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For the Teamfight Tactics icon Teamfight Tactics patch, see V9.16 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

League of Legends V9.16[]

Client[]

Honor
  • Honor 5 capsule will contain a random emote or ward skin, as well as an Honor 5 token you can redeem for Medieval Twitch Medieval Twitch, Grey Warwick Grey Warwick, or one of the two new chromas if you already own the base skin. You don't need to own both skins before being able to pick a chroma for a skin you own.
  • This season only, your Honor 5 capsule will contain two Honor 5 tokens because we promised you two chromas this season, not one.
  • If you hit Honor 5 before 9.16 and already owned both Medieval Twitch Medieval Twitch and Grey Warwick Grey Warwick prior to getting your capsule, we'll add your two Honor 5 tokens directly to your account during patch 9.16.
Matchmaking[1][2]
  • Changes made to give high MMR players closer games with longer queue times. The average high MMR game got slightly better, but in the worst cases, teams are 1-2 divisions worth of MMR closer to each other (which means a better match).
  • We've also seen skill within a team get closer. In an average high mmr game, the lowest rated player is about half a division closer to the rest of the team than before, and in the worst cases, they're 2-3 divisions worth of MMR closer.
  • This also resulted in longer waits for games, though less than we would have expected. Seems like increases of 30 seconds on the low end to an extra 5 minutes on the high end.
  • We're going to keep making tweaks to make matchmaking better. At this point, teams are close enough that we think we'll get more improvements by focusing on Autofill.
  • Queues are a bit longer but lowest player should be 0.5 - 3 divisions closer to the highest than before.
Ranked
  • Losing a game at 0 LP in Grandmaster or Challenger now demotes you to Diamond 1 with 75, 50, or 0 LP based on whether your MMR is higher than the Master cutoff, between the Master and Diamond 1 cutoffs, or lower than the Diamond 1 cutoff. Previously it demoted to Master, 0 LP.

Game[]

Items
  • Bug Fix: Selling any stacking consumable item will no longer sell two of them at a time if there are more than one.

Champion[]

