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For the League of Legends icon League of Legends patch, see V9.22.

Teamfight Tactics V9.22[]

Cosmetic[]

Arena Skins
  • Five new Arena Skins: Avarosa, Frostguard, Winter's Claw, Infernal, Mountain.
    • Two hidden new Arena Skins: Cloud, Ocean.
  • Arena skins are now available in Riot Store.
    • Rift, Basic Draconic, Basic Summoner's and Storm Rift skins are not available.
New Icons
Little Legends
  • TFT Egg5 Series Five Egg added.
    • Melisma, its base egg and 5 variants added.
    • Ossia, its base egg and 5 variants added.
    • QiQi, its base egg and 5 variants added.

Client[]

Ranked
  • End of the first ranked season of TFT on November 6, 2019. Ranked will return on V9.23.
  • Placing 4th or better will never deduct LP. Placing 5th or lower will never reward LP.
  • We're slightly decreasing the number of challenger and grandmaster slots in many regions in order to make sure that the master to challenger ranks have the appropriate distribution of players.
    • Korea, Vietnam, China: 300 Challengers, 700 Grand Masters.
    • EU West and North America: 200 Challengers, 500 Grand Masters.
    • All other regions: 50 Challengers, 100 Grand Masters.

Game[]

Set 2 - Rise of the Elements
Arena
  • Board size increased to 4 rows of 7 hexes from 3 rows of 7 hexes.
  • Elemental Hexes:
    • Each game of TFT will have an element assigned, spawing elemental hexes of that element during the planning phase. The hexes will spawn in the same places for all players on every round; the first appears at Stage 1–1, and the second one appears at Stage 3–1.
    • A champion that occupies the hex when the round starts may gain an elemental buff in the form of an item, provided that their inventory is not full. This buff is retained through the combat phase.
    • Ocean Hex Ocean Hex: This unit starts combat with an additional 30 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangestarting mana.
    • Inferno Hex Inferno Hex: This unit starts combat with an additional 30% Champions hit with Martial Cadence (P)attack speed.
    • Cloud Hex Cloud Hex: This unit gains an additional 20% chance to Dodge icon dodge enemy basic attacks.
    • Mountain Hex Mountain Hex: At the end of the planning phase, this unit permanently gains Champions killed with Comeuppance (R)30 maximum health for the rest of the game.
Carousel
  • Once you pick up a champion from the carousel, your Little Legend will no longer collide with your opponents.
Champion Drop Rates
  • Level 8 drop rates by tier changed to 15 / 20 / 35 / 24 / 6% from 15 / 20 / 35 / 22 / 8%.
Champion Pool
  • Number of Tier-1 champions reduced to 29 from 39.
  • Number of Tier-2 champions reduced to 22 from 26.
  • Number of Tier-3 champions reduced to 16 from 18.
  • Number of Tier-4 champions reduced to 12 from 13.
  • Number of Tier-5 champions unchanged at 10.
Loot boxes
  • Uncommon orbs average gold value reduced very slightly.
  • Gold orbs average gold value reduced very slightly.
  • Spatula Spatula drop rates reduced.
  • Reduced the chances of getting combined items slightly.
  • Dragons now drop two common orbs in addition to their carried item.
  • Elder Dragon and Rift Herald drop a common and an uncommon orb in addition to their carried item.
Player Damage
  • Base player damage changed to 2 / 3 / 4 / 5 / 6 / 7 from 3 / 3 / 3 / 4 / 5 / 6.
  • Bug Fix: Fixed a bug where 3-Star 3-Cost units were doing 1 more player damage than intended.
Mana Generation
  • 1-Star champion mana generation changed to 8 mana per attack from 6-10.
  • 2-Star champion mana generation unchanged at 10 mana per attack.
  • 3-Star champion mana generation increased to 12 mana per attack from 10.
  • Mana generated from taking damage reduced by 15%.
Monsters
Summoned units
  • Summoned units don't deal player damage by themselves, but they count as if their summoner was alive if at least 1 of them survives the round.
Trait UI Tooltip Update
  • Champions that contribute to a Trait will have their portraits and tier information displayed inside the tooltip.
  • Champions that are active on the battlefield will have their portraits highlighted.

Champions[]

For the champion changes, see the respective champion page.

Traits[]

For the trait changes, see the respective trait page.

