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m (Housekeeping, replaced: ==New Cosmetics== → == New Cosmetics == (3))
(10 intermediate revisions by 5 users not shown)
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* {{ci|Xin Zhao}} Gameplay Update
 
* {{ci|Xin Zhao}} Gameplay Update
 
|Release = September {{NumberSup|27}}, 2017
 
|Release = September {{NumberSup|27}}, 2017
|Related = [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-719-notes 7.19 Patch Notes]
+
|Related = [https://web.archive.org/web/0/http://na.leagueoflegends.com/en/news/game-updates/patch/patch-719-notes 7.19 Patch Notes]
 
|Prev = V7.18
 
|Prev = V7.18
 
|Next = V7.20
 
|Next = V7.20
 
}}
 
}}
   
==New Cosmetics==
+
== New Cosmetics ==
 
The following [[Champion skin]]s have been added to the store:
 
The following [[Champion skin]]s have been added to the store:
 
* {{csl|Fiora|Soaring Sword}} ({{RP|1350}})
 
* {{csl|Fiora|Soaring Sword}} ({{RP|1350}})
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The following [[Chroma]] sets have been added to the store:
 
The following [[Chroma]] sets have been added to the store:
* {{csl|Janna|Sacred Sword|chromas=Aquamarine,Peridot,Rose Quartz,Sapphire}}
+
* {{csl|Janna|Sacred Sword|chromas=true}}
* {{csl|Master Yi|Eternal Sword Yi|Eternal Sword Yi|chromas=Obsidian,Pearl,Rose Quartz,Ruby,Turquoise}}
+
* {{csl|Master Yi|Eternal Sword Yi|chromas=true}}
   
 
The following [[Summoner icon]]s have been added to store:
 
The following [[Summoner icon]]s have been added to store:
<gallery captionalign="center" widths="64" orientation="square" spacing="small">
+
<gallery navigation=true captionalign="center" widths="64" orientation="square" spacing="small">
ProfileIcon3008.png|2017 Worlds Pickem Poro
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2017 Worlds Pick'em Poro profileicon.png|2017 Worlds Pick'em Poro
ProfileIcon3009.png|2017 Worlds Master Pickem Poro
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2017 Worlds Pick'em Master Poro profileicon.png|2017 Worlds Pick'em Master Poro
ProfileIcon3148.png|Eternal Sword Yi
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Eternal Sword Yi profileicon.png|Eternal Sword Yi
ProfileIcon3149.png|Soaring Sword Fiora
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Soaring Sword Fiora profileicon.png|Soaring Sword Fiora
ProfileIcon3150.png|Sacred Sword Janna
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Sacred Sword Janna profileicon.png|Sacred Sword Janna
ProfileIcon3151.png|Transcendent
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Transcendent profileicon.png|Transcendent
ProfileIcon3153.png|Arclight Yorick
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Arclight Yorick profileicon.png|Arclight Yorick
 
</gallery>
 
</gallery>
   
 
The following [[Ward skin]]s have been added to the store:
 
The following [[Ward skin]]s have been added to the store:
<gallery orientation="none" widths="90">
+
<gallery navigation=true orientation="none" widths="90">
 
Divine Sword Ward.png|Divine Sword Ward
 
Divine Sword Ward.png|Divine Sword Ward
 
</gallery>
 
</gallery>
   
==PVP.net==
+
== PVP.net ==
 
* {{sbc|Rotating Game Mode:}} [[Nexus Siege]] returns from 9/29/17 (12:00 P.M. - PT) to 10/3/17 (4:00 A.M. - PT) and from 10/6/17 (12:00 P.M. - PT) to 10/10/17 (4:00 A.M. - PT).
 
* {{sbc|Rotating Game Mode:}} [[Nexus Siege]] returns from 9/29/17 (12:00 P.M. - PT) to 10/3/17 (4:00 A.M. - PT) and from 10/6/17 (12:00 P.M. - PT) to 10/10/17 (4:00 A.M. - PT).
 
** {{sbc|Bug Fix:}} {{cai|Blood Hunt|Warwick}} VFX no longer persists through round swap.
 
** {{sbc|Bug Fix:}} {{cai|Blood Hunt|Warwick}} VFX no longer persists through round swap.
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* Account transfers will be temporarily disabled from October 10 to November 20 as we get ready for preseason.
 
* Account transfers will be temporarily disabled from October 10 to November 20 as we get ready for preseason.
   
