No edit summary Tag: rte-source |
m (replaced: {{pp| → {{passive progression/deprecated version| (2)) |
||
(26 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox patch |
{{Infobox patch |
||
⚫ | |||
− | |Image = [[File:Yasuo BloodMoonSkin.jpg|260px]][[File:Kennen_BloodMoonSkin.jpg|260px]] |
||
+ | <gallery> |
||
⚫ | |||
+ | Kennen BloodMoonSkin.jpg|Kennen |
||
⚫ | |||
+ | Yasuo BloodMoonSkin.jpg|Yasuo |
||
⚫ | |||
+ | </gallery> |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|Prev = V6.3 |
|Prev = V6.3 |
||
− | |Next = |
+ | |Next = V6.5 |
}} |
}} |
||
− | Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE, relative to the live server. '''These changes are all highly tentative and are all subject to change, or may even be scrapped.''' Please do not replicate this information elsewhere on the site. |
||
− | A change that has been scrapped will be <s>stricken through</s>, while changes that have been temporarily reverted will be moved to the [[#Inactive Changes|inactive changes]]. ''Reasons content might be reverted includes bugs or end-of-cycle patch preparation.'' |
||
== New Cosmetics in the Store == |
== New Cosmetics in the Store == |
||
Line 20: | Line 20: | ||
The following Summoner Icons have been added to the store: |
The following Summoner Icons have been added to the store: |
||
− | <gallery orientation="none" widths="90"> |
+ | <gallery navigation=true orientation="none" widths="90"> |
− | ProfileIcon1107 Blood Moon Kennen. |
+ | ProfileIcon1107 Blood Moon Kennen.png|Blood Moon Kennen |
− | ProfileIcon1108 Blood Moon Yasuo. |
+ | ProfileIcon1108 Blood Moon Yasuo.png|Blood Moon Yasuo |
− | ProfileIcon1109 Blood |
+ | ProfileIcon1109 Blood Seal.png|Blood Seal |
</gallery> |
</gallery> |
||
− | == |
+ | == League of Legends V6.4 == |
+ | |||
− | == League of Legends {{PAGENAME}} == |
||
=== General === |
=== General === |
||
+ | |||
;Co-Op vs AI |
;Co-Op vs AI |
||
+ | * The following bots have been added: |
||
− | *The following bots have been added: {{ci|Ahri}}, {{ci|Akali}}, {{ci|Fizz}}, {{ci|Heimerdinger}}, {{ci|Jinx}}, {{ci|Katarina}}, {{ci|Nami}}, {{ci|Nocturne}}, {{ci|Orianna}}, {{ci|Pantheon}}, {{ci|Riven}} and {{ci|Vayne}}. |
||
+ | **{{ci|Ahri}} |
||
+ | **{{ci|Akali}} |
||
+ | **{{ci|Fizz}} |
||
+ | **{{ci|Heimerdinger}} |
||
+ | **{{ci|Jinx}} |
||
+ | **{{ci|Katarina}} |
||
+ | **{{ci|Nami}} |
||
+ | **{{ci|Nocturne}} |
||
+ | **{{ci|Orianna}} |
||
+ | **{{ci|Pantheon}} |
||
+ | **{{ci|Vayne}} |
||
=== Champions === |
=== Champions === |
||
Line 40: | Line 52: | ||
;{{ci|Ahri}} |
;{{ci|Ahri}} |
||
− | *{{ai|Charm|Ahri}} |
+ | * {{ai|Charm|Ahri}} |
− | **Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. ''The charm will not take effect until the dash completes, duration permitting.'' |
+ | ** Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. ''The charm will not take effect until the dash completes, duration permitting.'' |
;{{ci|Ashe}} |
;{{ci|Ashe}} |
||
− | *{{ai|Ranger's Focus|Ashe}} |
+ | * {{ai|Ranger's Focus|Ashe}} |
