New Cosmetics[]
The following Champion skins have been added to the store:
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
Those following Emotes are being integrated in the new system and will be available in the store, as well as given freely to those who previously unlocked them:
General[]
- Rotating Game Mode: Legend of the Poro King returns from 12/12/17 to 12/19/17 and from 1/2/18 to 1/9/18.
- ARAM
- Poro Skins now enabled on and .
- Clubs
- Maximum member limit increased to 100 from 50.
- Bug Fix: Fixed a bug where club tags and names would sometimes not be visible anywhere except for on the club page.
- Parties
- Can now invite strangers to your party from the end-of-game screen.
- New game mode available from 12/19/17 (8:00 a.m. PT) to 1/2/18 (7:55 a.m. PT).
- Basics:
- Map: Summoner's Rift
- Draft: All Random with a limited champion pool/fixed skins
- Features:
- Snow Battle buff
- Everyone has the summoner spells and / . Equip your poro icons!
- Rune substitutions:
- is exchanged with .
- is exchanged with .
- is exchanged with .
- is exchanged with .
- is exchanged with .
- is exchanged with .
- is exchanged with .
Class | Champions |
---|---|
Controllers | , , , |
Fighters | , , , , , , |
Mages | , , , , , , , , , , |
Marksmen | , , , , , , , , , , , |
Slayers | , , , , , , |
Tanks | , , , , , , , , , |
Specialists | , , , , , , , , , |
League of Legends V7.24[]
Game[]
- Pings
- Pinging a turret, nexus, or inhibitor now messages its percent health remaining in team chat.
- Enabled for testing. This will only be available to Challenger players on live.
- Champion health bars
- New mega states
- Spell shields now have an icon on the over-head unit frame.
- Invulnerable champions are now more distinctive.
- New mortality states
- Champions with extra life available updated ( , , etc.).
- Champions that will revive now have wings above their health bar.
- Unkillable champions now have a skull above their health bar ( , , etc.).
- New mobility state
- Unstoppable champions now have more visibility ( , , etc.).
- New defensive windows states
- Armor shredded
- Magic resistance shredded
- Combo shredded
- Armor up
- Magic resistance up
- Combo up
- New impactful moments supported
- Burst damage animation, and shake (option to turn this off available).
- Burst damage VFX improved to better distinguish current health and damage taken.
- Burst healing animation.
- General readability and responsiveness improvements including clearer damage colors and timing.
- Grey health visibility improved.
- All champions with secondary resources/stock now display ammunition beneath their health bar - e.g. .
- Secondary resources updated to have unique stock icons.
- Non-champion health bars
- New death animation for structure health bars.
- healthbar now stays in place during encounter instead of bouncing all over.
- Ultimate pet healthbar improvements ( , , ) and summoned .
- End-Game Stats
- Damage to objectives now counts inhibitor damage in the end-of-game stats.
Champions[]
- General
- New ability icons.
- Cooldown reduced to 110 / 90 / 70 seconds from 120 / 100 / 80.
- Stats
- Base health regeneration increased to 7.5 from 5.4.
- Meep base damage increased to 40 from 30.
- Bug Fix: Fixed a bug where it being cast on a champion with would cause Aery would jump to the caster of that ability.
- Shield duration increased to 2 seconds from 1.5.
- Time to use second cast increased to 3.5 seconds from 3.
- New Effect: Timer displays on icon showing second cast availability.
- General
- Bug Fix: Fixed a bug where all skins (except for ) stole death SFX.
- Bug Fix: Fixed a bug where the additional damage to minions is also being factored into Hextech Munitions.
- Bleed damage increased to 13 − 30 (based on level) from 10 − 27 (based on level).
- Noxian Might bonus AD increased to 30 − 230 (based on level) from 30 − 200 (based on level).
- General
- New ability icons.
- General
- Recommended items have been updated.
- Bug Fix: When camouflaged, she is now properly warned when she's revealed by a turret.
- New Effect: Magic resist shred now applies to the attack or ability that procs it.
- AD ratio reduced to 110% AD from 125% AD.
- AP ratio reduced to 50% AP from 70% AP.
- New Effect: Deals between 20 / 30 / 40 / 50 / 60 (+ 20% AP) and 60 / 90 / 120 / 150 / 180 (+ 60% AP) magic damage, based on charge time. Deals 100% − 300% (based on charge time) damage.