==League of Legends V7.19==
+
== League of Legends V7.19 ==
 
=== General ===
 
=== General ===
 
;Key Fragment
 
;Key Fragment
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** Cast range increased to 500 from 450.
 
** Cast range increased to 500 from 450.
 
** {{sbc|Removed:}} Soliders being able to attack wards or trinkets.
 
** {{sbc|Removed:}} Soliders being able to attack wards or trinkets.
** Soldier stab base damage changed to {{pp18|60|62|64|66|68|75|80|85|95|105|115|125|135|145|155|165|175|185}} from {{pp18|50|52|54|56|58|60|63|66|70|84|98|112|126|139|153|167|181|195|formula = 48 + 2 at each level up to 6, then 3 at each level up to 8, then 4 at level 9, then 14 at each level up to 13, then 13 at level 14, then 14 again at each level up}}.
+
** Soldier stab base damage changed to {{pp|18|60|62|64|66|68|75|80|85|95|105|115|125|135|145|155|165|175|185}} from {{pp|18|50|52|54|56|58|60|63|66|70|84|98|112|126|139|153|167|181|195|formula = 48 + 2 at each level up to 6, then 3 at each level up to 8, then 4 at level 9, then 14 at each level up to 13, then 13 at level 14, then 14 again at each level up}}.
 
** {{sbc|New Effect:}} Passive attack speed is now doubled to {{ap|40|60|80|100|120%}} while '''Azir''' has 3 soldiers active, which falls off after 5 seconds.
 
** {{sbc|New Effect:}} Passive attack speed is now doubled to {{ap|40|60|80|100|120%}} while '''Azir''' has 3 soldiers active, which falls off after 5 seconds.
 
** Recharge time reduced to {{ap|8|7.5|7|6.5|6}} seconds from {{ap|10|9|8|7|6}}.
 
** Recharge time reduced to {{ap|8|7.5|7|6.5|6}} seconds from {{ap|10|9|8|7|6}}.
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** {{sbc|New Effect:}} Damage and heal component share the same counter. ''Both now stack on hit.''
 
** {{sbc|New Effect:}} Damage and heal component share the same counter. ''Both now stack on hit.''
 
** Bonus damage changed to {{as|{{pp|4|20%|40%|60%|80%|1|6|11|16|formula=20%{{plus}}20% every 5 levels.}} AD}} from {{as|{{ap|25|37.5|50|62.5|75}}% AD}}.
 
** Bonus damage changed to {{as|{{pp|4|20%|40%|60%|80%|1|6|11|16|formula=20%{{plus}}20% every 5 levels.}} AD}} from {{as|{{ap|25|37.5|50|62.5|75}}% AD}}.
** Heal's base value changed to {{pp18|8|11|14|17|20|23|26|29|32|35|38|41|44|47|50|53|56|59|formula=5{{plus}}(3{{times}}level).}} from {{ap|30|35|40|45|50}}.
+
** Heal's base value changed to {{pp|18|8|11|14|17|20|23|26|29|32|35|38|41|44|47|50|53|56|59|formula=5{{plus}}(3{{times}}level).}} from {{ap|30|35|40|45|50}}.
 
** Heal's AD ratio changed to {{as|10% AD}} from {{as|20% '''bonus''' AD}}.
 
** Heal's AD ratio changed to {{as|10% AD}} from {{as|20% '''bonus''' AD}}.
 
* {{ai|Three Talon Strike|Xin Zhao}} - {{sbc|Q}}
 
* {{ai|Three Talon Strike|Xin Zhao}} - {{sbc|Q}}
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* {{sbc|New Effect:}} You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
 
* {{sbc|New Effect:}} You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
 
* {{sbc|Removed:}} On-hit healing.
 
