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League of Legends Wiki
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m (Housekeeping, replaced: ===Masteries== → === Masteries == (3))
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{{Infobox patch
 
{{Infobox patch
  +
|Image =
|Image = [[File:Nidalee_ChallengerSkin.jpg|250px]][[File:Morgana_LunarWraithLoading.jpg|85px]][[File:Caitlyn_LunarWraithLoading.jpg|85px]][[File:Wukong_RadiantLoading.jpg|85px]]
 
 
<gallery>
|Caption = Challengers and Radiant Monkeys! What a lovely way to start the season.
 
  +
Nidalee ChallengerSkin.jpg
|Highlights = * First patch of Season 6
 
 
</gallery>
* [[Lunar Revel|2016 Lunar Revel]] skins
 
 
|Caption = A new Challenger arrives! What a lovely way to start the season.
  +
|Highlights =
 
* First patch of Season 6
 
* Team Builder 2.0
 
* Team Builder 2.0
|Release = January 14, 2016
+
|Release = January 14th, 2016
|Related = *[http://na.leagueoflegends.com/en/news/game-updates/patch/patch-61-notes 6.1 Patch Notes]
+
|Related = [https://web.archive.org/web/0/http://na.leagueoflegends.com/en/news/game-updates/patch/patch-61-notes 6.1 Patch Notes]
 
|Prev = V5.24
 
|Prev = V5.24
|Next = VPBE
+
|Next = V6.2
 
}}
 
}}
   
 
== New Cosmetics in the Store ==
 
== New Cosmetics in the Store ==
 
The following champion skins have been added to the store:
 
The following champion skins have been added to the store:
* {{Csl|Nidalee|Challenger}} ({{RP|975}})
+
* {{csl|Nidalee|Challenger}} ({{RP|975}})
 
The following champion skins have been added to the store for Lunar Revel 2016:
 
* {{csl|Caitlyn|Lunar Wraith}} ({{RP|1350}}, Legacy)
 
* {{csl|Morgana|Lunar Wraith}} ({{RP|975}}, Legacy)
 
* {{csl|Wukong|Radiant}} ({{RP|1350}})
 
   
 
The following champion skins have been adjusted:
 
The following champion skins have been adjusted:
* {{csl|Lulu|Dragon Trainer}} (texture update)
+
* {{csl|Lulu|Dragon Trainer|variant=old}} (texture update)
* {{Csl|Braum|Lionheart}} and {{csl|Gragas|Caskbreaker}} (splash has been properly flipped)
+
* {{csl|Braum|Braum Lionheart}} and {{csl|Gragas|Gragas Caskbreaker}} (splash has been properly flipped)
* {{Csl|Draven|Soul Reaver}} and {{Csl|Draven|Gladiator}} (new on-the-ground emblems for axes)
+
* {{csl|Draven|Soul Reaver}} and {{csl|Draven|Gladiator}} (new on-the-ground emblems for axes)
 
The following Summoner Icons have been added to the store:
 
<gallery orientation="none" widths="90">
 
?|Wukong
 
?|Tribal Monkey
 
?|Snake
 
?|Dragon
 
</gallery>
 
* 90+ New eSports icons. ''This year, all regions will have access to icons from all regions - not just their own.''
 
 
The following Ward Skins have been added to the store:
 
<gallery orientation="none" widths="90">
 
Rising Dawn Ward.jpg|Rising Dawn Ward ({{RP|640}})
 
</gallery>
 
   
 
== PVP.net ==
 
== PVP.net ==
=== Team Builder 2.0 ===
+
=== Team Builder Draft ===
 
;Distribution
 
;Distribution
* Assets are being distributed to all regions with [[V6.1]].
+
* Assets are being distributed to all regions with V6.1.
* A live beta will be performed on NA and TR starting <s>January 13th</s> replacing Normal Draft and Ranked Draft. If all goes well, distribution to other servers will continue.
+
* A live beta will be performed on NA and TR starting <s>January 13</s> replacing Normal Draft and Ranked Draft. If all goes well, distribution to other servers will continue.
** The release date has been delayed to January 14th due to issues with the 6.1 patch.
+
** The release date has been delayed to January 14 due to issues with the 6.1 patch.
* {{sbc|Pending Clarity:}} The original Team Builder will be permanently retired starting when the new Team Builder experience goes live on your server, or on January 14th across all regions.
+
* {{sbc|Pending Clarity:}} The original Team Builder will be permanently retired starting when the new Team Builder experience goes live on your server, or on January 14 across all regions.
 
