League of Legends Wiki

Don't like ads?
Sign up for an account, and turn off ads in Special:Preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
League of Legends Wiki

For the League of Legends icon.png League of Legends patch, see V9.14.

Teamfight Tactics V9.14

Client

Reconnection
  • Bug Fix: Reconnecting to a TFT game will no longer prevent end of game stats from being displayed.
Ranked
  • Ranked system introduced.
    • The ranked premade party size is now limited to three players at all ranks, and down from five below Platinum.

Cosmetics

Little Legends
Arena Maps
  • New ambients sound[1]

Game

Abilities
  • Abilities that target low health champions now determine "lowest health" by health percentage instead of total health.
Attack speed
  • All champions' attack speed ratios changed so that attack speed bonuses are now calculated based on a percent of the champion's base attack speed.
  • In short, champions with lower base attack speeds will receive less benefit from attack speed items. Certain champions and attack speed granting items have been adjusted in this patch to compensate.
  • Champion attack speed ratios is now the champion's base attack speed rather than 1.0 for all champions.
Champions
  • Bug Fix: Fixed a bug where champions leveling upon combining from a shared draft selection sometimes duplicated the champion.
  • Bug Fix: Fixed a number of bugs that would cause melee champions to AFK and stop moving.
Experience
  • Little Legend experience to reach level 9 reduced to 64 from 70.
Shop
  • When you reroll your shop after leveling up from round XP, the shop is rolled at your new level instead of your old level.
User Interface
  • New UI "Streak" indicator next to gold total. It displays your current streak (win or loss) and the rewards for maintaining streaks of different lengths.
  • New UI combat recap so you can see how much damage each champion deals each round.
  • New UI champion stats (attack damage, armor, magic resist etc.) on their pop up inspect panel when you right click.