* {{sbc|Removed:}} On-hit healing.
* Bonus attack speed changed to {{pp18|20%|20.88%|21.76%|22.65%|23.53%|24.41%|25.29%|26.18%|27.06%|27.94%|28.82%|29.71%|30.59%|31.47%|32.35%|33.23%|34.12%|35%|formula=<nowiki>{{fd|19.12%}}</nowiki>{{plus}}(<nowiki>{{fd|0.88%}}</nowiki>{{times}}level)}} from 25% at all levels.
+
* Bonus attack speed changed to {{pp|18|20%|20.88%|21.76%|22.65%|23.53%|24.41%|25.29%|26.18%|27.06%|27.94%|28.82%|29.71%|30.59%|31.47%|32.35%|33.23%|34.12%|35%|formula=<nowiki>{{fd|19.12%}}</nowiki>{{plus}}(<nowiki>{{fd|0.88%}}</nowiki>{{times}}level)}} from 25% at all levels.
* On-hit magic damage changed to {{pp18|20|20.88|21.76|22.65|23.53|24.41|25.29|26.18|27.06|27.94|28.82|29.71|30.59|31.47|32.35|33.23|34.12|35|formula=<nowiki>{{fd|19.12}}</nowiki>{{plus}}(<nowiki>{{fd|0.88}}</nowiki>{{times}}level)}} from 25 at all levels.
+
* On-hit magic damage changed to {{pp|18|20|20.88|21.76|22.65|23.53|24.41|25.29|26.18|27.06|27.94|28.82|29.71|30.59|31.47|32.35|33.23|34.12|35|formula=<nowiki>{{fd|19.12}}</nowiki>{{plus}}(<nowiki>{{fd|0.88}}</nowiki>{{times}}level)}} from 25 at all levels.
   
 
;{{ii|Banshee's Veil}}
 
;{{ii|Banshee's Veil}}
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** Combine cost reduced to {{g|250}} from {{g|400}}.
 
** Combine cost reduced to {{g|250}} from {{g|400}}.
 
* Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
 
* Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
* Up-front fire damage from Conduit increased to 25% of the basic attack's damage from {{fd|17.5}}%. ''Still deals 50% '''bonus''' magic damage.''
+
* On-hit fire damage from Conduit increased to 25% of the basic attack's damage from {{fd|17.5}}%. ''Still deals 50% '''bonus''' magic damage.''
   
 
== Hotfixes ==
 
== Hotfixes ==
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[[pl:V7.19]]
 
[[pl:V7.19]]
[[Category:Patch notes]]
+
[[Category:Season 2017 patch]]
  +
[[Category:LoL patch notes]]

Revision as of 13:33, 17 May 2020


New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

PVP.net

  • Rotating Game Mode: Nexus Siege returns from 9/29/17 (12:00 P.M. - PT) to 10/3/17 (4:00 A.M. - PT) and from 10/6/17 (12:00 P.M. - PT) to 10/10/17 (4:00 A.M. - PT).
    • Bug Fix: Warwick's Warwick's Blood Hunt Blood Hunt VFX no longer persists through round swap.
    • Bug Fix: Team-specific events (e.g., destroying turrets, killing champions) now reflect the correct team in Replays.
    • Bug Fix: Nasus Nasus and Sion Sion now give the proper amount of stacks for killing deployables.
Account Transfers
  • Account transfers will be temporarily disabled from October 10 to November 20 as we get ready for preseason.

League of Legends V7.19

General

Key Fragment
  • Bug Fix: We fixed a grammar error in the copy when more than one key fragment drops.
Ping
  • You can now ping everything on the scoreboard.
Ward
  • Bug Fix: Placeholder VFX are no longer present on the New Horizon Ward.

