New Cosmetics[]
The following Champion skins have been added to the store:
- ( ) (Legacy)
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
The following cosmetics will be available for Blue Essence during the Essence Emporium:
General[]
- Content Efficiency Tools Update
- Content Efficiency Tools part four update.
- Hextech Crafting
- Bug Fix: Fixed a bug that was causing gemstones to drop 5% more often than intended.
League of Legends V8.8[]
Client[]
- Essence Emporium returns from April 19th to April 30th, 2018.
Game[]
- Homestart
- Homestart is granted by the fountain up to 55 seconds into the game from 35.
- Removed: Homestart buff no longer falls off instantly after crossing the river line.
- Homestart buff rapidly decays over 0.75 seconds after crossing the outer turret line.
- Minion
Champions[]
- Renamed Vastayan Grace from Essence Theft.
- New Innate: Whenever Ahri lands 2 spell hits against a champion within 1.5 seconds, she gain 20% bonus movement speed for 3 seconds (9 second cooldown).
- Removed Innate: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of , and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next ability heals her for 3 / 5 / 9 / 18 (based on level) (+ 9% AP) for each enemy hit.
- Removed: Granting 300 − 80 (based on time) bonus movement speed.
- New Effect: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of Essence Theft, and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next Orb of Deception that lands heals her for 3 / 5 / 9 / 18 (based on level) (+ 9% AP) for each enemy hit.
- Mana cost reduced to 40 from 50.
- New Effect: Now prioritizes any enemy champion affected by damage amp and the target Ahri most recently basic-attacked within the past 3 seconds.
- New Effect: Range against priority targets increased to 725 from 700.
- Initial delay against non-prioritised targets increased to 0.4 seconds from 0.25.
- Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 / 130 / 165 / 200.
- AP ratio reduced to 40% AP from 60% AP.
- New Effect: If Charm hits an enemy, Ahri's abilities deal 20% bonus damage to them for 5 seconds.
- Base damage reduced to 60 / 90 / 120 from 70 / 110 / 150.
- AP ratio increased to 35% AP from 25% AP.
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- Bug Fix: Shiny VFX are no longer missing on his sunglasses during his joke animation.
- Damage to secondary targets reduced to 25% / 50% / 75% / 100% (based on level) from 40% / 70% / 100% (based on level).
- and
- Bug Fix: Recall is no longer missing lightning effects VFX.
- Stats
- Armor growth reduced to 4 from 4.5.
- Base resistances reduced to 10 / 14 / 18 / 22 / 26 from 17.5 / 20 / 22.5 / 25 / 27.5.
- Bonus resistances are now applied more responsively.
- General
- Bug Fix: Texture compression is now more consistent across his chroma pack.
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- Bug Fix: Idle VFX have been restored.
- and
- Bug Fix: Particles during critical attacks are no longer misplaced.
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- Bug Fix: Landing location's particles are no longer overlapped by on-ground area of effect abilities' particles.
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- Bug Fix: Hourglass and Chrono Blade are now better attached to his model during all of his animations.
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- Bug Fix: Is no longer missing VFX during his joke, taunt, dance, and death.
- Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
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- Bug Fix: Villain mark is now at the same height when comparing it to enemy and ally perspectives.
- Stats
- Health growth increased to 92 from 84.
- Cooldown reduced to 110 / 85 / 60 seconds from 120 / 100 / 80.
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- Bug Fix: Seams have been minimized on him and all of his chromas when on lower graphics settings.
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- Bug Fix: Eyes now properly follow his head's movement during all animations.
- Stats
- Base armor increased to 34 from 31.
- Bonus damage to minions increased to 70% from 60%.
- Bug Fix: No longer credits her for several minion kills with each cast.
- Cooldown increased to 140 / 120 / 100 seconds from 120 / 105 / 90.
- Missile base damage reduced to 125 / 225 / 325 from 150 / 275 / 400.
- Wall base damage reduced to 75 / 125 / 175 from 125 / 200 / 275.
- Stats
- Base movement speed reduced to 315 from 320.
