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m (Housekeeping, replaced: ==New Cosmetics== → == New Cosmetics == (10)) |
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{{Infobox patch |
{{Infobox patch |
||
− | |Image = |
+ | |Image = |
+ | <gallery> |
||
Irelia OriginalSkin.jpg|Irelia |
Irelia OriginalSkin.jpg|Irelia |
||
Rumble BadlandsBaronSkin.jpg|Rumble |
Rumble BadlandsBaronSkin.jpg|Rumble |
||
Wukong LancerStratusSkin.jpg|Wukong |
Wukong LancerStratusSkin.jpg|Wukong |
||
</gallery> |
</gallery> |
||
− | |Caption = "Yes Riot, I'd like a large |
+ | |Caption = ''"Yes, Riot, I'd like to order a large''<br> |
+ | ''<big>{{sbc|extra thicc}}</big>''<br> |
||
+ | ''Champion Update, please."'' |
||
|Highlights = |
|Highlights = |
||
* Champion Update: {{ci|Irelia}} |
* Champion Update: {{ci|Irelia}} |
||
− | * [https://na.leagueoflegends.com/en/news/riot-games/editorial/some-larger-patches-incoming |
+ | * [https://web.archive.org/web/0/https://na.leagueoflegends.com/en/news/riot-games/editorial/some-larger-patches-incoming Content Efficiency Tools] |
|Release = April {{NumberSup|4}}, 2018 |
|Release = April {{NumberSup|4}}, 2018 |
||
− | |Related = [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-87-notes 8.7 Patch Notes] |
+ | |Related = [https://web.archive.org/web/0/http://na.leagueoflegends.com/en/news/game-updates/patch/patch-87-notes 8.7 Patch Notes] |
|Prev = V8.6 |
|Prev = V8.6 |
||
− | |Next = |
+ | |Next = V8.8 |
}} |
}} |
||
− | ==New Cosmetics== |
+ | == New Cosmetics == |
− | The following [[ |
+ | The following [[champion skin]]s have been added to the store: |
* {{csl|Rumble|Badlands Baron}} ({{RP|1350}}) |
* {{csl|Rumble|Badlands Baron}} ({{RP|1350}}) |
||
* {{csl|Wukong|Lancer Stratus}} ({{RP|1350}}) |
* {{csl|Wukong|Lancer Stratus}} ({{RP|1350}}) |
||
− | The following [[ |
+ | The following [[summoner icon]]s have been added to store: |
− | <gallery captionalign="center" widths="64" orientation="square" spacing="small"> |
+ | <gallery navigation=true captionalign="center" widths="64" orientation="square" spacing="small"> |
− | + | Space Food Zac profileicon.png|Space Food Zac |
|
− | + | Space Day Nautilus profileicon.png|Space Day Nautilus |
|
− | Ionia |
+ | Ionia profileicon.png|Ionia |
− | Veigar |
+ | Veigar's Staff profileicon.png|Veigar's Staff |
− | + | H-28G profileicon.png|H-28G |
|
</gallery> |
</gallery> |
||
− | The following [[ |
+ | The following [[emote]]s have been added to the store: |
− | <gallery captionalign="center" widths="90" orientation="square" spacing="small"> |
+ | <gallery navigation=true captionalign="center" widths="90" orientation="square" spacing="small"> |
Deal with Grit Emote.png|Deal with Grit |
Deal with Grit Emote.png|Deal with Grit |
||
Everything is Okay Emote.png|Everything is Okay |
Everything is Okay Emote.png|Everything is Okay |
||
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== General == |
== General == |
||
− | * {{sbc|Rotating Game Mode:}} |
+ | * {{sbc|Rotating Game Mode:}} {{tip|One for All}} returns from 3/30/18 (8:00 AM PT) to 4/16/17 (11:59 PM PT). |
** All champions now start at level 3. |
** All champions now start at level 3. |
||
** Experience and gold gain increased by 30%. |
** Experience and gold gain increased by 30%. |
||
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** {{ii|Rod of Ages}} is exchanged with {{ii|Rod of Ages (Quick Charge)}}. |
** {{ii|Rod of Ages}} is exchanged with {{ii|Rod of Ages (Quick Charge)}}. |
||
− | ; |
+ | ;Content Efficiency Tools Update |
− | * |
+ | * Content Efficiency Tools part three update. |
;Hextech Crafting |
;Hextech Crafting |
||
