New Cosmetics[]
The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
The following Wards have been added to the store:
Client[]
- Game Lobby
- Bug Fix: Fixed the "Add Friend" button overlapping with the game header in lobby when looking for a match.
- Ranked Armor
- Bug Fix: Fixed an issue where Ranked Armor would occasionally appear blurry at some resolutions.
- Bug Fix: Fixed summoner icons not being properly centered in Ranked Armor.
- Bug Fix: Fixed Ranked Armor hiding the speech indication from League Voice when looking for a match: The armor's faceplate will now be backlit when players are speaking.
League of Legends V9.1[]
Champions[]
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon border now flashes when the ability is castable at maximum stacks.
- New Effect: Now gains assist credit if a previously-unseen enemy is killed within 10 seconds of being revealed by Hawkshot.
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- Bug Fix: VO lines no longer overlap.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Can now ping the current amount of stacks.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon border now shows the remaining time for the empowered attack and movement speed.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Can now ping the number of turrets available or time until next turret if none are available.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Bug Fix: No longer deals damage through .
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: If Jayce casts Acceleration Gate during cast time, he'll now ignore movement commands until both abilities have been cast.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Can now ping whether the ability is within range or not.
- Cast time reduced to 0.6 − 0.4 (based on bonus attack speed) seconds from 0.6.
- Stats
- Base attack damage increased to 67 from 62.
- Attack damage growth increased to 4 from 3.6.
- Attack speed growth increased to 4% from 3.5%.
- Base damage increased to 20 / 85 / 150 / 215 / 280 from 10 / 70 / 130 / 190 / 250.
- Removed: No longer gains 5 / 10 / 15 / 20 / 25 bonus attack damage while near her Oathsworn.
- New Effect: Now deals 50% reduced damage to epic monsters.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon border now shows the remaining time for the empowered attack.
- New Effect: Can now ping the time until stacks expire if Kassadin is unable to cast Riftwalk due to having too many stacks.
- Cast time changed to (0.15 seconds after teleporting (Katarina now teleports immediately upon pressing E)) from (0.075 seconds before teleporting and 0.075 seconds after teleporting).
- New Effect: Can now buffer active to fire after Shunpo's cast time completes.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Can now ping the time until other form is available if Kayn's already unlocked a form.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- Bug Fix: Jousting through minions is no longer likely to stack them directly on top of each other.
- New Effect: Can now ping the time until stacks expire if Kog'Maw is unable to cast Living Artillery due to having too many stacks.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Can now ping the remaining ghost duration.
- New Effect: Ability icon HUD now shows the remaining duration of the ghost.
- Per-large-kill stacks increased to 12 from 6.
- Howling Abyss
- Per-large-kill stacks increased to 24 from 12.
- New Effect: Can now ping the current amount of stacks.
- New Effect: Ability icon border now shows the remaining time for the empowered attack.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Bug Fix: Minimap and announcement banner icons no longer gets stuck for enemies as the ally she transformed into if her Inherent Glamour breaks in fog of war.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Stats
- Health growth increased to 95 from 90.
- Base health regeneration increased to 9 from 7.
- Health regeneration growth increased to 0.9 from 0.8.
- Armor growth increased to 4 from 3.
- Base attack damage increased to 69 from 67.72.
- New Effect: Now grants an additional 10% bonus armor and 10% bonus magic resistance from all sources.
- Master Craftman effect modified:
- New Effect: When Ornn reaches level 13, any upgradable item Ornn owns or purchases for the rest of the game is upgraded for free, up to a maximum of 2. Additionally, for each level after 13 (level 14, 15, 16, 17, and 18), Ornn can upgrade one of his ally's upgradable items by getting within 600 range of them and clicking on them, up to a maximum of 1 per ally.
- Old Effect: When Ornn reaches level 13, he and each of his teammates can purchase Master Craftman upgrades. Each player may only have one Master Craftman upgrade at a time.
- Removed: Master Craftman items no longer have an upgrade cost: 1050 ( ), 1000 ( ), and 500 ( ).
