New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ranked Summoner icons will be rewarded to players when the pre-season starts:
The following Champion skin will be distributed to players who earned Gold+ in any ranked queue:
The following items will be distributed next patch:
The following cosmetics will be available for Blue Essence during the Essence Emporium:
General[]
- The Season Eight ranked system ends on November 12th, 2018.
- The Essence Emporium is open from November 20th to December 3rd, 2018.
League of Legends V8.22[]
General[]
- Star Guardian skin
- Bug Fix: Reconnecting during homeguard as a Star Guardian skin no longer causes SFX to linger.
Champions[]
- General
- No longer has 4 last-hit assistance.
- Cooldown increased to 21 / 18.5 / 16 / 13.5 / 11 seconds from 17 / 15.5 / 14 / 12.5 / 11.
- First and second cast base damage changed to 85 / 150 / 215 from 100 / 150 / 200.
- Bug Fix: Soldiers no longer play their respective champion's death audio instead of their own.
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- Bug Fix: Joke bat now remains a consistent size throughout the duration of the emote.
- Still prioritizes then , but now prioritizes an -affected target next even without a Vital to proc.
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- Bug Fix: No longer has redundant death SFX.
- Bug Fix: Is no longer missing dance SFX.
- Bug Fix: Movement speed bonus on crit is now determined based on his attack speed when the basic attack fires, rather than when it hits.
- Bug Fix: If he crits multiple times in a row, his movement speed bonus is now recalculated for each crit, rather than each crit refreshing the duration of the first crit's bonus.
- Bug Fix: Fixed a bug where he was getting an empowered haste off his first attack (the one that triggers it).
- Bug Fix: Fixed a bug where he was not getting an empowered haste off his third attack.
- Bug Fix: No longer stops moving after casting it.
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- Bug Fix: SFX have been restored.
- Bug Fix: Is no longer missing VFX and SFX during Sigil of Malice.
- Base damage reduced to 75 / 115 / 155 / 195 / 235 from 85 / 125 / 165 / 205 / 245.
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- Bug Fix: Passive SFX are no longer missing when she comes out of stealth.
- and
- Bug Fix: VFX no longer clip on elevated terrain.
- Target's health ratio increased to 7 / 7.25 / 7.5 / 7.75 / 8% of target's maximum health from 6 / 6.5 / 7 / 7.5 / 8%.
- Cooldown reduced to 10 seconds from 11.
- Stats
- Base attack damage increased to 61 from 57.
- Healing from champions increased to 80% from 50%.
- General
- Recommended items updated.
- Maximum grey health changed to 80 (+ 800% bonus AD) (with an upper cap of 60% of his maximum health) from 25% − 50% (based on bonus attack damage) of his maximum health.
- Mana cost reduced to 50 from 75.
- Bonus movement speed changed to 40% (+ 1.5% per 1 Lethality) from 60 / 65 / 70 / 75 / 80% (+ 4% per 100 bonus AD).
- Mana cost reduced to 40 from 50.
- Stun duration changed to 1.1 (+ 0.1 per 10 Lethality) from 1.1 / 1.2 / 1.3 / 1.4 / 1.5.
- New Effect: Health threshold also scales with 1.5 per 1 Lethality.
- Bug Fix: Boxes no longer play their respective champion's death audio instead of their own.
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- Bug Fix: SFX have been restored.
- Base damage increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
- AD ratio increased to 10 / 20 / 30 / 40 / 50% AD from 0 / 10 / 20 / 30 / 40% AD.
- Bug Fix: No longer breaks if he uses the empowered attack on a .
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- Bug Fix: Baton no longer flies up out of place at the start of the animation.
- Discharge base damage reduced to 20 / 45 / 70 / 95 / 120 from 20 / 50 / 80 / 100 / 140.
- Discharge AP ratio increased to 55% AP from 50% AP.
- Tick base damage reduced to 130 / 210 / 290 from 150 / 250 / 350.
- Tick AP ratio increased to 85% AP from 70% AP.
Runes[]
- New Effects:
- Consuming a potion or biscuit grants 50% of its health immediately, and mana if applicable, but prevents that consumable from being used again until the effect ends. Health/mana per tick is then reduced by half for the effect's regular duration.
- In addition, you gain 5% bonus movement speed while under their effects.
- Note: No longer affects elixirs.
- Old Effects:
- Potions, biscuits and elixirs last 20% longer.
- Gain 5% bonus movement speed while under the effect of potions or elixirs.