- For the League of Legends patch, see V9.20.
Teamfight Tactics V9.20[]
Cosmetics[]
- New Icons
Game[]
- Carousel
- Champions in the first carousel no longer spawn in, and are there when everyone spawns in.
- Champion drop rates
- Level 8 drop rates by tier changed to 15 / 20 / 35 / 22 / 8% from 15 / 25 / 35 / 20 / 5%.
- Level 9 drop rates by tier changed to 10 / 15 / 30 / 30 / 15% from 10 / 15 / 33 / 30 / 12%.
- Experience
- Experience to reach level 5 reduced to 10 from 12.
- Experience to reach level 9 reduced to 66 from 70.
- Shop
- Champions in the shop will show stars in the upper lefthand corner if buying them would result in a champion gaining a star level.
- New UI element on champion cards to indicate if a 2-Star can be created with that card.
- New shiny effect for Tier 5 units in the shop.
- Can no longer sell champions in round 1-1 by dragging them over the shop. (Hotkey still works)
- UI
- All players now have an indicator below their hp in the righthand UI for:
- If they are still fighting:
...
- If they lost the round:
×
- If they won the round:
✔
- If they are still fighting:
Cosmetic[]
- Arena Maps
Champions[]
- Base armor increased to 35 from 25.
- Base attack speed reduced to 0.8 from 0.85.
- Base health increased to 450 from 400.
- Base attack damage increased to 60 from 55.
- Ability bonus attack speed increased to 50 / 75 / 100% from 30 / 60 / 90%.
- Ability shield strength increased to 400 / 700 / 1000 from 300 / 600 / 900.
- Base health increased to 800 from 750.
- Ability second shot damage increased to 125 / 250 / 375 from 100 / 225 / 350.
- Base health reduced to 700 from 800.
- Base attack speed increased to 0.65 from 0.6.
Traits[]
- Bonus critical strike chance reduced to 5 / 20 / 30% (based on the number of Assassins) from 10 / 20 / 30%.
- Bonus armor increased to 45 from 35.
- Extra units hit increased to 1 / 2 / 4 (based on the number of Gunslingers) from 1 / 2 / 3.
- Damage blocked reduced to 15 / 35 / 60 (based on the number of Knights) from 15 / 35 / 65.
- Bonus attack speed per stack reduced to 10% from 12%.
Items[]
- New Effect: Now starts at 1 stack, granting 15 bonus attack damage.
- Debuff duration reduced to 1 second from 4.
- Critical strike damage reduced to 125% from 150%.
- Cooldown reduced to 3 seconds from 5.
- Lowered the average quality of item combinations.