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For the League of Legends icon.png League of Legends patch, see V9.19.

Teamfight Tactics V9.19

Client

Match History
  • New TFT tab in Match History.
  • The match record shows champions on battlefield and their tiers.
  • It also shows synergy tier, contributed by both champions and items.
Matchamking
  • Bug Fix: Matchmaking is less streaky.

Game

Mystery Box
  • Common boxes average gold value decreased.
  • Uncommon boxes average gold value decreased very slightly.
  • Slightly lowered the odds of Gold Boxes showing up.
  • Tier 4 units can no longer drop from Uncommon boxes.
  • Slightly increased the odds of Neeko's Help Neeko's Help dropping from all boxes.
Player Damage
  • 1-Star Tier 2 damage reduced to 1 from 2.
  • 2-Star Tier 2 damage reduced to 2 from 3.
  • 3-Star Tier 1 damage reduced to 3 from 4.
  • 3-Star Tier 2 damage reduced to 4 from 5.
  • 3-Star Tier 3 damage reduced to 5 from 6.

Champions

Akali Akali
  • Base attack speed increased to 0.85 from 0.7.
  • Bug Fix: Now has proper movement speed.
Anivia Anivia
  • Base health increased to 750 from 700.
  • Base attack speed increased to 0.8 from 0.6.
  • Starting mana increased to 50 from 0.
  • Maximum mana increased to 125 from 100.
  • Ability now targets the furthest enemy, instead of a random one.
Ashe Ashe
  • Maximum mana increased to 125 from 100.
Blitzcrank Blitzcrank
  • Base health increased to 650 from 600.
  • Ability damage increased to 250 / 550 / 850 from 100 / 450 / 800.
Braum Braum
  • Maximum mana increased to 75 from 50.
Elise Elise
  • Bug Fix: Spiderlings now have the correct stats.
Gangplank Gangplank
  • Bug Fix: Now has proper movement speed.
Gnar Gnar
  • Base health reduced to 700 from 750.
  • Mega Gnar bonus health reduced to 250 / 450 / 650 from 300 / 600 / 900.
Jinx Jinx
  • Base attack speed increased to 0.7 from 0.65.
Kai'Sa Kai'Sa - New champion
  • Tier 5 Void Void Ranger Ranger Assassin Assassin.
  • Killer Instinct.png Active - Killer Instinct: Dashes to the farthest away unit, gaining a 300 / 600 / 900 damage shield and 30 / 60 / 90% bonus attack speed for 3 seconds.
Kassadin Kassadin
  • Base attack damage reduced to 40 from 50.
  • Base attack speed reduced to 0.55 from 0.6.
  • Base armor increased to 35 from 25.
  • Ability mana reduction and shield increased to 25 / 50 / 75 from 20 / 40 / 60.
Katarina Katarina
  • Ability total damage increased to 675 / 1050 / 1425 from 600 / 900 / 1200.
Kindred Kindred
  • Base attack speed increased to 0.7 from 0.65.
  • Ability duration reduced to 3 / 4 / 5 seconds from 4 / 5 / 6.
Lucian Lucian
  • Bug Fix: The range of his ability will always equal his attack range.
Miss Fortune Miss Fortune
  • Base health increased to 750 from 700.
  • Base attack speed increased to 0.95 from 0.85.
  • Maximum mana increased to 150 from 75.
  • Ability total damage increased to 1300 / 2000 / 2700 from 900 / 1300 / 1700.
  • Ability now target the furthest enemy, instead of her current basic attack target.
Mordekaiser Mordekaiser
  • Starting mana increased to 50 from 0.
  • Maximum mana increased to 150 from 100.
  • Ability damage increased to 250 / 500 / 750 from 200 / 325 / 450.
Rek'Sai Rek'Sai
  • Base attack speed reduced to 0.6 from 0.65.
Sejuani Sejuani
  • Base health reduced to 800 from 850.
  • Ability stun duration reduced to 2 / 3.5 / 5 seconds from 2 / 4 / 6.
Shyvana Shyvana
  • Ability burn damage reduced to 200 / 300 / 400 from 250 / 375 / 500.
  • Bug Fix: Ability tooltip no longer says she prevents healing.
Swain Swain
  • Ability drain damage reduced to 40 / 80 / 120 from 50 / 100 / 150.
  • Ability heal reduced to 30 / 60 / 90 from 40 / 70 / 100.
Tristana Tristana
  • Ability base damage increased to 70 / 110 / 150 from 60 / 90 / 120.
Veigar Veigar
  • Ability damage increased to 350 / 650 / 950 from 300 / 550 / 800.
Vi Vi
  • Base health increased to 700 from 650.
  • Ability damage increased to 300 / 500 / 700 from 250 / 450 / 650.
Volibear Volibear
  • Base health increased to 750 from 700.
  • Base attack damage reduced to 70 from 75.
  • Base attack speed increased to 0.6 from 0.55.
Yasuo Yasuo
  • Base health increased to 750 from 700.

Traits

Assassin Assassin
  • Bonus critical strike chance reduced to 10 / 20 / 30% (based on the number of Assassins) from 10 / 25 / 40%.
Dragon Dragon
  • Magic damage reduction reduced to 75% from 83%.
Glacial Glacial
  • Stun duration reduced to 1.5 seconds from 2.
  • Chance to stun increased to 20 / 33 / 50% (based on the number of Glacials) from 20 / 30 / 45%.
Ninja Ninja
  • Bonus AD and AP increased to 50 / 80 (based on the exact number of Ninjas) from 50 / 70.
Noble Noble
  • On-hit healing increased to 30 from 25.
Ranger Ranger
  • Chance to gain double attack speed reduced to 25 / 70% (based on the number of Rangers) from 30 / 70%.
  • Bug Fix: Now properly grants 100% extra attack speed.
  • Bug Fix: Can no longer stack on itself.
Shapeshifter Shapeshifter
  • Bonus health reduced to 60 / 100% (based on the number of Shapeshifters) of maximum health from 60 / 120%.
Void Void
  • New Effect: Basic attacks and Special Abilities from select Void units deal true damage.
    • 2 Void units: A random void ally.
    • 4 Void units: All Void units.
  • Removed Effect: While at least 3 Void units are in play, basic attacks and Special Abilities from Void units deal true damage.
Yordle Yordle
  • Dodge chance changed to 30 / 60 / 90% (based on the number of Yordles) from 35 / 60%.