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* If you're away from the client (that's 10 minutes without touching anything), your mic will auto-mute. Your mic sparks back up once you're back. |
* If you're away from the client (that's 10 minutes without touching anything), your mic will auto-mute. Your mic sparks back up once you're back. |
||
− | ==League of Legends V8.7== |
+ | == League of Legends V8.7 == |
=== Game === |
=== Game === |
||
;Attack Move |
;Attack Move |
||
− | * The |
+ | * The 'Attack Move on Cursor' setting now checks a larger area for a valid target before defaulting to attacking the closest unit to your champion. |
;Minions |
;Minions |
||
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** Health growth changed to 50 from 23. |
** Health growth changed to 50 from 23. |
||
** Health growth at wave 16 increased to 60 from 32. |
** Health growth at wave 16 increased to 60 from 32. |
||
− | ** Health bar size visually increased. |
||
* Super minions |
* Super minions |
||
** Base gold reward increased to {{g|60}} from {{g|45}}. |
** Base gold reward increased to {{g|60}} from {{g|45}}. |
||
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** Base attack range increased to 200 from 125. |
** Base attack range increased to 200 from 125. |
||
** Base attack damage reduced to 63 from 70. |
** Base attack damage reduced to 63 from 70. |
||
− | ** Base attack speed reduced to {{fd|0. |
+ | ** Base attack speed reduced to {{fd|0.656}} from {{fd|0.665}}. |
** Base health reduced to 580 from {{fd|607.2}}. |
** Base health reduced to 580 from {{fd|607.2}}. |
||
** Base mana increased to 350 from {{fd|338.8}}. |
** Base mana increased to 350 from {{fd|338.8}}. |
||
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* {{ai|Ionian Fervor|Irelia}} (Innate) |
* {{ai|Ionian Fervor|Irelia}} (Innate) |
||
** {{sbc|Innate:}} '''Irelia''' gains 1 ''Ionian Fervor'' stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. ''Ionian Fervor'' lasts for 6 seconds, with basic attacks against champions refreshing the duration. |
** {{sbc|Innate:}} '''Irelia''' gains 1 ''Ionian Fervor'' stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. ''Ionian Fervor'' lasts for 6 seconds, with basic attacks against champions refreshing the duration. |
||
− | ** {{sbc|Ionian Fervor:}} '''Irelia's''' basic attacks deal {{pp|15|2.5|3.5|4.5|5.5|6.5|7.5|8.5|9.5|10.5|11.5|12.5|13.5|14.5|15.5|16.5|1|3|5|7|8|9|10|11|12|13|14|15|16|17|18}} {{as|(+ {{pp| |
+ | ** {{sbc|Ionian Fervor:}} '''Irelia's''' basic attacks deal {{pp|15|2.5|3.5|4.5|5.5|6.5|7.5|8.5|9.5|10.5|11.5|12.5|13.5|14.5|15.5|16.5|1|3|5|7|8|9|10|11|12|13|14|15|16|17|18}} {{as|(+ {{pp|changedisplay=true|3|2%|3%|4%|1|7|13}} AD)}} '''bonus''' magic damage per stack. At maximum stacks, '''Irelia''' gains {{pp|3|20%|30%|40%|1|7|13}} '''bonus''' attack speed and deals an additional {{pp|15|20|28|36|44|52|60|68|76|84|92|100|108|116|124|132|1|3|5|7|8|9|10|11|12|13|14|15|16|17|18}} {{as|(+ {{pp|changedisplay=true|3|16%|24%|32%|1|7|13}} AD)}} magic damage against shields. |
* {{ai|Bladesurge|Irelia}} (Q) |
* {{ai|Bladesurge|Irelia}} (Q) |
||
** {{sbc|Passive:}} Enemy champions and monsters hit by {{ai|Flawless Duet|Irelia}} and {{ais|Vanguard's Edge|Irelia}} initial barrage are {{as|marked|buzzword}} for 6 seconds. |
** {{sbc|Passive:}} Enemy champions and monsters hit by {{ai|Flawless Duet|Irelia}} and {{ais|Vanguard's Edge|Irelia}} initial barrage are {{as|marked|buzzword}} for 6 seconds. |
||
− | ** {{sbc|Active:}} '''Irelia''' dashes to the target enemy, dealing {{ap|10|30|50|70|90}} {{as|(+ 80% AD)}} physical damage, applying on-hit effects and healing herself for {{as|{{ap|12|14|16|18|20}}% AD}}. ''Bladesurge'' deals 60% increased damage to |