- New Master Craftman Items: , , , and .
- Brittle damage increased to 12% − 20.5% (based on Ornn's level) of target's maximum health from 7% − 13% (based on Ornn's level).
- Mana cost reduced to 45 from 55.
- Base damage reduced to 20 / 45 / 70 / 95 / 120 from 20 / 50 / 80 / 110 / 140.
- Slow reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.
- Removed: No longer grants a shield for 12% of his maximum health for 3.5 seconds.
- New Effect: Is now Displacement immune for 0.75 seconds.
- Cooldown changed to 12 seconds at all ranks from 17 / 15 / 13 / 11 / 9.
- Duration reduced to 0.75 seconds from 1.
- Self slow reduced to 35% from 50%.
- Mana cost changed to 35 / 40 / 45 / 50 / 55 from 50 at all ranks.
- New Effect: If a is about to expire when Ornn casts Searing Charge, it now lasts until Ornn's dash completes.
- New Effect: First cast slow now scales with the distance traveled by the elemental, with a minimum of 10%.
- Second cast knockup duration reduced to 1 second from 1.5.
- New Effect: Second cast knockup duration is now reduced to 0.5 seconds on subsequent targets after hitting the first enemy champion.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Bug Fix: Hands once again glow when he reaches maximum Ferocity.
- Bug Fix: Fixed activation and trail VFX.
- Bug Fix: Fixed empowered active stab splash VFX.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Bug Fix: Target once again glows during Thrill of the Hunt.
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- Bug Fix: Fixed activation and trail VFX.
- Bug Fix: Fixed empowered active stab splash VFX.
- Bug Fix: Target once again glows during Thrill of the Hunt.
- and
- Bug Fix: Fixed activation and trail VFX.
- Bug Fix: Fixed empowered active stab splash VFX.
- Bug Fix: Fixed activation VFX.
- Bug Fix: Target once again glows during Thrill of the Hunt.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- Stats
- Health growth increased to 105 from 88.
- Base armor increased to 34 from 31.
- Armor growth increased to 4.25 from 3.
- Base magic resistance increased to 32.1 from 27.1.
- Magic resistance growth increased to 1.25 from 0.75.
- Attack damage growth increased to 4 from 3.
- Bonus armor reduced to 20 (+ 25% bonus armor) from 20 / 70 / 120 (based on level) (+ 100% total armor).
- Bonus magic resistance reduced to 20 (+ 25% bonus magic resistance) from 20 / 70 / 120 (based on level) (+ 100% total magic resistance).
- Resistance linger increased to 3 seconds from 2.
- Base damage increased to 80 / 120 / 160 / 200 / 240 from 60 / 90 / 120 / 150 / 180.
- Second hit base damage increased to 30 / 70 / 110 / 150 / 190 from 30 / 65 / 100 / 135 / 170.
- Bug Fix: Second hit slow duration normalized to 0.25 seconds. Previously could last slightly longer depending on server timing.
- Stun duration reduced to 1 second at all ranks from 1 / 1.1 / 1.2 / 1.3 / 1.4.
- Target range reduced to 600 from 750.
- Base damage increased to 40 / 80 / 120 / 160 / 200 from 20 / 35 / 50 / 65 / 80.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Hitting an enemy champion no longer decreases Boomerang Blade's damage against subsequent targets.
- Undocumented: AD ratio increased to 55 / 60 / 65 / 70 / 75% AD from 50 / 55 / 60 / 65 / 70% AD
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Can now ping that Soraka is unable to cast Astral Infusion due to having too little health.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Bug Fix: Slow zone VFX no longer fail to appear if cast from fog of war.
- New Effect: Ability icon HUD now shows the remaining duration for the empowered attack.
- New Effect: cooldown now reduced by 50% when Final Hour is active.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Can now ping the current amount of stacks.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon border now shows the remaining time for the empowered attack and movement speed.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Root duration increased to 1.25 seconds from 1.
- New Effect: Can now ping whether the ability is within range or not.
