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League of Legends Wiki
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{{Infobox patch
 
{{Infobox patch
 
|Image =
|Image = [[File:Yasuo BloodMoonSkin.jpg|260px]][[File:Kennen_BloodMoonSkin.jpg|260px]]
 
  +
<gallery>
|Caption = <center>"We will finally be One. <br> Initiate '''Infinite Tsukuyomi'''!"</center>
 
  +
Kennen BloodMoonSkin.jpg|Kennen
|Highlights = * [[The Blood Moon|2016 Blood Moon]] skins
 
  +
Yasuo BloodMoonSkin.jpg|Yasuo
* [[Hextech Crafting]]
 
  +
</gallery>
|Latest = February 24, 2016
 
 
|Caption = ''"We will finally be One. <br> Initiate '''Infinite Tsukuyomi'''!"''<br>
|Release =
 
 
|Highlights = [[The Blood Moon|2016 Blood Moon]] skins
|Related = * [http://community.pbe.leagueoflegends.com/ PBE Community Forum]
 
 
|Release = February 24, 2016
  +
|Related = [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-64-notes 6.4 Patch Notes]
 
|Prev = V6.3
 
|Prev = V6.3
|Next = VPBE
+
|Next = V6.5
 
}}
 
}}
Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE, relative to the live server. '''These changes are all highly tentative and are all subject to change, or may even be scrapped.''' Please do not replicate this information elsewhere on the site.
 
   
A change that has been scrapped will be <s>stricken through</s>, while changes that have been temporarily reverted will be moved to the [[#Inactive Changes|inactive changes]]. ''Reasons content might be reverted includes bugs or end-of-cycle patch preparation.''
 
   
 
== New Cosmetics in the Store ==
 
== New Cosmetics in the Store ==
Line 21: Line 20:
   
 
The following Summoner Icons have been added to the store:
 
The following Summoner Icons have been added to the store:
<gallery orientation="none" widths="90">
+
<gallery navigation=true orientation="none" widths="90">
ProfileIcon1107 Blood Moon Kennen.jpg|Blood Moon Kennen
+
ProfileIcon1107 Blood Moon Kennen.png|Blood Moon Kennen
ProfileIcon1108 Blood Moon Yasuo.jpg|Blood Moon Yasuo
+
ProfileIcon1108 Blood Moon Yasuo.png|Blood Moon Yasuo
ProfileIcon1109 Blood Moon.jpg|Blood Moon
+
ProfileIcon1109 Blood Seal.png|Blood Seal
 
</gallery>
 
</gallery>
   
== PVP.net ==
+
== League of Legends V6.4 ==
  +
== League of Legends {{PAGENAME}} ==
 
 
=== General ===
 
=== General ===
  +
 
;Co-Op vs AI
 
;Co-Op vs AI
  +
* The following bots have been added:
*The following bots have been added: {{ci|Ahri}}, {{ci|Akali}}, {{ci|Fizz}}, {{ci|Heimerdinger}}, {{ci|Jinx}}, {{ci|Katarina}}, {{ci|Nami}}, {{ci|Nocturne}}, {{ci|Orianna}}, {{ci|Pantheon}}, {{ci|Riven}} and {{ci|Vayne}}.
 
  +
**{{ci|Ahri}}
  +
**{{ci|Akali}}
  +
**{{ci|Fizz}}
  +
**{{ci|Heimerdinger}}
  +
**{{ci|Jinx}}
  +
**{{ci|Katarina}}
  +
**{{ci|Nami}}
  +
**{{ci|Nocturne}}
  +
**{{ci|Orianna}}
  +
**{{ci|Pantheon}}
  +
**{{ci|Vayne}}
   
 
=== Champions ===
 
=== Champions ===
Line 41: Line 52:
   
 
;{{ci|Ahri}}
 
;{{ci|Ahri}}
*{{ai|Charm|Ahri}}
+
* {{ai|Charm|Ahri}}
**Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. ''The charm will not take effect until the dash completes, duration permitting.''
+
** Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. ''The charm will not take effect until the dash completes, duration permitting.''
   