Champions

Aatrox Aatrox
  • Dark Flight Dark Flight
    • New Effect: Is now unstoppable during the descent.
  • Massacre Massacre
    • Bonus attack range increased to 225 from 175.
Ahri Ahri
  • Charm Charm
    • Bug Fix: Now correctly affects bots on Twisted Treeline.
Aurelion Sol Aurelion Sol
Azir Azir
  • Stats
    • Base health increased to 540 from 524.4.
    • Base movement speed increased to 335 from 325.
    • Base health regeneration reduced to 6.9 from 6.924.
  • Conquering Sands Conquering Sands
    • Cast range reduced to 720 from 875.
    • Spear length increased to 370 from 300.
    • Cooldown changed to 11 / 9.5 / 8 / 6.5 / 5 seconds from 10 / 9 / 8 / 7 / 6.
    • Base damage increased to 70 / 100 / 130 / 160 / 190 from 65 / 85 / 105 / 125 / 145.
    • AP ratio reduced to 30% AP from 50% AP.
    • New Effect: Soldiers clump closer together upon arrival.
  • Arise! Arise!
    • Soldier command range reduced to 660 from 800.
    • Cast range increased to 500 from 450.
    • Removed: Soliders being able to attack wards or trinkets.
    • Soldier stab base damage changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
    • New Effect: Passive attack speed is now doubled to 40 / 60 / 80 / 100 / 120% while Azir has 3 soldiers active, which falls off after 5 seconds.
    • Recharge time reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
    • New Effect: Stabs deal Error: Parameter '3' is not accepted. damage to secondary targets.
  • Shifting Sands Shifting Sands
    • New Effect: Shield now scales with 70% AP.
    • Shield duration reduced to 1.5 seconds from 4.
    • New Effect: Shield is now granted instantly instead of only upon colliding with a champion.
    • New Effect: If Azir hits an enemy champion, he gains a charge of Arise! Arise!.
  • Emperor's Divide Emperor's Divide
    • Removed: The wall no longer knocks back any enemy who attempts to pass through once stationary, although still functions as impassible terrain. Still knocks back during the charge.
    • Wall size increased to 5 / 6 / 7 soldiers from 4 / 5 / 6.
    • Cooldown reduced to 120 / 105 / 90 seconds from 140 / 120 / 100.
Caitlyn Caitlyn
  • Stats
    • Base health reduced to 475 from 524.4.
    • Health growth increased to 85 from 80.
    • Base attack speed increased to 0.568 from 0.543.
      • Base attack delay reduced to 0.1 from 0.15.
    • Attack speed growth increased to 4% from 2%.
    • Base health regeneration reduced to 5.65 from 5.674.
  • Headshot Headshot
    • Passive starting bonus attack speed reduced to 10% from 15%. Level 1 attack speed is still 0.625.
    • New Effect: Can affect turrets.
  • Piltover Peacemaker Piltover Peacemaker
    • Damage to targets beyond the first increased to 67% from 50%.
  • Yordle Snap Trap Yordle Snap Trap
    • Trap duration reduced to 30 / 35 / 40 / 45 / 50 seconds at all ranks from 90.
    • Headshot Headshot bonus damage increased to 40 / 90 / 140 / 190 / 240 from 10 / 55 / 100 / 145 / 190.
    • Headshot Headshot AD ratio changed to 40 / 55 / 70 / 85 / 100% bonus AD from 60% AD at all ranks.
    • Vision duration reduced to 3 seconds from 8.
    • Recharge time changed to 30 / 24 / 19 / 15 / 12 seconds from 45 / 32.5 / 20 / 12.5 / 10.
Cho'Gath Cho'Gath
Dr Dr. Mundo
Ezreal Ezreal
Graves Graves
  • Hired Gun Graves Hired Gun Graves
    • Bug Fix: No longer has an empty gap on his gun - VFX have been restored.
Ivern Ivern
Janna Janna
  • Stats
    • Base attack range increased to 550 from 475.
    • Base attack damage reduced to 46 from 51.956.
    • Attack damage growth reduced to 1.5 from 2.95.
    • Attack speed growth increased to 2.95% from 2.61%.
    • Basic attack missile speed increased to 1600 from 1200.
    • Base health increased to 525 from 487.04.
    • Health growth reduced to 70 from 78.
    • Attack delay reduced to 0.08 from 0.1.
  • Tailwind Tailwind
    • New Effect: Janna also benefits from Tailwind.
    • New Effect: Janna's basic attacks and single target spells deal bonus magic damage equal to 35% of her bonus movement speed.
  • Howling Gale Howling Gale
    • Mana cost reduced to 60 / 80 / 100 / 120 / 140 from 90 / 105 / 120 / 135 / 150.
    • Cooldown changed to 12 seconds at all ranks from 14 / 13 / 12 / 11 / 10.
    • Minimum range increased to 1000 from 850.
    • Maximum range increased to 1750 from 1742.5.
    • New Effect: Howling Gale now always reaches its destination in 1.5 seconds.
  • Zephyr Zephyr
    • Cooldown reduced to 8 seconds at all ranks from 12.
    • Slow duration reduced to 2 seconds from 3.
    • Bonus movement speed reduced to 6 / 7 / 8 / 9 / 10% from 9 / 11 / 13 / 15 / 17%.
    • Range changed to Range model 550 from Range center 600.
  • Eye of the Storm Eye of the Storm
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 10 at all ranks.
Jarvan IV Jarvan IV
Jhin Jhin
Kayle Kayle
  • Riot Kayle Riot Kayle
    • Bug Fix: Drone lights no longer disappear upon moving the camera away and back during her recall animation.
Lee Sin Lee Sin
Malphite Malphite
  • Brutal Strikes Brutal Strikes
    • Bonus armor reduced to 10 / 15 / 20 / 25 / 30% armor from 15 / 20 / 25 / 30 / 35%.
    • New Effect: While Granite Shield Granite Shield is active, this bonus is tripled to 30 / 45 / 60 / 75 / 90% armor.
Malzahar Malzahar
  • Void Swarm Void Swarm
    • Bug Fix: Voidlings are no longer missing attack on-hit VFX.
Nami Nami
Nocturne Nocturne
  • Shroud of Darkness Shroud of Darkness
    • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Orianna Orianna
  • Command Attack Command Attack
    • Missile speed increased to 1400 from 1200.