+ | ** {{sbc|Active:}} '''Irelia''' dashes to the target enemy, dealing {{ap|10|30|50|70|90}} {{as|(+ 80% AD)}} physical damage, applying on-hit effects and healing herself for {{as|{{ap|12|14|16|18|20}}% AD}}. ''Bladesurge'' deals 60% increased damage to minions. |
** ''Bladesurge's'' cooldown is refunded if the target was {{as|marked|buzzword}} or dies to '''Bladesurge'''. |
** ''Bladesurge's'' cooldown is refunded if the target was {{as|marked|buzzword}} or dies to '''Bladesurge'''. |
||
+ | ** {{sbc|Target Range:}} 625. |
||
** {{sbc|Cooldown:}} {{ap|12|11|10|9|8}} seconds. |
** {{sbc|Cooldown:}} {{ap|12|11|10|9|8}} seconds. |
||
** {{sbc|Mana Cost:}} 20. |
** {{sbc|Mana Cost:}} 20. |
||
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** {{sbc|Second Cast:}} '''Irelia''' swipes with her blades in the target direction, dealing {{ap|10|30|50|70|90}} {{as|(+ 60% AD)}} {{as|(+ 40% AP)}} physical damage to all enemies around her and in a line, increased by {{pp|11|type=channel time|0%|10%|20%|30%|40%|50%|60%|70%|80%|90%|100%|0|0.075|0.15|0.225|0.3|0.375|0.45|0.525|0.6|0.675|0.75|formula=10% per 0.075 seconds. ''This is capped at 0.75 seconds.''}}, up to {{ap|20|60|100|140|180}} {{as|(+ 120% AD)}} {{as|(+ 80% AP)}}. |
** {{sbc|Second Cast:}} '''Irelia''' swipes with her blades in the target direction, dealing {{ap|10|30|50|70|90}} {{as|(+ 60% AD)}} {{as|(+ 40% AP)}} physical damage to all enemies around her and in a line, increased by {{pp|11|type=channel time|0%|10%|20%|30%|40%|50%|60%|70%|80%|90%|100%|0|0.075|0.15|0.225|0.3|0.375|0.45|0.525|0.6|0.675|0.75|formula=10% per 0.075 seconds. ''This is capped at 0.75 seconds.''}}, up to {{ap|20|60|100|140|180}} {{as|(+ 120% AD)}} {{as|(+ 80% AP)}}. |
||
** The {{sbc|Second Cast}} activates automatically toward the cursor's direction at the end of the duration. |
** The {{sbc|Second Cast}} activates automatically toward the cursor's direction at the end of the duration. |
||
+ | ** {{sbc|Target Range:}} 825. |
||
** {{sbc|Cooldown:}} {{ap|16|15|14|13|12}} seconds. |
** {{sbc|Cooldown:}} {{ap|16|15|14|13|12}} seconds. |
||
** {{sbc|Mana Cost:}} {{ap|70|75|80|85|90}}. |
** {{sbc|Mana Cost:}} {{ap|70|75|80|85|90}}. |
||
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** Once both blades have been placed and after a X-second delay, they fly toward each other, dealing {{ap|80|120|160|200|240}} {{as|(+ 80% AP)}} magic damage and {{tip|stun|stunning}} enemies caught in the crossfire. Monsters receive 50% reduced damage. |
** Once both blades have been placed and after a X-second delay, they fly toward each other, dealing {{ap|80|120|160|200|240}} {{as|(+ 80% AP)}} magic damage and {{tip|stun|stunning}} enemies caught in the crossfire. Monsters receive 50% reduced damage. |
||
** If '''Irelia''' does not re-activate ''Flawless Duet'' the second blade will automatically be placed at her current location unless she is affected by crowd control. |
** If '''Irelia''' does not re-activate ''Flawless Duet'' the second blade will automatically be placed at her current location unless she is affected by crowd control. |
||
+ | ** {{sbc|Target Range:}} 900. |
||
** {{sbc|Cooldown:}} {{ap|14|13|12|11|10}} seconds. |
** {{sbc|Cooldown:}} {{ap|14|13|12|11|10}} seconds. |
||
** {{sbc|Mana Cost:}} 50. |
** {{sbc|Mana Cost:}} 50. |
||
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;{{ci|Ivern}} |
;{{ci|Ivern}} |
||
− | <!--* {{ai|Friend of the Forest|Ivern}} |
||
− | ** Grove mature duration reduced to {{pp|11|40|38|36|34|32|20|18|16|14|12|1|1|2|3|4|5|6|7|8|9|10|11|formula = 42 - 2 per level, minus 10 at level 6 and 11. ''This is capped at 1 second at level 11.''}} from {{pp18|40|38|36|34|32|30|28|26|24|22|20|18|16|14|12|10|8|6|formula = 42 - 2 per level}}. |
||