 
;{{ci|Ashe}}
 
;{{ci|Ashe}}
*{{ai|Ranger's Focus|Ashe}}
+
* {{ai|Ranger's Focus|Ashe}}
 
** Flurry duration increased to 5 seconds from 4.
 
** Flurry duration increased to 5 seconds from 4.
 
** {{sbc|New Effect:}} Stacks now decay one every 4 seconds, instead of all at once.
 
** {{sbc|New Effect:}} Stacks now decay one every 4 seconds, instead of all at once.
   
 
;{{ci|Caitlyn}}
 
;{{ci|Caitlyn}}
*{{ai|Yordle Snap Trap|Caitlyn}}
+
* {{ai|Yordle Snap Trap|Caitlyn}}
**Bonus {{ai|Headshot|Caitlyn}} damage changed to {{ap|30|70|110|150|190}} {{as|(+ 70% AD)}} from {{ap|10|20|30|40|50}}% increased damage.
+
** Bonus {{ai|Headshot|Caitlyn}} damage changed to {{ap|30|70|110|150|190}} {{as|(+ 70% AD)}} from {{ap|10|20|30|40|50}}% increased damage.
**{{sbc|New Effect:}} Traps now display their area-of-effect range to '''Caitlyn'''.
+
** {{sbc|New Effect:}} Traps now display their area-of-effect range to '''Caitlyn'''.
*{{ai|90 Caliber Net|Caitlyn}}
+
* {{ai|90 Caliber Net|Caitlyn}}
**Cooldown reduced to {{ap|16|14.5|13|11.5|10}} from {{ap|18|16|14|12|10}}.
+
** Cooldown reduced to {{ap|16|14.5|13|11.5|10}} seconds from {{ap|18|16|14|12|10}}.
   
 
;{{ci|Ezreal}}
 
;{{ci|Ezreal}}
*{{ai|Trueshot Barrage|Ezreal}}
+
* {{ai|Trueshot Barrage|Ezreal}}
**Cooldown increased to 120 seconds from 80.
+
** Cooldown increased to 120 seconds from 80.
   
 
;{{ci|Fiora}}
 
;{{ci|Fiora}}
*{{ai|Riposte|Fiora}}
+
* {{ai|Riposte|Fiora}}
** Cooldown increased to {{ap|24|22|20|18|16}} from {{ap|19|18|17|16|15}}.
+
** Cooldown increased to {{ap|24|22|20|18|16}} seconds from {{ap|19|18|17|16|15}}.
*{{ai|Bladework|Fiora}}
+
* {{ai|Bladework|Fiora}}
** Cooldown reduced to {{ap|13|11|9|7|5}} from {{ap|15|13|11|9|7}}.
+
** Cooldown reduced to {{ap|13|11|9|7|5}} seconds from {{ap|15|13|11|9|7}}.
 
** {{sbc|New Effect:}} Cooldown now starts after the two hits are spent or the buff wears off.
 
** {{sbc|New Effect:}} Cooldown now starts after the two hits are spent or the buff wears off.
   
 
;{{ci|Gangplank}}
 
;{{ci|Gangplank}}
*{{ai|Parrrley|Gangplank}}
+
* {{ai|Parrrley|Gangplank}}
 
** {{g|Gold}} per kill reduced to {{ap|2|3|4|5|6}} from {{ap|4|5|6|7|8}}.
 
** {{g|Gold}} per kill reduced to {{ap|2|3|4|5|6}} from {{ap|4|5|6|7|8}}.
 
* {{ai|Powder Keg|Gangplank}}
** {{ai|Silver Serpents|Gangplank}} generation reduced to 1 every 2 seconds from every 1 second. ''This for non-Summoner's Rift maps only.''
 
*{{ai|Powder Keg|Gangplank}}
 
 
** Max. charges changed to 3 from {{pp|type=Cannon Barrage's Rank|4|2|3|4|5|0|1|2|3|formula=2{{plus}}(1{{times}}<nowiki>{{ais|Cannon Barrage|Gangplank}}</nowiki> Rank)}}.
 
** Max. charges changed to 3 from {{pp|type=Cannon Barrage's Rank|4|2|3|4|5|0|1|2|3|formula=2{{plus}}(1{{times}}<nowiki>{{ais|Cannon Barrage|Gangplank}}</nowiki> Rank)}}.
** Recharge time changed to {{ap|20|18|16|14|12}} seconds from {{ap|18|17|16|15|14}}.
+
** Recharge time reduced to {{ap|18|16|14|12|10}} seconds from {{ap|18|17|16|15|14}}.
*{{ai|Cannon Barrage|Gangplank}}
+
* {{ai|Cannon Barrage|Gangplank}}
**{{sbc|Removed:}} ''Passive'' component.
+
** {{sbc|Removed:}} ''Passive'' component.
   
