League of Legends V8.24b[]
Champions[]
- New Effect: Akali now briefly obscures (opponents can see her outline but not target her) before stealthing or re-stealthing even if enemies don't have true sight in the area.
- New Effect: Targeted abilities and uncancellable basic attacks (e.g. ) are no longer canceled when Akali stealths or re-stealths.
- Re-stealth timing changed to 1 / 0.9 / 0.825 / 0.725 / 0.625 (based on minutes) seconds from 0.9 / 0.8 / 0.75 / 0.625 (based on minutes).
- Base duration increased to 5 / 5.5 / 6 / 6.5 / 7 seconds from 4 / 4.5 / 5 / 5.5 / 6.
- Maximum duration increased to 8 / 8.5 / 9 / 9.5 / 10 seconds from 6 / 6.5 / 7 / 7.5 / 8.
- Total base damage reduced to 80 / 110 / 140 / 170 / 200 from 100 / 125 / 150 / 175 / 200.
- Basic attack at 5 Trample stacks damage reduced to 35 − 290 (based on level) from 55 − 310 (based on level).
- Base damage increased to 50 / 90 / 130 / 170 / 210 from 30 / 70 / 110 / 150 / 190.
- Reduced damage beyond first enemy increased to 40% from 33%.
- Target range increased to 3500 at all ranks from 2000 / 2500 / 3000.
- Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 / 55 / 60 / 65 / 70.
- Total base damage reduced to 75 / 120 / 165 / 210 / 255 from 75 / 125 / 175 / 225 / 275.
- Base damage increased to 90 / 115 / 140 from 75 / 100 / 125.
- Stats
- Base health regeneration reduced to 6 from 8.
- Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
- Secondary base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 60 / 80 / 100 / 120.
- Stats
- Magic resistance growth reduced to 1.5 from 2.
- Stab damage to minions and monsters beyond the first reduced to 30% from 50%.
- Base damage reduced to 250 − 550 (based on level) from 250 − 605 (based on level).
- Stats
- Base health increased to 610 from 580.
- Target's health ratio increased to 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
- Active minimum base damage increased to 70 / 80 / 90 / 100 / 110 from 60 / 70 / 80 / 90 / 100.
- Active maximum base damage increased to 154 / 176 / 198 / 220 / 242 from 132 / 154 / 176 / 198 / 220.
- Active minimum bonus AD ratio increased to 50 / 70 / 90 / 110 / 130% bonus AD from 50 / 65 / 80 / 95 / 110%.
- Active maximum bonus AD ratio increased to 110 / 154 / 198 / 242 / 286% bonus AD from 110 / 143 / 176 / 209 / 242%.
- Active damage increased to 6% − 14% (based on level) of the target's missing health 6 / 8 / 10 / 12 / 14% (based on level) of the target's missing health from 6% − 10% (based on level).
- Base damage increased to 150 / 200 / 250 from 100 / 175 / 250.
- Stats
- Base attack damage increased to 65 from 63.
Items[]
- Heal and shield power increased to 10% from 8%.
- Unique cooldown reduction increased to 10% from 5%.
- Heal and shield power increased to 20% from 15%.
- Heal and shield power increased to 10% from 8%.
- Conduit basic attack burn damage reduced to 30% bonus magic damage from 50%.
Summoner's Rift[]
- Turret
- Outer turret armor and magic resistance after falloff increased to 40 from 0.