** Role Icons are intended to remain earnable, but will be unavailable for the foreseeable future.
 
** Role Icons are intended to remain earnable, but will be unavailable for the foreseeable future.
** Despite the bug that has prevented Role Icons from being unlocked for the past two months, icons that have been earned will be distributed after January 14th.
+
** Despite the bug that has prevented Role Icons from being unlocked for the past two months, icons that have been earned will be distributed after January 14.
   
  +
{{clr}}
<gallery widths="550" columns="1" captionsize="large">
 
  +
<gallery type="slideshow" position="center" widths="640">
Champion Select - Assemble.jpg|Assemble Your Team - Invite friends or queue up on your own. Each player must select two positions from a selection of {{cctip|Top}}, {{cctip|Mid}}, {{cctip|Bot}}, {{cctip|Support}}, {{cctip|Jungle}} and {{cctip|Fill}}, or may select {{cctip|Fill}} exclusively. Once everyone is selected - the host can hit Queue Up.
+
Champion Select - Assemble.jpg|Assemble Your Team - Invite friends or queue up on your own. Each player must select two positions from a selection of Top, Mid, Bot, Support, Jungle and Fill, or may select Fill exclusively. Once everyone is selected - the host can hit Queue Up.
 
Champion Select - Finding Match.jpg|You are now in Match Making.
 
Champion Select - Finding Match.jpg|You are now in Match Making.
Champion Select - Match Found.jpg|Ready to play? You are matched with allied players that complete your team based on your preferences, with an attempt to accommodate all primary preferences. ''Unlike Team Builder, duos/trios can be matched with duos/trios.''
+
Champion Select - Match Found.jpg|Ready to play? You are matched with allied players that complete your team based on your preferences, with an attempt to accommodate all primary preferences. ''Unlike Team Builder, duos/trios can be matched with duos/trios.''
Champion Select - Assigned Positions.jpg|You are informed of the position the system has assigned you, based on your preferences.
+
Champion Select - Assigned Positions.jpg|You are informed of the position the system has assigned you, based on your preferences.
 
Champion Select - Provisional Picks.jpg|In a Blind Pick, each of you must now choose a provisional champion. While there is no formal swapping system, you can use this time to discuss your picks and potentially trade positions. The team you're on is represented in the map. '''35 seconds'''
 
Champion Select - Provisional Picks.jpg|In a Blind Pick, each of you must now choose a provisional champion. While there is no formal swapping system, you can use this time to discuss your picks and potentially trade positions. The team you're on is represented in the map. '''35 seconds'''
 
Champion Select - Ban Phase (Choosing).jpg|The Third, Fourth and Fifth Summoner of each team now take turns banning. Bans now require confirmation and failing to ban will result in a dodge. '''40 seconds each'''
 
Champion Select - Ban Phase (Choosing).jpg|The Third, Fourth and Fifth Summoner of each team now take turns banning. Bans now require confirmation and failing to ban will result in a dodge. '''40 seconds each'''
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Champion Select - Pick Phase (Choosing).jpg|Choose your champion. You are still encouraged to grab priority champions for your allies - trading champions is still a feature. '''40 seconds each'''
 
Champion Select - Pick Phase (Choosing).jpg|Choose your champion. You are still encouraged to grab priority champions for your allies - trading champions is still a feature. '''40 seconds each'''
 
Champion Select - Pick Phase (Observing).jpg|Picking from an observer's perspective. ''The arrow beneath this option will open-up Skin Selection.''
 
Champion Select - Pick Phase (Observing).jpg|Picking from an observer's perspective. ''The arrow beneath this option will open-up Skin Selection.''
Champion Select - Skin Selection.jpg|Skin selection.
+
Champion Select - Skin Selection.jpg|Skin selection.
 