** Flurry duration increased to 5 seconds from 4. |
** Flurry duration increased to 5 seconds from 4. |
||
** {{sbc|New Effect:}} Stacks now decay one every 4 seconds, instead of all at once. |
** {{sbc|New Effect:}} Stacks now decay one every 4 seconds, instead of all at once. |
||
;{{ci|Caitlyn}} |
;{{ci|Caitlyn}} |
||
− | *{{ai|Yordle Snap Trap|Caitlyn}} |
+ | * {{ai|Yordle Snap Trap|Caitlyn}} |
− | **Bonus {{ai|Headshot|Caitlyn}} damage changed to {{ap|30|70|110|150|190}} {{as|(+ 70% AD)}} from {{ap|10|20|30|40|50}}% increased damage. |
+ | ** Bonus {{ai|Headshot|Caitlyn}} damage changed to {{ap|30|70|110|150|190}} {{as|(+ 70% AD)}} from {{ap|10|20|30|40|50}}% increased damage. |
− | **{{sbc|New Effect:}} Traps now display their area-of-effect range to '''Caitlyn'''. |
+ | ** {{sbc|New Effect:}} Traps now display their area-of-effect range to '''Caitlyn'''. |
− | *{{ai|90 Caliber Net|Caitlyn}} |
+ | * {{ai|90 Caliber Net|Caitlyn}} |
− | **Cooldown reduced to {{ap|16|14.5|13|11.5|10}} from {{ap|18|16|14|12|10}}. |
+ | ** Cooldown reduced to {{ap|16|14.5|13|11.5|10}} seconds from {{ap|18|16|14|12|10}}. |
;{{ci|Ezreal}} |
;{{ci|Ezreal}} |
||
− | *{{ai|Trueshot Barrage|Ezreal}} |
+ | * {{ai|Trueshot Barrage|Ezreal}} |
− | **Cooldown increased to 120 seconds from 80. |
+ | ** Cooldown increased to 120 seconds from 80. |
;{{ci|Fiora}} |
;{{ci|Fiora}} |
||
− | *{{ai|Riposte|Fiora}} |
+ | * {{ai|Riposte|Fiora}} |
− | ** Cooldown increased to {{ap|24|22|20|18|16}} from {{ap|19|18|17|16|15}}. |
+ | ** Cooldown increased to {{ap|24|22|20|18|16}} seconds from {{ap|19|18|17|16|15}}. |
− | *{{ai|Bladework|Fiora}} |
+ | * {{ai|Bladework|Fiora}} |
− | ** Cooldown reduced to {{ap|13|11|9|7|5}} from {{ap|15|13|11|9|7}}. |
+ | ** Cooldown reduced to {{ap|13|11|9|7|5}} seconds from {{ap|15|13|11|9|7}}. |
** {{sbc|New Effect:}} Cooldown now starts after the two hits are spent or the buff wears off. |
** {{sbc|New Effect:}} Cooldown now starts after the two hits are spent or the buff wears off. |
||
;{{ci|Gangplank}} |
;{{ci|Gangplank}} |
||
− | *{{ai|Parrrley|Gangplank}} |
+ | * {{ai|Parrrley|Gangplank}} |
** {{g|Gold}} per kill reduced to {{ap|2|3|4|5|6}} from {{ap|4|5|6|7|8}}. |
** {{g|Gold}} per kill reduced to {{ap|2|3|4|5|6}} from {{ap|4|5|6|7|8}}. |
||
⚫ | |||
− | ** {{ai|Silver Serpents|Gangplank}} generation reduced to 1 every 2 seconds from every 1 second. ''This for non-Summoner's Rift maps only.'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
;{{ci|Illaoi}} |
;{{ci|Illaoi}} |
||
− | *{{ai|Leap of Faith|Illaoi}} |
+ | * {{ai|Leap of Faith|Illaoi}} |
− | ** {{sbc|New Effect:}} '''Illaoi''' is immune to |
+ | ** {{sbc|New Effect:}} '''Illaoi''' is immune to {{tip|airborne|displacement}} while in her cast animation. |
;{{ci|Jhin}} |
;{{ci|Jhin}} |
||
− | *Stats |
+ | * Stats |
− | **Base health regeneration increased to 6 from {{fd|5.5}}. |
+ | ** Base health regeneration increased to 6 from {{fd|5.5}}. |
− | **Health regeneration growth increased to {{fd|0.55}} from {{fd|0.5}}. |
+ | ** Health regeneration growth increased to {{fd|0.55}} from {{fd|0.5}}. |