 
;{{ci|Illaoi}}
 
;{{ci|Illaoi}}
*{{ai|Leap of Faith|Illaoi}}
+
* {{ai|Leap of Faith|Illaoi}}
** {{sbc|New Effect:}} '''Illaoi''' is immune to being {{cctip|airborne|displaced}} while in her cast animation.
+
** {{sbc|New Effect:}} '''Illaoi''' is immune to {{tip|airborne|displacement}} while in her cast animation.
   
 
;{{ci|Jhin}}
 
;{{ci|Jhin}}
*Stats
+
* Stats
**Base health regeneration increased to 6 from {{fd|5.5}}.
+
** Base health regeneration increased to 6 from {{fd|5.5}}.
**Health regeneration growth increased to {{fd|0.55}} from {{fd|0.5}}.
+
** Health regeneration growth increased to {{fd|0.55}} from {{fd|0.5}}.
**Base movement speed increased to 330 from 325.
+
** Base movement speed increased to 330 from 325.
*{{ai|Whisper|Jhin}}
+
* {{ai|Whisper|Jhin}}
 
** {{sbc|Bug Fix:}} {{iis|Rapid Firecannon}} buff would consume itself if '''Jhin''' reloaded.
 
** {{sbc|Bug Fix:}} {{iis|Rapid Firecannon}} buff would consume itself if '''Jhin''' reloaded.
** {{sbc|New Effect:}} ''Death In 4 Acts''' final shot's {{cctip|critical strike}} applies against structures.
+
** ''Death In 4 Acts''' final shot's {{tip|critical strike}} now applies against structures.
*** {{sbc|Clarity:}} The bonus physical damage isn't applied against structures.
+
*** The missing health bonus physical damage isn't applied against structures.
*** {{sbc|New Effect:}} ''Every Moment Matter's'' critical damage reduction is increased to 44% against structures.
+
*** ''Every Moment Matter's'' critical damage reduction is now increased to 44% against structures.
** {{sbc|New Effect:}} All bonus attack speed is affected by attack speed {{cctip|slow|slows}}, affecting ''Every Moment Matter's'' bonus attack damage.
+
** All bonus attack speed is affected by attack speed {{tip|slow|slows}}, affecting ''Every Moment Matter's'' bonus attack damage.
*{{ai|Deadly Flourish|Jhin}}
+
* {{ai|Deadly Flourish|Jhin}}
** {{sbc|New Effect:}} [[File:Caught Out.png|20px|link=]] '''Caught Out''' mark cannot fall off during ''Deadly Flourish's'' cast animation.
+
** {{ai|Caught Out|Jhin}} mark can no longer fall off during ''Deadly Flourish's'' cast animation.
** {{sbc|New Effect:}} Applies spell effects as a single-target ability versus champions.
+
** Now applies spell effects as a single-target ability versus champions.
 
* {{ai|Captive Audience|Jhin}}
 
* {{ai|Captive Audience|Jhin}}
** {{sbc|New Effect:}} Constantly applies the [[File:Caught Out.png|20px|link=]] '''Caught Out''' mark, rather than just to the enemies inside upon activating and/or detonating.
+
** Now constantly applies the {{ai|Caught Out|Jhin}} mark, rather than just to the enemies inside upon activating and/or detonating.
 
* {{ai|Curtain Call|Jhin}}
 
* {{ai|Curtain Call|Jhin}}
** {{sbc|New Effect:}} Applies spell effects as a single-target ability versus champions.
+
** Now applies spell effects as a single-target ability versus champions.
** {{sbc|New Effect:}} Enemies would sometimes ''"stutter"'' on the edge of '''Jhin's''' screen while ulting.
+
** Bug fix: Enemies would sometimes ''"stutter"'' on the edge of '''Jhin's''' screen while ulting.
   