Champion Select - Finalize.jpg|Use this time to make any adjustments or trade champions. ''The arrow beneath this option will open-up Skin Selection.'' '''40 seconds'''
 
Champion Select - Finalize.jpg|Use this time to make any adjustments or trade champions. ''The arrow beneath this option will open-up Skin Selection.'' '''40 seconds'''
 
</gallery>
 
</gallery>
   
 
;Less Obvious Changes
 
;Less Obvious Changes
*Your team must consist of one of each {{cctip|Top}}, {{cctip|Mid}}, {{cctip|Bot}}, {{cctip|Support}} and {{cctip|Jungle}}, compared to Team Builder where the Captain chooses how he wants his team. The support is not strictly assigned a lane and the positions are not class-restricted - i.e. bot only refers to the person who wants to kill minions/earn gold in bot lane.
+
* Your team must consist of one of each {{tip|Top}}, {{tip|Mid}}, {{tip|Bot}}, {{tip|Support}} and {{tip|Jungle}}, compared to Team Builder where the Captain chooses how he wants his team. The support is not strictly assigned a lane and the positions are not class-restricted - i.e. bot only refers to the person who wants to kill minions/earn gold in bot lane.
*Failing to ban will also incur a dodge penalty.
+
* Failing to ban will also incur a dodge penalty.
*Failing to pick a provisional champion will NOT incur a dodge penalty.
+
* Failing to pick a provisional champion will NOT incur a dodge penalty.
*Champion select quotes are now heard by all players - but only when the selection is locked in.
+
* Champion select quotes are now heard by all players - but only when the selection is locked in.
*While each team still gets two picks per phase (except first and last), picking is now done one summoner at a time. Each player gets 40 seconds.
+
* While each team still gets two picks per phase (except first and last), picking is now done one summoner at a time. Each player gets 40 seconds.
   
 
;Splash Art
 
;Splash Art
*[[File:Swain OriginalSkin Centered.jpg|thumb]] "Centered" versions of every Splash Art have been added and are used as part of the new champion select interface.
+
* [[File:Swain OriginalSkin Centered.jpg|thumb]] "Centered" versions of every Splash Art have been added and are used as part of the new champion select interface.
 
** The centered version of {{csl|Swain|Original}} seems to be based on a new splash Art, not his live Splash Art.
 
** The centered version of {{csl|Swain|Original}} seems to be based on a new splash Art, not his live Splash Art.
 
** Some outdated centered Splash Arts (for {{ci|Gangplank}}, {{ci|Fiora}} and some others) and centered Splash Arts from Chinese server are found.
 
** Some outdated centered Splash Arts (for {{ci|Gangplank}}, {{ci|Fiora}} and some others) and centered Splash Arts from Chinese server are found.
   
 
=== Mysterious Announcer ===
 
=== Mysterious Announcer ===
*The following "Announcer" lines have been added to the client, in the same style as the [[Ancient Ascendant]]:
+
* The following "Announcer" lines have been added to the client, in the same style as the [[Ancient Ascendant]]:
**"I'm running out of heroes."
+
** "I'm running out of heroes."
**"I wish they'd give up trying to stop me, but I can understand their position."
+
** "I wish they'd give up trying to stop me, but I can understand their position."
**"Well, that wasn't the hero."
+
** "Well, that wasn't the hero."
**"They try to knock me down, but I have a low center of gravity."
+
** "They try to knock me down, but I have a low center of gravity."
**"I got lucky. You'll get me next time."
+
** "I got lucky. You'll get me next time."
**"Annnddd, my search continues."
+
** "Annnddd, my search continues."
   
 
The speaker is {{ci|Poppy}}. The map/game mode the announcements are connected to are currently unknown.
 
The speaker is {{ci|Poppy}}. The map/game mode the announcements are connected to are currently unknown.
   
== League of Legends {{PAGENAME}} ==
+
== League of Legends V6.1 ==
 
=== General ===
 
=== General ===
 
;Pushing Advantage (Minions)
 
;Pushing Advantage (Minions)
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* Fixed a bug where minions would sometimes freeze.
 
* Fixed a bug where minions would sometimes freeze.
   
;{{moi|Rift Herald}}
+
;{{ui|Rift Herald}}
*Base level changed to 6 from 2. ''Its stats at level 6 remain the same as its current stats at level 1, but this affects how quickly it levels passively.''
+
* Base level increased to 6 from 2. ''Its stats at level 6 remain the same as its current stats at level 1, but this affects how quickly it levels passively.''
*Base damage reduced to 95 from 105.
+
* Base damage reduced to 95 from 105.
   