− | **Base movement speed increased to 330 from 325. |
+ | ** Base movement speed increased to 330 from 325. |
− | *{{ai|Whisper|Jhin}} |
+ | * {{ai|Whisper|Jhin}} |
** {{sbc|Bug Fix:}} {{iis|Rapid Firecannon}} buff would consume itself if '''Jhin''' reloaded. |
** {{sbc|Bug Fix:}} {{iis|Rapid Firecannon}} buff would consume itself if '''Jhin''' reloaded. |
||
− | ** |
+ | ** ''Death In 4 Acts''' final shot's {{tip|critical strike}} now applies against structures. |
− | *** |
+ | *** The missing health bonus physical damage isn't applied against structures. |
− | *** |
+ | *** ''Every Moment Matter's'' critical damage reduction is now increased to 44% against structures. |
− | ** |
+ | ** All bonus attack speed is affected by attack speed {{tip|slow|slows}}, affecting ''Every Moment Matter's'' bonus attack damage. |
− | *{{ai|Deadly Flourish|Jhin}} |
+ | * {{ai|Deadly Flourish|Jhin}} |
− | ** {{ |
+ | ** {{ai|Caught Out|Jhin}} mark can no longer fall off during ''Deadly Flourish's'' cast animation. |
− | ** |
+ | ** Now applies spell effects as a single-target ability versus champions. |
* {{ai|Captive Audience|Jhin}} |
* {{ai|Captive Audience|Jhin}} |
||
− | ** |
+ | ** Now constantly applies the {{ai|Caught Out|Jhin}} mark, rather than just to the enemies inside upon activating and/or detonating. |
* {{ai|Curtain Call|Jhin}} |
* {{ai|Curtain Call|Jhin}} |
||
− | ** |
+ | ** Now applies spell effects as a single-target ability versus champions. |
− | ** |
+ | ** Bug fix: Enemies would sometimes ''"stutter"'' on the edge of '''Jhin's''' screen while ulting. |
;{{ci|Karthus}} |
;{{ci|Karthus}} |
||
* General |
* General |
||
− | ** {{sbc|Bug Fix:}} The eagle screesh from the dancing animation of the {{csl|Karthus|Statue of}} being heard globally by allies. |
+ | ** {{sbc|Bug Fix:}} The eagle screesh from the dancing animation of the {{csl|Karthus|Statue of Karthus|Statue of Karthus}} being heard globally by allies. |
;{{ci|Katarina}} |
;{{ci|Katarina}} |
||
− | *{{ai|Bouncing Blades|Katarina}} |
+ | * {{ai|Bouncing Blades|Katarina}} |
− | **Mark's AP ratio increased to {{as|20% AP}} from {{as|15% AP}}. |
+ | ** Mark's AP ratio increased to {{as|20% AP}} from {{as|15% AP}}. |
− | ** |
+ | ** Consecutive bounces no longer reduce damage reduction. |
;{{ci|Kindred}} |
;{{ci|Kindred}} |
||
− | *{{ai|Mark of the Kindred|Kindred}} |
+ | * {{ai|Mark of the Kindred|Kindred}} |
** {{sbc|Bug Fix:}} '''Kindred''' wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point. |
** {{sbc|Bug Fix:}} '''Kindred''' wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point. |
||
;{{ci|Kog'Maw}} |
;{{ci|Kog'Maw}} |
||
− | *Stats |
+ | * Stats |
− | **Base attack speed reduced to {{fd|0.625}} from {{fd|0.665}}. |
+ | ** Base attack speed reduced to {{fd|0.625}} from {{fd|0.665}}. |
− | *{{ai|Bio-Arcane Barrage|Kog'Maw}} |
+ | * {{ai|Bio-Arcane Barrage|Kog'Maw}} |
− | **Bonus damage cap against non-champions reduced to 60 from 100. |
+ | ** Bonus damage cap against non-champions reduced to 60 from 100. |
