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New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

The following Ward skins have been added to the store:

General[]

Nexus Blitz

League of Legends V8.17[]

Game[]

Champion select
  • Changed a service related to summoner spell configuration. If you haven't played a particular queue in a couple of months, your summoner spells in that queue may reset to Heal Heal / Ghost Ghost.
Projectiles
  • Bug Fix: Fixed a bug where ranged attacks and targeted projectiles would have their VFX appear from the champion's last seen location, if they were not currently in vision.

Champions[]

Akali Akali
  • Perfect Execution Perfect Execution
    • Bug Fix: Fixed a bug where it dealt damage to all opponents based on the health of the last enemy struck, rather than calculating damage individually for each.
Annie Annie
  • Stats
    • Base attack range increased to 625 from 575.
Bard Bard
  • Tempered Fate Tempered Fate
    • Cooldown reduced to 110 / 95 / 80 seconds from 130 / 115 / 90.
Fiora Fiora
  • Bladework Bladework
    • Modified critical strike damage increased to 160 / 170 / 180 / 190 / 200% from 140 / 155 / 170 / 185 / 200%.
Garen Garen
  • Decisive Strike Decisive Strike
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 30 / 65 / 100 / 135 / 170.
Irelia Irelia
  • Bladesurge Bladesurge
    • Minion increased damage increased to 100% from 70%.
Kassadin Kassadin
  • Riftwalk Riftwalk
    • Cooldown reduced to 5 / 3.5 / 2 seconds from 6 / 4 / 2.
Kayn Kayn
  • Shadow Step Shadow Step
    • Empowered duration increased to 7 / 7.5 / 8 / 8.5 / 9 seconds from 5 / 6 / 7 / 8 / 9.
  • Shadow Step Shadow Step (Shadow Assassin)
    • Bonus movement speed increased to 80% from 70%.
Lee Sin Lee Sin
Maokai Maokai
  • Nature's Grasp Nature's Grasp
    • Bug Fix: SFX now correctly line up with the ability's duration.
Master Yi Master Yi
  • Meditate Meditate
    • Cooldown reduced to 28 seconds from 35.
    • Damage reduction increased to 60 / 62.5 / 65 / 67.5 / 70% from 50 / 55 / 60 / 65 / 70%.
      • Turret damage reduction increased to 30 / 31.25 / 32.5 / 33.75 / 35% from 25 / 27.5 / 30 / 32.5 / 35%.
Nami Nami
  • Deep Sea Nami Deep Sea Nami
    • Bug Fix: No longer leaves her spine behind while moving during her recall animation.
Nunu & Willump Nunu & Willump - Full Relaunch
  • General
  • Stats
    • Base attack damage reduced to 57 from 67.
    • Base armor increased to 32 from 28.
    • Attack damage growth reduced to 3 from 4.
  • Call of the Freljord Call of the Freljord (Innate)
    • Innate: Nunu's and Willump's next instance of damage dealt to an enemy Champion icon champion, large monster or Turret icon structure grants both Willump and the nearest allied champion Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.
    • Call of the Freljord: Targets gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attacks additionally deal 30% AD bonus physical damage against the main target and to enemies around himself.
    • Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord will stack with duration, up to 40 seconds, after which the duration will be refreshed.
    • On-Target Cooldown: 10 seconds (not affected by cooldown reduction).
  • Consume Consume (Q)
    • Active: Willump takes a bite of a target enemy, dealing damage and healing himself, increased by 50% when below 50% of maximum health.
    • Against champions, heals for 37.5 / 60 / 82.5 / 105 / 127.5 (+ 50% AP) (+ 5% bonus health) health and deals 60 / 100 / 140 / 180 / 220 (+ 50% AP) (+ 5% bonus health) magic damage.
    • Against minions and monsters, heals for 75 / 120 / 165 / 210 / 255 (+ 50% AP) (+ 10% bonus health) health and deals 340 / 500 / 660 / 820 / 980 true damage.
    • Target range: 125.
    • Mana Cost: 60.
    • Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
  • Biggest Snowball Ever! Biggest Snowball Ever! (W)
