Template:Not yet live
New Cosmetics
The following Champion skins have been added to the store:
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The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
PVP.net
- Rotating Game Mode: Nexus Siege returns from 9/29/17 (12:00 P.M. - PT) to 10/3/17 (4:00 A.M. - PT) and from 10/6/17 (12:00 P.M. - PT) to 10/10/17 (4:00 A.M. - PT).
League of Legends V7.19
Champions
- New Effect: Is now unstoppable during the descent.
- Bonus attack range increased to 225 from 175.
- Stats
- Base health increased to 540 from 524.4.
- Base movement speed increased to 335 from 325.
- Base health regeneration reduced to 6.9 from 6.924.
- Cast range reduced to 720 from 875.
- Spear length increased to 370 from 300.
- Cooldown changed to 11 / 9.5 / 8 / 6.5 / 5 seconds from 10 / 9 / 8 / 7 / 6.
- Base damage increased to 70 / 100 / 130 / 160 / 190 from 65 / 85 / 105 / 125 / 145.
- AP ratio reduced to 30% AP from 50% AP.
- New Effect: Soldiers clump closer together upon arrival.
- Soldier command range reduced to 660 from 800.
- Cast range increased to 500 from 450.
- Removed: Soliders being able to attack wards or trinkets.
- Soldier stab base damage changed to Template:Pp18 from Template:Pp18.
- New Effect: Passive attack speed is now doubled to 40 / 60 / 80 / 100 / 120% while Azir has 3 soldiers active, which falls off after 5 seconds.
- Recharge time reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
- New Effect: Stabs deal Error: Parameter '3' is not accepted. damage to secondary targets.
- New Effect: Shield now scales with 70% AP.
- Shield duration reduced to 1.5 seconds from 4.
- New Effect: Shield is now granted instantly instead of only upon colliding with a champion.
- New Effect: If Azir hits an enemy champion, he gains a charge of .
- Removed: The wall no longer knocks back any enemy who attempts to pass through once stationary, although still functions as impassible terrain. Still knocks back during the charge.
- Wall size increased to 5 / 6 / 7 soldiers from 4 / 5 / 6.
- Cooldown reduced to 120 / 105 / 90 seconds from 140 / 120 / 100.
- Stats
- Base health reduced to 475 from 524.4.
- Health growth increased to 85 from 80.
- Base attack speed increased to 0.568 from 0.543.
- Base attack delay reduced to 0.1 from 0.15.
- Attack speed growth increased to 4% from 2%.
- Base health regeneration reduced to 5.65 from 5.674.
- Passive starting bonus attack speed reduced to 10% from 15%. Level 1 attack speed is still 0.625.
- New Effect: Can affect turrets.
- Damage to targets beyond the first increased to 67% from 50%.
- Trap duration reduced to 30 / 35 / 40 / 45 / 50 seconds at all ranks from 90.
- bonus damage increased to 40 / 90 / 140 / 190 / 240 from 10 / 55 / 100 / 145 / 190.
- 40 / 55 / 70 / 85 / 100% bonus AD from 60% AD at all ranks. AD ratio changed to
- Vision duration reduced to 3 seconds from 8.
- Recharge time reduced to 30 / 24 / 19 / 15 / 12 seconds from 45 / 32.5 / 20 / 12.5 / 10.
- Stats
- Base attack range increased to 550 from 475.
- Base attack damage reduced to 46 from 51.956.
- Attack damage growth reduced to 1.5 from 2.95.
- Attack speed growth increased to 2.95% from 2.61%.
- Basic attack missile speed increased to 1600 from 1200.
- Base health increased to 525 from 487.04.
- Health growth reduced to 70 from 78.
- Attack delay reduced to 0.08 from 0.1.
- New Effect: Janna also benefits from Tailwind.
- New Effect: Janna's basic attacks and single target spells deal bonus magic damage equal to 35% of her bonus movement speed.
- Mana cost reduced to 60 / 80 / 100 / 120 / 140 from 90 / 105 / 120 / 135 / 150.
- Cooldown changed to 12 seconds at all ranks from 14 / 13 / 12 / 11 / 10.
- Minimum range increased to 1000 from 850.
- Maximum range increased to 1750 from 1742.5.
- New Effect: Howling Gale now always reaches its destination in 1.5 seconds.
- Cooldown reduced to 8 seconds at all ranks from 12.
- Slow duration increased to 3 seconds from 2.
- Bonus movement speed reduced to 6 / 7 / 8 / 9 / 10% from 9 / 11 / 13 / 15 / 17%.
- Range changed to 550 Template:Cctip from 600 Template:Cctip.
- Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 10 at all ranks.