Items

B. F. Sword B. F. Sword
Chain Vest Chain Vest
Deathblade Deathblade - New item
  • Stats: 30 attack damage.
  • Passive: Whenever the wearer kills or participes in killing an enemy, gain 15 bonus attack damage for the remainder of combat. This effect can stack any number of times.
  • Recipe: B. F. Sword B. F. Sword + B. F. Sword B. F. Sword.
Dragon's Claw Dragon's Claw
  • Magic damage reduction reduced to 75% from 83%.
Frozen Heart Frozen Heart
  • Attack speed slow increased to 35% from 30%.
Giant Slayer Giant Slayer - New item
  • Stats: 15 attack damage and 20% attack speed.
  • Passive: Basic attacks deal 5% of target's maximum health bonus true damage.
  • Recipe: B. F. Sword B. F. Sword + Recurve Bow Recurve Bow.
Giant's Belt Giant's Belt
Hand of Justice Hand of Justice - New item
  • Stats: 10% dodge chance, 10% critical strike chance and 20 starting mana.
  • Passive: At the start of each round, gains one of the following buffs:
    • Basic attacks and Special Abilities deal 40% increased damage.
    • Basic attacks heal 40 health on-hit.
  • Recipe: Sparring Gloves Sparring Gloves + Tear of the Goddess Tear of the Goddess.
Iceborn Gauntlet Iceborn Gauntlet - New item
  • Stats: 20% dodge chance chance and 20 armor.
  • Passive: Upon dodging an attack, creates a zone of ice. Enemies inside the zone have their attack speed reduced by 35%.
  • Recipe: Sparring Gloves Sparring Gloves + Chain Vest Chain Vest.
Infinity Edge Infinity Edge
Jeweled Gauntlet Jeweled Gauntlet - New item
  • Stats: 20% critical strike chance and 20 ability power.
  • Passive: The wearer's Special Ability can critically strike.
  • Limitations: Can only equip one of this item.
  • Recipe: Sparring Gloves Sparring Gloves + Needlessly Large Rod Needlessly Large Rod.
Mittens Mittens - New item
  • Stats: 20% dodge chance and 20% critical strike chance.
  • Passive: Wearer is also a Yordle Yordle. Cannot equip on a champion that is already a Yordle Yordle.
  • Limitations: Can only equip one of this item.
  • Recipe: Sparring Gloves Sparring Gloves + Spatula Spatula.
Needlessly Large Rod Needlessly Large Rod
Negatron Cloak Negatron Cloak
Quicksilver Quicksilver - New item
  • Stats: 20% dodge chance chance and 20 magic resistance.
  • Passive: Gains a spell shield that prevents the next crowd control from applying. This shield refreshes after 5 seconds.
  • Recipe: Sparring Gloves Sparring Gloves + Negatron Cloak Negatron Cloak.
Rapid Firecannon Rapid Firecannon
  • Removed Effect: Basic attacks cannot be Dodge icon.png dodged.
Recurve Bow Recurve Bow
Repeating Crossbow Repeating Crossbow - New item
  • Stats: 20% critical strike chance and 20% attack speed.
  • Passive: When the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time the item is re-equipped, it grants an additional 20% attack and 20% critical strike chance for the remainder of combat. This effect can stack any number of times.
  • Recipe: Sparring Gloves Sparring Gloves + Recurve Bow Recurve Bow.
Sparring Gloves Sparring Gloves - New item
Spatula Spatula
Sword of the Divine Sword of the Divine - Removed
  • Removed from the game.
Tear of the Goddess Tear of the Goddess
Thief's Gloves Thief's Gloves - New item
  • Stats: 20% dodge chance and 20% critical strike chance.
  • Passive: At the beginning of each round, the wearer equips 2 random items that are removed at the end of the round. The quality of these items are based on player level.
  • Limitation: This item cannot be equipped to a champion that already holds another item, nor can the item holder be equipped with any additional items.
  • Recipe: Sparring Gloves Sparring Gloves + Sparring Gloves Sparring Gloves.
Titanic Hydra Titanic Hydra
  • Damage changed to (3% of maximum health to the target and adjacent enemies behind them) from (10% of maximum health in a splash).
Trap Claw Trap Claw - New item
  • Stats: 20% dodge chance chance and 200 health.
  • Passive: At the beginning of each round, gains a spell shield that blocks the first enemy spell that hit. The enemy that breaks the shield is Stun icon.png stunned for 5 seconds.
  • Recipe: Sparring Gloves Sparring Gloves + Giant's Belt Giant's Belt.
Zephyr Zephyr
  • Is now a Unique item.

Hotfixes

September 26th Hotfix

Draws
  • Bug Fix: Fixed a bug where a draw would cause truly heinous amounts of damage.
Neeko's Help Neeko's Help
  • Bug Fix: Fixed a bug where players could make copies of the item.
Thief's Gloves Thief's Gloves
  • Bug Fix: Can no longer "steal" Force of Nature Force of Nature as it was causing an assortment of issues.
Titanic Hydra Titanic Hydra
  • Bug Fix: Damage is now accurately 3% of maximum health.

References