 
;{{bi|Razor Sharp}}
 
;{{bi|Razor Sharp}}
*Fixed a bug where non-wards were not trigger Razor Sharp.
+
* Fixed a bug where non-wards were not trigger Razor Sharp.
*Fixed a long standing inconsistency where Razor Sharp had a larger detection radius than a ward's sight radius, which meant that its "alerts you when you're spotted" behavior wasn't accurate.
+
* Fixed a long-standing inconsistency where Razor Sharp had a larger detection radius than a ward's sight radius, which meant that its "alerts you when you're spotted" behavior wasn't accurate.
**Range reduced to 900 from 1250 for Sight and Vision Wards.
+
** Range reduced to 900 from 1250 for Sight and Vision Wards.
**Range reduced to 500 from 1250 for Farsight Wards.
+
** Range reduced to 500 from 1250 for Farsight Wards.
   
 
;Howling Abyss
 
;Howling Abyss
*Gaining vision inside brush on Howling Abyss better reflects the reality of what is inside that brush.
+
* Gaining vision inside brush on Howling Abyss better reflects the reality of what is inside that brush.
*Fixed the visuals of the brush on Howling Abyss to better reflect the boundaries of said brush.
+
* Fixed the visuals of the brush on Howling Abyss to better reflect the boundaries of said brush.
   
 
;Tenacity
 
;Tenacity
*Fixed a bug where {{cctip|disarm|Disarms}} weren't being reduced.
+
* Fixed a bug where {{tip|disarm|Disarms}} weren't being reduced.
   
 
=== Champions ===
 
=== Champions ===
 
 
 
 
;{{ci|Bard}}
 
;{{ci|Bard}}
 
* {{ai|Traveler's Call|Bard}}
 
* {{ai|Traveler's Call|Bard}}
** {{sbc|New Effect:}} The{{ft|25 {{ai|Chimes|Bard}} milestone|area of effect damage improvement}}additionally makes the {{ai|Meeps|Bard}} strike in an '''150'''-radius area around the target. ''This is in addition to the cone behind them''.
+
** {{sbc|New Effect:}} The {{ft|25 chimes milestone|area of effect damage improvement}} additionally makes the {{ai|Traveler's Call 2|Bard|Meeps}} strike in a '''150'''-radius area around the target. ''This is in addition to the cone behind them''.
   
 
;{{ci|Brand}}
 
;{{ci|Brand}}
*{{ai|Pyroclasm|Brand}}
+
* {{ai|Pyroclasm|Brand}}
** {{sbc|Bug Fix:}} ''Pyroclasm'' was almost always prioritizing champions, unless it killed its target.
+
** {{sbc|Bug Fix:}} ''Pyroclasm'' was almost always prioritizing champions unless it killed its target.
   
 
;{{ci|Caitlyn}}
 
;{{ci|Caitlyn}}
*{{ai|Headshot|Caitlyn}}
+
* {{ai|Headshot|Caitlyn}}
 
** {{sbc|Bug Fix:}} '''Caitlyn''' would often path into her normal attack range to perform the ''Headshot'' attack.
 
** {{sbc|Bug Fix:}} '''Caitlyn''' would often path into her normal attack range to perform the ''Headshot'' attack.
 
** {{sbc|Bug Fix:}} '''Caitlyn''' first attack after a ''Headshot'' would take longer to complete.
 
** {{sbc|Bug Fix:}} '''Caitlyn''' first attack after a ''Headshot'' would take longer to complete.
 
** {{sbc|Bug Fix:}} Using ''Headshot'' on a different target to her current attack target would take longer to complete.
 
** {{sbc|Bug Fix:}} Using ''Headshot'' on a different target to her current attack target would take longer to complete.
*{{ai|Yordle Snap Trap|Caitlyn}}
+
* {{ai|Yordle Snap Trap|Caitlyn}}
 
** Improved collision detection for smaller enemies.
 
** Improved collision detection for smaller enemies.
  +
  +
;{{ci|Ekko}}
  +
* {{ai|Timewinder|Ekko}}
  +
** {{sbc|Bug Fix:}} ''Timewinder'' would occasionally deal no damage on the way out at high levels of cooldown reduction.
   