Azir Azir
  • Conquering Sands Conquering Sands
    • Cooldown increased to 15 / 13 / 11 / 9 / 7 seconds from 15 / 12.5 / 10 / 7.5 / 5.
Corki Corki
  • Stats
    • Base attack damage reduced to 55 from 60.
    • Attack damage growth reduced to 2.5 from 3.
Darius Darius
  • Hemorrhage Hemorrhage
    • Bug Fix: No longer incorrectly displays a ranged indicator.
Dr Dr. Mundo
  • Burning Agony Burning Agony
    • Tenacity increased to 30% at all ranks from 10 / 15 / 20 / 25 / 30%.
  • Masochism Masochism
    • Cooldown reduced to 6 / 5.5 / 5 / 4.5 / 4 seconds from 6 at all ranks.
Ekko Ekko
  • Phase Dive Phase Dive
    • Base damage increased to 50 / 75 / 100 / 125 / 150 from 40 / 65 / 90 / 115 / 140.
  • Chronobreak Chronobreak
    • Cooldown reduced to 110 / 80 / 50 seconds from 110 / 90 / 70.
Ezreal Ezreal
  • Mystic Shot Mystic Shot
    • AP ratio reduced to 15% AP from 30% AP.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 25 / 22 / 19 / 16 / 13 seconds from 19 / 17.5 / 16 / 14.5 / 13.
Fiora Fiora
  • Bladework Bladework
    • Cooldown reduced to 11 / 9.5 / 8 / 6.5 / 5 seconds from 13 / 11 / 9 / 7 / 5.
    • Bonus attack speed increased to 50 / 60 / 70 / 80 / 90% from 50% at all ranks.
Gnar Gnar
  • Hop Hop
    • Bug Fix: Can no longer change the direction of Hop after transforming through GNAR! GNAR! before bouncing on a minion.
Jax Jax
  • Leap Strike Leap Strike
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
Jinx Jinx
Karma Karma
Kassadin Kassadin
  • Nether Blade Nether Blade
    • Increased bonus magic damage increased to 70 / 95 / 120 / 145 / 170 from 40 / 65 / 90 / 115 / 140.
Katarina Katarina
  • Shunpo Shunpo
    • Bug Fix: If she drops a dagger near a wall and then casts Shunpo so that she can blink to the other side of the wall, she now properly gets a reset on the ability.
LeBlanc LeBlanc
Lee Sin Lee Sin
  • Resonating Strike Resonating Strike
    • Bug Fix: Hitbox will no longer warp across the map when casting it.
Lux Lux
  • Prismatic Barrier Prismatic Barrier
    • Shield strength increased to 50 / 75 / 100 / 125 / 150 from 50 / 65 / 80 / 95 / 110.
Malzahar Malzahar
  • Nether Grasp Nether Grasp
    • Bug Fix: Now adds a revealed marker to the target, including stealthed targets.
Master Yi Master Yi
Nautilus Nautilus
  • Dredge Line Dredge Line
    • Missile visual effect now lasts the full duration.
    • Indicator length increased.
  • Titan's Wrath Titan's Wrath
    • Bug Fix: Now properly triggers Electrocute Electrocute instead of granting only one stack while active.
Nocturne Nocturne
  • Stats
    • Base armor increased to 38 from 36.
    • Base health increased to 585 from 582.8.
    • Base mana increased to 275 from 273.8.
    • Base mana regeneration increased to 7 from 6.756.
  • Shroud of Darkness Shroud of Darkness
    • Bonus attack speed increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
Orianna Orianna
  • Command Protect Command Protect
    • Bug Fix: Allies with Command: Protect on them will now see an indicator centered on her.
Pantheon Pantheon - Full Relaunch
  • General
  • Stats
    • Base attack range increased to 175 from 150.
    • Base armor increased to 40 from 37.
    • Base health increased to 580 from 579.16.
    • Base health regeneration increased to 10 from 8.
    • Attack damage growth increased to 3.3 from 2.9.
    • Armor growth reduced to 3.75 from 3.9.
    • Health growth increased to 95 from 87.
  • Mortal Will Mortal Will (Innate)
    • Innate: Pantheon gains a stack when he lands a basic attack or casts an ability, up to a maximum of 5. At 5 stacks, Pantheon's next basic ability consume the stacks to gain additional effects.
    • Pantheon gains full stacks upon starting the game and upon respawning.
  • Comet Spear Comet Spear (Q)
    • First Cast: Pantheon Channeling icon charges for up to 4 seconds, increasing Comet Spear's range while being Slow icon slowed by 10%.
    • Second Cast: Pantheon Projectile hurls his spear, dealing 75 / 115 / 155 / 195 / 235 (+ 100% bonus AD) physical damage to all enemies hit, increased to 155 / 240 / 325 / 410 / 495 (+ 200% bonus AD) against enemies below 25% of their maximum health, and with the total damage reduced to 50% against enemies beyond the first.
    • Releasing the ability within 0.35 seconds causes Pantheon to instead thrust his spear, dealing 75 / 115 / 155 / 195 / 235 (+ 100% bonus AD) physical damage to all enemies hit and Cooldown icon refunding 50% of Comet Spear's cooldown.
    • If Pantheon is interrupted during the charge, or the charge completes without reactivation, Comet Spear is cancelled and the ability is put on full cooldown but refunds Mana icon half the mana cost. Comet Spear's total damage is reduced by 10% against Minion icon minions and by 15% against Monster icon monsters.
    • Mortal Will Mortal Will: Deals an additional 20 − 240 (based on level) (+ 100% bonus AD) bonus physical damage, affected by the previous damage reductions, to all enemies hit and Slow icon slows them by 20 / 25 / 30 / 35 / 40% for 2.5 seconds.
    • Mana Cost: 40.
    • Cooldown: 10 / 9.5 / 9 / 8.5 / 8 seconds.
    • Target Range: 575 / 1200 (based on channel time).
    • Width: 120.
    • Speed: 1500.
  • Shield Vault Shield Vault (W)
    • Active: Pantheon Dash dashes to the target enemy unit, dealing them 60 / 80 / 100 / 120 / 140 (+ 100% AP) physical damage and Stun icon stunning them for 1 second.
