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Revision as of 17:11, 3 April 2018
This patch is not yet live. Only "update" the info on other pages when the patch goes live.
New Cosmetics
The following Champion skins have been added to the store:
- ( )
- ( )
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
General
- Rotating Game Mode: One for All returns from 3/30/18 (8:00 AM PT) to 4/16/17 (11:59 PM PT).
- All champions now start at level 3.
- Experience and gold gain increased by 30%.
- and spawn sooner and more often.
- All champions gain bonus out-of-combat movement speed.
- Disabled Champions: and .
- is gained automatically at 10 minutes, instead of 20.
- is exchanged with .
- is exchanged with .
- is exchanged with .
- is exchanged with .
- Audio Engine Update
- Audio engine's part three update.
League of Legends V8.7
Game
- Minions
- Siege minions
- Super minions
- Melee minions
- Caster minions
Champions
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 100 / 140 / 180 / 220.
- Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 14 / 13 / 12 / 11 / 10.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- AP ratio increased to 70% AP from 60% AP.
- AP ratio increased to 50% AP from 30% AP.
- New Effect: Damage reduction now scales with 4% per 100 AP.
Damage reduction duration reduced to 2 seconds from 2.5.
- Heal increased to 30% from 20%.
- - Full Relaunch
- General
- Title changed to the Blade Dancer from the Will of the Blades.
- Complete visual upgrade across all skins.
- New artwork for , , , , , and
- New voice over.
- New lore.
- Stats
- Base movement speed reduced to 340 from 345.
- Base attack range increased to 200 from 125.
- Base attack damage reduced to 63 from 70.
- Base health reduced to 580 from 607.2.
- Attack speed growth reduced to 2.5% from 3.2%.
- Attack damage growth increased to 4 from 3.3.
- Armor growth reduced to 3 from 3.75.
- Health growth reduced to 85 from 90.
- Mana growth reduced to 30 from 32.
- Health regeneration growth increased to 0.85 from 0.65.
- (Innate)
- (Q)
- (W)
- (E)
- (R)
- Grove mature duration reduced to Error: Parameter '3' is not accepted. from Template:Pp18.
- Health cost reduced to 20% - 6.67% (based on level) of base health from 25% - 8% (based on level).
- Bug Fix: Should fail much less often jumping over walls using monsters.
- Range increased to 1000 from 850.
- New Effect: Daisy AoE damage reduction now also applies on damage from epic monsters toward her.
First 5 seconds after cast bonus movement speed increased to 33% from 25%.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- Base damage increased to 50 / 70 / 90 / 110 / 130 from 40 / 60 / 80 / 100 / 120.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- Cooldown refund increased to 30 / 40 / 50% from 10 / 30 / 50%.
- New Effect: Cooldown refund now also applies on enemy champions who die within 1.75 seconds of being hit by Final Spark.
- Stats
- Attack damage growth increased to 4 from 3.375.
- AP ratio increased to 60% AP from 20% AP.
- Cooldown reduced to 130 / 105 / 80 seconds from 130 / 115 / 100.
- Trail bonus attack damage increased to 20 / 30 / 40 / 50 / 60 from 15 / 25 / 35 / 45 / 55.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- Bonus movement speed towards enemy champion reduced to 20 / 45 / 70% from 50 / 60 / 70%.
- Stats
- Base attack damage increased to 68 from 65.
- Total base damage increased to 175 / 210 / 245 / 280 / 315 from 135 / 180 / 225 / 270 / 315.
- Damage to minions changed to 60 / 65 / 70 / 75 / 80% from 75%.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- Stats
- Health growth reduced to 88 from 95.
- Stun duration reduced to 1 / 1.1 / 1.2 / 1.3 / 1.4 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
- Bonus AD ratio reduced to 40% bonus AD from 70%.
- Cooldown increased to 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds from 5.5 / 4.75 / 4 / 3.25 / 2.5.
- Base damage reduced to 55 / 75 / 95 / 115 / 135 from 65 / 85 / 105 / 125 / 145.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- Secondary bonus AD ratio increased to 54% bonus AD from 45%.
- Secondary base damage increased to 48 / 69 / 90 / 111 / 132 from 40 / 57.5 / 75 / 92.5 / 110.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
- New Effect: Ability icon nows has an aesthetic flair when the cooldown is reset.
Items
- and
- Cooldown increased to 120 seconds from 90.
- Base shield strength reduced to Template:Pp18 from Template:Pp18.
- Bonus health ratio changed to 20% of caster's bonus health at all level from Template:Pp18.
- Lockout time after being affected by another Locket of the Iron Solari increased to 20 seconds from 8.
- Lockout shield strength after being affected by another Locket of the Iron Solari reduced to 25% from 50%.
New Effect: While active, allies with this shield take 50% reduced damage from area of effect damage.
- Armor reduced to 20 from 30.
- Unique passive effect increased to 12% from 10%.
Runes
- Tooltip now read the adaptive stats granted at level 1.
- Bonus movement speed increased to 15% from 10%.
Cooldown changed to Template:Pp18 seconds from 45 at all levels.
- Maximum bonus damage increased to 12% from 10%.
Maximum health threshold reduced to 1500 from 2000.
Ability power reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..Bonus attack damage reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Tenacity per stack increased to 2.5% from 1.5%.
- Tenacity at 10 stacks increased to 30% from 20%.
- New Effect: Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana (15 second cooldown). After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
- Removed Effect: Your next ability with a mana or energy cost has its mana or energy cost refunded, and restores 8% of your missing mana or 8% of your missing energy.
- New Effect: Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
- Removed Effect: You restore mana equal to 100% of mana expended for 7 seconds whenever you score a champion takedown or level up.
Cooldown increased to 25 seconds from 4.
- Resolve secondary:
- Bonus health changed to Template:Pp18 from 65.
- Resolve secondary:
- Bonus health changed to Template:Pp18 from 145.
- Resolve secondary:
- Bonus health changed to Template:Pp18 from 65.
- Precision secondary:
- Bonus health changed to Template:Pp18 from 65.
- Domination secondary:
- Bonus health changed to Template:Pp18 from 65.
- Sorcery secondary:
- Bonus health changed to Template:Pp18 from 65.
- Inspiration secondary:
- Bonus health changed to Template:Pp18 from 130.
- Resolve secondary:
- Bonus health changed to Template:Pp18 from 65.
- Duration reduced to Template:Pp18 seconds from Template:Pp18.
Buffs
- Removed: Dealing true damage to turrets.