    • Active: Nunu conjures a snowball snowball that Willump Channeling icon begins rolling with increasing movement speed in the target direction for up to 10 seconds, increasing its size over 5 seconds.
    • The duo is immune to Slow icon slows during the charge. The trajectory can be adjusted over the duration at a highly reduced capacity that increases while turning in the same direction, resetting when changing direction.
    • The snowball will hit enemies it passes through, and explodes upon colliding with an enemy champion, large monster or terrain, hitting enemies within range of the explosion.
    • Enemies hit take magic damage, up to a maximum of 180 / 225 / 270 / 315 / 360 (+ 150% AP), increased by 0% − X% (based on charge time), and are Airborne icon knocked up for X − X (based on charge time) seconds.
    • After 10 seconds, upon re-activation or if the duo are Silence icon interrupted, they will let loose the snowball, sending it rolling forward for an additional 1 − 3 (based on charge time) seconds during which it will not grow any larger.
    • Mana Cost: 50 / 55 / 60 / 65 / 70.
    • Cooldown: 14 seconds.
  • Snowball Barrage Snowball Barrage (E)
    • Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds, each snowball shattering upon hitting an enemy, each snowball dealing magic damage 16 / 24 / 32 / 40 / 48 (+ 5% AP) to enemies in a cone. Enemies hit 3 times are Slow icon slowed by 50% for 1 second. Champions and large monsters hit once are also Snowbound for 4 seconds, resetting on each hit.
    • Snowball Barrage can be re-activated up to 2 times at no cost for 3 seconds. An enemy cannot be Slow icon slowed more than once. After 3 seconds, it is Willump's Turn.
    • Willump's Turn: Willump Root icon roots Snowbound enemies around him for 0.5 − 1.5 (based on level) seconds, dealing them 20 / 30 / 40 / 50 / 60 (+ 50% AP) magic damage.
    • Target range: 690.
    • Barrage Cooldown: 1 seconds (affected by cooldown reduction).
    • Mana Cost: 50 / 55 / 60 / 65 / 70.
    • Cooldown: 14 seconds.
  • Absolute Zero Absolute Zero (R)
    • Active: Nunu and Willump Channeling icon sap heat from the area around them for up to 3 seconds. Moving ends Absolute Zero's effects immediately, and the area is invisible if the duo is not Sight icon revealed.
    • The duo gains a 65 / 75 / 85 (+ 30 / 40 / 50% bonus health) shield while Channeling icon channeling that refreshes each second, and enemies within the frosted area are Slow icon slowed by 50% − 95% (based on channel time).
    • Enemies caught in the frozen area when the channel ends or is interrupted take magic damage, up to a maximum of 625 / 950 / 1275 (+ 250% AP), increased by 0% − X% (based on channel time).
    • Mana Cost: 100.
    • Cooldown: 110 / 100 / 90 seconds.
Rengar Rengar
Taric Taric
  • General
    • Default adaptive damage changed to physical from magic.
Varus Varus
  • Stats
    • Base health reduced to 499 from 549.
    • Health growth increased to 89 from 86.
Wukong Wukong
  • Stats
    • New: Now has 8% bonus attack speed at level 1.
Yorick Yorick
  • Shepherd of Souls Shepherd of Souls
    • Mist Walker base attack damage changed to 2 − 99 (based on level) from 2 − 100 (based on level).

Items[]

Duskblade of Draktharr Duskblade of Draktharr
  • Nightstalker damage reduced to 30 − 150 (based on level) from 30 − 200 (based on level).
  • Lethality increased to 21 from 18.
Phantom Dancer Phantom Dancer
  • Bug Fix: Fixed a bug where Spectral Waltz passive would sometimes not trigger.
Stormrazor Stormrazor
  • Storm's Edge base damage reduced to 140% from 160%.
  • Storm's Edge increased damage percent reduced to 0.5% critical strike chance from 0.75%.
    • Formula changed to 140% − 200% (based on critical strike chance) from 160% − 200% (based on critical strike chance).
  • Attack speed increased to 35% from 25%.
  • Attack damage reduced to 60 from 65.

Bots[]

References[]

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