 
;{{ci|Karthus}}
 
;{{ci|Karthus}}
 
* General
 
* General
** {{sbc|Bug Fix:}} The eagle screesh from the dancing animation of the {{csl|Karthus|Statue of}} being heard globally by allies.
+
** {{sbc|Bug Fix:}} The eagle screesh from the dancing animation of the {{csl|Karthus|Statue of Karthus|Statue of Karthus}} being heard globally by allies.
   
 
;{{ci|Katarina}}
 
;{{ci|Katarina}}
*{{ai|Bouncing Blades|Katarina}}
+
* {{ai|Bouncing Blades|Katarina}}
**Mark's AP ratio increased to {{as|20% AP}} from {{as|15% AP}}.
+
** Mark's AP ratio increased to {{as|20% AP}} from {{as|15% AP}}.
**{{sbc|Removed:}} Consecutive bounces' damage reduction.
+
** Consecutive bounces no longer reduce damage reduction.
   
 
;{{ci|Kindred}}
 
;{{ci|Kindred}}
*{{ai|Mark of the Kindred|Kindred}}
+
* {{ai|Mark of the Kindred|Kindred}}
 
** {{sbc|Bug Fix:}} '''Kindred''' wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
 
** {{sbc|Bug Fix:}} '''Kindred''' wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
   
 
;{{ci|Kog'Maw}}
 
;{{ci|Kog'Maw}}
*Stats
+
* Stats
**Base attack speed reduced to {{fd|0.625}} from {{fd|0.665}}.
+
** Base attack speed reduced to {{fd|0.625}} from {{fd|0.665}}.
*{{ai|Bio-Arcane Barrage|Kog'Maw}}
+
* {{ai|Bio-Arcane Barrage|Kog'Maw}}
**Bonus damage cap against non-champions reduced to 60 from 100.
+
** Bonus damage cap against non-champions reduced to 60 from 100.
   
 
;{{ci|Lucian}}
 
;{{ci|Lucian}}
*{{ai|The Culling|Lucian}}
+
* {{ai|The Culling|Lucian}}
 
** Range reduced to 1200 from 1400.
 
** Range reduced to 1200 from 1400.
   
 
;{{ci|Malphite}}
 
;{{ci|Malphite}}
*Stats
+
* Stats
**Base health regeneration reduced to 7 from {{fd|8.5}}.
+
** Base health regeneration reduced to 7 from {{fd|8.5}}.
*{{ai|Ground Slam|Malphite}}
+
* {{ai|Ground Slam|Malphite}}
**Base damage reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}.
+
** Base damage reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}.
   
 
;{{ci|Nidalee}}
 
;{{ci|Nidalee}}
 
* General
 
* General
** {{sbc|Bug Fix}} Framerate drop when {{csl|Nidalee|Challenger}} at becoming visible at a champion's sight range.
+
** {{sbc|Bug Fix:}} Framerate no longer drops when {{csl|Nidalee|Challenger}} at becoming visible at a champion's sight range.
   
 
;{{ci|Poppy}}
 
;{{ci|Poppy}}
Line 139: Line 149:
   
 
;{{ci|Rumble}}
 
;{{ci|Rumble}}
*{{ai|Electro-Harpoon|Rumble}}
+
* {{ai|Electro Harpoon|Rumble}}
** {{sbc|New Effect:}} Now utilizes stock system, storing up to two charges.
+
** {{sbc|New Effect:}} Now utilizes stock system, storing up to two charges with a 5-second recharge.
*** Recharge time implemented at 5 seconds.
+
*** Cooldown between shots removed from 10 seconds.
*** Cooldown reduced to 0 seconds from 10.
+
*** Heat cost reduced to 10 from 20.
*** Cost reduced to 10 from 20.
+
** {{tip|slow|Slow}} duration reduced to 2 seconds from 3 seconds.
** {{cctip|slow|Slow}} duration reduced to 2 seconds from 3 seconds.
 
 
** {{sbc|New Effect:}} If cast while at 2 charges and the first charge causes you to {{ai|Junkyard Titan 3|Rumble|overheat}}, you may cast a second charge while {{ai|Junkyard Titan 3|Rumble|overheated}}. ''Charges generated while overheated cannot be cast.''
 
