at 10.
Loot boxes
  • Uncommon orbs average gold value reduced very slightly.
  • Gold orbs average gold value reduced very slightly.
  • Spatula Spatula drop rates reduced.
  • Reduced the chances of getting combined items slightly.
  • Dragons now drop two common orbs in addition to their carried item.
  • Elder Dragon and Rift Herald drop a common and an uncommon orb in addition to their carried item.
Player Damage
  • Base player damage changed to 2 / 3 / 4 / 5 / 6 / 7 from 3 / 3 / 3 / 4 / 5 / 6.
  • Bug Fix: Fixed a bug where 3-Star 3-Cost units were doing 1 more player damage than intended.
Mana Generation
  • 1-Star champion mana generation changed to 8 mana per attack from 6-10.
  • 2-Star champion mana generation unchanged at 10 mana per attack.
  • 3-Star champion mana generation increased to 12 mana per attack from 10.
  • Mana generated from taking damage reduced by 15%.
Monsters
Summoned units
  • Summoned units don't deal player damage by themselves, but they count as if their summoner was alive if at least 1 of them survives the round.
Trait UI Tooltip Update
  • Champions that contribute to a Trait will have their portraits and tier information displayed inside the tooltip.
  • Champions that are active on the battlefield will have their portraits highlighted.

Champions

For the champion changes, see the respective champion page.

