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League of Legends Wiki
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League of Legends Wiki

New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

General

Rune Features
  • Hide Preset Pages works in Champ Select.
  • The keystones chosen now show up in the end of game screen.
  • If you switch out your primary style while editing runes, your selections for the secondary style will persist.
  • There will be new animations in the page editing screen if you don't have low-spec mode on.
Skin Collections
  • Story blurbs were added for a lot of skins. These short descriptions can be found in the skin viewer.

League of Legends V8.3

Game

Revive voiceovers
  • Bug Fix: Revive voiceovers are now correctly heard even if the camera does not have vision of the fountain before certain champions revive.
Scoreboard
  • Vision score now displays for your team. Find it on the trinket slot.
  • Minor changes to give stats more breathing room for comparison.
  • The scoreboard mirrored mode has had its layout changed for clearer direct comparison of CS and KDA.
Star Guardian map
  • Bug Fix: Map specific and Star Guardian music no longer plays simultaneously on The Twisted Treeline, Howling Abyss and The Crystal Scar maps.
Turrets
  • Bug Fix: Turret icons on the minimap are now correctly destroyed when the tower is destroyed, not after the healthbar animation completes.

Champions

Aatrox Aatrox
  • Stats
    • Base health regeneration reduced to 6.5 from 6.59.
Ahri Ahri
  • Stats
    • Base health regeneration reduced to 6.5 from 6.508.
Akali Akali
  • Stats
    • Base health regeneration increased to 8.5 from 8.342.
Alistar Alistar
  • Stats
    • Base health regeneration reduced to 8.5 from 8.678.
Amumu Amumu
  • Stats
    • Base health regeneration increased to 9 from 8.878.
Anivia Anivia
  • Stats
    • Base health regeneration reduced to 5.5 from 5.574.
Annie Annie
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Ashe Ashe
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Azir Azir
  • Stats
    • Base health regeneration increased to 7 from 6.9.
  • Conquering Sands Conquering Sands
    • Cooldown increased to 15 / 12.5 / 10 / 7.5 / 5 seconds from 11 / 9.5 / 8 / 6.5 / 5.
  • Arise! Arise!
    • New Effect: Soldier attacks now draw minion aggro to Azir.
Blitzcrank Blitzcrank
  • Stats
    • Base health regeneration reduced to 8.5 from 8.51.
Brand Brand
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Braum Braum
  • Stats
    • Base health regeneration reduced to 8 from 8.18.
Caitlyn Caitlyn
  • Stats
    • Base health regeneration reduced to 5.5 from 5.65.
Cassiopeia Cassiopeia
  • Stats
    • Base health regeneration reduced to 5.5 from 5.69.
Cho'Gath Cho'Gath
  • General
    • Complete VFX update.
  • Stats
    • Base health regeneration increased to 9 from 8.928.
Corki Corki
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Darius Darius
  • General
    • New lore.
  • Stats
    • Base health regeneration increased to 10 from 9.846.
Diana Diana
  • Stats
    • Base health regeneration increased to 7.5 from 7.428.
Draven Draven
  • Stats
    • Base health regeneration reduced to 6 from 6.176.
Dr. Mundo Dr. Mundo
  • Stats
    • Base health regeneration increased to 8 from 7.76.
Elise Elise
  • Stats
    • Base health regeneration reduced to 5.5 from 5.708.
Ezreal Ezreal
  • Stats
    • Base health regeneration increased to 6.5 from 6.424.
Fiddlesticks Fiddlesticks
  • Stats
    • Base health regeneration reduced to 5.5 from 5.608.
Fiora Fiora
  • Stats
    • Base health regeneration increased to 8.5 from 8.25.
Fizz Fizz
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
Garen Garen
  • Stats
    • Base health regeneration increased to 8 from 7.84.
Irelia Irelia
  • Stats
    • Base health regeneration reduced to 8.5 from 8.592.
Ivern Ivern
  • Stats
    • Base health regeneration increased to 7 from 6.9.
  • Rootcaller Rootcaller
    • Bug Fix: Fixed a bug where recasting Rootcaller counted as casting his ultimate for the purposes of stacking The Ultimate Hat The Ultimate Hat rune.
Janna Janna
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Jarvan IV Jarvan IV
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