- Base damage reduced to 55 / 100 / 145 / 190 / 235 from 60 / 105 / 150 / 195 / 240.
- Stats
- Base health regeneration reduced to 5.5 from 6.2.
- Health regeneration growth reduced to 0.55 from 0.75.
- Bonus AD ratio reduced to 35% bonus AD from 40%.
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- Bug Fix: Unique particles have been restored for all of her spells
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- Bug Fix: Unique particles have been restored for his auto attack on-hits and Nether Blade.
- - Unrework
- Removed: .
- Innate: When LeBlanc falls below 40% maximum health, she periodically becomes invisible for 1 second and creates a controllable clone of herself with 70 − 359 (based on level) less health, which lasts for 8 seconds or until killed.
- Static Cooldown: 60 seconds.
- Bug Fix: Fixed a bug where an attack launched by the clone from Mirror Image could deal damage if the clone died before that basic attack landed. We had this bugfix ready to go when we initially reworked LeBlanc, but there was no need to ship it because that ability no longer existed. So now we're finally shipping it!
- Reintroduced
- Removed: .
- Active: LeBlanc projects an orb towards the target enemy, dealing 55 / 80 / 105 / 130 / 155 (+ 40% AP) magic damage and marking them for 3.5 seconds.
- The mark will be consumed once LeBlanc damages the marked target with any other ability, dealing the same magic damage again.
- Mana Cost: 50 / 60 / 70 / 80 / 90
- Cooldown: 6 seconds
- Reintroduced
- Base damage increased to 85 / 125 / 165 / 205 / 245 from 40 / 55 / 70 / 85 / 100.
- AP ratio increased to 60% AP from 20% AP.
- Mana cost changed to 60 / 75 / 90 / 105 / 120 from 70 / 80 / 90 / 100 / 110.
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
- Dash speed reduced to 1450 from 1600.
- Snapback lock-out duration changed to (0.2 seconds from finishing dash) from (0.85 seconds from starting dash).
- Initial AP ratio reduced to 30% AP from 50% AP.
- Root base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 60 / 80 / 100 / 120.
- Root AP ratio increased to 70% AP from 50% AP.
- Mana cost increased to 70 from 40.
- Tether range reduced to 865 from 885.
- Removed: .
- New Active: LeBlanc casts a mimicked version of her most recently used basic ability, applying the same effects and dealing modified magic damage.
- Cooldown: 60 / 45 / 30 seconds.
- Mana Cost: No mana cost.
- Deals 70 / 140 / 210 (+ 40% AP) magic damage, and the mark deals 140 / 280 / 420 (+ 80% AP).
- Deals 150 / 300 / 450 (+ 75% AP) magic damage.
- Deals 70 / 140 / 210 (+ 40% AP) magic damage, plus an additional 140 / 280 / 420 (+ 80% AP) magic damage upon rooting.
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- Bug Fix: Decal will no longer be improperly rotated on lower graphics settings.
- Mana cost reduced to 75 from 85.
- Cooldown reduced to 120 / 100 / 80 seconds from 130 / 105 / 80.
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- Bug Fix: Pix attack projectiles are no longer missing their trail particles.
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- Bug Fix: No longer fade out prematurely when compared to other Lux skins.
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- Bug Fix: Recall VFX have been restored.
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- Bug Fix: The catling that he holds in his hand has been found and safely returned to him.
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- Bug Fix: Seams have been minimized on her chromas when on lower graphics settings.
- General
- Bug Fix: Laugh VFX once again play properly when emote is used.
- Stats
- Base mana increased to 400 from 334.
- Base attack damage increased to 61 from 57.54.
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
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- Bug Fix: Helmet VFX no longer linger after it has expired.
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- Bug Fix: Recall and spell SFX have been restored and no longer use base SFX.
- Bug Fix: Fury no longer decays from being out of combat while she is consuming it for burrowed regeneration.
- Bug Fix: Out of combat fury decay now begins precisely at 8 seconds (as opposed to 8-9 seconds).
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- Bug Fix: Seams have been minimized on his chromas when on lower graphics settings.