    • Mortal Will Mortal Will: Pantheon's next basic attack within 4 seconds strikes his target 3 times, dealing 50% AD physical damage per hit, up to 150% AD. Each hit applies on-hit effects.
    • The ability can be dodged if the target moves 800 units away.
    • Mana Cost: 55.
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
    • Target Range: 600.
  • Aegis Assault Aegis Assault (E)
    • Active: Pantheon braces his shield for 1.5 seconds in the target direction while striking in a cone, during which he is slowed for between 0% − 50% based on his movement direction relative to the shield's facing direction. Aegis Assault cannot be interrupted by crowd control.
    • For the duration, Pantheon is Cosmic Radiance invulnerable against damage dealt by enemies in the target direction, and deals 「 up to 100% AD physical damage over the duration 」「 8.3% AD physical damage every 0.125 seconds 」 to all enemies struck, reduced by 50% against Minion icon minions, and by 33.3% against Monster icon non-epic monsters.
    • At the end of the duration or upon reactivation after 0.3 seconds, Pantheon slams with his shield after a 0.25 second delay, dealing 55 / 105 / 155 / 205 / 255 (+ 150% bonus AD) physical damage.
    • Mortal Will Mortal Will: Aegis Assault's duration is increased to 2.5 seconds, dealing 「 up to 166.6% AD physical damage over the duration 」「 13.8% AD physical damage every 0.125 seconds 」.
    • Mana Cost: 80.
    • Cooldown: 22 / 20.5 / 19 / 17.5 / 16 seconds.
    • Target Range: 400.
  • Grand Starfall Grand Starfall (R)
    • Active: Pantheon Channeling icon channels for 2 seconds to leap high into the air, then marks and reveals his destination before crashing down along the target area 2.4 seconds later. He remains Hallucinate vanished until the landing is complete.
    • The landing deals 300 / 500 / 700 (+ 100% AP) magic damage, decreased by up to 50% at the edges of the area.
    • Grand Starfall instantly readies Mortal Will Mortal Will.
    • Grand Starfall's Cooldown icon cooldown is reduced to 30 seconds if the channel is interrupted or canceled.
    • Mana Cost: 100.
    • Cooldown: 180 / 165 / 150 seconds.
    • Target Range: 5500 / 2000.
    • Effect Radius: 450.
    • Inner Radius: 125.
Poppy Poppy
Riven Riven
  • Broken Wings Broken Wings
    • Cooldown increased to 12 seconds at all ranks from 12 / 11.5 / 11 / 10.5 / 10.
Sejuani Sejuani
  • Fury of the North Fury of the North
    • Bonus armor changed to 10 (+ 35% bonus armor) from 20 (+ 25% bonus armor).
    • Bonus magic resistance changed to 10 (+ 35% bonus magic resistance) from 20 (+ 25% bonus magic resistance).
  • Arctic Assault Arctic Assault
    • Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 17 / 15.5 / 14 / 12.5 / 11.
Shen Shen
  • Twilight Assault Twilight Assault
    • Increased health ratio increased to 5 / 5.5 / 6 / 6.5 / 7% of his target's maximum health from 4 / 4.5 / 5 / 5.5 / 6%.
  • Shadow Dash Shadow Dash
    • Base damage increased to 60 / 85 / 110 / 135 / 160 from 50 / 75 / 100 / 125 / 150.
Singed Singed
  • Stats
    • Base mana increased to 330 from 290.6.
    • Base attack damage increased to 63 from 62.32.
    • Base mana regeneration reduced to 7.5 from 7.524.
    • Attack speed growth increased to 1.9% from 1.81%.
  • Insanity Potion Insanity Potion
    • Bonus stats increased to 30 / 60 / 90 from 30 / 55 / 80.
Sion Sion
  • Stats
    • Base mana increased to 330 from 325.6.
    • Base health increased to 545 from 542.64.
    • Base mana regeneration reduced to 8 from 8.008.
  • Decimating Smash Decimating Smash
    • Minimum base damage increased to 30 / 50 / 70 / 90 / 110 from 20 / 40 / 60 / 80 / 100.
    • Maximum base damage increased to 70 / 135 / 200 / 265 / 330 from 60 / 120 / 180 / 240 / 300
    • Removed: No longer deals 20% reduced damage against monsters.
Sivir Sivir
  • Ricochet Ricochet
    • AD ratio reduced to 30 / 40 / 50 / 60 / 70% AD from 50 / 55 / 60 / 65 / 70% AD.
Sylas Sylas
  • Chain Lash Chain Lash
    • New Effect: The detonation now deals 45% reduced damage to monsters.
  • Hijack Hijack
    • Bug Fix: Now properly heals himself when casting a Hijacked Renewal Renewal from Karma Karma.
Syndra Syndra
Tahm Kench Tahm Kench
  • Stats
    • Base movement speed reduced to 335 from 345.
  • Thick Skin Thick Skin
    • Shield duration reduced to 2 seconds from 3.
Twitch Twitch
  • Ambush Ambush
    • Bug Fix: Is no longer able to cast Ambush without consuming any mana 3 seconds after its cooldown resets when an enemy champion dies from his Deadly Venom Deadly Venom.
Xayah Xayah
  • Clean Cuts Clean Cuts
    • Bug Fix: Basic attacks now properly spawn feathers behind her target and not around her.
Yuumi Yuumi
  • Prowling Projectile Prowling Projectile
    • Empowered base damage reduced to 50 / 85 / 120 / 155 / 190 / 225 from 50 / 95 / 140 / 185 / 230 / 275.
    • Slow reduced to 20 / 32 / 44 / 56 / 68 / 80% from 40 / 48 / 56 / 64 / 72 / 80%.
    • Slow duration changed to 1.5 seconds at all ranks from 1.25 / 1.35 / 1.45 / 1.55 / 1.65 / 1.75.
    • Cooldown increased to 13 / 11.6 / 10.2 / 8.8 / 7.4 / 6 seconds from 11 / 10 / 9 / 8 / 7 / 6.
Ziggs Ziggs
  • Satchel Charge Satchel Charge
    • AP ratio increased to 50% AP from 35% AP.
    • Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 24 / 21 / 18 / 15 / 12.
  • Mega Inferno Bomb Mega Inferno Bomb
    • Cooldown reduced to 120 / 95 / 70 seconds from 120 / 105 / 90.

