New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
The following Chromas packs have been added to the store:
The following Summoner Icons have been added to store:
The following Ward skins have been added to the store:
League of Legends V7.2[]
League Client Update[]
- New features
- Players can now pop out the chat window, move and resize it.
- Later this patch we'll be introducing the "NEWS" tab to the updated client. This will act as a hub for players to catch up on the latest on League of Legends and community creations from within the client.
- Notable fixes
- The stat icons on rune pages have been replaced with text for improved clarity.
- Later in the patch, we're aiming to fix a bug that highlights club messages as unread, even when you've read them.
- Instructions have been added for how to fill (Shift+click) runes to speed up rune page building.
- Improvements have been made that should allow streamers to use the windowed capture mode in popular streaming software.
Highlights Video Recording Settings[]
- We've added the ability to manually toggle the video quality for recording Highlights from your Replays. Before you start a video recording, you can alter video and audio quality, vertical resolution and frame rate via the Video tab in the Options menu.
- To record a Highlight while viewing a replay, use the Record button on the timeline or use the shortcut Ctrl + V (Windows) or Cmd + V (OSX).
General[]
- Bug fixes
- Fixed a few display bugs on Mac with the on-hover outline that appears around units.
- The ambient glow effect on the Hextech Ward skin no longer cuts in and out on some video quality settings.
- Lethality
- New Formula: 1 Lethality = 0.62 − 1 (based on target's level) armor penetration
- Formula: Armor penetration = Lethality × (0.6 + 0.4 × (Target's level ÷ 18))
- Old Formula: 1 Lethality = 0.43 − 1 (based on target's level) armor penetration
- Formula: Armor penetration = Lethality × (0.4 + 0.6 × (Target's level ÷ 18))
- Revealed Indicator
- Units revealed by now display "Revealed" particles.
- Indicator particles have been simplified to be less distracting.
Champions[]
- Bug Fix: No longer occasionally extends the attack range of the first basic attack of targets hit by Charm after the charm effect wore off.
- Bug Fix: Popstar Ahri's Spirit Rush no longer uses on-hit particles from Foxfire Ahri.
- AP ratio increased to 35% AP from 25% AP.
- Bug Fix: Sad Robot Amumu's Despair puddle no longer spins around as Amumu changes which way he's facing.
- Bug Fix: Emumu's bandage particles during Curse of the Sad Mummy are once again appropriately emo.
- Bug Fix: Fixed a bug where empowered Glacial Storm indicator was visible through Fog of War.
- General
- Bug Fix: When an Azir kills another Azir with a different skin, the dying Azir no longer steals his killer's skin's death animation particles.
- General
- Bug Fix: Fixed a bug where various buff visuals (ex. ) weren't following Riot Blitzcrank around during his recall animation.
- Bug Fix: Second cast now correctly damages wards at level 16 and higher.
- Bonus AD reduced to 30 − 200 (based on level) from 40 − 200 (based on level).
- Handle hit damage reduced to 35% from 50%.
- Handle hit damage reduced to 14 / 24.5 / 35 / 45.5 / 56 (+ 35 / 38.5 / 42 / 45.5 / 49% AD) from 20 / 35 / 50 / 65 / 80 (+ 50 / 55 / 60 / 65 / 70% AD).
- Handle hit damage reduced to 35% from 50%.
- Bug Fix: Fixed a bug where if Gangplank at the same time as he triggered a Powder Keg explosion on multiple targets, it made for one fast pirate.
- Stats
- Base armor increased to 29.05 from 26.048.
- Heal increased to 6% maximum health from 4%.
- Bug Fix: True Grit's duration is refreshed by Graves's basic attacks and spells against non-minions.
- AD ratio reduced to 50% AD from 65% AD.
- General
- Bug Fix: Enemy spell shields are no longer consumed when a nearby Kha'Zix evolves an ability.
- Bug Fix: No longer fails to bounce to enemies with if LeBlanc is too far away.
- Bug Fix: Now correctly fires a second shot if it kills a champion on the first attack.
- Bug Fix: No longer fails to hit enemies in brush or Fog of War.
- General
- Bug Fix: Lulu and her skins once again play their running animations when hasted, rather than walking really really fast.
- Base damage increased to 15 − 117 (based on level) from 9 − 105 (based on level)
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
- New Effect: If Double Strike's first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows).
- New Effect: Channeling Meditate pauses the durations of and .
- New Effect: Now grants Master Yi one stack of per second while channeling.
- General
- Bug Fix: The mirror reflection of River Spirit Nami's staff is now reattached to the staff's surface, rather than the ground.
- Stats
- Base health increased to 540 from 511.2.
- New Effect: Traps are now invisible, they can be revealed and destroyed.
- New Effect: Now only 4 / 6 / 8 / 10 (based on level) traps may be active at once.
- Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
- Maximum base heal increased to 70 / 110 / 150 / 190 / 230 from 50 / 90 / 130 / 170 / 210.
- Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
- Bug Fix: Fixed a bug where if she Vaulted at the same time as he triggered a explosion on multiple targets, it made for one fast pirate.
- Bug Fix: Range indicator is now consistent across all skins.
- Bug Fix: Can no longer cancel crowd control applied by displacement abilities.
- Bug Fix: Attacks now appropriately generate overheal shield from .
- General
- Bug Fix: Guardian of the Sands Skarner no longer causes an insanely loud noise to play if certain actions were taken.
- General
- Bug Fix: Fixed a spectator bug where after skipping forward or backward, Ethereal DJ Sona would sometimes leave disembodied chunks of her gear on the map.