− | ** Health cost reduced to {{as|20% - {{fd|6.67}}% (based on level) of '''base''' health}} from {{as|25% - 8% (based on level)|health}}.--> |
||
* {{ai|Rootcaller|Ivern}} |
* {{ai|Rootcaller|Ivern}} |
||
** {{sbc|Bug Fix:}} Dashing over walls to jungle monsters now works more consistently. |
** {{sbc|Bug Fix:}} Dashing over walls to jungle monsters now works more consistently. |
||
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;{{ci|Kayn}} |
;{{ci|Kayn}} |
||
* {{ai|The Darkin Scythe|Kayn}} |
* {{ai|The Darkin Scythe|Kayn}} |
||
− | ** Passive points gained based on minutes changed to {{pp|3|type=minutes| |
+ | ** Passive points gained based on minutes changed to {{pp|3|type=minutes|changedisplay=true|2.5|4|7|0|10|15}} from {{pp|11|type=minutes|0.5|0.9|1|1.5|2|2.5|3|4|5|7.5|15|0|3|5|6|7|8|9|10|11|16|18}}. |
* {{ai|Reaping Slash|Kayn}} |
* {{ai|Reaping Slash|Kayn}} |
||
** {{sbc|New Effect:}} Other abilities can now be queued up while casting ''Q''. |
** {{sbc|New Effect:}} Other abilities can now be queued up while casting ''Q''. |
||
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;{{ii|Circlet of the Iron Solari}} and {{ii|Locket of the Iron Solari}} |
;{{ii|Circlet of the Iron Solari}} and {{ii|Locket of the Iron Solari}} |
||
* Cooldown increased to 120 seconds from 90. |
* Cooldown increased to 120 seconds from 90. |
||
− | * Base shield strength reduced to {{ |
+ | * Base shield strength reduced to {{pp|18|type=highest level between target and caster|45|60|75|90|105|120|135|150|165|180|195|210|225|240|255|270|285|300|formula=30 + (15{{times}}level)}} from {{pp|18|type=highest level between target and caster|60|82|104|126|148|170|192|214|236|258|280|302|324|346|368|390|412|434|formula=38 + (22{{times}}level)}}. |
− | * Bonus health ratio changed to {{as|20% of caster's '''bonus''' health}} at all level from {{as|{{ |
+ | * Bonus health ratio changed to {{as|20% of caster's '''bonus''' health}} at all level from {{as|{{pp|18|2%|4%|6%|8%|10%|12%|14%|16%|18%|20%|22%|24%|26%|28%|30%|32%|34%|36%|formula=2% per level}}|health}}. |
* Lockout time after being affected by another '''Locket of the Iron Solari''' increased to 20 seconds from 8. |
* Lockout time after being affected by another '''Locket of the Iron Solari''' increased to 20 seconds from 8. |
||
* Lockout shield strength after being affected by another '''Locket of the Iron Solari''' reduced to 25% from 50%. |
* Lockout shield strength after being affected by another '''Locket of the Iron Solari''' reduced to 25% from 50%. |
||
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;{{ri|Trait: Domination}} |
;{{ri|Trait: Domination}} |
||
* Resolve secondary: |
* Resolve secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|15|22|29|36|43|50|57|64|71|79|86|93|100|107|114|121|128|135}} from 65. |
;{{ri|Trait: Inspiration}} |
;{{ri|Trait: Inspiration}} |
||
* Resolve secondary: |
* Resolve secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|35|51|66|82|97|113|129|144|160|175|191|206|222|238|253|269|284|300}} from 145. |
;{{ri|Trait: Precision}} |
;{{ri|Trait: Precision}} |
||
* Resolve secondary: |
* Resolve secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|15|22|29|36|43|50|57|64|71|79|86|93|100|107|114|121|128|135}} from 65. |
;{{ri|Trait: Resolve}} |
;{{ri|Trait: Resolve}} |
||
* Precision secondary: |
* Precision secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|15|22|29|36|43|50|57|64|71|79|86|93|100|107|114|121|128|135}} from 65. |
* Domination secondary: |
* Domination secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|15|22|29|36|43|50|57|64|71|79|86|93|100|107|114|121|128|135}} from 65. |
* Sorcery secondary: |
* Sorcery secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|15|22|29|36|43|50|57|64|71|79|86|93|100|107|114|121|128|135}} from 65. |