    • Base armor reduced to 34 from 38.
Jax Jax
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
Jayce Jayce
  • Stats
    • Base health regeneration increased to 7.5 from 7.344.
Jhin Jhin
  • Curtain Call Curtain Call
    • Base damage increased to 50 / 125 / 200 from 50 / 115 / 180.
Jinx Jinx
  • Stats
    • Base health regeneration increased to 6 from 5.84.
Kalista Kalista
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where it could fail to trigger at high attack speeds.
Karma Karma
  • Stats
    • Base health regeneration reduced to 5.5 from 5.624.
Karthus Karthus
  • Stats
    • Base health regeneration increased to 6.5 from 6.424.
Kassadin Kassadin
  • Stats
    • Base health regeneration increased to 8 from 7.79.
Katarina Katarina
  • Voracity Voracity
    • Base dagger damage reduced to 68 − 240 (based on level) from 75 − 287 (based on level).
Kayle Kayle
  • Stats
    • Base health regeneration increased to 8.5 from 8.26.
Kennen Kennen
  • Stats
    • Base health regeneration reduced to 5.5 from 5.592.
Kha'Zix Kha'Zix
  • Stats
    • Base health regeneration reduced to 7.5 from 7.51.
Kog'Maw Kog'Maw
  • Stats
    • Base health regeneration increased to 6 from 5.924.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus magic damage maximum health ratio reduced to 3 / 3.5 / 4 / 4.5 / 5% of target's maximum health from 3 / 4 / 5 / 6 / 7%.
LeBlanc LeBlanc
  • Stats
    • Base health regeneration increased to 7.5 from 7.4.
Lee Sin Lee Sin
  • Stats
    • Base health regeneration increased to 7.5 from 7.426.
Leona Leona
  • Stats
    • Base health regeneration increased to 8.5 from 8.428.
Lissandra Lissandra
  • Stats
    • Base health regeneration increased to 7 from 6.924.
Lucian Lucian
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
  • Lightslinger Lightslinger
    • Second shot AD ratio increased to 50 / 55 / 60 (based on level)% AD from 40 / 50 / 60 (based on level)% AD.
    • Second shot critical strike damage increased to 75% from 50%.
Lulu Lulu
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
Lux Lux
  • Stats
    • Base health regeneration increased to 5.5 from 5.4.
Master Yi Master Yi
  • Stats
    • Base health regeneration reduced to 7.5 from 7.592.
  • Alpha Strike Alpha Strike
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
  • Wuju Style Wuju Style
    • Bonus true damage increased to 18 / 26 / 34 / 42 / 50 from 14 / 23 / 32 / 41 / 50.
    • Active bonus AD ratio increased to 35% bonus AD from 25%.
Miss Fortune Miss Fortune
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
Morgana Morgana
  • Stats
    • Base health regeneration reduced to 5.5 from 5.708.
Nami Nami
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Nasus Nasus
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
Nautilus Nautilus
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
Nidalee Nidalee
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
Nocturne Nocturne
  • Stats
    • Base health regeneration increased to 8.5 from 8.26.
Olaf Olaf
  • Stats
    • Base health regeneration reduced to 8.5 from 8.512.
Orianna Orianna
  • Stats
    • Base health regeneration increased to 7 from 6.874.
Pantheon Pantheon
  • Stats
    • Base health regeneration increased to 8 from 7.842.
Quinn Quinn
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Rakan Rakan
  • Cosmic Dawn Rakan Cosmic Dawn Rakan
    • Bug Fix: No longer has a receding hairline. VFX no longer reveal the bottom of his head.
Rammus Rammus
  • Stats
    • Base health regeneration increased to 8 from 7.924.
Rek'Sai Rek'Sai
  • Stats
    • Base health regeneration increased to 7.5 from 7.342.
Renekton Renekton
  • Stats
    • Base health regeneration increased to 8 from 7.96.
Riven Riven
  • Stats
    • Base health regeneration increased to 5.5 from 5.34.
Rumble Rumble
  • Stats
    • Base health regeneration reduced to 8 from 8.008.
Ryze Ryze
Sejuani Sejuani
  • Arctic Assault Arctic Assault
    • Cooldown increased to 17 / 15.5 / 14 / 12.5 / 11 seconds from 13 / 12.5 / 12 / 11.5 / 11.
Shaco Shaco
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
Shyvana Shyvana
  • Stats
    • Base health regeneration reduced to 8.5 from 8.594.
Singed Singed
  • Stats
    • Base health regeneration reduced to 8 from 8.024.