Items[]

Total Biscuit of Everlasting Will Total Biscuit of Everlasting Will
  • Health ratio reduced to 10% of missing health from 15%.
  • Mana ratio reduced to 10% of missing mana from 15%.
  • Manaless health ratio reduced to 12% of missing health from 20%
  • Healing duration reduced to 5 seconds from 15.

Runes[]

Biscuit Delivery Biscuit Delivery
  • Biscuit received at (2:00, 4:00 and 6:00) from (3:00, 6:00, 9:00 and 12,00).
  • Increase to maximum mana increased to 50 from 40.

Howling Abyss[]

Map-specific balancing
  • Morgana Morgana
    • Incoming damage modifier changed to 0% from +6%.
  • Swain Swain
    • Bonus damage dealt changed to -6% from -5%.
    • Increases incoming damage by 6%.
  • Volibear Volibear
    • Incoming damage modifier changed to 0% from +5%.
  • Yorick Yorick
    • Incoming damage modifier changed to 0% from +5%.

Bots[]

Hotfixes[]

August 14th Hotfix[]

Kha'Zix Kha'Zix

August 15th Hotfix[]

Pantheon Pantheon
  • Comet Spear Comet Spear
    • Removed: No longer deals 15% reduced damage against monsters.
  • Aegis Assault Aegis Assault
    • Reduced damage against non-epic monsters reduced to 15% from 33.3%.

August 16th Hotfix[]

Pantheon Pantheon
  • Shield Vault Shield Vault
    • Stun range now matches the legacy stun range. Unavoidable with most dashes, Flashes, and blinks, but with some exceptions.

References[]

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