Champions

Aatrox Aatrox
  • Maximum mana reduced to 75 from 100.
  • Ability damage increased to 400 / 700 / 1000 from 350 / 600 / 850.
Ahri Ahri
  • Bug Fix: Fixed a bug where her ability wouldn't deal damage while she was dead.
  • New Effect: Now retargets her ability if the target dies during the cast time.
  • New Effect: Ability now targets her last basic attack target, rather than a random target.
Akali Akali
  • Bug Fix: Fixed a number of bugs that would sometimes cause her ability to not deal damage.
  • Removed: No longer casts her ability at times when no enemies would be in range at start of cast.
Anivia Anivia
  • Removed: Ability no longer cancels when she dies.
Ashe Ashe
  • Updated ability missile VFX.
  • Ability now plays sounds.
Brand Brand
  • Maximum mana increased to 125 from 100.
Blitzcrank Blitzcrank
  • Bug Fix: Fixed a bug where he could hook a unit off the board if he died while casting.
  • New Effect: Nearby allies are now more likely to target the unit he pulls.
Braum Braum
  • Bug Fix: Fixed the tooltip to properly reflect that his shield reduces a percentage of all incoming damage.
  • Damage reduction increased to 70 / 80 / 90% from 60 / 75 / 90%.
  • Maximum mana reduced to 50 from 75.
  • New Effect: Ability now targets the furthest enemy, rather than the nearest enemy.
Cho'Gath Cho'Gath
  • Base health reduced to 1000 from 1100.
  • Ability knockup duration reduced to 1.5 / 2 / 2.5 seconds from 2 / 2.25 / 2.5.
Darius Darius
  • Removed: No longer casts his ability at times when no enemies would be in range at start of cast.
Draven Draven
  • Base attack speed reduced to 0.75 from 0.85.
Elise Elise
  • Tier reduced to 1 from 2.
  • New Effect: Spiderlings can now gain the Demon Demon bonus.
  • Maximum mana increased to 100 from 75.
  • Number of Spiderlings spawned reduced to 1 / 2 / 4 from 2 / 3 / 4.
  • Base health reduced to 450 from 500.
  • Base armor reduced to 20 from 25.
Evelynn Evelynn
  • Base health increased to 600 from 550.
  • Increased damage threshold increased to 65% maximum health from 50%.
  • Execute damage multiplier increased to 300 / 500 / 700% from 300 / 400 / 500%.
  • New Effect: Ability now roots targets during the cast time (0.35 seconds) to prevent them from moving out of the area of effect.
Fiora Fiora
  • Base attack speed increased to 1.0 from 0.7.
  • Ability damage increased to 100 / 250 / 400 from 100 / 175 / 250.
Gangplank Gangplank
  • New Effect: Ability now applies on-hit effects.
  • Bug Fix: Fixed a number of bugs with animations and barrel chains.
  • Base attack speed increased to 0.65 from 0.6.
  • Base health increased to 700 from 650.
Gnar Gnar
  • Base health reduced to 750 from 850.
  • Base armor reduced to 30 from 35.
Graves Graves
  • Base health reduced to 450 from 500.
Katarina Katarina
  • Bug Fix: Fixed a bug where her ability wasn't properly preventing enemy healing.
Kennen Kennen
  • Ability damage increased to 400 / 650 / 900 from 300 / 480 / 660.
  • Base attack damage increased to 70 from 60.
Leona Leona
  • Maximum mana reduced to 100 from 150.
Lucian Lucian
  • Ability second shot damage increased to 150 / 250 / 350 from 65 / 150 / 235.
Miss Fortune Miss Fortune
  • New Effect: Ability now targets her last basic attack target, rather than a random target.
  • New Effect: Now retargets her ability if the target dies during the windup.
  • Bug Fix: Fixed a bug where she would sometimes move and change her ult's trajectory while channeling.
  • Maximum mana increased to 100 from 75.
Morgana Morgana
  • Removed: No longer casts her ability at times when no enemies would be in range at start of cast.
  • Ability damage increased to 300 / 375 / 450 from 250 / 350 / 450.
Poppy Poppy
  • Base armor increased to 40 from 30.
  • Stun duration increased to 2 / 3 / 4 seconds from 1.5 / 2.5 / 3.5.
  • Number of targets hit increased to 1 / 2 / 3 from 1 at all star-level.
Pyke Pyke
  • Maximum mana increased to 125 from 100.
  • Starting mana increased to 75 from 50.
Rek'Sai Rek'Sai
  • Burrow duration reduced to 1 seconds from 1.5.
  • Knockup duration increased to 1.75 seconds from 1.25.
  • Ability damage increased to 150 / 250 / 350 from 150 / 200 / 250.
Rengar Rengar
  • New Effect: Attack speed buff is now multiplicative; it now increases his attack speed ratio.
Sejuani Sejuani
  • Ability stun duration reduced to 2 / 3.5 / 5 seconds from 3 / 4 / 5.
Shen Shen
  • Starting mana increased to 100 from 50.
Shyvana Shyvana
  • Base attack speed increased to 0.7 from 0.65.
  • Base health increased to 650 from 550.
  • Bonus attack damage while transformed increased to 100 / 150 / 200 from 60 / 110 / 160.
Twisted Fate Twisted Fate - New champion
  • Tier 2 Pirate Pirate Sorcerer Sorcerer.
  • Twisted Fate Pick a Card.png Active - Pick a Card: After a small delay, randomly selects one of three cards, enhancing his next basic attack to deal 100 / 150 / 200 bonus magic damage and apply an additional effect:
    • Twisted Fate Blue Card.png Blue Card: Restores 20 / 35 / 50 mana to himself and surrounding allies.
    • Twisted Fate Red Card.png Red Card: Deals the same magic damage to enemies surrounding the target.
    • Twisted Fate Gold Card.png Gold Card: Stun icon.png Stuns the target for 2 / 3 / 4 seconds.
Vayne Vayne
  • Base attack speed increased to 0.65 from 0.6.
Veigar Veigar
  • Damage to lower star champions increased to 19999 from 9999.
  • Maximum mana increased to 75 from 85.
Volibear Volibear
  • Base health increased to 700 from 650.
  • Base attack speed increased to 0.65 from 0.55.
  • Maximum mana reduced to 75 from 100.
  • Bounce AD ratio increased to 80 / 90 / 100% AD from 60 / 80 / 100% AD.
Warwick Warwick
  • New Effect: Ability now applies on-hit effects.
Yasuo Yasuo
  • New Effect: Ability now applies on-hit effects.
  • Knockup duration increased to 1.5 seconds from 1.25.
  • Base damage increased to 150 / 350 / 550 from 150 / 250 / 350.

Traits

Demon Demon
  • Mana burn chance changed to 25 / 50 / 85% (based on the number of Demons) from 40 / 60 / 80%.
Elementalist Elementalist
  • Golem health reduced to 2500 from 3000.
  • Golem attack damage reduced to 100 from 200.
Guardian Guardian
  • New Effect: Armor buff can stack any number of times, rather than 2 times.
Gunslinger Gunslinger
  • Improved visualization of Gunslinger AoE attacks.
  • Bug Fix: Fixed some bugs where Gunslinger extra attacks could fail to fire at high attack speeds.
  • Extra units hit reduced to 1 / 2 (based on the number of Gunslingers) from 1 / all.
Pirate Pirate
  • Average gold per chest reduced to 1.6 Gold 1.6 from 2 Gold 2.
Shapeshifter Shapeshifter
  • Bug Fix: Shapeshifters will now gain the correct amount of health when they transform, previously they would fail to take into account the health they gained from their star level.
  • Transform bonus health reduced to 60% of maximum health from 100%.
Wild Wild
  • Attack speed per stack increased to 8% from 7%.

