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New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

General[]

Audio Engine Update
  • Audio engine's part one update.
Client
  • Client icon update for "Loot" and "Store".
  • BE BE BE and RP RP RP setup slightly modified.
Hextech Crafting
  • Now Hextech chests will only drop shards for champions worth 4800 BE 4800 or more.
  • When you get a ward skin shard from a Hextech Chest, it'll now come with 150 Orange Essence 150.
  • Ultimate and Mythic skins will now drop as auto-redeeming permanents (no orange essence required to upgrade them). If you already own the skin, you'll be able to disenchant the permanent for orange essence.
  • Blue Essence cost to upgrade a champion's mastery level to 6 reduced to 2450 BE 2450 from 3250 BE 3250.
  • Blue Essence cost to upgrade a champion's mastery level to 7 reduced to 2950 BE 2950 from 3900 BE 3900.
Open Parties
  • Friends can now join your parties by default without needing an invite.
  • Open parties can be turned off on the party screen with one click. The client remembers your setting.
  • When your friend joins an open party, their friends can then see the open party.
Your Shop
  • "Your Shop" returns from 3/8/18 to 3/27/18.

League of Legends V8.5[]

Game[]

Turret
  • Damage to melee minions increased to 45% of their maximum health from 43%.

Champions[]

Alistar Alistar
  • Headbutt Headbutt
    • Bug Fix: Can now correctly queue up orders other than Pulverize Pulverize during Headbutt.
Azir Azir
  • Conquering Sands Conquering Sands
    • Base damage reduced to 60 / 80 / 100 / 120 / 140 from 70 / 95 / 120 / 145 / 170.
Cho'Gath Cho'Gath
Galio Galio
  • Winds of War Winds of War
    • Mana cost increased to 70 / 85 / 100 / 115 / 130 from 70 / 75 / 80 / 85 / 90.
    • Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 / 9 / 8 / 7 / 6.
Janna Janna
  • Forecast Janna Forecast Janna
    • Bug Fix: "I'm live at the scene and it's just... cats and dogs here" VO line once again plays at the beginning of the match if conditions are met.
Jarvan IV Jarvan IV
Jhin Jhin
  • Whisper Whisper
    • Passive attack damage increased to 4% − 44% (based on level) from 2% − 40% (based on level).
  • Dancing Grenade Dancing Grenade
    • AD ratio increased to 40 / 47.5 / 55 / 62.5 / 70% AD from 40 / 45 / 50 / 55 / 60% AD.
  • Deadly Flourish Deadly Flourish
    • New Effect: Any of Jhin's damage now marks enemy champions with Caught Out, allowing the Root icon root with Deadly Flourish.
Kai'Sa Kai'Sa - New Champion
  • Second Skin Second Skin (Innate)
    • Innate: Kai'Sa's basic attacks deal 7 − 12 (based on level) (+ 1 − 9 (based on level) per Plasma stack) (+ 10% − 30% (based on Plasma stacks) AP) bonus magic damage.
    • Caustic Wounds: Kai'Sa's basic attacks, Void Seeker Void Seeker and nearby allies' Stun icon immobilizing effects mark enemies with Plasma for 4 seconds, stacking up to 4 times. At 4 Plasma, Kai'Sa's next attack ruptures the target, dealing 15% − 20% (based on level) (+ 2.5% per 100 AP) of target's missing health as bonus magic damage, capped at 400 against monsters.
    • Living Weapon: When reaching a certain amount of stat from items and base stats, Kai'Sa can evolve the related basic ability. This has a channel time of 2 seconds, and the upgrade is canceled if the said amount of stat isn't reached anymore.
  • Icathian Rain Icathian Rain (Q)
    • Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby enemies, each dealing 45 / 61.25 / 77.5 / 93.75 / 110 (+ 40% bonus AD) (+ 20% AP) physical damage. Non-minions take 30% damage from missiles beyond their first. Minions below 35% health take 100% increased damage.
    • Living Weapon Living Weapon: Requires 100 bonus attack damage to upgrade – Icathian Rain fires 12 missiles.
    • Mana Cost: 55
    • Cooldown: 10 / 9 / 8 / 7 / 6 seconds
  • Void Seeker Void Seeker (W)
    • Active: After a 0.5-second delay, Kai'Sa fires a Void blast in the target direction, stopping at the first enemy hit, dealing 20 / 45 / 70 / 95 / 120 (+ 150% AD) (+ 65% AP) magic damage, True Sight icon revealing for 4 seconds and applying 2 Plasma.
    • Living Weapon Living Weapon: Requires 100 ability power to upgrade – Void Seeker applies 3 Plasma and refunds 50% of the cooldown against enemy champions.
    • Target Range: 2500
    • Mana Cost: 55 / 60 / 65 / 70 / 75
    • Cooldown: 22 / 20 / 18 / 16 / 14 seconds
  • Supercharge Supercharge (E)
    • Active: Kai'Sa Disarm icon charges for 1.5 − 0.75 (based on bonus attack speed) seconds, during which gains 40 / 45 / 50 / 55 / 60% bonus movement speed, increased by 0% − 100% (based on bonus attack speed).
    • After charging up, Kai'Sa gains 40 / 50 / 60 / 70 / 80% bonus attack speed for 5 seconds.
    • Kai'Sa's basic attacks reduce Supercharge's cooldown by 0.5 seconds.
    • Living Weapon Living Weapon: Requires 100% bonus attack speed to upgrade – Supercharge grants Twilight Shroud old2 invisibility for 0.5 seconds.
    • Mana Cost: 30
    • Cooldown: 16 / 15.5 / 15 / 14.5 / 14 seconds
  • Killer Instinct Killer Instinct (R)
    • Active: Kai'Sa dashes to a target location near an enemy champion with Plasma and shields herself for 75 / 100 / 125 (+ 100 / 150 / 200% AD) (+ 75% AP) for 3 seconds.
    • Target Range: 1500 / 2000 / 2500
    • Mana Cost: 100
    • Cooldown: 110 / 90 / 70 seconds
Lux Lux
  • Light Binding Light Binding
    • Bug Fix: Projectile now visually disappears after it hits a second target, since it doesn't actually do anything after that point.
Nocturne Nocturne
  • Umbra Blades Umbra Blades
    • Base heal changed to 15 − 40 (based on level) from 10 / 18 / 26 (based on level).
    • New Effect: Basic attacks against enemy champion now instead reduces the cooldown by 2 seconds per hit.
  • Duskbringer Duskbringer
    • Missile speed increased to 1600 from 1400.
  • Shroud of Darkness Shroud of Darkness
    • New Effect: If Shroud of Darkness is active when Nocturne re-casts Paranoia Paranoia to dash to a target, it'll stay active until Nocturne reaches his target.
  • Paranoia Paranoia
    • Enemy Nearsight icon nearsight and recast duration increased to 6 seconds from 4.
Olaf Olaf
  • Reckless Swing Reckless Swing
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
    • AD ratio increased to 50% AD from 40% AD.
  • Ragnarok Ragnarok
    • Active bonus AD reduced to 15 / 20 / 25 from 40 / 60 / 80.
    • New Effect: Active bonus AD now scales with 30% AD.
Rengar Rengar
  • Unseen Predator Unseen Predator
    • Ferocity fall-off timer increased to 8 seconds from 6.
    • New Effect: Only the spell used to gain full Ferocity is locked out.
    • Lockout duration on gaining full Ferocity for Savagery Savagery and Bola Strike Bola Strike reduced to 0.1 seconds from 0.25.
  • Savagery Savagery
    • Base damage increased to 30 / 60 / 90 / 120 / 150 from 20 / 50 / 80 / 110 / 140.
    • AD ratio changed to 0 / 5 / 10 / 15 / 20% AD from 10% AD at all ranks.
    • Bug Fix: Fixed a bug where the empowered attack frame was slightly faster than base Savagery.