- Mana cost increased to 60 / 70 / 80 / 90 / 100 from 40 / 55 / 70 / 85 / 100.
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- Bug Fix: Crowd cheers have been restored in his recall animation.
- Base damage increased to 30 / 47.5 / 65 / 82.5 / 100 from 20 / 40 / 60 / 80 / 100.
- AD ratio reduced to 45 / 50 / 55 / 60 / 65% AD from 65% AD at all ranks.
- Maximum AD ratio reduced to 135 / 150 / 165 / 180 / 195% AD from 195% AD at all ranks.
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- Bug Fix: The orb during her recall has been restored.
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- Bug Fix: Homeguard VFX once again properly overlay the champion's model.
- Bug Fix: Now only gives one stack for purposes.
- Removed: 15 / 17.5 / 20 / 22.5 / 25% bonus movement speed with an ally in his belly when moving towards enemy champions.
- Health restored from grey health reduced to 15 / 20 / 25 / 30 / 35% from 25 / 30 / 35 / 40 / 45%.
- Stats
- Base health reduced to 502 from 532.
- Cooldown increased to 11 / 9 / 7 / 5 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
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- Bug Fix: Once again has basic attack on-hit VFX when hitting structures and jungle monsters.
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- Bug Fix: Recall animation no longer has missing pixels.
- Bonus attack speed ratio on champion takedown reduced to 30% bonus attack speed from non-growth sources from 50%.
- Bonus attack speed ratio on minion or monster kill reduced to 15% bonus attack speed from non-growth sources from 25%.
- On-hit base damage reduced to 5 / 9 / 13 / 17 / 21 from 10 / 14 / 18 / 22 / 26.
- New Active:
- Varus' next 6% − 10% (based on level) of the target's missing health bonus magic damage, increased by 0% − 50% (based on Piercing Arrow's charge time) for a maximum of 9% − 15% (based on level) of the target's missing health. This damage is capped at 360 against monsters. deals
- Cooldown: 40 seconds.
- This damage is dealt after the damage of .
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- Bug Fix: VFX once again have rainbows.
- Stats
- Base health increased to 585 from 582.8.
- Base mana reduced to 295 from 295.6.
- Base armor reduced to 30 from 35.
- Armor growth increased to 4 from 3.5.
- Base health regeneration increased to 10 from 9.
- Health regeneration growth increased to 1 from 0.9.
- Base mana regeneration reduced to 8 from 8.092.
- Cooldown reduced to 12 − 8 (based on level) seconds from 16 − 8 (based on level).
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 16 / 14 / 12 / 10 / 8.
- Mana cost reduced to 26 / 32 / 38 / 44 / 50 from 40 / 45 / 50 / 55 / 60.
- Bug Fix: Clones can now correctly be feared by Majestic Roar.
- Bug Fix: Fixed another way where it could double-cast.
- Stats
- Base health regeneration reduced to 5 from 6.
- Pass through damage reduced to 30% / 40% / 50% (based on level) from 50% at all levels.
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- Bug Fix: Recall SFX have been restored.
- and
- Bug Fix: Ground particle no longer clips into the ground on elevation change.
Items[]
- Awe conversion reduced to 1% of maximum mana from 3%. Does not affect .
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
- Renamed Oracle Lens from Oracle Alteration.
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
- Now available at level 1 from level 9.
- Cooldown changed to 90 − 60 (based on level) seconds from 76 − 60 (based on level).
- Range increased to 750 at all levels from 660 / 690 / 720 / 750 (based on level).
- Bug Fix: Fixed a bug where it counted towards procs for or .
- - Removed
- Removed from the game.
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
Runes[]
- Bug Fix: Fixed a bug where a VFX box appeared when a soul was dropped on the ground.
- Bug Fix: Fixed a bug where, if multiple players took Dark Harvest, only one of them could see the soul glow on units that will drop Dark Harvest souls.
- Bug Fix: On ARAM, tooltip now properly indicates that champion souls are worth less soul essence.
- Bonus attack speed increased to 40% − 110% (based on level) from 30% − 80% (based on level).