  • Command Dissonance Command Dissonance
    • New Effect: If buffered, will fire at the destination when the ball has stopped moving.
  • Command Shockwave Command Shockwave
    • New Effect: If buffered, will fire at the destination when the ball has stopped moving.
Ornn Ornn
  • General
    • Recommended items have been adjusted.
  • Stats
    • Base mana increased to 340 from 300.
  • Living Forge Living Forge
    • Mini-shop UI now prioritizes health regeneration over attack damage when choosing which items to display.
  • Volcanic Rupture Volcanic Rupture
    • Mana cost reduced to 55 at all ranks from 55 / 60 / 65 / 70 / 75.
  • Searing Charge Searing Charge
    • Mana cost reduced to 50 from 60.
Riven Riven
  • General
    • Bug Fix: During her joke animation, her fingers no longer clip through her sword.
Rumble Rumble
Singed Singed
Sivir Sivir
  • Spell Shield Spell Shield
    • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Syndra Syndra
Tristana Tristana
  • Omega Squad Tristana Omega Squad Tristana
    • Bug Fix: Once again has her helicopter shadows during their recall animations.
Twitch Twitch
  • Ambush Ambush
    • Bug Fix: Visual effects no longer stay visible indefinitely if Tahm Kench Tahm Kench uses Devour Devour on him as he enters stealth.
  • Omega Squad Twitch Omega Squad Twitch
    • Bug Fix: Once again has his helicopter shadows during their recall animations.
Varus Varus
  • Dark Star Varus Dark Star Varus
    • Bug Fix: Blue tendrils no longer flicker during several graphics settings.
Vayne Vayne
  • Tumble Tumble
    • Removed: Bonus damage being able to critically strike.
    • Bonus damage increased to 50 / 55 / 60 / 65 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
  • Silver Bolts Silver Bolts
    • True damage reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 6 / 7.5 / 9 / 10.5 / 12%.
    • Minimum true damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 60 / 80 / 100 / 120.
  • Condemn Condemn
    • Ranged changed to Range model 550 from Range center 710.
  • Final Hour Final Hour
    • New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
Veigar Veigar
  • Stats
    • Base attack range increased to 550 from 525.
    • Base health regeneration increased to 6.5 from 5.424.
    • Health regeneration growth increased to 0.6 to 0.55
  • Dark Matter Dark Matter
    • Cooldown reduced to 8 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
    • New Effect: The base cooldown is reduced by Error: Parameter '3' is not accepted.. This stacks multiplicitively with cooldown reduction.
  • Bad Santa Veigar Bad Santa Veigar
    • Bug Fix: No longer has visible seams on very low settings.
Vel'Koz Vel'Koz
Xin Zhao Xin Zhao
  • General
    • New animations.
    • New sound effects.
    • New ability icons.
  • Stats
    • Base attack speed reduced to 0.645 from 0.676.
    • Attack speed growth increased to 3.5% from 2.6%.
  • Determination Determination - New Innate
    • Innate: Every third hit deals bonus physical damage and restores health.
    • Removed: Damage component's classification as Critical strike icon critical strike damage.
    • New Effect: Damage and heal component share the same counter. Both now stack on hit.
    • Bonus damage changed to Error: Parameter '3' is not accepted. AD from 25 / 37.5 / 50 / 62.5 / 75% AD.
    • Heal's base value changed to Error: Parameter '3' is not accepted. from 30 / 35 / 40 / 45 / 50.
    • Heal's AD ratio changed to 10% AD from 20% bonus AD.
  • Three Talon Strike Three Talon Strike - Q
    • Base damage per hit reduced to 15 / 20 / 25 / 30 / 35 from 15 / 30 / 45 / 60 / 75
    • AD ratio per hit changed to 40% bonus AD from 20% AD.
  • Wind Becomes Lightning Wind Becomes Lightning - New W
    • Active: Xin Zhao performs two swift strikes over a Error: Parameter '3' is not accepted. second period, the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and Slow icon slowing all enemies in a line for 50% for 1.5 seconds. Wind Becomes Lighting benefits from 33.3% of Xin Zhao's lifesteal and each strike will stack and can apply Determination.
      • Slash deals 30 / 40 / 50 / 60 / 70 (+ 30% AD) damage.
      • Thrust deals 30 / 65 / 100 / 135 / 170 (+ 85% AD) damage.
      • The duration on his other abilities is paused during the effect.
      • Deals only 50% damage against minions.
  • Audacious Charge Audacious Charge - E
    • Mana cost reduced to 50 from 60.
    • Cast range increased to 650 from 600.
    • Effect radius increased to 125 from 112.5.
    • Base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 110 / 150 / 190 / 230.
    • Slow duration reduced to 0.5 seconds from 2.
    • Slow increased to 50% at all ranks from 25 / 30 / 35 / 40 / 45%.
    • New Effect: Grants 40 / 45 / 50 / 55 / 60% bonus attack speed for 5 seconds after reaching his target. This is repurposed from Battle Cry's Battle Cry's Active, value unchanged.
  • Crescent Guard Crescent Guard - R
    • Renamed to Crescent Guard from Crescent Sweep.
    • Base damage increased to 75 / 175 / 275 from 75 / 150 / 225.
    • Effect radius increased to 250 from 187.5.
    • New Passive - Challenge: The last enemy champion that Xin Zhao attacked or targeted with Audacious Charge Audacious Charge is Challenged for 3 seconds.
    • Removed: 15 / 20 / 25 bonus resistances par champion hit.
    • New Effect: For the next 3 seconds, Xin Zhao gains Awareness, taking 100% reduced damage from enemies who are more than 450 units away from him. Basic attacks and abilities versus champions will extend the duration by 0.3 seconds, but the remaining duration cannot exceed 3 seconds.
Ziggs Ziggs