Items

General
Blade of the Ruined King Blade of the Ruined King
  • Attack speed increased to 40% from 15%.
Cursed Blade Cursed Blade
  • New Effect: Enemies can now be debuffed to 0-Star units.
  • Bug Fix: Fixed a bug where it would reset an enemy champion's level if it triggered a second time.
  • Attack speed increased to 20% from 15%.
Darkin Darkin
  • Starting mana increased to 40 from 20.
Frozen Heart Frozen Heart
  • Effect now applies more consistently to any unit near the wearer.
Frozen Mallet Frozen Mallet
  • Health increased to 400 from 200.
Guardian Angel Guardian Angel
  • Revive delay reduced to 2 seconds from 4.
  • Health restored increased to 1000 from 500.
  • Bug Fix: Now properly clears Grievous Wounds icon.png Grievous Wounds.
Guinsoo's Rageblade Guinsoo's Rageblade
  • Attack speed per stack increased to 4% from 3%.
  • Attack speed increased to 20% from 15%.
Hextech Gunblade Hextech Gunblade
  • Bug Fix: Fixed a bug where spell vamp was sometimes not properly granted.
  • Removed: No longer benefits from item effects.
Ionic Spark Ionic Spark
  • Now deals true damage instead of magic damage.
  • Bug Fix: Fixed a bug where it was applying 75 damage instead of 200.
Knight's Vow Knight's Vow
  • Armor increased to 40 from 20.
Locket of the Iron Solari Locket of the Iron Solari
  • New Effect: Now shields the wearer and the champions two spaces to the left and right of the wearer at the start of the round, rather than ally adjacent champions.
  • Shield strength increased to 300 from 200.
Luden's Echo Luden's Echo
  • Bug Fix: Fixed a bug where targets weren't taking the correct amount of damage.
  • Bug Fix: Fixed a bug where it would proc on basic attack hits but not on ability hits.
  • Primary target damage increased to 200 from 100.
  • AoE damage changed to 200 from 100% AP.
Morellonomicon Morellonomicon
  • Target's health ratio increased to 3% of target's maximum health from 2.5%.
Phantom Dancer Phantom Dancer
  • Attack speed increased to 20% from 15%.
Rapid Firecannon Rapid Firecannon
  • New Effect: Now updates in response to range changes.
  • Attack speed increased to 40% from 30%.
Recurve Bow Recurve Bow
  • Attack speed increased to 20% from 15%.
Redemption Redemption
  • New Effect: Now triggers when reaching 25% of maximum health, rather than upon death.
  • Removed: No longer damages enemies.
Runaan's Hurricane Runaan's Hurricane
  • Bolts reduced to 1 from 2.
  • Bolt AD ratio reduced to 25% AD from 50% AD.
  • New Effect: Now applies on-hit effects.
  • Magic resistance increased to 40 from 20.
Seraph's Embrace Seraph's Embrace
  • Bug Fix: Fixed a bug where its effect wouldn't stack.
Spatula Spatula
  • New Effect: Now doubles the stat power of its sister component.
Statikk Shiv Statikk Shiv
  • New Effect: Now always hits 3 additional targets, rather than all champions in a frontal cone.
  • New Effect: Now only activates a maximum of one time per launch attack.
  • Attack speed increased to 20% from 15%.
Sword of the Divine Sword of the Divine
  • Attack speed increased to 20% from 15%.
Thornmail Thornmail
  • Reflect damage changed to 100% of physical damage mitigated from 35% of physical damage taken.
  • Damage type changed to true damage from magic damage.
Titanic Hydra Titanic Hydra
  • Attack speed increased to 20% from 15%.
Warmog's Armor Warmog's Armor
  • Health regeneration changed to 6% of missing health from 3% of maximum health.
Youmuu's Ghostblade Youmuu's Ghostblade
  • Attack damage increased to 40 from 20.
Yuumi Yuumi
  • Ability power increased to 40 from 20.
Zeke's Herald Zeke's Herald
  • New Effect: Now only grants attack speed to champions two spaces to the left and right of the wearer, rather than ally adjacent champions.
  • Attack speed aura increased to 15% from 10%.

PvE Rounds

  • In the event that you do not get an item during a PvE round, one of the minions, monsters, or epic monsters will now drop gold instead.
  • Monster rounds now guarantee a box at the end of the round. The box can either drop a random item or gold Gold gold.
  • Removed: Dragon and Elder Dragon no longer benefit from the Dragon Dragon trait bonuses.

Hotfixes

July 17th Hotfix

Imperial Imperial
  • Bug Fix: Items no longer benefit from the Imperial trait bonus.
Health
  • Bug Fix: Fixed a bug that was causing health items to give too much health to all 2 star units.
  • Bug Fix: Fixed a bug that caused 2 and 3 star Shapeshifters to receive too much health on transformation from all sources.

July 19th Hotfix

Locket of the Iron Solari Locket of the Iron Solari
  • Shield strength reduced to 200 from 300.

References

Advertisement