    • Bug Fix: Fixed a bug where Tiamat Tiamat could sometimes cause his basic attacks to use Savagery's animation.
    • Bug Fix: If Rengar was basic attacking a target before casting a spell, he'll now continue stabbing them when the spell completes rather than forgetting what he was doing and standing around awkwardly.
  • Bola Strike Bola Strike
    • New Effect: If Rengar presses Q Q or W W during Bola Strike's cast time, he'll now buffer those spells and cast them when Bola Strike completes.
  • Thrill of the Hunt Thrill of the Hunt
    • New Effect: Rengar's true vision now lingers on his target until the leap completes, rather than when the leap starts.
Ryze Ryze
  • Spell Flux Spell Flux
    • Base damage increased to 70 / 90 / 110 / 130 / 150 from 50 / 75 / 100 / 125 / 150.
    • New Effect: Spreading Spell Flux now only deals 50% damage.
  • Realm Warp Realm Warp
    • Cooldown increased to 180 seconds from 120.
Shyvana Shyvana
  • Stats
    • Attack damage growth increased to 3.4 from 2.8.
Sion Sion
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Fixed a bug that made Roar of the Slayer's pass-through damage radius much wider than intended.
    • Bug Fix: Jungle monsters launched by Roar of the Slayer now properly damage enemy champions.
Skarner Skarner
  • Fracture Fracture
    • Stun duration reduced to 1.25 seconds from 1.5.
Swain Swain
  • Death's Hand Death's Hand
    • Cooldown reduced to 5.5 / 4.75 / 4 / 3.25 / 2.5 seconds from 7.5 / 6.25 / 5 / 3.75 / 2.5.
  • Vision of Empire Vision of Empire
    • Effect radius increased to 325 from 265.
  • Nevermove Nevermove
    • Radius increased to 100 from 70.
    • Bug Fix: Fixed a bug where Nevermove was starting its return a frame too slowly.
    • Bug Fix: Fixed a bug where Nevermove would sometimes not root its primary target hit by the return portion.
  • Demonic Ascension Demonic Ascension
    • New Effect: Demon Flare now passes through champions. Effects like Yasuo's Yasuo's Wind Wall Wind Wall and Braum's Braum's Unbreakable Unbreakable still block the portion of the nova they intercept.
    • Bug Fix: Fixed a bug where his ultimate cooldown indicator was displaying as always available to his allies.
Tristana Tristana
  • Stats
    • Base attack range reduced to 525 from 550.
  • Draw a Bead Draw a Bead
    • Bonus attack range increased to 0 − 136 (based on level) from 0 − 119 (based on level).
  • Rocket Jump Rocket Jump
    • Base damage increased to 85 / 135 / 185 / 235 / 285 from 60 / 110 / 160 / 210 / 260.
Twitch Twitch
  • Contaminate Contaminate
    • Base damage increased to 20 / 30 / 40 / 50 / 60 from 20 / 25 / 30 / 35 / 40.
Volibear Volibear
  • Majestic Roar Majestic Roar
    • Knockback speed slightly increased.
    • Knockback total duration reduced.
Zoe Zoe
  • Stats
    • Base attack range increased to 550 from 525.
  • Paddle Star Paddle Star
    • Base damage increased to 50 / 75 / 100 / 125 / 150 from 45 / 60 / 75 / 90 / 105.
    • New Effect: Base damage now also increases by 7 − 50 (based on level).
    • AP ratio increased to 60% AP from 20% AP.
    • Removed: No longer applies More Sparkles!'s More Sparkles!'s damage to the first unit hit.
    • New Effect: Now deals 20% reduced damage to enemies not directly hit.
  • Spell Thief Spell Thief
    • Bubble acquisition range increased to 550 from 525.
    • Base damage increased to 75 / 120 / 165 / 210 / 255 from 70 / 115 / 160 / 205 / 250.
    • AP ratio increased to 75% AP from 60% AP.