 
;{{ci|Elise}}
 
;{{ci|Elise}}
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;{{ci|Fiddlesticks}}
 
;{{ci|Fiddlesticks}}
 
* {{ai|Dark Wind|Fiddlesticks}}
 
* {{ai|Dark Wind|Fiddlesticks}}
** Mana reduced to {{ap|50|60|70|80|90}} from {{ap|50|70|90|110|130}}.
+
** Mana cost reduced to {{ap|50|60|70|80|90}} from {{ap|50|70|90|110|130}}.
   
 
;{{ci|Gangplank}}
 
;{{ci|Gangplank}}
 
* {{ai|Trial by Fire|Gangplank}}
 
* {{ai|Trial by Fire|Gangplank}}
** DOT duration increased to {{fd|2.5}} seconds from {{fd|1.5}}. ''Total damage is not changed.''
+
** DoT duration increased to {{fd|2.5}} seconds from {{fd|1.5}}. ''Total damage is not changed.''
** AD ratio reduced to {{as|(+ 100% Bonus AD)}} from {{as|(+ 120% Bonus AD)}}.
+
** Bonus AD ratio reduced to {{as|100% bonus AD}} from {{as|120% bonus AD}}.
  +
  +
;{{ci|Heimerdinger}}
  +
* {{ai|CH-2 Electron Storm Grenade|Heimerdinger}}
  +
** {{sbc|Bug Fix:}} Fixed a bug where '''Heimerdinger's''' grenade was granting too much vision for the duration.
  +
  +
;{{ci|Jayce}}
  +
* {{ai|Transform Mercury Hammer|Jayce}}
  +
** {{sbc|Bug Fix:}} Bonus magic damage upon transforming would consume against structures without dealing damage if {{ai|Hyper Charge|Jayce}} was active.
   
 
;{{ci|Jinx}}
 
;{{ci|Jinx}}
*{{ai|Get Excited!|Jinx}}
+
* {{ai|Get Excited!|Jinx}}
 
** {{sbc|Bug Fix:}} '''Jinx''' was getting more than one stacks for killing inhibitors.
 
** {{sbc|Bug Fix:}} '''Jinx''' was getting more than one stacks for killing inhibitors.
** {{sbc|Bug Fix:}} '''Jinx''' was receiving less attack speed than intended while using {{ai|Fishbones|Jinx}}.
+
** {{sbc|Bug Fix:}} '''Jinx''' was receiving less attack speed than intended while using {{ai|Switcheroo!|Jinx|Fishbones}}.
 
* {{ai|Switcheroo!|Jinx}}
 
* {{ai|Switcheroo!|Jinx}}
** {{sbc|Bug Fix:}} '''Jinx''' was able to use {{ai|Fishbones|Jinx}} for free when out of mana.
+
** {{sbc|Bug Fix:}} '''Jinx''' was able to use {{ai|Switcheroo!|Jinx|Fishbones}} for free when out of mana.
 
** {{sbc|Revert:}} ''Switcheroo!'' can no longer be activated while disabled.
 
** {{sbc|Revert:}} ''Switcheroo!'' can no longer be activated while disabled.
   
 
;{{ci|Kalista}}
 
;{{ci|Kalista}}
 
* {{ai|Rend|Kalista}}
 
* {{ai|Rend|Kalista}}
** Mana cost reduced to 30 from 40.
+
** Mana cost reduced to 30 from 40.
** {{sbc|Removed:}} Mana refund when killing one target.
+
** {{sbc|Removed:}} Mana refund when killing one target.
** {{sbc|Clarification:}} If ''Rend'' kills at least one target, its cooldown is reset. If ''Rend'' kills two or more targets, its mana cost is refunded.
+
** {{sbc|Clarification:}} If ''Rend'' kills at least one target, its cooldown is reset. If ''Rend'' kills two or more targets, its mana cost is refunded.
  +
  +
;{{ci|Kassadin}}
  +
* {{ai|Force Pulse|Kassadin}}
  +
** {{sbc|Removed:}} ''Passive's'' stack acquisition from {{iis|Frost Queen's Claim}} ''Active''.
   
 
;{{ci|Katarina}}
 
;{{ci|Katarina}}
*{{ai|Death Lotus|Katarina}}
+
* {{ai|Death Lotus|Katarina}}
** Updated to use new {{cctip|Grievous Wounds}} - ''40% self-healing reduction instead of 50% incoming-healing reduction''.
+
** Updated to use new {{tip|Grievous Wounds}} - ''40% self-healing reduction instead of 50% incoming-healing reduction''.
   