Sion Sion
  • Stats
    • Base health regeneration reduced to 10 from 10.18.
  • Decimating Smash Decimating Smash
    • Bug Fix: Now correctly refunds its cooldown to 2 seconds when Sion is crowd-controlled during its cast.
  • Soul Furnace Soul Furnace
    • Bug Fix: Fixed a bug where levelling Soul Furnace while in his Glory in Death Glory in Death caused issues with the amount of maximum health he gains from killing enemy units.
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Fixed a bug where the minion targeted by Roar of the Slayer was incorrectly not made invulnerable to minion attacks.
Sivir Sivir
  • Stats
    • Base health regeneration reduced to 5 from 5.174.
Skarner Skarner
  • Stats
    • Base health regeneration increased to 9 from 8.928.
Sona Sona
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Swain Swain - Relaunch
  • General
  • Stats
    • Base attack damage increased to 58 from 52.04.
    • Base health reduced to 525 from 528.
    • Base health regeneration reduced to 7 from 7.842.
    • Attack damage growth reduced to 2.7 from 3.
    • Health growth reduced to 90 from 102.
    • Mana growth increased to 57 from 47.
    • Base attack range increased to 550 from 500.
  • Ravenous Flock Ravenous Flock (Innate)
    • Ravenous: Swain can periodically target a nearby Stun icon.png immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and Airborne icon.png pulling them X-units towards him.
    • Flock: Enemy champion Damage rating.png takedowns leave a Soul Fragment behind. Swain restores 4% / 5.5% / 7% (based on level) maximum health whenever he collects a Soul Fragment, and can store up to 5 at once.
    • Static Cooldown: 12 / 9 / 6 (based on level) seconds
  • Death's Hand Death's Hand (Q)
    • Active: Swain unleashes five bolts of eldritch power in the target direction, dealing 65 / 85 / 105 / 125 / 145 (+ 40% AP) magic damage to the first enemies they hit. Enemies can intercept multiple bolts, taking 15 / 20 / 25 / 30 / 35% bonus damage per additional bolt.
    • Bolts that kill their targets continue onward and restore 3% maximum mana. This can repeat indefinitely until the bolts reach their maximum distance.
    • Mana Cost: 65 / 70 / 75 / 80 / 85
    • Cooldown: 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds
  • Vision of Empire Vision of Empire (W)
    • Active: Swain summons a demonic eye at the target area that Sight icon.png reveals it for 2 seconds before exploding, dealing 100 / 150 / 200 / 250 / 300 (+ 70% AP) magic damage to all enemies hit, halved against non-champions, and Slow icon.png slowing them by 25 / 35 / 45 / 55 / 65% for 2.5 seconds.
    • Enemy champions are Sight icon.png revealed for 4 / 5 / 6 / 7 / 8 seconds and each grant Swain a Soul Fragment.
    • Mana Cost: 90 / 100 / 110 / 120 / 130
    • Cooldown: 22 / 21 / 20 / 19 / 18 seconds
  • Nevermove Nevermove (E)
    • Active: Swain launches a demonic wave in the target direction, dealing 35 / 70 / 105 / 140 / 175 (+ 25% AP) magic damage to enemies it passes through.
    • Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing 35 / 45 / 55 / 65 / 75 (+ 25% AP) magic damage to all nearby enemies and Root icon.png rooting them for 1.5 seconds.
    • Mana Cost: 60 / 65 / 70 / 75 / 80
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
  • Demonic Ascension Demonic Ascension (R)
    • Active: Swain frees the demon within for 12 seconds, gaining 150 / 275 / 400 bonus health.
    • While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing 35 / 50 / 65 (+ 14.167% AP) magic damage to them each second, and Heal power icon.png healing himself for 15 / 30 / 45 (+ 16% AP) health for each enemy hit, reduced by 80% against minions and monsters.
    • After restoring 150 / 300 / 450 (based on level) health with Demonic Ascension, Swain can end its effects early to cast Demonflare, and automatically does so at the end of its duration.
    • Demonflare: Swain consumes all of his Soul Fragments, dealing 45 / 60 / 75 (+ 27% AP) magic damage per fragment to all nearby enemies based on their number.
    • Second Cast Cost: All Soul Fragments
    • Cooldown: 120 seconds
Syndra Syndra
  • Stats
    • Base health regeneration reduced to 6.5 from 6.508.