Traits

Alchemist Alchemist - New Class
  • Synergy: Alchemists ignore collision and never stop moving.
  • Champion: Singed Singed.
Assassin Assassin
  • Bonus critical strike damage changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
  • Bonus critical strike chance changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
  • Champions: Diana Diana, Kha'Zix Kha'Zix, LeBlanc LeBlanc, Nocturne Nocturne, Qiyana Qiyana, Zed Zed.
  • Item: Youmuu's Ghostblade Youmuu's Ghostblade.
Avatar Avatar - New Class
  • Innate: Having an Avatar on your bench or board transforms all other Avatars in your shop to the Element of that Avatar.
  • Synergy: An Avatar's Origin Element is counted twice for Trait bonuses.
  • Champion: Lux Lux.
Berserker Berserker - New Class
  • Innate: At the start of combat, Berserkers leap to the nearest enemy.
  • Synergy: When Berserkers attack, they have a chance to hit all units in cone in front of them and apply on-hit effects.
    • 3 Berserkers: 45% chance
    • 6 Berserkers: 100% chance
  • Champions: Dr Dr. Mundo, Jax Jax, Olaf Olaf, Renekton Renekton, Sion Sion, Volibear Volibear.
  • Item: Berserker's Axe Berserker's Axe.
Blademaster Blademaster
  • Chance to trigger additional attacks reduced to 40% from 45%.
  • Additional strikes changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
  • Champions: Aatrox Aatrox, Master Yi Master Yi, Sivir Sivir, Yasuo Yasuo.
  • Item: Blade of the Ruined King Blade of the Ruined King.
Brawler Brawler - Disabled
  • Disabled due to Set 2.
Cloud Cloud - New Element
  • Synergy: All allies gain a chance to Dodge icon dodge enemy basic attack.
    • 2 Cloud units: +15% dodge chance
    • 3 Cloud units: +20% dodge chance
    • 4 Cloud units: +30% dodge chance
  • Champions: Janna Janna, Lux Lux, Qiyana Qiyana, Yasuo Yasuo.
Crystal Crystal - New Element
  • Synergy: Crystal units have a maximum amount of damage they can take from a single attack or ability hit.
    • 2 Crystal units: 100 max damage
    • 4 Crystal units: 60 max damage
  • Champions: Ashe Ashe, Lux Lux, Skarner Skarner, Taric Taric.
Demon Demon - Disabled
  • Disabled due to Set 2.
Desert Desert - New Element
  • Synergy: Desert units reduce the enemy team's armor.
    • 2 Desert units: 50% armor reduction
    • 4 Desert units: 90% armor reduction
  • Champions: Azir Azir, Kha'Zix Kha'Zix, Renekton Renekton, Sivir Sivir.
Dragon Dragon - Disabled
  • Disabled due to Set 2.
Druid Druid - New Class
  • Synergy: While at least 2 Druids are in play, Druids regenerate 40 health each second.
  • Champions: Ivern Ivern, Maokai Maokai, Neeko Neeko.
Electric Electric - New Element
  • Synergy: Electric units deal magic damage to nearby enemies whenever they deal or receive a critical strike.
    • 2 Electric units: 70 damage
    • 3 Electric units: 250 damage
    • 4 Electric units: 500 damage
  • Champions: Lux Lux, Ornn Ornn, Volibear Volibear, Zed Zed.
Elementalist Elementalist - Disabled
  • Disabled due to Set 2.
Exile Exile - Disabled
  • Disabled due to Set 2.
Glacial Glacial
Guardian Guardian - Disabled
  • Disabled due to Set 2.
Gunslinger Gunslinger - Disabled
  • Disabled due to Set 2.
Hextech Hextech - Disabled
  • Disabled due to Set 2.
Inferno Inferno - New Element
  • Synergy: Inferno spell damage burns the ground beneath the target, dealing a percentage of that spell's pre-mitigation damage as magic damage over 5 seconds, with each tick occuring every 0.5 seconds.
    • 3 Inferno units: +80% damage
    • 6 Inferno units: +175% damage
    • 9 Inferno units: +275% damage
  • Champions: Annie Annie, Brand Brand, Diana Diana, Kindred Kindred, Lux Lux, Qiyana Qiyana, Varus Varus, Zyra Zyra.
  • Item: Inferno's Cinder Inferno's Cinder.
Imperial Imperial - Disabled
  • Disabled due to Set 2.
Knight Knight - Disabled
  • Disabled due to Set 2.
Light Light - New Element
  • Synergy: When a Light unit dies, all other Light units gain stackable bonus attack speed and are healed for 25% of their maximum health.
    • 3 Light units: +10% attack speed
    • 6 Light units: +20% attack speed
    • 9 Light units: +35% attack speed
  • Champions: Aatrox Aatrox, Jax Jax, Lux Lux, Nasus Nasus, Soraka Soraka, Vayne Vayne, Yorick Yorick.
  • Item: Talisman of Light Talisman of Light.
Mage Mage - New Class
Mountain Mountain - New Element
  • Synergy: While at least 2 Mountain units are in play, at the start of combat, a random ally gains a 1500 health stoneshield.
  • Champions: Malphite Malphite, Qiyana Qiyana, Taliyah Taliyah.
Mystic Mystic - New Class
  • Synergy: All allies gain bonus magic resistance.
    • 2 Mystics: 40 magic resistance
    • 4 Mystics: 120 magic resistance
  • Champions: Janna Janna, Master Yi Master Yi, Nami Nami, Soraka Soraka.
Ninja Ninja - Disabled
  • Disabled due to Set 2.
Noble Noble - Disabled
  • Disabled due to Set 2.
Ocean Ocean - New Element
Phantom Phantom - Disabled
  • Disabled due to Set 2.
Pirate Pirate - Disabled
  • Disabled due to Set 2.
Poison Poison - New Element
  • Synergy: While at least 3 Poison units are in play, Poison units apply Neurotoxin when they deal damage, increasing the mana cost of the target's spell by 50%.
  • Champions: Dr Dr. Mundo, Kog'Maw Kog'Maw, Singed Singed, Twitch Twitch.
Predator Predator - New Class
  • Synergy: While at least 3 Predators are in play, Predators instantly kill enemies they damage who are below 25% health.
  • Champions: Kog'Maw Kog'Maw, Rek'Sai Rek'Sai, Skarner Skarner, Warwick Warwick.
Ranger Ranger
  • Chance to gain double attack speed changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
  • Champions: Ashe Ashe, Ezreal Ezreal, Kindred Kindred, Twitch Twitch, Varus Varus, Vayne Vayne.
Robot Robot - Disabled
  • Disabled due to Set 2.
Shadow Shadow - New Element
  • Synergy: Shadow units deal increased damage for 5 seconds at combat start, refreshed on takedown.
    • 2 Shadow units: +50% increased damage. On self takedown.
    • 4 Shadow units: +100% increased damage. On any Shadow takedown.
  • Champions: Lux Lux, Malzahar Malzahar, Master Yi Master Yi, Kindred Kindred, Sion Sion, Veigar Veigar.
Shapeshifter Shapeshifter - Disabled
  • Disabled due to Set 2.
Sorcerer Sorcerer - Disabled
  • Disabled due to Set 2.
Steel Steel - New Element
  • Synergy: Steel units gain damage immunity for a few seconds when they are reduced below 50% health.
    • 2 Steel units: 2 seconds
    • 3 Steel units: 3 seconds
    • 4 Steel units: 4 seconds
  • Champions: Lux Lux, Nocturne Nocturne, Rek'Sai Rek'Sai.
Summoner Summoner - New Class
  • Synergy: Summoned units gain bonus health and last longer.
    • 3 Summoners: +40% health and duration
    • 6 Summoners: +100% health and duration
  • Champions: Annie Annie, Azir Azir, Malzahar Malzahar, Yorick Yorick, Zed Zed, Zyra Zyra.
Void Void - Disabled
  • Disabled due to Set 2.
Warden Warden - New Class
Wild Wild - Disabled
  • Disabled due to Set 2.
Woodland Woodland - New Element
  • Synergy: While at least 3 Woodland units are in play, at the start of combat, a random Woodland champion makes a copy of themselves (including items).
  • Champions: Ivern Ivern, LeBlanc LeBlanc, Lux Lux, Maokai Maokai, Neeko Neeko.
Yordle Yordle - Disabled
  • Disabled due to Set 2.