;{{ci|Lucian}} |
;{{ci|Lucian}} |
||
− | *{{ai|The Culling|Lucian}} |
+ | * {{ai|The Culling|Lucian}} |
** Range reduced to 1200 from 1400. |
** Range reduced to 1200 from 1400. |
||
;{{ci|Malphite}} |
;{{ci|Malphite}} |
||
− | *Stats |
+ | * Stats |
− | **Base health regeneration reduced to 7 from {{fd|8.5}}. |
+ | ** Base health regeneration reduced to 7 from {{fd|8.5}}. |
− | *{{ai|Ground Slam|Malphite}} |
+ | * {{ai|Ground Slam|Malphite}} |
− | **Base damage reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}. |
+ | ** Base damage reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}. |
;{{ci|Nidalee}} |
;{{ci|Nidalee}} |
||
* General |
* General |
||
− | ** {{sbc|Bug Fix}} Framerate |
+ | ** {{sbc|Bug Fix:}} Framerate no longer drops when {{csl|Nidalee|Challenger}} at becoming visible at a champion's sight range. |
;{{ci|Poppy}} |
;{{ci|Poppy}} |
||
Line 138: | Line 149: | ||
;{{ci|Rumble}} |
;{{ci|Rumble}} |
||
− | *{{ai|Electro |
+ | * {{ai|Electro Harpoon|Rumble}} |
− | ** {{sbc|New Effect:}} Now utilizes stock system, storing up to two charges. |
+ | ** {{sbc|New Effect:}} Now utilizes stock system, storing up to two charges with a 5-second recharge. |
− | *** |
+ | *** Cooldown between shots removed from 10 seconds. |
− | *** |
+ | *** Heat cost reduced to 10 from 20. |
− | + | ** {{tip|slow|Slow}} duration reduced to 2 seconds from 3 seconds. |
|
− | ** {{cctip|slow|Slow}} duration reduced to 2 seconds from 3 seconds. |
||
** {{sbc|New Effect:}} If cast while at 2 charges and the first charge causes you to {{ai|Junkyard Titan 3|Rumble|overheat}}, you may cast a second charge while {{ai|Junkyard Titan 3|Rumble|overheated}}. ''Charges generated while overheated cannot be cast.'' |
** {{sbc|New Effect:}} If cast while at 2 charges and the first charge causes you to {{ai|Junkyard Titan 3|Rumble|overheat}}, you may cast a second charge while {{ai|Junkyard Titan 3|Rumble|overheated}}. ''Charges generated while overheated cannot be cast.'' |
||
;{{ci|Ryze}} |
;{{ci|Ryze}} |
||
− | *{{ai|Overload|Ryze}} |
+ | * {{ai|Overload|Ryze}} |
− | **Base damage increased to {{ap|60|95|130|165|200}} from {{ap|60|85|110|135|160}}. |
+ | ** Base damage increased to {{ap|60|95|130|165|200}} from {{ap|60|85|110|135|160}}. |
;{{ci|Shen}} |
;{{ci|Shen}} |
||
− | *{{ai|Shadow Dash|Shen}} |
+ | * {{ai|Shadow Dash|Shen}} |
− | **{{sbc|New Effect:}} Now affect neutral monsters. |
+ | ** {{sbc|New Effect:}} Now affect neutral monsters. |
;{{ci|Sivir}} |
;{{ci|Sivir}} |
||
− | *{{ai|Ricochet|Sivir}} |
+ | * {{ai|Ricochet|Sivir}} |
− | **{{sbc|New Effect:}} If '''Sivir''' {{ |
+ | ** {{sbc|New Effect:}} If '''Sivir''' {{tip|critical strike|critically strikes}} her target, the bounces will also critically strike. |
;{{ci|Tahm Kench}} |
;{{ci|Tahm Kench}} |
||
− | *{{ai|Tongue Lash|Tahm Kench}} |
+ | * {{ai|Tongue Lash|Tahm Kench}} |
− | ** |
+ | ** Missile width reduced to 70 from 90. |
− | *{{ai|Abyssal Voyage|Tahm Kench}} |
+ | * {{ai|Abyssal Voyage|Tahm Kench}} |