Items[]

Banner of Command Banner of Command
  • Damage multiplier against turrets no longer stacks with the identical multiplier Hand of Baron Hand of Baron grants to siege minions.
Cinderhulk Cinderhulk
  • Bonus health reduced to 15% from 20%.
Haunting Guise Haunting Guise
  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
Hextech GLP-800 Hextech GLP-800
  • Active Frost Bolt base damage increased to 100 − 200 (based on level) from 75 − 150 (based on level).
  • Active Frost Bolt slow increased to 65% from 40%.
Liandry's Torment Liandry's Torment
  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
Spellbinder Spellbinder
  • Bug Fix: Fixed a tooltip bug where selling it then undoing the sell would restore the stacks you had before selling, but cause the counter on the buff bar to visually restart.
Timeworn Face of the Mountain Timeworn Face of the Mountain
  • Bug Fix: Completing the quest line no longer causes the Spoils of War passive to heal for an incorrect amount.
Timeworn Targon's Brace Timeworn Targon's Brace
  • Bug Fix: Completing the quest line no longer causes the Spoils of War passive to heal for an incorrect amount.
Warmog's Armor Warmog's Armor
  • Warmog's Heart health threshold increased to 3000 from 2750.

Runes[]

Aftershock Aftershock
  • Cooldown increased to 35 seconds from 20.
Bone Plating Bone Plating
Fleet Footwork Fleet Footwork
  • New Effect: Healing is now only 30% effective with Ranged role ranged attacks against minions.
  • Bug Fix: Total healing listed in the Runes panel now only increases when it actually heals you.
Manaflow Band Manaflow Band
  • New Effect: Now has cooldown indicator on the buff bar.
Press the Attack Press the Attack
  • Vulnerable bonus damage increased to 8% − 12% (based on level) from 4% − 12% (based on level).
Trait: Precision Trait: Precision
  • Domination secondary:
    • Ability power increased to 10 from 9.
    • Bonus attack damage increased to 6 from 5.4.

Buffs[]

Cloud Drake buff Cloud Drake buff
  • Removed: Granting 25 / 50 / 75 (based on stacks) bonus movement speed while out-of-combat.
  • New Effect: Now grants 2 / 4 / 6 (based on stacks)% bonus movement speed, tripled to 6 / 12 / 18 (based on stacks)% when out-of-combat.

Hotfixes[]

March 8th Hotfix[]

Kai'Sa Kai'Sa
  • Stats
    • Base attack damage increased to 65 from 62.46.
  • Icathian Rain Icathian Rain
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
    • Mana cost reduced to 45 from 55.
Ancient Coin Ancient Coin
Frostfang Frostfang
  • New Effect: Before quest completion, killing minions and non-epic monsters pauses Tribute stack generation and the passive gold generation.
  • Tribute gold generated increased to 20 Gold 20 from 15 Gold 15.
  • Removed: Granting Bandit mastery 2016 Bandit.
Nomad's Medallion Nomad's Medallion
  • Gold per coin increased to 45 Gold 45 from 40 Gold 40.
  • Removed: Granting Bandit mastery 2016 Bandit.
Relic Shield Relic Shield
Remnant of the Ascended Remnant of the Ascended
  • Gold per coin increased to 45 Gold 45 from 40 Gold 40.
  • Removed: Granting Bandit mastery 2016 Bandit.
Remnant of the Aspect Remnant of the Aspect
  • Passive gold per 10 seconds increased to 4 Gold 4 from 2 Gold 2.
  • Removed: Granting Bandit mastery 2016 Bandit.
Remnant of the Watchers Remnant of the Watchers
  • New Effect: Before quest completion, killing minions and non-epic monsters pauses Tribute stack generation and the passive gold generation.
  • Tribute gold generated increased to 20 Gold 20 from 15 Gold 15.
  • Removed: Granting Bandit mastery 2016 Bandit.
Spellthief's Edge Spellthief's Edge
  • New Effect: Before quest completion, killing minions and non-epic monsters pauses Tribute stack generation and the passive gold generation.
  • Removed: Granting Bandit mastery 2016 Bandit.
Targon's Brace Targon's Brace
  • Passive gold per 10 seconds increased to 4 Gold 4 from 2 Gold 2.
  • Removed: Granting Bandit mastery 2016 Bandit.
Timeworn Nomad's Medallion Timeworn Nomad's Medallion
  • Undocumented: Gold per coin increased to 45 Gold 45 from 40 Gold 40.
Timeworn Talisman of Ascension Timeworn Talisman of Ascension
  • Undocumented: Gold per coin increased to 45 Gold 45 from 40 Gold 40.

References[]

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