- Bug Fix: No longer deals more damage than intended when it hits multiple enemies.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Can now ping whether the ability is within range or not.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- New Effect: Can now ping whether the ability is within range or not.
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- Bug Fix: No longer uses classic VFX for long-range casts.
- New Effect: If Zyra casts Rampant Growth during or cast times, she'll now ignore movement commands until both abilities have been cast.
Items[]
- Total cost reduced to 2200 from 2700.
- Can now only be obtained if forges the item (for himself or for another ally).
- Bug Fix: No longer grants an excessive amount of healing against or .
- Total cost reduced to 2900 from 3900.
- Can now only be obtained if forges the item (for himself or for another ally).
- - Added
- Can only be forged by . Limited to one item.
- Recipe: = 2700.
- Stats: +700 mana, +95 armor, +20% cooldown reduction.
- Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals (100% base AD) on-hit bonus damage (1.5 second cooldown).
- Unique Passive - Icy Zone: Triggering Spellblade also deals (100% base AD) physical damage to enemies surrounding the target and creates a icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units.
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- Total cost reduced to 3000 from 4000.
- Can now only be obtained if forges the item (for himself or for another ally).
- - Added
- Can only be forged by . Limited to one item.
- Recipe: = 3200.
- Stats: +120 ability power, +850 mana, +10% cooldown reduction.
- Unique Passive - Haste: Grants an additional 10% cooldown reduction.
- Unique Passive - Echo: Gains charges upon moving or casting. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 100 (+ 10% AP) bonus magic damage to the first enemy hit and to 3 nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
- - Added
- Can only be forged by . Limited to one item.
- Recipe: = 3200.
- Stats: +55 attack damage, +40% attack speed, +12% life steal.
- Unique Passive: Basic attacks deal 8% of the target's current health bonus physical damage on-hit, with a minimum of 15 damage against all targets, and a maximum of 60 damage against minions and monsters.
- Unique Active: Deals 100 magic damage and steals 25% of the target's movement speed for 3 seconds (550 range) (90 second cooldown).
- Total cost reduced to 3400 from 4400.
- Can now only be obtained if forges the item (for himself or for another ally).
- Total cost reduced to 3600 from 4600.
- Can now only be obtained if forges the item (for himself or for another ally).
- Total cost reduced to 2100 from 2600.
- Can now only be obtained if forges the item (for himself or for another ally).
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- Bug Fix: Tooltip now shows the exact amount of damage required to trigger its shield as well as the exact shield granted.
- Total cost reduced to 3000 from 4000.
- Can now only be obtained if forges the item (for himself or for another ally).
- Total cost reduced to 3733 from 4733.
- Can now only be obtained if forges the item (for himself or for another ally).
- Total cost reduced to 3400 from 4450.
- Can now only be obtained if forges the item (for himself or for another ally).
- - Added
- Can only be forged by . Limited to one item.
- Recipe: = 2900.
- Stats: +75 attack damage, +10% cooldown reduction.
- Unique Passive: +25 Lethality.
- Unique Passive: +40 movement speed out-of-combat.
- Unique Active: Gain +20% movement speed for 6 seconds (45 second cooldown).
- Total cost reduced to 2900 from 3900.
- Can now only be obtained if forges the item (for himself or for another ally).
Runes[]
- Bonus movement speed effectiveness increased to 10% from 8%.
- Bonus attack speed changed to 110% from 75% − 125% (based on level).
- New Effect: Attack resets no longer consume a Hail of Blades stack.
- Base damage increased to 5 − 30 (based on level) from 4 − 21 (based on level).
- Rune Shards
- Offense attack speed shard increased to 10% bonus attack speed from 9%.
Summoner spells[]
- , , and
- New Effect: Can now ping the amount of damage dealt to monsters.
Turrets[]
- New Effect: Champions within 2500 range who assisted in a turret takedown now also count toward turret gold distribution, including first turret bonus.
- Turret local gold proximity radius increased to 1200 from 1000.
Hotfixes[]
January 15th Hotfix[]
- Bug Fix: Fixed a bug where the mark wasn't properly scaling with ability power.