 
;{{ci|Kha'Zix}}
 
;{{ci|Kha'Zix}}
 
* {{ai|Unseen Threat|Kha'Zix}}
 
* {{ai|Unseen Threat|Kha'Zix}}
** Faster attack frame on empowered auto attacks. ''They are currently slower than his normal auto attacks.''
+
** Empowered auto attacks have a faster attack frame. ''They are currently slower than his normal auto attacks.''
 
* {{ai|Void Spike|Kha'Zix}}
 
* {{ai|Void Spike|Kha'Zix}}
 
** Explosion radius increased to 275 from 225.
 
** Explosion radius increased to 275 from 225.
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;{{ci|Miss Fortune}}
 
;{{ci|Miss Fortune}}
 
* {{ai|Love Tap|Miss Fortune}}
 
* {{ai|Love Tap|Miss Fortune}}
** AD ratio reduced to {{as|50%-100% AD}} from {{as|60%-100% AD}}.
+
** AD ratio reduced to {{as|50%-100%|AD}} from {{as|60%-100%|AD}}.
 
* {{ai|Make It Rain|Miss Fortune}}
 
* {{ai|Make It Rain|Miss Fortune}}
 
** Base damage reduced to {{ap|80|115|150|185|220}} from {{ap|90|145|200|255|310}}.
 
** Base damage reduced to {{ap|80|115|150|185|220}} from {{ap|90|145|200|255|310}}.
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** Delay before shield starts decaying increased to {{fd|1.5}} seconds from 1.
 
** Delay before shield starts decaying increased to {{fd|1.5}} seconds from 1.
 
* {{ai|Harvester of Sorrow|Mordekaiser}}
 
* {{ai|Harvester of Sorrow|Mordekaiser}}
** {{Sbc|New Effect:}} Can target allied minions. ''Lesser minions have half the radius of champions and large minions.''
+
** {{sbc|New Effect:}} Can target allied minions. ''Lesser minions have half the radius of champions and large minions.''
 
** {{sbc|New Effect:}} Secondary effect now triggers automatically if his target dies.
 
** {{sbc|New Effect:}} Secondary effect now triggers automatically if his target dies.
 
* {{ai|Children of the Grave|Mordekaiser}}
 
* {{ai|Children of the Grave|Mordekaiser}}
** Initial damage reduced to {{as|{{ap|6.25|7.5|8.75}}% {{as|(+ 1% per 100 AP)}} of target's max. health}} from {{as|{{ap|12.5|15|17.5}}% {{as|(+ 2% per 100 AP)}} of target's max. health}}. ''25% instantly from 50%.''
+
** Base initial damage reduced to {{as|{{ap|6.25|7.5|8.75}}% of target's max. health}} from {{as|{{ap|12.5|15|17.5}}%|HP}}.
** Damage per second increased to {{as|{{ap|1.875|2.25|2.625}}% {{as|(+ {{fd|0.3}}% per 100 AP)}} of target's max. health}} from {{as|{{ap|1.25|1.5|1.75}} {{as|(+ {{fd|0.2}}% per 100 AP)}} of target's max. health}}. ''75% over 10 seconds from 50%.''
+
** Initial damage scaling reduced to {{as|{{as|(+ 1% per 100 AP)}} of target's max. health}} from {{as|(+ 2% per 100 AP)}}.
*** ''Total damage unchanged.''
+
*** Initial damage reduced to 25% of total damage from 50%.
** Ghost's bonus attack damage changed to {{as|40% Mordekaiser's Bonus AD}} from {{ap|10|25|50}}.
+
** Base damage per second increased to {{as|{{ap|1.875|2.25|2.625}}% of target's max. health}} from {{as|{{ap|1.25|1.5|1.75}}%|health}}.
  +
** Damage per second scaling increased to {{as|{{as|(+ {{fd|0.3}}% per 100 AP)}} of target's max. health}} from {{as|(+ {{fd|0.2}}% per 100 AP)}}.
  +
*** Damage over time increased to 75% of total damage from 50%.
  +
*** Total damage unchanged.
  +
** Ghost's bonus attack damage changed to {{as|100% Mordekaiser's bonus AD}} from {{ap|10|25|50}}.
  +
  +
;{{ci|Orianna}}
  +
* {{ai|Command Protect|Orianna}}
  +
** {{sbc|Bug Fix:}} ''Passive'' didn't interact with {{mi6|Windspeaker's Blessing}}.
   