** {{sbc|New Effect:}} If cast while at 2 charges and the first charge causes you to {{ai|Junkyard Titan 3|Rumble|overheat}}, you may cast a second charge while {{ai|Junkyard Titan 3|Rumble|overheated}}. ''Charges generated while overheated cannot be cast.''
   
 
;{{ci|Ryze}}
 
;{{ci|Ryze}}
*{{ai|Overload|Ryze}}
+
* {{ai|Overload|Ryze}}
**Base damage increased to {{ap|60|95|130|165|200}} from {{ap|60|85|110|135|160}}.
+
** Base damage increased to {{ap|60|95|130|165|200}} from {{ap|60|85|110|135|160}}.
   
 
;{{ci|Shen}}
 
;{{ci|Shen}}
*{{ai|Shadow Dash|Shen}}
+
* {{ai|Shadow Dash|Shen}}
**{{sbc|New Effect:}} Now affect neutral monsters.
+
** {{sbc|New Effect:}} Now affect neutral monsters.
   
 
;{{ci|Sivir}}
 
;{{ci|Sivir}}
*{{ai|Ricochet|Sivir}}
+
* {{ai|Ricochet|Sivir}}
**{{sbc|New Effect:}} If '''Sivir''' {{cctip|critical strike|critically strikes}} her target, the bounces will also critically strike.
+
** {{sbc|New Effect:}} If '''Sivir''' {{tip|critical strike|critically strikes}} her target, the bounces will also critically strike.
   
 
;{{ci|Tahm Kench}}
 
;{{ci|Tahm Kench}}
*{{ai|Tongue Lash|Tahm Kench}}
+
* {{ai|Tongue Lash|Tahm Kench}}
** Width reduced to 70 from 90.
+
** Missile width reduced to 70 from 90.
*{{ai|Abyssal Voyage|Tahm Kench}}
+
* {{ai|Abyssal Voyage|Tahm Kench}}
** {{sbc|New Effect:}} Now has a 1 second delay before being able to re-activate.
+
** {{sbc|New Effect:}} Now has a 1-second delay before being able to re-activate.
 
** {{sbc|New Effect:}} While '''Tahm Kench''' performs his re-activation's animation, allies can still click him to join his voyage.
 
** {{sbc|New Effect:}} While '''Tahm Kench''' performs his re-activation's animation, allies can still click him to join his voyage.
   
 
;{{ci|Udyr}}
 
;{{ci|Udyr}}
*{{ai|Turtle Stance|Udyr}}
+
* {{ai|Turtle Stance|Udyr}}
**Base shield reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}.
+
** Base shield reduced to {{ap|60|95|130|165|200}} from {{ap|60|100|140|180|220}}.
*{{ai|Phoenix Stance|Udyr}}
+
* {{ai|Phoenix Stance|Udyr}}
**{{ai|Monkey's Agility|Udyr|Stance's}} base damage reduced to {{ap|40|75|110|145|180}} from {{ap|40|80|120|160|200}}.
+
** {{ai|Monkey's Agility|Udyr|Stance's}} base damage reduced to {{ap|40|75|110|145|180}} from {{ap|40|80|120|160|200}}.
   
 
;{{ci|Viktor}}
 
;{{ci|Viktor}}
*{{ai|Death Ray|Viktor}}
+
* {{ai|Death Ray|Viktor}}
**Base damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}.
+
** Base damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}.
**Base explosion damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}.
+
** Base explosion damage reduced to {{ap|70|110|150|190|230}} from {{ap|70|115|160|205|250}}.
   
 
;{{ci|Xin Zhao}}
 
;{{ci|Xin Zhao}}
*{{ai|Battle Cry|Xin Zhao}}
+
* {{ai|Battle Cry|Xin Zhao}}
**''Active's'' attack speed bonus reduced to {{ap|40|45|50|55|60}}% from {{ap|40|50|60|70|80}}%.
+
** ''Active'' bonus attack speed reduced to {{ap|40|45|50|55|60}}% from {{ap|40|50|60|70|80}}%.
**''Passive's'' AP ratio reduced to {{as|40% AP}} from {{as|70% AP}}.
+
** ''Passive'' AP ratio reduced to {{as|40% AP}} from {{as|70% AP}}.
   
 
=== Items ===
 
=== Items ===
;General
 
* {{sbc|Removed:}} Swapping between {{ii|Ravenous Hydra}} and {{ii|Titanic Hydra}}.
 