− | ** {{sbc|New Effect:}} Now has a 1 |
+ | ** {{sbc|New Effect:}} Now has a 1-second delay before being able to re-activate. |
** {{sbc|New Effect:}} While '''Tahm Kench''' performs his re-activation's animation, allies can still click him to join his voyage. |
** {{sbc|New Effect:}} While '''Tahm Kench''' performs his re-activation's animation, allies can still click him to join his voyage. |
||
;{{ci|Udyr}} |
;{{ci|Udyr}} |
||
− | *{{ai|Turtle Stance|Udyr}} |
+ | * {{ai|Turtle Stance|Udyr}} |
− | **Base shield reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}. |
+ | ** Base shield reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}. |
− | *{{ai|Phoenix Stance|Udyr}} |
+ | * {{ai|Phoenix Stance|Udyr}} |
− | **{{ai|Monkey's Agility|Udyr|Stance's}} base damage reduced to {{ap|40|75|110|145|180}} from {{ap|40|80|120|160|200}}. |
+ | ** {{ai|Monkey's Agility|Udyr|Stance's}} base damage reduced to {{ap|40|75|110|145|180}} from {{ap|40|80|120|160|200}}. |
;{{ci|Viktor}} |
;{{ci|Viktor}} |
||
− | *{{ai|Death Ray|Viktor}} |
+ | * {{ai|Death Ray|Viktor}} |
− | **Base damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}. |
+ | ** Base damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}. |
− | **Base explosion damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}. |
+ | ** Base explosion damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}. |
;{{ci|Xin Zhao}} |
;{{ci|Xin Zhao}} |
||
− | *{{ai|Battle Cry|Xin Zhao}} |
+ | * {{ai|Battle Cry|Xin Zhao}} |
− | **''Active |
+ | ** ''Active'' bonus attack speed reduced to {{ap|40|45|50|55|60}}% from {{ap|40|50|60|70|80}}%. |
− | **''Passive |
+ | ** ''Passive'' AP ratio reduced to {{as|40% AP}} from {{as|70% AP}}. |
=== Items === |
=== Items === |
||
− | ;General |
||
⚫ | |||
− | |||
;{{ii|Boots of Swiftness}} |
;{{ii|Boots of Swiftness}} |
||
− | *Movement speed reduced to 60 from 65. |
+ | * Movement speed reduced to 60 from 65. |
;{{ii|Iceborn Gauntlet}} |
;{{ii|Iceborn Gauntlet}} |
||
+ | * {{sbc|Icy Zone}} |
||
− | * Base radius |
+ | ** Base radius reduced to 180 from 190. |
− | * Radius |
+ | ** Radius armor ratio increased to {{as|55% armor}} from {{as|45%|armor}}. |
− | * {{sbc|New Effect:}} {{ |
+ | ** {{sbc|New Effect:}} {{tip|slow|Slow}} no longer lingers after leaving the area-of-effect. |
;{{ii|Manamune}} |
;{{ii|Manamune}} |
||
− | *{{sbc|New Effect:}} Passively generates 1 maximum mana every 8 seconds. |
+ | * {{sbc|New Effect:}} Passively generates 1 maximum mana every 8 seconds. |
;{{ii|Mercury's Treads}} |
;{{ii|Mercury's Treads}} |
||
− | *Tenacity increased to 30% from 20%. |
+ | * Tenacity increased to 30% from 20%. |
;{{ii|Muramana}} |
;{{ii|Muramana}} |
||
− | *Toggled effect is now a passive - i.e. always active |
+ | * Toggled effect is now a passive - i.e. always active. |
− | *{{sbc|New Effect:}} Passive is disabled while below {{as|20% of maximum mana}}. |
+ | * {{sbc|New Effect:}} Passive is disabled while below {{as|20% of maximum mana}}. |
− | *{{sbc|New Effect:}} Bonus damage only triggers versus champions. |