 
;{{ci|Poppy}}
 
;{{ci|Poppy}}
Line 203: Line 209:
 
* {{ai|Flamespitter|Rumble}}
 
* {{ai|Flamespitter|Rumble}}
 
** Range increased to 600 from 550.
 
** Range increased to 600 from 550.
** Interval improved to {{fd|0.25}} from {{fd|0.5}}. ''Maximum potential damage unchanged.''
+
** Damage interval reduced to every {{fd|0.25}} seconds from {{fd|0.5}}.
   
;{{Ci|Teemo}}
+
;{{ci|Teemo}}
 
* Stats
 
* Stats
** Base attack damage increased to {{Fd|49.54}} from {{fd|47.54}}.
+
** Base attack damage increased to {{fd|49.54}} from {{fd|47.54}}.
 
* {{ai|Camouflage|Teemo}}
 
* {{ai|Camouflage|Teemo}}
 
** {{sbc|New Effect:}} Can now stealth while moving in brush if no damage is taken.
 
** {{sbc|New Effect:}} Can now stealth while moving in brush if no damage is taken.
Line 215: Line 221:
   
 
;{{ci|Thresh}}
 
;{{ci|Thresh}}
*{{ai|Damnation|Thresh}}
+
* {{ai|Damnation|Thresh}}
 
** {{sbc|Bug Fix:}} Despawning souls would visually fly to '''Thresh'''.
 
** {{sbc|Bug Fix:}} Despawning souls would visually fly to '''Thresh'''.
   
 
;{{ci|Trundle}}
 
;{{ci|Trundle}}
*{{Ai|Chomp|Trundle}}
+
* {{ai|Chomp|Trundle}}
**No longer work on turrets.
+
** No longer work on turrets.
*{{ai|Pillar of Ice|Trundle}}
+
* {{ai|Pillar of Ice|Trundle}}
 
** Mana cost increased to 75 from 60 at all ranks.
 
** Mana cost increased to 75 from 60 at all ranks.
 
* {{ai|Subjugate|Trundle}}
 
* {{ai|Subjugate|Trundle}}
** Cooldown increased to {{ap|110|90|70}} from {{ap|80|70|60}}.
+
** Cooldown increased to {{ap|110|90|70}} seconds from {{ap|80|70|60}}.
 
** Mana cost increased to 100 from 75.
 
** Mana cost increased to 100 from 75.
   
 
;{{ci|Varus}}
 
;{{ci|Varus}}
 
* {{ai|Hail of Arrows|Varus}}
 
* {{ai|Hail of Arrows|Varus}}
** Updated to use new {{cctip|Grievous Wounds}} - ''40% self-healing reduction instead of 50% incoming-healing reduction''.
+
** Updated to use new {{tip|Grievous Wounds}} - ''40% self-healing reduction instead of 50% incoming-healing reduction''.
   
 
=== Items ===
 
=== Items ===
  +
  +
;General
  +
* {{ii|Face of the Mountain}} , {{ii|Zeke's Harbinger}} and {{ii|Zz'Rot Portal}} are now properly searchable by typing '''Active''' in the item shop.
  +
 
;{{ii|Death's Dance}}
 
;{{ii|Death's Dance}}
 
* Combine cost increased to {{g|625}} from {{g|525}}.
 
* Combine cost increased to {{g|625}} from {{g|525}}.
Line 241: Line 251:
 
;{{ii|Elixir of Iron}} / {{ii|Elixir of Sorcery}} / {{ii|Elixir of Wrath}}
 
;{{ii|Elixir of Iron}} / {{ii|Elixir of Sorcery}} / {{ii|Elixir of Wrath}}
 
* Can now be purchased and auto-consumed (''full inventory'') while dead. ''The duration will not begin until you spawn.''
 
* Can now be purchased and auto-consumed (''full inventory'') while dead. ''The duration will not begin until you spawn.''
  +
  +
;{{ii|Cinderhulk|Enchantment: Cinderhulk}}
  +
* {{sbc|Inmolate:}} Now has an on-hover range indicator.
   