- Bug Fix: Fixed a bug where the taunt duration of partially-channeled W casts was sometimes shorter than intended.
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
-
- Bug Fix: Chromas now have gem and model adjustments on his gun, like the non-chroma skin.
- Bug Fix: Pulled spirits no longer have their health bars disappear when the Illaoi player or an ally try to target it.
- Grove health cost reduced to 147 − 176 (based on level) from 192 − 248 (based on level).
- Target's current health ratio reduced to 8% of the target's current health from 10%.
- Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 125 / 170 / 215 / 260.
- AP ratio increased to 75% AP from 60% AP.
- Bug Fix: Fixed a bug where it being cast on a champion with would cause Aery would jump to the caster of that ability.
- Base damage reduced to 40 / 80 / 120 / 160 / 200 from 60 / 100 / 140 / 180 / 220.
- Base damage reduced to 125 / 200 / 275 from 125 / 225 / 325.
- AP ratio reduced to 80% AP from 110% AP.
- Base damage reduced to 65 / 105 / 145 / 185 / 225 from 70 / 115 / 160 / 205 / 250.
- Stats
- Base mana regeneration increased to 11.5 from 8.5.
- Mana regeneration growth reduced to 0.4 from 0.8.
- Removed: 10 / 15 / 20 (based on level)% spell vamp.
- New Effect: Morgana restores health equal to 15 − 40 (based on level)% of ability damage dealt to champions, large minions and large monsters.
- New Effect: Tormented Soil's cooldown is now reduced by 5% whenever triggers.
- General
- New ability icons.
- Target's maximum health ratio reduced to 10 / 12 / 14 / 16 / 18% of the target's maximum health from 12 / 14 / 16 / 18 / 20%.
- Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 12 / 11 / 10 / 9 / 8.
- Bug Fix: No longer loses the additional base armor he received in V7.22 when using Powerball or .
- General
- New ability icons.
- Base damage increased to 15 / 35 / 55 / 75 / 95 from 10 / 30 / 50 / 70 / 90.
- AD ratio increased to 45 / 50 / 55 / 60 / 65% AD from 40 / 45 / 50 / 55 / 60% AD.
- Base damage reduced to 5 − 30 (based on level) from 15 − 40 (based on level).
- General
- Bug Fix: Dying before using the keystone no longer causes him to lose its functionality.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 45 / 50 / 55 / 60 / 65.
- Base on-hit magic damage reduced to 10 / 15 / 20 / 25 / 30 from 20 / 30 / 40 / 50 / 60.
- On-hit magic damage AP ratio increased to 30% AP from 20% AP.
- Bug Fix: Fixed a bug where casting it while a was in flight from would stop it from being pushed and instead redirect it into Unleashed Power.
- Stats
- Base armor reduced to 40 from 45.
- Bug Fix: Now correctly grants the shield from when cast on an ally.
- Bug Fix: Now correctly receives Soul Essences for his keystone upon executing a champion.
-
- Bug Fix: No longer triggers ward placement VO lines when using a .
- Bug Fix: Hair and cape now loop fluently during idle animations.
-
- Bug Fix: No longer uses classic VFX when activating the spell and when hitting an enemy champion.
- Stats
- Base health reduced to 570 from 600.
- Thrust AD ratio reduced to 75% AD from 85% AD.
-
- Bug Fix: Ruby Chroma's in-game texture now matches its store/champion select asset.
- Stats
- Base attack damage reduced to 62 from 65.
-
- Bug Fix: Shurikens no longer clip into his back during his death animation.
- Cooldown now begins after Q cast completes, not when it begins.
- Bug Fix: Fixed a bug where the recast indicator would sometimes disappear when was cast immediately after Paddle Star.
- Bug Fix: Fixed a bug where the recast indicator would linger when it was recast quickly.
- Bug Fix: Fixed a bug where the recast indicator would sometimes experience graphical bugs as the missile reached its max lifetime.
- Bug Fix: Fixed a bug where occasionally failed to properly extend the range of Paddle Star.
- Duration of spell pick-ups from minions reduced to 20 seconds from 40.
- Cooldown refunds on champion hit, rather than against all targets.
- Drowsy duration increased to 2.2 seconds from 2.
- Drowsy maximum slow duration reduced by 10 / 20 / 30 / 40 / 50% from 30 / 40 / 50 / 60 / 70%.
- Maximum travel distance after passing over a wall reduced to 650 from 800.