  • Force of Will Force of Will
    • Bug Fix: Fixed a bug where it failed to make grabbed targets invulnerable to minion attacks.
Talon Talon
  • Stats
    • Base health regeneration reduced to 8.5 from 8.51.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Fixed a bug where it failed to make devoured targets invulnerable to minion attacks.
Teemo Teemo
  • Stats
    • Base health regeneration reduced to 5.5 from 5.742.
Thresh Thresh
  • Stats
    • Base health regeneration increased to 7 from 6.924.
Tristana Tristana
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
Tryndamere Tryndamere
  • Stats
    • Base health regeneration reduced to 8.5 from 8.512.
    • Attack damage growth increased to 3.7 from 3.2.
  • Spinning Slash Spinning Slash
    • Bonus AD ratio increased to 130% bonus AD from 120%.
Twisted Fate Twisted Fate
  • Stats
    • Base health regeneration reduced to 5.5 from 5.508.
Twitch Twitch
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
Varus Varus
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Vayne Vayne
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Vel'Koz Vel'Koz
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Vi Vi
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
Viktor Viktor
  • Stats
    • Base health regeneration increased to 8 from 7.842.
  • Siphon Power Siphon Power
    • New Effect: Augment: Turbocharge Augment: Turbocharge now increases the shield strength by 60% to 12.8% of his maximum mana (+ 24% AP) for the duration.
  • Chaos Storm Chaos Storm
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 / 110 / 100.
Vladimir Vladimir
  • Stats
    • Base health regeneration reduced to 7 from 7.008.
Volibear Volibear
  • Stats
    • Base health regeneration reduced to 8 from 8.092.
Warwick Warwick
  • Stats
    • Base health regeneration increased to 4 from 3.75.
  • Lunar Guardian Warwick Lunar Guardian Warwick
    • Bug Fix: Gem glow on his gauntlet is no longer misplaced.
Wukong Wukong
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
Xayah Xayah
  • Sweetheart Xayah Sweetheart Xayah
    • Featherstorm Featherstorm
      • Bug Fix: Model no longer disappears when landing after using Featherstorm.
      • Bug Fix: Daggers are no longer misplaced underneath her model when returning to her.
Xerath Xerath
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Xin Zhao Xin Zhao
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
Yasuo Yasuo
  • Stats
    • Base health regeneration reduced to 6.5 from 6.512.
Zed Zed
  • Stats
    • Base health regeneration reduced to 7 from 7.092.
Ziggs Ziggs
  • Stats
    • Base health regeneration increased to 6.5 from 6.258.
Zilean Zilean
  • Stats
    • Base health regeneration increased to 5.5 from 5.44.
Zoe Zoe
  • Paddle Star Paddle Star
    • Cooldown increased to 8.5 / 8 / 7.5 / 7 / 6.5 seconds from 7.5 / 7 / 6.75 / 6.5 / 6.25.
Zyra Zyra
  • Stats
    • Base health regeneration reduced to 5.5 from 5.69.

Items

Frostfang Frostfang
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Nomad's Medallion Nomad's Medallion
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Remnant of the Ascended Remnant of the Ascended
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Remnant of the Aspect Remnant of the Aspect
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Remnant of the Watchers Remnant of the Watchers
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Targon's Brace Targon's Brace
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.

Runes

Biscuit Delivery Biscuit Delivery
  • Swapped position with Magical Footwear Magical Footwear.
    • Moved to Slot 2 from Slot 1.
    • Moved to the Tomorrow Slot from Contraption Slot.
Magical Footwear Magical Footwear
  • Swapped position with Biscuit Delivery Biscuit Delivery.
    • Moved to Slot 1 from Slot 2.
    • Moved to the Contraption Slot from Tomorrow Slot.
  • Removed: Upgrades to tiers 2 boots costing 50 Gold 50 less.
Perfect Timing Perfect Timing
Unsealed Spellbook Unsealed Spellbook
  • Summoner spell cooldown reduction reduced to 15% from 25%.
Zombie Ward Zombie Ward
  • Bug Fix: No longer incorrectly creates Zombie Wards when killing a player-summoned trap.

Bots

References

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