Items[]

Berserker's Axe Berserker's Axe - New item
Blade of the Ruined King Blade of the Ruined King
  • Attack speed reduced to 15% from 40%.
Bloodthirster Bloodthirster
  • Magic resistance increased to 25 from 20.
Chain Vest Chain Vest
Cursed Blade Cursed Blade - Removed
  • Removed from the game.
Darkin Darkin - Disabled
  • Disabled due to Set 2.
Dragon's Claw Dragon's Claw
  • Magic damage reduction reduced to 50% from 75%.
  • Magic resistance increased to 50 from 40.
Frozen Heart Frozen Heart
  • Armor increased to 25 from 20.
Frozen Mallet Frozen Mallet
  • Health reduced to 200 from 400.
Giant Slayer Giant Slayer
  • Attack speed reduced to 15% from 20%.
  • Bonus on-hit damage changed to Champions killed with Comeuppance (R)8% of target's current health from Champions killed with Comeuppance (R)5% of target's maximum health.
  • Damage type changed to physical from true.
Guardian Angel Guardian Angel
  • Armor increased to 25 from 20.
  • Health on revive reduced to 400 from 500.
Guinsoo's Rageblade Guinsoo's Rageblade
  • Attack speed reduced to 15% from 20%.
  • Attack speed per stack reduced to 4% from 5%.
Hand of Justice Hand of Justice
  • Increased damage increased to 50% from 40%.
  • On-hit healing increased to 50 from 40.
Hush Hush
  • Magic resistance increased to 25 from 20.
Iceborn Gauntlet Iceborn Gauntlet
  • Armor increased to 25 from 20.
Inferno's Cinder Inferno's Cinder - New item
Ionic Spark Ionic Spark
  • Damage reduced to 100 from 125.
  • Magic resistance increased to 25 from 20.
Knight's Vow Knight's Vow - Disabled
  • Disabled due to Set 2.
Locket of the Iron Solari Locket of the Iron Solari
  • Armor increased to 25 from 20.
Luden's Echo Luden's Echo
  • Damage reduced to 150 from 180.
  • New Effect: Now always goes off once per spell cast.
Mage's Cap Mage's Cap - New item
Mittens Mittens - Disabled
  • Disabled due to Set 2.
Morellonomicon Morellonomicon
  • Bug Fix: Tooltip now correctly states it blocks 80% of healing.
Needlessly Large Rod Needlessly Large Rod
Negatron Cloak Negatron Cloak
Phantom Dancer Phantom Dancer
  • Armor increased to 25 from 20.
  • Attack speed reduced to 15% from 20%.
Quicksilver Quicksilver
  • Magic resistance increased to 25 from 20.
Rabadon's Deathcap Rabadon's Deathcap
  • Passive bonus ability power increased to 75% from 50%.
Rapid Firecannon Rapid Firecannon
  • Attack speed reduced to 30% from 40%.
Recurve Bow Recurve Bow
Red Buff Red Buff
  • Armor increased to 25 from 20.
  • Bug Fix: Tooltip now correctly states it blocks 80% of healing.
Repeating Crossbow Repeating Crossbow
  • Attack speed reduced to 15% from 20%.
Runaan's Hurricane Runaan's Hurricane
  • New Recipe: Negatron Cloak Negatron Cloak + Recurve Bow Recurve Bow.
  • Magic resistance reduced to 25 from 40.
  • Attack speed increased to 15% from 0%.
  • Bolt AD ratio reduced to Champions stunned with Pyromania (P)60% AD from Champions stunned with Pyromania (P)75% AD.
  • New Effect: Now grants one extra bolt per copy on a champion.
Sparring Gloves Sparring Gloves
Spatula Spatula
Statikk Shiv Statikk Shiv
  • Attack speed reduced to 15% from 20%.
Sword Breaker Sword Breaker
  • Armor increased to 25 from 20.
  • Magic resistance increased to 25 from 20.
Talisman of Light Talisman of Light - New item
Tear of the Goddess Tear of the Goddess
Thornmail Thornmail
  • Armor increased to 50 from 40.
Thief's Gloves Thief's Gloves
  • Increased average value of items at level 8 & 9.
Titanic Hydra Titanic Hydra
  • Attack speed reduced to 15% from 20%.
  • Damage type changed to magic from physical.
Warden's Mail Warden's Mail - New item
Youmuu's Ghostblade Youmuu's Ghostblade
  • Attack damage reduced to 15 from 30.
Yuumi Yuumi - Disabled
  • Disabled due to Set 2.
Zephyr Zephyr
  • Magic resistance increased to 25 from 20.

References[]

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