Items

Ardent Censer Ardent Censer
  • New Effect: You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
  • Removed: On-hit healing.
  • Bonus attack speed changed to Error: Parameter '3' is not accepted. from 25% at all levels.
  • On-hit magic damage changed to Error: Parameter '3' is not accepted. from 25 at all levels.
Banshee's Veil Banshee's Veil
  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Bramble Vest Bramble Vest
  • Total cost increased to 1000 Gold 1000 from 900 Gold 900.
    • Combine cost increased to 400 Gold 400 from 300 Gold 300.
  • Thorns base damage reflected reduced to 15 from 20.
  • Removed: Applying Grievous Wounds icon Grievous Wounds to non-champions.
Edge of Night Edge of Night
  • Spellshield duration increased to 7 seconds from 5.
  • Active cooldown reduced to 40 seconds from 45.
  • Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
Face of the Mountain Face of the Mountain
  • Bug Fix: Fixed a bug where casting its active on an ally out of range caused the player to walk in range, then cast it on the closest ally instead of the selected one.
Righteous Glory Righteous Glory
  • Total cost increased to 2650 Gold 2650 from 2500 Gold 2500.
    • Combine cost increased to 1100 Gold 1100 from 950 Gold 950.
Thornmail Thornmail
  • Combine cost reduced to 500 Gold 500 from 600 Gold 600.
    • Total cost unchanged.
  • Armor increased to 80 from 75.
Zeke's Convergence Zeke's Convergence
  • Total cost reduced to 2250 Gold 2250 from 2400 Gold 2400.
    • Combine cost reduced to 250 Gold 250 from 400 Gold 400.
  • Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
  • On-hit fire damage from Conduit increased to 25% of the basic attack's damage from 17.5%. Still deals 50% bonus magic damage.

Hotfixes

September 27th Hotfix

Janna Janna
  • Stats
    • Base movement speed reduced to 320 from 335.
    • Base health reduced to 500 from 525.
    • Base mana reduced to 350 from 409.52.
  • Zephyr Zephyr
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
Xerath Xerath
  • Arcanopulse Arcanopulse
    • Bug Fix: Fixed a bug where only half of the particles were displayed on cast.

September 28th Hotfix

Janna Janna
  • Tailwind Tailwind
    • Bonus movement speed dealt as magic damage reduced to Error: Parameter '3' is not accepted. from 35%.
  • Eye of the Storm Eye of the Storm
    • Base shield strength reduced to 70 / 105 / 140 / 175 / 210 from 80 / 120 / 160 / 200 / 240.

October 4th Hotfix

Jax Jax
  • General
    • Bug Fix: Fixed a bug where he was causing games to crash under specific circumstances.

References