New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
The following Chromas packs have been added to the store:
The following Champions and Skins have received a new splash art:
The following Summoner icons have been added to the store:
The following Ward skins have been added to the store:
League of Legends V6.21[]
General[]
- Loading Screen Indicator
- Added a spinning icon in the lower right-hand corner of the loading screen. If it stops moving, that means something went wrong.
- Spectator Mode
- Fixed most instances of enemy ability VFX showing up through fog of war when Spectator Mode is toggled to one team's view. Maybe all of them. League has a lot of abilities.
Champions[]
- Bug Fix: Fixed a bug where rapidly pressing Q the instant Focus reaches four stacks could cause Ranger's Focus's mana cost to apply multiple times.
- Bug Fix: Slow no longer applies inconsistently to enemies in Fog of War.
- General
- Bug Fix: Pulsefire Ezreal's VO lines no longer stop playing after he dies.
- Bug Fix: Primetime Draven's Spinning Axe sound effects have been updated to be more noticeable.
- Bug Fix: Soul Reaver Draven's Whirling Death now properly plays sound effects when it hits enemies.
- General
- Bug Fix: When Pool Party Fiora kills an enemy with a basic attack, the universal blue swirly death VFX now properly display.
- Stack limit increased to 8 from 4.
- New Effect: Now grants 2 stacks if you dash toward an enemy champion.
- Resistances per stack reduced to 5 / 7.5 / 10 / 12.5 / 15 from 10 / 15 / 20 / 25 / 30.
- General
- Bug Fix: Fixed a weird texture on the back of delicious head with the Candy King Ivern skin.
- Bug Fix: Fixed a bug causing Forecast Janna's Howling Gale to not play audio if released after reaching max charge.
- Initial and stacking mana cost reduced to 40 from 50.
- Maximum mana cost reduced to 400 from 500.
- Increased cost debuff duration reduced to 8 seconds from 10.
- Base damage increased to 100 / 140 / 180 from 70 / 110 / 150.
- New Effect: Deals 0.83% increased damage for every 1% of target's missing health, up to 50% bonus damage (versus targets above 40% of their maximum health).
- Maximum damage implemented at 150 / 210 / 270 (+ 97.5% bonus AD) (+ 37.5% AP).
- Threshold to deal double damage changed to below 40% health from below 50% health. Target's below the above threshold take double damage instead of the previous modifier.
- Base double damage increased to 200 / 280 / 360 from 140 / 220 / 300.
- Removed: Triple damage below 25% health, previously 240 / 330 / 540 (+ 195% bonus AD) (+ 75% AP).
- Initial and stacking mana cost reduced to 40 from 50.
- Bug Fix: Resonating Strike and once again drop Lee Sin directly on top of his target.
- General
- Bug Fix: Pool Party Leona now properly faces the camera during her recall animation when she has the buff.
- Bug Fix: Fixed a bug where Master Yi would not critically strike monsters after Double Striking them at certain attack speeds.
- Bug Fix: Dying during Alpha Strike will properly play Master Yi's death animation, placing him where Alpha Strike was portraying him to be.
- New Effect: Minimum untargetability of 0.25 seconds.
- Bug Fix: Fixed a bug where Alpha Strike could sometimes fail to cast but still go on cooldown, and be unable to be reset by basic attacking until Master Yi cast Alpha Strike again.
- New Effect: Alpha Strike now also grants vision of where Master Yi will strike on his next bounce.
- Alpha Strike won't place Master Yi on top of if it is the primary target.
- is no longer momentarily locked out after a failed Alpha Strike cast.
- Master Yi now becomes eligible for assists as soon as Alpha Strike visually bounces to a target (even though damage is only applied at the end of the animation).
- Bug Fix: Fixed a bug where Wuju Style's passive attack damage bonus wasn’' counting toward the 25% bonus AD scaling of its active effect if Wuju Style was cast immediately as its cooldown expired.
- New Effect: Bonus range now stack with the bonus range from .
- Total range while under the effects of both and increased to 200 from 175.
- New Effect: Bonus range now stack with the bonus range from .
- Removed: Converting damage dealt into bonus AD.
- New Effect: Now instantly grants 15 / 35 / 55 armor and magic resistance, which increases by 1 / 2 / 3 per second, for a maximum of 30 / 65 / 100 total bonus resistances.
- Cooldown increased to 6 seconds at all ranks from 5.
- Cooldown increased to 6 seconds at all ranks from 5.
- Heal reduced to 25 / 45 / 65 / 85 / 105 (+ 27.5% AP) from 45 / 85 / 125 / 165 / 205 (+ 50% AP).
- New Effect: Increases heal by 1% for 1% of the target's missing health, for a maximum of 50 / 90 / 130 / 170 / 210 (+ 55% AP).
- Cooldown increased to 6 seconds at all ranks from 5.
- Void Nocturne and Frozen Nocturne now use the base skin's particle for their spell shields.
- Well Fed bonus health per stack reduced to 2% maximum health from 3% maximum health.
- Well Fed maximum bonus health reduced to 10% maximum health from 15% maximum health.
- Well Fed bonus health per stack reduced to 2% maximum health from 3% maximum health.
- Bug Fix: When Star Guardian Poppy's Iron Ambassador grants her a shield, sound effects no longer play slightly before visual effects.
- Bug Fix: No longer prevented from dashing over walls with the third cast of Broken Wings if she's under the effects of .
- Bug Fix: No longer sometimes sends Thresh to weird places if he tries to fly through a base gate.
- General
- Bug Fix: Fixed an issue causing Spirit Guard Udyr's ability animations (not VFX) to play more than once when form-swapping while running.
- Bug Fix: Fixed pixelation on the max range indicator of PROJECT: Yasuo's third Steel Tempest cast.
- If Yorick summons the Maiden inside of a lane, she'll start pushing that lane.
- General
- Recommended items updated.
- Warning indicator and shadow particles now show up 0.75 seconds before Zac lands. If his travel duration is shorter than that, they appear immediately.
- Cast range updated to be more accurate for Zac.
- Detonate timer now checks every 0.1 seconds from 0.25.
Items[]
- Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
- Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
- Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
Summoner Spells[]
- Bug Fix: Teleporting to a ward nearby a thin wall no longer has a chance of placing you on the other side of it.