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For the League of Legends icon League of Legends patch, see V9.20.

Teamfight Tactics V9.20[]

Cosmetics[]

New Icons

Game[]

Carousel
  • Champions in the first carousel no longer spawn in, and are there when everyone spawns in.
Champion drop rates
  • Level 8 drop rates by tier changed to 15 / 20 / 35 / 22 / 8% from 15 / 25 / 35 / 20 / 5%.
  • Level 9 drop rates by tier changed to 10 / 15 / 30 / 30 / 15% from 10 / 15 / 33 / 30 / 12%.
Experience
  • Experience to reach level 5 reduced to 10 from 12.
  • Experience to reach level 9 reduced to 66 from 70.
Shop
  • Champions in the shop will show stars in the upper lefthand corner if buying them would result in a champion gaining a star level.
  • New UI element on champion cards to indicate if a 2-Star can be created with that card.
  • New shiny effect for Tier 5 units in the shop.
  • Can no longer sell champions in round 1-1 by dragging them over the shop. (Hotkey still works)
UI
  • All players now have an indicator below their hp in the righthand UI for:
    • If they are still fighting: ...
    • If they lost the round:  × 
    • If they won the round:

Cosmetic[]

Arena Maps
  • 1 Arena Map added: TFT Storm Rift Arena Storm Rift Arena.

Champions[]

Aatrox Aatrox
  • Base armor increased to 35 from 25.
Akali Akali
  • Base attack speed reduced to 0.8 from 0.85.
Fiora Fiora
  • Base health increased to 450 from 400.
Gangplank Gangplank
  • Base attack damage increased to 60 from 55.
Kai'Sa Kai'Sa
  • Ability bonus attack speed increased to 50 / 75 / 100% from 30 / 60 / 90%.
  • Ability shield strength increased to 400 / 700 / 1000 from 300 / 600 / 900.
Leona Leona
  • Base health increased to 800 from 750.
Lucian Lucian
  • Ability second shot damage increased to 125 / 250 / 375 from 100 / 225 / 350.
Poppy Poppy
  • Base health reduced to 700 from 800.
Volibear Volibear
  • Base attack speed increased to 0.65 from 0.6.

Traits[]

Assassin Assassin
  • Bonus critical strike chance reduced to 5 / 20 / 30% (based on the number of Assassins) from 10 / 20 / 30%.
Guardian Guardian
  • Bonus armor increased to 45 from 35.
Gunslinger Gunslinger
  • Extra units hit increased to 1 / 2 / 4 (based on the number of Gunslingers) from 1 / 2 / 3.
Knight Knight
  • Damage blocked reduced to 15 / 35 / 60 (based on the number of Knights) from 15 / 35 / 65.
Wild Wild
  • Bonus attack speed per stack reduced to 10% from 12%.

Items[]

Deathblade Deathblade
  • New Effect: Now starts at 1 stack, granting 15 bonus attack damage.
Frozen Heart Frozen Heart
  • Debuff duration reduced to 1 second from 4.
Infinity Edge Infinity Edge
  • Critical strike damage reduced to 125% from 150%.
Quicksilver Quicksilver
  • Cooldown reduced to 3 seconds from 5.
Thief's Gloves Thief's Gloves
  • Lowered the average quality of item combinations.

References[]

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