+ | * {{sbc|New Effect:}} Bonus damage only triggers versus champions. |
+ | |||
+ | ;{{ii|Ravenous Hydra}} |
||
+ | * {{sbc|Removed:}} Swapping with {{ii|Titanic Hydra}}. |
||
;{{ii|Runic Echoes}} |
;{{ii|Runic Echoes}} |
||
− | *Movement speed reduced to 7% from 10%. |
+ | * Movement speed reduced to 7% from 10%. |
;{{ii|Sterak's Gage}} |
;{{ii|Sterak's Gage}} |
||
− | *{{sbc|New recipe:}} {{ii|Jaurim's Fist}} + {{ii|Long Sword}} + {{ |
+ | * {{sbc|New recipe:}} {{ii|Jaurim's Fist}} + {{ii|Long Sword}} + {{g|1150}} = {{g|2700}} |
+ | ** {{sbc|Old Recipe:}} {{ii|Jaurim's Fist}} + {{ii|Ruby Crystal}} + {{g|1100}} = {{g|2700}} |
||
− | *Health reduced to 400 from 500. |
+ | * Health reduced to 400 from 500. |
+ | ;{{ii|Titanic Hydra}} |
||
⚫ | |||
⚫ | |||
− | ;;Ferocity |
||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
* Damaging enemy champions causes them to take 3% more damage from your allies. |
* Damaging enemy champions causes them to take 3% more damage from your allies. |
||
;{{mi6|Warlord's Bloodlust}} |
;{{mi6|Warlord's Bloodlust}} |
||
− | * Gain {{ |
+ | * Gain {{passive progression/deprecated version|type=Missing health|17|0.06%|0.37%|0.86%|1.46%|2.19%|3.03%|3.98%|5.06%|6.25%|7.56%|8.98%|10.53%|12.19%|13.96%|15.86%|17.85%|20%|1%|5%|10%|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|65%|70%|75%|80%|formula=(<nowiki>{{as|Missing health}}</nowiki>{{times}}(1{{plus}}<nowiki>{{fd|0.0375}}</nowiki>{{times}}<nowiki>{{as|Missing health}}</nowiki>)){{Divided by}}16}} bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at {{as|80% missing health}}, but does not scale linearly. |
** {{as|10% missing health}} - ~1% |
** {{as|10% missing health}} - ~1% |
||
− | ** {{as|50% missing health}} - ~ |
+ | ** {{as|50% missing health}} - ~9% |
** {{as|80% missing health}} - 20% |
** {{as|80% missing health}} - 20% |
||
− | ==References== |
+ | == References == |
{{reflist}} |
{{reflist}} |
||
{{release history}} |
{{release history}} |
||
+ | |||
⚫ | |||
+ | [[pl:V6.4]] |
||
⚫ |
Revision as of 00:54, 1 August 2020
New Cosmetics in the Store
The following champion skins have been added to the store:
- ( )
- ( )
The following Summoner Icons have been added to the store:
League of Legends V6.4
General
- Co-Op vs AI
- The following bots have been added:
Champions
- Highlights
- New Short Bios
- (he is now a "Celestial Aspect" of the War God, similar to Leona and Diana)
- Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. The charm will not take effect until the dash completes, duration permitting.
- Flurry duration increased to 5 seconds from 4.
- New Effect: Stacks now decay one every 4 seconds, instead of all at once.
- Bonus (+ 70% AD) from 10 / 20 / 30 / 40 / 50% increased damage. damage changed to 30 / 70 / 110 / 150 / 190
- New Effect: Traps now display their area-of-effect range to Caitlyn.
- Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16 / 14 / 12 / 10.
- Cooldown increased to 120 seconds from 80.
- Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 19 / 18 / 17 / 16 / 15.
- Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 15 / 13 / 11 / 9 / 7.
- New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
- Max. charges changed to 3 from Template:Passive progression/deprecated version.
- Recharge time reduced to 18 / 16 / 14 / 12 / 10 seconds from 18 / 17 / 16 / 15 / 14.
- Removed: Passive component.
- New Effect: Illaoi is immune to displacement while in her cast animation.
- Stats
- Base health regeneration increased to 6 from 5.5.
- Health regeneration growth increased to 0.55 from 0.5.
- Base movement speed increased to 330 from 325.
- Bug Fix: buff would consume itself if Jhin reloaded.
- Death In 4 Acts' final shot's critical strike now applies against structures.
- The missing health bonus physical damage isn't applied against structures.
- Every Moment Matter's critical damage reduction is now increased to 44% against structures.
- All bonus attack speed is affected by attack speed slows, affecting Every Moment Matter's bonus attack damage.
- mark can no longer fall off during Deadly Flourish's cast animation.
- Now applies spell effects as a single-target ability versus champions.
- Now constantly applies the mark, rather than just to the enemies inside upon activating and/or detonating.
- Now applies spell effects as a single-target ability versus champions.
- Bug fix: Enemies would sometimes "stutter" on the edge of Jhin's screen while ulting.
- General
- Bug Fix: The eagle screesh from the dancing animation of the being heard globally by allies.
- Mark's AP ratio increased to 20% AP from 15% AP.
- Consecutive bounces no longer reduce damage reduction.
- Bug Fix: Kindred wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
- Stats
- Base attack speed reduced to 0.625 from 0.665.
- Bonus damage cap against non-champions reduced to 60 from 100.
- Range reduced to 1200 from 1400.
- Stats
- Base health regeneration reduced to 7 from 8.5.
- Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
- General
- Bug Fix: Framerate no longer drops when at becoming visible at a champion's sight range.
- Bug Fix: Epic neutral monsters were damaged twice when Keeper's Verdict was fully charged.
- New Effect: Now utilizes stock system, storing up to two charges with a 5-second recharge.
- Cooldown between shots removed from 10 seconds.
- Heat cost reduced to 10 from 20.
- Slow duration reduced to 2 seconds from 3 seconds.
- New Effect: If cast while at 2 charges and the first charge causes you to , you may cast a second charge while . Charges generated while overheated cannot be cast.
- New Effect: Now utilizes stock system, storing up to two charges with a 5-second recharge.
- Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 85 / 110 / 135 / 160.
- New Effect: Now affect neutral monsters.
- New Effect: If Sivir critically strikes her target, the bounces will also critically strike.
- Missile width reduced to 70 from 90.
- New Effect: Now has a 1-second delay before being able to re-activate.
- New Effect: While Tahm Kench performs his re-activation's animation, allies can still click him to join his voyage.
- Base shield reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
- base damage reduced to 40 / 75 / 110 / 145 / 180 from 40 / 80 / 120 / 160 / 200.
- Base damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
- Base explosion damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
- Active bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.
- Passive AP ratio reduced to 40% AP from 70% AP.
Items
- Movement speed reduced to 60 from 65.
- Icy Zone
- Base radius reduced to 180 from 190.
- Radius armor ratio increased to 55% armor from 45%.
- New Effect: Slow no longer lingers after leaving the area-of-effect.
- New Effect: Passively generates 1 maximum mana every 8 seconds.
- Tenacity increased to 30% from 20%.
- Toggled effect is now a passive - i.e. always active.
- New Effect: Passive is disabled while below 20% of maximum mana.
- New Effect: Bonus damage only triggers versus champions.
- Removed: Swapping with .
- Movement speed reduced to 7% from 10%.
- Removed: Swapping with .
Masteries
- (new Ferocity tier 2 mastery)
- Damaging enemy champions causes them to take 3% more damage from your allies.
- Gain Template:Passive progression/deprecated version bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at 80% missing health, but does not scale linearly.
- 10% missing health - ~1%
- 50% missing health - ~9%
- 80% missing health - 20%