Items

Berserker's Axe Berserker's Axe - New item
Blade of the Ruined King Blade of the Ruined King
  • Attack speed reduced to 15% from 40%.
Bloodthirster Bloodthirster
  • Magic resistance increased to 25 from 20.
Chain Vest Chain Vest
  • Armor increased to 25 from 20.
  • Now builds into Warden's Mail Warden's Mail.
  • No longer builds into Knight's Vow Knight's Vow, due to the item being removed.
Cursed Blade Cursed Blade - Removed
  • Removed from the game.
Darkin Darkin - Disabled
  • Disabled due to Set 2.
Dragon's Claw Dragon's Claw
  • Magic damage reduction reduced to 50% from 75%.
  • Magic resistance increased to 50 from 40.
Frozen Heart Frozen Heart
  • Armor increased to 25 from 20.
Frozen Mallet Frozen Mallet
  • Health reduced to 200 from 400.
Giant Slayer Giant Slayer
  • Attack speed reduced to 15% from 20%.
  • Bonus on-hit damage changed to 8% of target's current health from 5% of target's maximum health.
  • Damage type changed to physical from true.
Guardian Angel Guardian Angel
  • Armor increased to 25 from 20.
  • Health on revive reduced to 400 from 500.
Guinsoo's Rageblade Guinsoo's Rageblade
  • Attack speed reduced to 15% from 20%.
  • Attack speed per stack reduced to 4% from 5%.
Hand of Justice Hand of Justice
  • Increased damage increased to 50% from 40%.
  • On-hit healing increased to 50 from 40.
Hush Hush
  • Magic resistance increased to 25 from 20.
Iceborn Gauntlet Iceborn Gauntlet
  • Armor increased to 25 from 20.
Inferno's Cinder Inferno's Cinder - New item
Ionic Spark Ionic Spark
  • Damage reduced to 100 from 125.
  • Magic resistance increased to 25 from 20.
Knight's Vow Knight's Vow - Disabled
  • Disabled due to Set 2.
Locket of the Iron Solari Locket of the Iron Solari
  • Armor increased to 25 from 20.
Luden's Echo Luden's Echo
  • Damage reduced to 150 from 180.
  • New Effect: Now always goes off once per spell cast.
Mage's Cap Mage's Cap - New item
Mittens Mittens - Disabled
  • Disabled due to Set 2.
Morellonomicon Morellonomicon
  • Bug Fix: Tooltip now correctly states it blocks 80% of healing.
Needlessly Large Rod Needlessly Large Rod
Negatron Cloak Negatron Cloak
Phantom Dancer Phantom Dancer
  • Armor increased to 25 from 20.
  • Attack speed reduced to 15% from 20%.
Quicksilver Quicksilver
  • Magic resistance increased to 25 from 20.
Rabadon's Deathcap Rabadon's Deathcap
  • Passive bonus ability power increased to 75% from 50%.
Rapid Firecannon Rapid Firecannon
  • Attack speed reduced to 30% from 40%.
Recurve Bow Recurve Bow
Red Buff Red Buff
  • Armor increased to 25 from 20.
  • Bug Fix: Tooltip now correctly states it blocks 80% of healing.
Repeating Crossbow Repeating Crossbow
  • Attack speed reduced to 15% from 20%.
Runaan's Hurricane Runaan's Hurricane
  • New Recipe: Negatron Cloak Negatron Cloak + Recurve Bow Recurve Bow.
  • Magic resistance reduced to 25 from 40.
  • Attack speed increased to 15% from 0%.
  • Bolt AD ratio reduced to 60% AD from 75% AD.
  • New Effect: Now grants one extra bolt per copy on a champion.
Sparring Gloves Sparring Gloves
Spatula Spatula
Statikk Shiv Statikk Shiv
  • Attack speed reduced to 15% from 20%.
Sword Breaker Sword Breaker
  • Armor increased to 25 from 20.
  • Magic resistance increased to 25 from 20.
Talisman of Light Talisman of Light - New item
Tear of the Goddess Tear of the Goddess
  • Now builds into Mage's Cap Mage's Cap.
  • No longer builds into Darkin Darkin, due to the item being removed.
Thornmail Thornmail
  • Armor increased to 50 from 40.
Thief's Gloves Thief's Gloves
  • Increased average value of items at level 8 & 9.
Titanic Hydra Titanic Hydra
  • Attack speed reduced to 15% from 20%.
  • Damage type changed to magic from physical.
Warden's Mail Warden's Mail - New item
Youmuu's Ghostblade Youmuu's Ghostblade
  • Attack damage reduced to 15 from 30.
Yuumi Yuumi - Disabled
  • Disabled due to Set 2.
Zephyr Zephyr
  • Magic resistance increased to 25 from 20.

References

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