- Bug Fix: Spheres are no longer displaced by .
- General
- Bug Fix: Fixed a bug causing Omega Squad Teemo's night vision goggles glow while Invisible to be active at all times.
- Bug Fix: No longer speaks over himself when using Subjugate if he's already talking.
- - Rework
- General
- Title changed to The Uncaged Wrath of Zaun from The Blood Hunter.
- Complete visual upgrade across all skins.
- New artwork for , , , , , and , as well as updated artwork.
- New voice over.
- New lore.
- Renamed to Eternal Hunter from Eternal Thirst.
- Removed: Stacking effect.
- Bonus magic damage per basic attack increased to 10 − 44 (based on level) from 3 − 16 (based on level).
- Now heals for 10 − 44 (based on level) per basic attack only while under 50% maximum health.
- New Effect: Heal now triples to 30 − 132 (based on level) while under 25% maximum health.
- Reworked Passive
- Renamed to Jaws of the Beast from Hungering Strike.
- New Effect: Dash effect.
- Damage changed to 120% AD (+ 90% AP) (+ 6 / 7 / 8 / 9 / 10% of target's maximum health) from 75 / 125 / 175 / 225 / 275 (+ 100% AP) or 8 / 10 / 12 / 14 / 16% of target's maximum health (+ 100% AP).
- Heal percentage reduced to 30 / 40 / 50 / 60 / 70% from 80% at all ranks.
- New Effect: Jaws of the Beast can be held to lock Warwick's teeth into his target and swing around to their far side. Warwick is unable to act while swinging around his target, and will move wherever they move until he jumps off.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 110.
- Cooldown reduced to 6 seconds at all ranks from 10 / 9 / 8 / 7 / 6.
- Reworked Q
- Passive: Passively grants 50 / 65 / 80 / 95 / 110% attack speed against all enemies below 50% of their maximum health. Enemy champions below that amount are also Blood Hunted, granting him 35 / 40 / 45 / 50 / 55% bonus movement speed while moving toward them as well as highlighting their position to his team. The bonus movement and attack speed are tripled against enemy champions below 20% maximum health.
- Active: Warwick briefly senses all enemies and then Blood Hunts the nearest enemy champion for 8 seconds, regardless of their current health. Blood Hunt cannot be activated while in combat with a champion, and cools down twice as fast if Warwick is not Blood Hunting.
- Cost: 70 mana
- Cooldown: 120 / 105 / 90 / 75 / 60
- Range: Global
- New W
- Active: Warwick reduces all incoming damage by 35 / 40 / 45 / 50 / 55% for up to 2.5 seconds, or until Primal Howl is reactivated. Once the damage reduction ends, Warwick unleashes a howl that causes all nearby enemies to flee for 1 second.
- Cost: 40 mana
- Cooldown: 15 / 14 / 13 / 12 / 11
- New E
- New Effect: Leap effect.
- Suppression duration reduced to 1.5 seconds from 1.8.
- Base damage increased to 175 / 350 / 525 from 150 / 250 / 350.
- Bonus AD ratio reduced to 167.5% bonus AD from 200% bonus AD.
- Healing percentage increased to 100% from (30% lifesteal).
- On-hit effects strike reduced to 3 from 5.
- New Effect: Can now be interrupted during the channel.
- Mana cost reduced to 100 at all ranks from 100 / 125 / 150.
- Range changed to (250% of current movement speed) from 700.
- Reworked R
- Base damage reduced to 60 / 70 / 80 / 90 / 100 from 70 / 90 / 110 / 130 / 150.
- New Effect: Now scales with 20% bonus AD.
- General
- Bug Fix: Fixed a bug where Zyra's dead body could intercept ARAM's snowball.
- Bug Fix: Fixed a bug where Zyra's seeds from both Rampant Growth and weren't respecting their spawn cap.
Items[]
- Bonus attack speed on heals and shields increased to 20% − 35% (based on level) from 20%.
- Attack health drain on-hit on heals and shields increased to 20 − 35 (based on level) from 20.
- Magic resistance increased to 30 from 25.
- Magic resistance increased to 30 from 25.
- Bug Fix: Eliminated some inconsistencies with how Control Wards reveal and disable wards.
- Nightstalker next basic attack against enemy champion base damage increased to 75 from 50.
- Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
- New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.
- Active Lightning Bolt base damage reduced to 175 − 250 (based on level) from 250.
- Magic resistance increased to 40 from 35.
- Health reduced to 300 from 400.
- Mana regeneration increased to 125% from 75%.
- Active heal reduced to 65 − 490 (based on target's level) from 150 − 490 (based on target's level).
Summoner's Rift[]
- General
- Initial jungle camp spawn increased to 1:40 from 1:37 ( , , , camps).
- Initial jungle camp spawn increased to 1:52 from 1:49.
- Base attack damage increased to 80 from 60.
- Initial jungle camp spawn increased to 1:52 from 1:49.
- Base attack damage increased to 70 from 45.
- New Effect: Attack damage decreases over the first five attacks to 50 (matching decaying attack speed over the first five attacks).
- New Effect: First two attacks are now shown as critical strikes.
- Initial spawn timer increased to between 6:00 and 6:30 from between 5:00 and 5:30.
- New Effect: Now eat nearby .
Masteries[]
- Shield duration reduced to 3 seconds from 4.
- New Effect: Base shield value now applies for each nearby enemy champion.
- Base shield value reduced to 3 − 54 (based on level) from 20 − 190 (based on level).
Summoner spells[]
- New Effect: Movement speed now ramps up over the first two seconds, rather than activating instantly.
Bots[]
- Bot updated