New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Champion Skins have received new artwork:
- (Alongside )
- (Alongside )
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
PVP.net[]
- Rotating Game Mode: Dark Star: Singularity returns from 10/13/17 (12:00 p.m. PT) to 10/17/17 (4:00 a.m. PT) and 10/20/17 (12:00 p.m. PT) to 10/24/17 (4:00 a.m. PT).
- Champion Select
- Can now sort champions by name / mastery / favorite while in champion select. Can also sort by champion with which you haven't gotten an Hextech Crafting chest.
- Role filters (tank, assassin, ...) have been replaced with position filters (top, mid, jungle, ...).
- In Draft Pick, pairs will now select their champion simultaneously instead of sequentially.
- Emotes
- Emotes are new type of cosmetic that can be purchased in the store.
- An Thumbs Up emote is unlocked for free.
- Similar to Pings, emotes can be accessed via a pop-up radius that is triggered using a hotkey (bound to T by default), and causes the Emote to flare-up similar to Champion Mastery.
- The radial allows up to five emotes to be equipped at a time, which can be done via the Emotes tab in the Collection. The same emote can be equipped multiple times.
- An additional two emotes can be equipped–one for start of the game and one for the end of the game–which will be triggered automatically.
- End of Game Screen
- On the right side of the end-of-game screen, you can now see if any teammates are still voting for honor.
- Honor
- Vote for your preferred charity the new "Vote for charity" client hub before Worlds wraps up
- Honorable play adds some oomph to your democratic rights
- Honor level 3 and below: 1x vote power multiplier
- Honor level 4: 1.5x vote power multiplier
- Honor level 5: 2x vote power multiplier
- Item Set Sharing
- Exporting Item Sets:
- Clicking the export button lets you choose between "Copy to clipboard" and "Export to file".
- Mass-export item sets via the Items tab by ticking the checkbox next to as many item sets as you'd like. "Copy to clipboard" copies data for all selected item sets, and "Export to file" creates a single file containing all selected item sets.
- Individual item sets can also be exported via the item set editor screen.
- Preferred item slot assignments aren't saved when exporting item sets.
- Importing Item Sets:
- Clicking the import button on the Items tab lets you choose between "Paste copied set" and "Select a file".
- "Paste copied set" opens a small text box next to the Import button. Item sets import automatically as soon as you paste in your data.
- Clicking "Select a file" opens your computer's file browser. Don't get spooked!
League of Legends V7.20[]
General[]
- ARAM Battle Boosts
- ARAM battle boosts are temporarily disabled.
- Fog of War
- Bug Fix: Fixed an issue where ability SFX would sometimes endlessly loop when a character comes out of fog of war.
- Replays
- Bug Fix: Fixed a few inaccurate or broken announcer text and VO lines that appeared while watching a replay.
- Spell Shields
- Bug Fix: Fixed a group of identical bugs where some channeled abilities (ex. ) were being interrupted through spell shields.
Champions[]
- General
- VFX for his attack speed bonus upon summoning a third soldier have been improved for Azir's base and all skins.
- New Effect: Whenever Brand kills an Ablaze unit, he restores 6 − 18 (based on level) mana.
- Bug Fix: Rank-up tooltip now properly lists the total attack damage ratio increase between ranks.
- Bug Fix: Fixed a bug causing the meal tracker to count jungle monsters oddly.
-
- Bug Fix: Idle SFX are no longer audible during his recall animation.
- Bug Fix: Recall SFX no longer goes out of sync with the animation when moving the camera away and back.
- - Relaunch
- General
- Title changed to Agony's Embrace from the Widowmaker.
- Complete visual upgrade across all skins.
- New artwork for , and , as well as updated artwork.
- New voice over.
- New lore.
- Stats
- Base health increased to 572 from 531.2.
- Health growth reduced to 84 from 90.
- Base health regeneration reduced to 8.5 from 9.824.
- Health regeneration growth increased to 0.75 from 0.55.
- Base attack damage increased to 61 from 53.88.
- Base attack speed increased to 0.667 from 0.625.
- Attack speed growth reduced to 2.1% from 3.6%.
- Attack damage growth reduced to 3 from 3.5.
- Base armor increased to 28 from 26.5.
- Armor growth reduced to 3.5 from 3.8.
- Base movement speed reduced to 335 from 340.
- Innate: Evelynn gains Demon Shade after being out of combat for 4 seconds.
- Demon Shade: While below 250 − 590 (based on level) (+ 250% AP) health, Evelynn restores 15 − 75 (based on level) health every second. From level 6 onward, Demon Shade also grants camouflage.
(Innate)
- First Cast: Evelynn flourishes her lashers, launching a dart in the target direction, dealing 25 / 30 / 35 / 40 / 45 (+ 30% AP) magic damage to the first enemy hit. Hitting a monster refunds 60% of the cooldown.
- For the next 4 seconds the enemy hit takes 10 / 20 / 30 / 40 / 50 (+ 25% AP) bonus magic damage from her next 3 basic attacks or abilities.