* Inspiration secondary: |
* Inspiration secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|30|44|58|72|86|101|115|129|143|157|171|185|199|214|228|242|256|270}} from 130. |
;{{ri|Trait: Sorcery}} |
;{{ri|Trait: Sorcery}} |
||
* Resolve secondary: |
* Resolve secondary: |
||
− | ** Bonus health changed to {{ |
+ | ** Bonus health changed to {{pp|18|15|22|29|36|43|50|57|64|71|79|86|93|100|107|114|121|128|135}} from 65. |
;{{ri|Zombie Ward}} |
;{{ri|Zombie Ward}} |
||
− | * Duration reduced to {{ |
+ | * Duration reduced to {{pp|18|30|30|30|30|36|42|49|55|62|68|75|81|88|94|101|107|114|120}} seconds from {{pp|18|60|67|74|81|88|95|102|109|116|124|131|138|145|152|159|166|173|180}}. |
=== Buffs === |
=== Buffs === |
||
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* {{sbc|Removed:}} Dealing true damage to turrets. |
* {{sbc|Removed:}} Dealing true damage to turrets. |
||
− | == |
+ | == Hotfixes == |
+ | === April 5th Hotfix === |
||
− | {{Reflist}} |
||
+ | ;{{ci|Kai'Sa}} |
||
+ | * General |
||
+ | ** {{sbc|Bug Fix:}} Fixed a bug where she could partially resist displacement by spamming her joke. |
||
+ | |||
+ | ;{{ci|Irelia}} |
||
+ | * Stats |
||
+ | ** Base attack damage reduced to 60 from 63. |
||
+ | ** Base armor reduced to 31 from 34. |
||
+ | ** Base health reduced to 550 from 580. |
||
+ | * {{ai|Bladesurge|Irelia}} |
||
+ | ** AD ratio reduced to {{as|70% AD}} from {{as|80% AD}}. |
||
+ | * {{ai|Flawless Duet|Irelia}} |
||
+ | ** Stun duration reduced to {{fd|0.75}} seconds at all ranks from {{ap|0.8|0.9|1|1.1|1.2}}. |
||
+ | * {{ai|Vanguard's Edge|Irelia}} |
||
+ | ** Disarm and slow duration reduced to {{fd|1.5}} seconds from 2. |
||
+ | |||
+ | ;{{ci|Rengar}} |
||
+ | * {{ai|Savagery|Rengar}} |
||
+ | ** {{sbc|Bug Fix:}} Fixed a bug where he would cancel move orders if he was in the middle of his ''Savagery'' attack. |
||
+ | |||
+ | ;{{ri|Manaflow Band}} |
||
+ | * {{sbc|Bug Fix:}} Fixed a bug where Zombie States could interrupt and prevent the stacking of '''Manaflow Band'''. |
||
+ | |||
+ | ;{{ui|Cloud Drake}} |
||
+ | * {{sbc|Bug Fix:}} Fixed a bug where it took bonus damage from behind periodically, as though it had {{uis|Rift Herald}} Eye mechanic. |
||
+ | |||
+ | === Bots === |
||
+ | * {{ci|Irelia}} Bot removed |
||
+ | |||
+ | {{References}} |
||
+ | |||
{{Release history}} |
{{Release history}} |
||
− | [[Category: |
+ | [[Category:LoL patch notes]] |
[[Category:Season 2018 patch]] |
[[Category:Season 2018 patch]] |
Revision as of 13:37, 17 May 2020
New Cosmetics
The following champion skins have been added to the store:
- ( )
- ( )
The following summoner icons have been added to store:
The following emotes have been added to the store:
General
- Rotating Game Mode: One for All returns from 3/30/18 (8:00 AM PT) to 4/16/17 (11:59 PM PT).
- All champions now start at level 3.
- Experience and gold gain increased by 30%.
- and spawn sooner and more often.
- All champions gain bonus out-of-combat movement speed.
- Disabled Champions: and .
- is gained automatically at 10 minutes, instead of 20.
- is exchanged with .
- is exchanged with .
- is exchanged with .
- is exchanged with .
- Content Efficiency Tools Update
- Content Efficiency Tools part three update.
- Hextech Crafting
- New Masterwork Chest (cosmetics only chests).
- When in possession of multiple key fragments (more than 6), can now craft multiple Hextech Keys at once.
- Voice Chat
- Audio notifications for when a player joins your party and voice chat now work more consistently across the client.
- Audio notifications now play when a party member reconnects to voice.
- In settings, you can now separate the in-game voice control panel from the scoreboard.