 
 
;{{ii|Boots of Swiftness}}
 
;{{ii|Boots of Swiftness}}
*Movement speed reduced to 60 from 65.
+
* Movement speed reduced to 60 from 65.
   
 
;{{ii|Iceborn Gauntlet}}
 
;{{ii|Iceborn Gauntlet}}
  +
* {{sbc|Icy Zone}}
* Base radius reduec to 180 from 190.
+
** Base radius reduced to 180 from 190.
* Radius' armor ratio increased to {{as|55% Armor}} from {{as|45% Armor}}.
+
** Radius armor ratio increased to {{as|55% armor}} from {{as|45%|armor}}.
* {{sbc|New Effect:}} {{cctip|slow|Slow}} no longer linger after leaving the area-of-effect.
+
** {{sbc|New Effect:}} {{tip|slow|Slow}} no longer lingers after leaving the area-of-effect.
   
 
;{{ii|Manamune}}
 
;{{ii|Manamune}}
*{{sbc|New Effect:}} Passively generates 1 maximum mana every 8 seconds.
+
* {{sbc|New Effect:}} Passively generates 1 maximum mana every 8 seconds.
   
 
;{{ii|Mercury's Treads}}
 
;{{ii|Mercury's Treads}}
*Tenacity increased to 30% from 20%.
+
* Tenacity increased to 30% from 20%.
   
 
;{{ii|Muramana}}
 
;{{ii|Muramana}}
*Toggled effect is now a passive - i.e. always active, except...
+
* Toggled effect is now a passive - i.e. always active.
*{{sbc|New Effect:}} Passive is disabled while below {{as|20% of maximum mana}}.
+
* {{sbc|New Effect:}} Passive is disabled while below {{as|20% of maximum mana}}.
*{{sbc|New Effect:}} Bonus damage only triggers versus champions.
+
* {{sbc|New Effect:}} Bonus damage only triggers versus champions.
  +
  +
;{{ii|Ravenous Hydra}}
  +
* {{sbc|Removed:}} Swapping with {{ii|Titanic Hydra}}.
   
 
;{{ii|Runic Echoes}}
 
;{{ii|Runic Echoes}}
*Movement speed reduced to 7% from 10%.
+
* Movement speed reduced to 7% from 10%.
   
 
;{{ii|Sterak's Gage}}
 
;{{ii|Sterak's Gage}}
*{{sbc|New recipe:}} {{ii|Jaurim's Fist}} + {{ii|Long Sword}} + {{G|1150}} = {{G|2700}}
+
* {{sbc|New recipe:}} {{ii|Jaurim's Fist}} + {{ii|Long Sword}} + {{g|1150}} = {{g|2700}}
  +
** {{sbc|Old Recipe:}} {{ii|Jaurim's Fist}} + {{ii|Ruby Crystal}} + {{g|1100}} = {{g|2700}}
*Health reduced to 400 from 500.
+
* Health reduced to 400 from 500.
  +
  +
;{{ii|Titanic Hydra}}
 
* {{sbc|Removed:}} Swapping with {{ii|Ravenous Hydra}}.
   
 
===Masteries===
 
===Masteries===
 
;{{mi6|Expose Weakness}} (new Ferocity tier 2 mastery)
;;Ferocity
 
;{{mi6|Expose Weakness}} (New Mastery, tier 2)
 
 
* Damaging enemy champions causes them to take 3% more damage from your allies.
 
* Damaging enemy champions causes them to take 3% more damage from your allies.
   