- Hate Spike may be re-activated up to 3 times until the ability comes off cooldown at no cost.
- (+ 30% AP) magic damage to all enemies struck. Hate Spike will prioritize the nearest enemy if she does not have an attack target. Evelynn projects a line of spikes in the direction of her attack target, dealing 25 / 30 / 35 / 40 / 45
- Mana Cost: 40 / 45 / 50 / 55 / 60
- Cooldown: 8 seconds
(Q)
- Active: Evelynn curses the target champion or monster for 5 seconds.
- Evelynn's next basic attack or ability against the accursed slows them by 65% for 1 / 1.25 / 1.5 / 1.75 / 2 seconds, as well as refunding Allure's mana cost if she triggers this before 2.5 seconds.
- If the target is cursed for at least 2.5 seconds, she charms the target, as well as applying additional effects based on the target type.
- Against champions reduces their magic resistance by 25 / 27.5 / 30 / 32.5 / 35% for 4 seconds. Against monsters, the charm's duration is increased by 2 seconds and they take 250 / 300 / 350 / 400 / 450 (+ 60% AP) bonus magic damage.
- Mana Cost: 60 / 70 / 80 / 90 / 100
- Cooldown: 14 / 13 / 12 / 11 / 10 seconds
(W)
- Active: Evelynn whips the target enemy with her lashers, dealing 30 / 45 / 60 / 75 / 90 (+ 4% (+ 3% per 100 AP) of target's maximum health) magic damage, applying on-hit effects, and gaining 30% bonus movement speed for 2 seconds.
- Gaining resets Whiplash's cooldown and empowers the next cast.
- (+ 6% (+ 4% per 100 AP) of target's maximum health) magic damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target. Evelynn dashes toward the target enemy, dealing 60 / 80 / 100 / 120 / 140
- Mana Cost: 40 / 45 / 50 / 55 / 60
- Cooldown: 8 seconds
(E)
- Active: Evelynn becomes untargetable as she reveals her true form to all enemies in front of her, before blinking back 400 units.
- Enemies caught in her reveal are devastated, taking 150 / 275 / 400 (+ 75% AP) magic damage, which is doubled versus enemies below 30% of their maximum health.
- Mana Cost: 100
- Cooldown: 140 / 110 / 80 seconds
(R)
- Stats
- Base health regeneration increased to 8 from 6.676.
- Initial damage AD ratio increased to 100% bonus AD from 80% bonus AD.
- Ability cooldown reduction increased to 2 / 3 / 4 (based on level) seconds from 2 / 2.5 / 3 (based on level).
- Basic attack cooldown reduction increased to 1 / 1.5 / 2 (based on level) seconds from 1 / 1.25 / 1.5 (based on level).
-
- Bug Fix: SFX are no longer audible when he is hit during .
-
- Bug Fix: Crit SFX no longer uses her base skin's crit SFX.
- Target's health ratio changed to 12 / 14 / 16 / 18 / 20% of target's maximum health from 15 / 17.5 / 20 / 22.5 / 25% of target's current health.
- Terrain collision range increased to 150 additional range from 100.
- Removed: Headbutting the giant ram having a 0.35-second cast time.
- Bug Fix: Can no longer both pop a spell shield and deal damage in specific circumstances.
- Damage per stack increased to 1.25 / 1.5 / 1.75 (based on level)% of his maximum health from 1 / 1.25 / 1.5 (based on level)%.
- Regurgitation lockout reduced to 1 second from 2.
- Bug Fix: Fixed a bug with the and Devour combo where, if dealt enough damage to kill the target minion, regurgitating the minion wouldn't do anything.
- Removed: being locked out for 1 second after teleporting.
- Cast indicator adjusted to show the shove's area of effect rather than only the direction of the shove.
-
- Bug Fix: Is no longer missing SFX for his joke, taunt, and dance emotes.
- Bug Fix: Tooltip now displays the correct damage bonus for plants empowered by Stranglethorns.
Items[]
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Bug Fix: The Tribute passive no longer interacts oddly with turrets.
- Health increased to 200 from 150.
- Maximum stacks reduced to 20 from 30.
- Maximum health gained from killing units reduced to 100 from 150.
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced 10 from 15.
- New Recipe: + + + 725 = 3200.
- Health increased to 450 from 400.
- Bonus base AD increased to 50% from 30%.
- New Effect: +50% base AD is now an Unique Passive.
- New Effect: Lifeline shield now starts decaying after 0.75 seconds.
- Sterak's Fury bonus effect changed to 30% Tenacity from 30% additional base AD.
- New Restriction: Melee only. Form-swapping champions only benefit from the base attack bonus buff while in melee form. Shield persists through form-swapping from melee to ranged.
- Ability power increased to 10 from 5.
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
Monsters[]
- Smoothed out Krugs' splitting animation.
Hotfixes[]
October 16th Hotfix[]
- Bug Fix: Fixed a bug where, in specific circumstances, it could replace the ult of one of his allies, allowing them to cast Children of the Grave but losing access to their own ult in the process.