- If you're away from the client (that's 10 minutes without touching anything), your mic will auto-mute. Your mic sparks back up once you're back.
League of Legends V8.7
Game
- Attack Move
- The 'Attack Move on Cursor' setting now checks a larger area for a valid target before defaulting to attacking the closest unit to your champion.
- Minions
- Melee minions
- Caster minions
- Siege minions
- Super minions
Champions
-
- Bug Fix: Base joke no longer plays if there's an enemy Ahri on the opposite team.
-
- Bug Fix: The chain anchors in his recall animation no longer change positions if Triumphant Roar is triggered while recalling.
- General
- Bug Fix: No longer T-poses when laughing.
- Bug Fix: Is no longer missing approach lines when clicking on Magical Journey to enter the portal.
- and
- Bug Fix: No longer use base VFX when placing Caretaker's Shrine.
-
- Bug Fix: Is no longer missing approach lines when clicking on Magical Journey to enter the portal.
- General
- Bug Fix: Now correctly plays the on-hit VFX for her basic attacks.
-
- Bug Fix: Maw is no longer rigged improperly when using his emotes.
-
- Bug Fix: Recall VFX have been restored.
-
- Bug Fix: Loincloth texture is now more consistent across various graphics settings.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 100 / 140 / 180 / 220.
- Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 14 / 13 / 12 / 11 / 10.
-
- Bug Fix: Fade out VFX are no longer misplaced when ability is cast from lower to higher elevation change.
- Bug Fix: No longer has redundant white trail VFX after using Justice Punch.
- AP ratio increased to 70% AP from 60% AP.
- AP ratio increased to 50% AP from 30% AP.
- New Effect: Damage reduction now scales with 4% per 100 AP.
-
- Bug Fix: Seam lines have been minimized.
-
- Bug Fix: On-ground indicator now properly renders over elevation change.
-
- Bug Fix: Visor is now fully opaque.
- Heal increased to 30% from 20%.
- - Full Relaunch
- General
- Title changed to the Blade Dancer from the Will of the Blades.
- Complete visual upgrade across all skins.
- New artwork for , , , , , and
- New voice over.
- New lore.
- Stats
- Base movement speed reduced to 340 from 345.
- Base attack range increased to 200 from 125.
- Base attack damage reduced to 63 from 70.
- Base attack speed reduced to 0.656 from 0.665.
- Base health reduced to 580 from 607.2.
- Base mana increased to 350 from 338.8.
- Base magic resistance reduced to 32 from 32.1.
- Base mana regeneration reduced to 8 from 8.1.
- Attack speed growth reduced to 2.5% from 3.2%.
- Attack damage growth increased to 4 from 3.3.
- Armor growth reduced to 3 from 3.75.
- Health growth reduced to 85 from 90.
- Mana growth reduced to 30 from 32.
- Health regeneration growth increased to 0.85 from 0.65.
- Mana regeneration growth increased to 0.8 from 0.65.
- Innate: Irelia gains 1 Ionian Fervor stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. Ionian Fervor lasts for 6 seconds, with basic attacks against champions refreshing the duration.
- Ionian Fervor: Irelia's basic attacks deal Error: Parameter '3' is not accepted. (+ Error: Parameter '3' is not accepted. AD) bonus magic damage per stack. At maximum stacks, Irelia gains Error: Parameter '3' is not accepted. bonus attack speed and deals an additional Error: Parameter '3' is not accepted. (+ Error: Parameter '3' is not accepted. AD) magic damage against shields.
(Innate)
- Passive: Enemy champions and monsters hit by and initial barrage are marked for 6 seconds.
- Active: Irelia dashes to the target enemy, dealing 10 / 30 / 50 / 70 / 90 (+ 80% AD) physical damage, applying on-hit effects and healing herself for 12 / 14 / 16 / 18 / 20% AD. Bladesurge deals 60% increased damage to minions.
- Bladesurge's cooldown is refunded if the target was marked or dies to Bladesurge.
- Target Range: 625.
- Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
- Mana Cost: 20.
(Q)
- First Cast: Irelia aligns her blades around her, gaining 1 stack and channelling for X seconds, during which she reduces incoming damage by 45 / 50 / 55 / 60 / 65% (+ 10% per 100 AP). Defiant Dance cannot be interrupted.
- Second Cast: Irelia swipes with her blades in the target direction, dealing 10 / 30 / 50 / 70 / 90 (+ 60% AD) (+ 40% AP) physical damage to all enemies around her and in a line, increased by Error: Parameter '3' is not accepted., up to 20 / 60 / 100 / 140 / 180 (+ 120% AD) (+ 80% AP).