- Trap radius reduced to 250 from 290.
- can now properly remove Sleep.
- Bug Fix: Fixed a bug where it occasionally stopped short when cast directly next to a wall.
- Stats
- Base mana regeneration increased to 11.5 from 8.5.
- Mana regeneration growth reduced to 0.4 from 0.8.
- Seed spawn radius reduced to 900 from 1300.
- Plant duration increased to 8 seconds at all levels from 5 − 7.5 (based on level).
- Spawned seed duration reduced to 30 seconds from 45.
- Plants:
- Gold bounty reduced to 3 from 5.
- Base health increased to 8 from 4.
- Ranged champion damage increased to 4 from 2.
- Melee champion damage increased to 8 from 2.
- Removed: On-hit effects dealing bonus damage.
- Single target ability damage increased to 8 from 4.
- Area of effect ability damage increased to 4 from 2.
- DOT ability damage reduced to 1 from 2.
- Large minion/monster damage increased to 2 from 1.
- Removed: Increases plants' health to 4 − 6 (based on Rampant Growth's rank).
- New Effect: Killing an enemy grants 20% charge toward a seed. This is increased to 100% for enemy champion takedowns, large monster and large minion kills.
- Base damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 95 / 130 / 165 / 200.
- New Effect: Enraged plants gain 50% current and maximum health.
Items[]
- Bug Fix: Fixed a bug where it was generating gold from pet's basic attacks, as opposed to just champion basic attacks.
- Base damage reflected reduced to 3 from 15.
- New Effect: Now scales with 10% of bonus armor.
- Bug Fix: Undoing purchases made while dead will no longer cause it to fail to refill their wards on respawn.
- Immolate base damage increased to 26 − 43 (based on level) from 12 − 29 (based on level).
- Immolate bonus damage to minions and monsters reduced to 50% from 200%.
- Immolate damage to minions and monsters changed to 39 − 64.5 (based on level) from 36 − 87 (based on level).
Runes[]
- Bug Fix: Fixed a bug where it had a minimap icon.
- Bonus movement speed reduced to 3% from 4%.
- Damage amplifier reduced to 9% from 10%.
- Map-Specific Balancing: On ARAM, champions soul essences dropped reduced to 5 from 6.
- Champion assists stack reduced to 1 from 2.
- Base heal changed to 3 − 60 (based on level) from 5 − 50 (based on level).
- Bonus AD ratio increased to 30% bonus AD from 10% bonus AD.
- AP ratio increased to 40% AP from 20% AP.
- New Effect: If the basic attack that triggers Energized Strike critically strikes, the healing is now increased by 40% (+ ).
- Increased healing set at 4.2 − 84 (based on level) (+ 42% bonus AD) (+ 56% AP).
- Increased healing, with 4.8 − 96 (based on level) (+ 48% bonus AD) (+ 64% AP). , set at
- Now has visual effects based on the team it's on.
- Bug Fix: In combat cooldown is now affected by summoner spell cooldown reduction.
- Tooltip now show who you have and haven't killed.
- Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
- Removed: +25 bonus range.
- Loot table mechanism updated to decrease variance in loot over time.
- Cooldown reduced to 6 seconds from 10.
- Bonus magic resistance increased to 6 from 5.
- New visual indicator above minions when gaining health from attacking them.
- Conversion rate for self-healing to shield increased to 40% from 30%.
- 75% slow resist now works on all champions, not only melee champions.
- Duration increased to 7 seconds from 5.
- Removed: The third attack and bonus damage no longer benefit from the Vulnerable effect.
- Bug Fix: Champions who run Press the Attack attacking an enemy who also runs Press the Attack will no longer have their stacks malfunction.
- Tooltip now show who you have and haven't killed.
- Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
- Tooltip now show who you have and haven't killed.
- Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
- New Effect: Incoming heals and shields are now increased by 10% while below 40% of your maximum health.
- Healing reduced to 12% of missing health from 15%.
Summoner spells[]
- Bug Fix: Cooldown no longer reduces to 15 seconds when cast before 1:30.
Buffs[]
- Pinging the item now messages its remaining duration in team chat.
Hotfixes[]
December 7th Hotfix[]
- Stats
- Health growth reduced to 90 from 98.
- Healing changed to 20% at all levels from 15 − 40 (based on level)%.
- Cooldown increased to 12 seconds from 10.