- Bonus armor reduced to 10 / 15 / 20 / 25 / 30% armor from 15 / 20 / 25 / 30 / 35%.
- New Effect: While is active, this bonus is tripled to 30 / 45 / 60 / 75 / 90% armor.
- Missile speed increased to 1400 from 1200.
- New Effect: If buffered, will fire at the destination when the ball has stopped moving.
- New Effect: If buffered, will fire at the destination when the ball has stopped moving.
- General
- Recommended items have been adjusted.
- Stats
- Base mana increased to 340 from 300.
- Mini-shop UI now prioritizes health regeneration over attack damage when choosing which items to display.
- Mana cost reduced to 55 at all ranks from 55 / 60 / 65 / 70 / 75.
- Mana cost reduced to 50 from 60.
- Removed: Bonus damage being able to critically strike.
- Bonus damage increased to 50 / 55 / 60 / 65 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
- True damage reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 6 / 7.5 / 9 / 10.5 / 12%.
- Minimum true damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 60 / 80 / 100 / 120.
- New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
- Stats
- Base attack range increased to 550 from 525.
- Base health regeneration increased to 6.5 from 5.424.
- Health regeneration growth increased to 0.6 to 0.55
- Cooldown reduced to 8 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
- New Effect: The base cooldown is reduced by Error: Parameter '3' is not accepted.. This stacks multiplicitively with cooldown reduction.
- General
- New animations.
- New sound effects.
- New ability icons.
- Stats
- Base attack speed reduced to 0.645 from 0.676.
- Attack speed growth increased to 3.5% from 2.6%.
- New Innate
- Innate: Every third hit deals bonus physical damage and restores health.
- Removed: Damage component's classification as Template:Cctip damage.
- New Effect: Damage and heal component share the same counter. Both now stack on hit.
- Bonus damage changed to Error: Parameter '3' is not accepted. AD from 25 / 37.5 / 50 / 62.5 / 75% AD.
- Heal's base value changed to Template:Pp18 from 30 / 35 / 40 / 45 / 50.
- Heal's AD ratio changed to 10% AD from 20% bonus AD.
- - Q
- Base damage per hit reduced to 15 / 20 / 25 / 30 / 35 from 15 / 30 / 45 / 60 / 75
- AD ratio per hit changed to 40% bonus AD from 20% AD.
- - New W
- Active: Xin Zhao performs two swift strikes over a Error: Parameter '3' is not accepted. second period, the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and Template:Cctip all enemies in a line for 50% for 1.5 seconds. Wind Becomes Lighting benefits from 33.3% of Xin Zhao's lifesteal and each strike will stack and can apply Determination.
- Slash deals 30 / 40 / 50 / 60 / 70 (+ 30% AD) damage.
- Thrust deals 30 / 65 / 100 / 135 / 170 (+ 85% AD) damage.
- The duration on his other abilities is paused during the effect.
- Deals only 50% damage against minions.
- - Active: Xin Zhao performs two swift strikes over a Error: Parameter '3' is not accepted. second period, the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and Template:Cctip all enemies in a line for 50% for 1.5 seconds. Wind Becomes Lighting benefits from 33.3% of Xin Zhao's lifesteal and each strike will stack and can apply Determination.
- E
- Mana cost reduced to 50 from 60.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 110 / 150 / 190 / 230.
- Slow duration reduced to 0.5 seconds from 2.
- New Effect: Grants 40 / 45 / 50 / 55 / 60% bonus attack speed for 5 seconds after reaching his target. This is repurposed from Battle Cry's Active, value unchanged.
- - R
- Renamed to Crescent Guard from Crescent Sweep.
- New Passive - Challenge: The last enemy champion that Xin Zhao attacked or targeted with is Challenged for 3 seconds.
- Removed: 15 / 20 / 25 bonus resistances par champion hit.
- New Effect: For the next 3 seconds, Xin Zhao gains Awareness, taking 100% reduced damage from enemies who are more than 450 units away from him. Basic attacks and abilities versus champions will extend the duration by 0.3 seconds, but the remaining duration cannot exceed 3 seconds.
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Items
- New Effect: You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
- Removed: On-hit healing.
- Bonus attack speed changed to Template:Pp18 from 25% at all levels.
- On-hit magic damage changed to Template:Pp18 from 25 at all levels.
- Total cost increased to 1000 from 900.
- Thorns base damage reflected reduced to 15 from 20.
- Removed: Applying Template:Cctip to non-champions.
- Spellshield duration increased to 7 seconds from 5.
- Active cooldown reduced to 40 seconds from 45.
- Total cost reduced to 2250 from 2400.
- Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.