- The Second Cast activates automatically toward the cursor's direction at the end of the duration.
- Target Range: 825.
- Cooldown: 16 / 15 / 14 / 13 / 12 seconds.
- Mana Cost: 70 / 75 / 80 / 85 / 90.
(W)
- Active: Irelia sends a blade to the target location for 3.5 seconds. While active, Irelia may re-activate Flawless Duet to send another blade toward another location.
- Once both blades have been placed and after a X-second delay, they fly toward each other, dealing 80 / 120 / 160 / 200 / 240 (+ 80% AP) magic damage and stunning enemies caught in the crossfire. Monsters receive 50% reduced damage.
- If Irelia does not re-activate Flawless Duet the second blade will automatically be placed at her current location unless she is affected by crowd control.
- Target Range: 900.
- Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
- Mana Cost: 50.
(E)
- Irelia launches a barrage of blades through a wide line in the target direction, exploding outwards upon hitting a champion, dealing 150 / 275 / 400 (+ 70% AP) magic damage to all enemies struck.
- The blades form into a spade-shaped perimeter around the explosion for a 2.5 / 3 / 3.5 seconds, knocking aside all enemies. Enemies that pass the blades are dealt 125 / 200 / 275 (+ 70% AP) magic damage, and are disarmed while being slowed by 60% for 2 seconds.
- Target Range: 1000.
- Cooldown: 120 / 105 / 90 seconds.
- Mana Cost: 100.
(R)
- Bug Fix: Dashing over walls to jungle monsters now works more consistently.
- Range increased to 1000 from 800.
- New Effect: Daisy more aggressively acquires enemies to attack.
- New Effect: Daisy's AoE damage reduction now also protects her from epic monsters.
- Base damage increased to 50 / 70 / 90 / 110 / 130 from 40 / 60 / 80 / 100 / 120.
- Passive points gained based on minutes changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- New Effect: Other abilities can now be queued up while casting Q.
-
- Bug Fix: Weapon textures are no longer misaligned on his blade.
- General
- Leona defaults to attack damage as her default adaptive stat.
- General
- Bug Fix: Once again has her shiny staff VFX.
- Cooldown refund increased to 30 / 40 / 50% from 10 / 30 / 50%.
- New Effect: Cooldown refund now also applies on enemy champions who die within 1.75 seconds of being hit by Final Spark.
- , , , and
- Bug Fix: Once again have their shiny staff VFX.
-
- Bug Fix: Once again has her light VFX on death.
- Stats
- Attack damage growth increased to 4 from 3.375.
- AP ratio increased to 60% AP from 20% AP.
- Cooldown reduced to 130 / 105 / 80 seconds from 130 / 115 / 100.
-
- Bug Fix: Weighting has been adjusted on his chin to avoid a weird texture break.
-
- Bug Fix: Leg no longer stretches during several animations.
- Bug Fix: Arms are no longer weighted improperly during her dance animation.
-
- Bug Fix: Recall signature has been restored.
-
- Bug Fix: Seam lines have been minimized.
- Trail bonus attack damage increased to 20 / 30 / 40 / 50 / 60 from 15 / 25 / 35 / 45 / 55.
- Bonus movement speed towards enemy champion reduced to 20 / 45 / 70% from 50 / 60 / 70%.
-
- Bug Fix: Seam lines have been minimized.
- Bug Fix: Fixed a bug where would fail to activate when cast after respawning.
- Bug Fix: Fixed a bug where Behind Enemy Lines could not be cast until she respawned or returned to the summoning platform if she got interrupted during her dash.
- Bug Fix: Fixed a bug where would visually pass through targets if cast during Behind Enemy Lines.
- Bug Fix: Has been optimized, which will eliminated reported frame drops.
-
- Bug Fix: Has been optimized, which will eliminated reported frame drops.
- Stats
- Base attack damage increased to 68 from 65.
- General
- Bug Fix: Fixed a number of cases where he would stop attacking and stand still after using on an enemy champion.
-
- Bug Fix: Player screen once again has a blue overlay when it is active.
- Total base damage increased to 175 / 210 / 245 / 280 / 315 from 135 / 180 / 225 / 270 / 315.
- Damage to minions changed to 60 / 65 / 70 / 75 / 80% from 75%.
-
- Bug Fix: Eagle screech can once again be heard when he uses Realm Warp.
- Stats
- Health growth reduced to 88 from 95.