 
;{{mi6|Warlord's Bloodlust}}
 
;{{mi6|Warlord's Bloodlust}}
* Gain {{pp|type=Missing health|17|0.0648%|0.3711%|0.8594%|1.4648%|2.1875%|3.0273%|3.9844%|5.0586%|6.2500%|7.5586%|8.9844%|10.5273%|12.1875%|13.9648%|15.8594%|17.8511%|20%|1%|5%|10%|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|65%|70%|75%|80%|formula=(<nowiki>{{as|Missing health}}</nowiki>{{times}}(1{{plus}}<nowiki>{{fd|0.0375}}</nowiki>{{times}}<nowiki>{{as|Missing health}}</nowiki>)){{Divided by}}16}} bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at {{as|80% missing health}}, but does not scale linearly.
+
* Gain {{pp|type=Missing health|17|0.06%|0.37%|0.86%|1.46%|2.19%|3.03%|3.98%|5.06%|6.25%|7.56%|8.98%|10.53%|12.19%|13.96%|15.86%|17.85%|20%|1%|5%|10%|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|65%|70%|75%|80%|formula=(<nowiki>{{as|Missing health}}</nowiki>{{times}}(1{{plus}}<nowiki>{{fd|0.0375}}</nowiki>{{times}}<nowiki>{{as|Missing health}}</nowiki>)){{Divided by}}16}} bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at {{as|80% missing health}}, but does not scale linearly.
 
** {{as|10% missing health}} - ~1%
 
** {{as|10% missing health}} - ~1%
** {{as|50% missing health}} - ~8%
+
** {{as|50% missing health}} - ~9%
 
** {{as|80% missing health}} - 20%
 
** {{as|80% missing health}} - 20%
   
Line 226: Line 239:
 
{{reflist}}
 
{{reflist}}
 
{{release history}}
 
{{release history}}
  +
  +
[[pl:V6.4]]
  +
[[Category:Patch notes]]

Revision as of 14:49, 9 August 2018


New Cosmetics in the Store

The following champion skins have been added to the store:

The following Summoner Icons have been added to the store:

League of Legends V6.4

General

Co-Op vs AI

Champions

Highlights
  • New Short Bios
    • Diana Diana
    • Leona Leona
    • Pantheon Pantheon (he is now a "Celestial Aspect" of the War God, similar to Leona and Diana)
Ahri Ahri
  • Charm Charm
    • Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. The charm will not take effect until the dash completes, duration permitting.
Ashe Ashe
  • Ranger's Focus Ranger's Focus
    • Flurry duration increased to 5 seconds from 4.
    • New Effect: Stacks now decay one every 4 seconds, instead of all at once.
Caitlyn Caitlyn
  • Yordle Snap Trap Yordle Snap Trap
    • Bonus Headshot Headshot damage changed to 30 / 70 / 110 / 150 / 190 (+ 70% AD) from 10 / 20 / 30 / 40 / 50% increased damage.
    • New Effect: Traps now display their area-of-effect range to Caitlyn.
  • 90 Caliber Net 90 Caliber Net
    • Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16 / 14 / 12 / 10.
Ezreal Ezreal
Fiora Fiora
  • Riposte Riposte
    • Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 19 / 18 / 17 / 16 / 15.
  • Bladework Bladework
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 15 / 13 / 11 / 9 / 7.
    • New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
Gangplank Gangplank
  • Parrrley Parrrley
    • Gold Gold Gold per kill reduced to 2 / 3 / 4 / 5 / 6 from 4 / 5 / 6 / 7 / 8.
  • Powder Keg Powder Keg
    • Max. charges changed to 3 from Error: Parameter '3' is not accepted..
    • Recharge time reduced to 18 / 16 / 14 / 12 / 10 seconds from 18 / 17 / 16 / 15 / 14.
  • Cannon Barrage Cannon Barrage
    • Removed: Passive component.
Illaoi Illaoi
Jhin Jhin
  • Stats
    • Base health regeneration increased to 6 from 5.5.
    • Health regeneration growth increased to 0.55 from 0.5.
    • Base movement speed increased to 330 from 325.
  • Whisper Whisper
    • Bug Fix: Rapid Firecannon's Rapid Firecannon's buff would consume itself if Jhin reloaded.
    • Death In 4 Acts' final shot's Critical strike icon critical strike now applies against structures.
      • The missing health bonus physical damage isn't applied against structures.
      • Every Moment Matter's critical damage reduction is now increased to 44% against structures.
    • All bonus attack speed is affected by attack speed Slow icon slows, affecting Every Moment Matter's bonus attack damage.
  • Deadly Flourish Deadly Flourish
    • Caught Out Caught Out mark can no longer fall off during Deadly Flourish's cast animation.
    • Now applies spell effects as a single-target ability versus champions.
  • Captive Audience Captive Audience
    • Now constantly applies the Caught Out Caught Out mark, rather than just to the enemies inside upon activating and/or detonating.
  • Curtain Call Curtain Call
    • Now applies spell effects as a single-target ability versus champions.
    • Bug fix: Enemies would sometimes "stutter" on the edge of Jhin's screen while ulting.
Karthus Karthus
  • General
    • Bug Fix: The eagle screesh from the dancing animation of the Statue of Karthus Statue of Karthus being heard globally by allies.
Katarina Katarina
  • Bouncing Blades Bouncing Blades
    • Mark's AP ratio increased to 20% AP from 15% AP.
    • Consecutive bounces no longer reduce damage reduction.
Kindred Kindred
  • Mark of the Kindred Mark of the Kindred
    • Bug Fix: Kindred wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
Kog'Maw Kog'Maw
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus damage cap against non-champions reduced to 60 from 100.
Lucian Lucian
Malphite Malphite
  • Stats
    • Base health regeneration reduced to 7 from 8.5.
  • Ground Slam Ground Slam
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
Nidalee Nidalee
  • General
    • Bug Fix: Framerate no longer drops when Challenger Nidalee Challenger Nidalee at becoming visible at a champion's sight range.
Poppy Poppy
  • Keeper's Verdict Keeper's Verdict
    • Bug Fix: Epic neutral monsters were damaged twice when Keeper's Verdict was fully charged.
Rumble Rumble
  • Electro Harpoon Electro Harpoon
    • New Effect: Now utilizes stock system, storing up to two charges with a 5-second recharge.
      • Cooldown between shots removed from 10 seconds.
      • Heat cost reduced to 10 from 20.
    • Slow icon Slow duration reduced to 2 seconds from 3 seconds.
    • New Effect: If cast while at 2 charges and the first charge causes you to overheat overheat, you may cast a second charge while overheated overheated. Charges generated while overheated cannot be cast.
Ryze Ryze
  • Overload Overload
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 85 / 110 / 135 / 160.
Shen Shen
Sivir Sivir
Tahm Kench Tahm Kench
  • Tongue Lash Tongue Lash
    • Missile width reduced to 70 from 90.
  • Abyssal Voyage Abyssal Voyage
    • New Effect: Now has a 1-second delay before being able to re-activate.
    • New Effect: While Tahm Kench performs his re-activation's animation, allies can still click him to join his voyage.
Udyr Udyr
  • Turtle Stance Turtle Stance
    • Base shield reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
  • Phoenix Stance Phoenix Stance
    • Stance's Stance's base damage reduced to 40 / 75 / 110 / 145 / 180 from 40 / 80 / 120 / 160 / 200.
Viktor Viktor
  • Death Ray Death Ray
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
    • Base explosion damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
Xin Zhao Xin Zhao
  • Battle Cry Battle Cry
    • Active bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.
    • Passive AP ratio reduced to 40% AP from 70% AP.

Items

Boots of Swiftness Boots of Swiftness
  • Movement speed reduced to 60 from 65.
Iceborn Gauntlet Iceborn Gauntlet
  • Icy Zone
    • Base radius reduced to 180 from 190.
    • Radius armor ratio increased to 55% armor from 45%.
    • New Effect: Slow icon Slow no longer lingers after leaving the area-of-effect.
Manamune Manamune
  • New Effect: Passively generates 1 maximum mana every 8 seconds.
Mercury's Treads Mercury's Treads
  • Tenacity increased to 30% from 20%.
Muramana Muramana
  • Toggled effect is now a passive - i.e. always active.
  • New Effect: Passive is disabled while below 20% of maximum mana.
  • New Effect: Bonus damage only triggers versus champions.
Ravenous Hydra Ravenous Hydra
Runic Echoes Runic Echoes
  • Movement speed reduced to 7% from 10%.
Sterak's Gage Sterak's Gage
Titanic Hydra Titanic Hydra

Masteries

Expose Weakness mastery 2016 Expose Weakness (new Ferocity tier 2 mastery)
  • Damaging enemy champions causes them to take 3% more damage from your allies.
Warlord's Bloodlust mastery 2016 Warlord's Bloodlust
  • Gain Error: Parameter '3' is not accepted. bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at 80% missing health, but does not scale linearly.
    • 10% missing health - ~1%
    • 50% missing health - ~9%
    • 80% missing health - 20%

References