- Stun duration reduced to 1 / 1.1 / 1.2 / 1.3 / 1.4 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
- Empowered basic attack delay after exiting stealth reduced to 0.25 seconds from 2.5. Cooldown reduction stills trigger within 2.5 seconds.
- Bonus AD ratio reduced to 40% bonus AD from 70%.
-
- Bug Fix: When in a mirror match, the opposing Singed no longer steals Beekeeper Singed's Fling VFX.
-
- Bug Fix: No longer uses classic VFX and SFX when using her auto attacks.
- Bug Fix: Auto attack projectile is no longer misaligned.
-
- Bug Fix: Concussive form VO lines are no longer cut off when played.
- Icon can now be pinged to show allies the remaining cooldown on the pull.
- Cooldown increased to 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds from 5.5 / 4.75 / 4 / 3.25 / 2.5.
- Base damage reduced to 55 / 75 / 95 / 115 / 135 from 65 / 85 / 105 / 125 / 145.
-
- Bug Fix: Seam lines have been minimized.
-
- Bug Fix: Seam lines have been minimized.
-
- Bug Fix: Idle blood orb VFX have been restored.
- Bug Fix: Fixed a bug where sometimes it would deal damage twice.
-
- Bug Fix: No longer keeps a stone overlay once reviving.
- Bug Fix: Homeguard animation has been restored.
-
- Bug Fix: Seam lines have been minimized.
- Secondary bonus AD ratio increased to 54% bonus AD from 45%.
- Secondary base damage increased to 48 / 69 / 90 / 111 / 132 from 40 / 57.5 / 75 / 92.5 / 110.
-
- Bug Fix: The back side of Thorn Spitters' leaves are now fully textured.
Items
- and
- New Effect: The aura now increases in size if their users increase in size.
- New Effect: The aura now increases in size if their users increase in size.
- New Effect: The aura now increases in size if their users increase in size.
- and
- Cooldown increased to 120 seconds from 90.
- Base shield strength reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bonus health ratio changed to 20% of caster's bonus health at all level from Error: Parameter '3' is not accepted..
- Lockout time after being affected by another Locket of the Iron Solari increased to 20 seconds from 8.
- Lockout shield strength after being affected by another Locket of the Iron Solari reduced to 25% from 50%.
- Bug Fix: Fixed a bug where Circlet of the Iron Solari would not grant shields to units affected by a recent cast of Locket or Circlet of the Iron Solari.
- and
- New Effect: The aura now increases in size if their users increase in size.
- Armor reduced to 20 from 30.
- Unique passive effect increased to 12% from 10%.
- New Effect: The proximity check now increases in size if their users increase in size.
Runes
- Tooltip now read the adaptive stats granted at level 1.
- Bonus movement speed increased to 15% from 10%.
- Maximum bonus damage increased to 12% from 10%.
- Tenacity per stack increased to 2.5% from 1.5%.
- Tenacity at 10 stacks increased to 30% from 20%.
- New Effect: Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana (15 second cooldown). After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
- Removed Effect: Your next ability with a mana or energy cost has its mana or energy cost refunded, and restores 8% of your missing mana or 8% of your missing energy.
- New Effect: Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
- Removed Effect: You restore mana equal to 100% of mana expended for 7 seconds whenever you score a champion takedown or level up.
- Resolve secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 65.
- Resolve secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 145.
- Resolve secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 65.
- Precision secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 65.
- Domination secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 65.
- Sorcery secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 65.
- Inspiration secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 130.
- Resolve secondary:
- Bonus health changed to Error: Parameter '3' is not accepted. from 65.
- Duration reduced to Error: Parameter '3' is not accepted. seconds from Error: Parameter '3' is not accepted..
Buffs
- Removed: Dealing true damage to turrets.
Hotfixes
April 5th Hotfix
- General
- Bug Fix: Fixed a bug where she could partially resist displacement by spamming her joke.
- Stats
- Base attack damage reduced to 60 from 63.
- Base armor reduced to 31 from 34.
- Base health reduced to 550 from 580.
- AD ratio reduced to 70% AD from 80% AD.
- Stun duration reduced to 0.75 seconds at all ranks from 0.8 / 0.9 / 1 / 1.1 / 1.2.
- Disarm and slow duration reduced to 1.5 seconds from 2.
- Bug Fix: Fixed a bug where he would cancel move orders if he was in the middle of his Savagery attack.
- Bug Fix: Fixed a bug where Zombie States could interrupt and prevent the stacking of Manaflow Band.
- Bug Fix: Fixed a bug where it took bonus damage from behind periodically, as though it had Eye mechanic.
Bots
- Bot removed
References