 
;{{ii|Runeglaive|Enchantment: Runeglaive}}
 
;{{ii|Runeglaive|Enchantment: Runeglaive}}
* Removed.
+
* Removed. ''Replaced by {{ii|Runic Echoes}}.''
   
 
;{{ii|Runic Echoes|Enchantment: Runic Echoes}}
 
;{{ii|Runic Echoes|Enchantment: Runic Echoes}}
* {{sbc|Recipe:}} {{ii|Aether Wisp}} + {{ii|Amplifying Tome}} + {{g|115}} = {{g|1400}}
+
* {{sbc|Recipe:}} {{ii|Aether Wisp}} + {{ii|Amplifying Tome}} + {{g|340}} = {{g|1625}}
 
* Grants 60 ability power and 10% movement speed.
 
* Grants 60 ability power and 10% movement speed.
 
* Grants {{sbc|Unique Passive - Echo:}} Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 {{as|(+ 10% AP)}} bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
 
* Grants {{sbc|Unique Passive - Echo:}} Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 {{as|(+ 10% AP)}} bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
* '''Echo''' deals {{ft|250%|200 {{as|(+ 25% AP)}}}} damage to Large Monsters. Hitting a Large Monster with this effect will restore {{as|18% of your missing mana}}.
+
* '''Echo''' deals {{ft|250%|200 {{as|(+ 25% AP)}}}} damage to Large Monsters. Hitting a Large Monster with this effect will restore {{as|18% of your missing mana}}.
  +
  +
;{{ii|Sated Devourer|Enchantment: Sated Devourer}}
  +
* {{sbc|Bug Fix:}} A few cases of champions that damaged themselves when using empowered basic attacks (''ex.: {{cai|Phase Dive|Ekko}} or {{cai|Queen's Wrath|Rek'Sai}}'')
   
 
;{{ii|Eye of the Oasis}} / {{ii|Eye of the Watchers}}
 
;{{ii|Eye of the Oasis}} / {{ii|Eye of the Watchers}}
Line 256: Line 272:
   
 
;{{ii|Farsight Alteration}}
 
;{{ii|Farsight Alteration}}
* Cooldown increased to 92-60 from 76-60. ''{{iis|Warding Totem}} cooldown is reduced by 33% instead of 50%.''
+
* Cooldown increased to 92–60 seconds from 76-60. ''{{iis|Warding Totem}} cooldown is reduced by 33% instead of 50%.''
   
 
;{{ii|Frost Queen's Claim}}
 
;{{ii|Frost Queen's Claim}}
* Mana regeneration reduced to 100% from 150%.
+
* Mana regeneration reduced to 100% from 150%.
* {{cctip|slow|Slow}} duration reduced to 2 seconds from 4.
+
* {{tip|slow|Slow}} duration reduced to 2 seconds from 4.
* {{sbc|New Effect:}} {{cctip|slow|Slow}} duration now increases up to 5 seconds based on how far the ghosts have travelled.
+
* {{sbc|New Effect:}} {{tip|slow|Slow}} duration now increases up to 5 seconds based on how far the ghosts have traveled.
   
 
;{{ii|Guinsoo's Rageblade}}
 
;{{ii|Guinsoo's Rageblade}}
 
* {{sbc|Bug Fix:}} Ranged champions would gain the empowered effect on the same attack that gives them 8 stacks.
 
* {{sbc|Bug Fix:}} Ranged champions would gain the empowered effect on the same attack that gives them 8 stacks.
   
;{{ii|Hunter's Talisman}}
+
;{{ii|Liandry's Torment}}
  +
* {{sbc|Bug Fix:}} Not dealing double damage against enemies {{tip|charm|charmed}} or {{tip|taunt|taunted}}.
* Mana regeneration increased to 180% from 150%.
 
* {{sbc|New Effect:}} Mana regeneration now applies while in the River as well as the Jungle.
 
   
 
;{{ii|Lord Dominik's Regards}}
 
;{{ii|Lord Dominik's Regards}}
Line 274: Line 289:
   
 
;{{ii|Luden's Echo}}
 
;{{ii|Luden's Echo}}
* {{sbc|New Effect:}} ''Passive'' named '''Echo'''.
+
* {{sbc|New Effect:}} ''Passive'' named '''Echo'''.
  +
* {{sbc|New Effect:}} Now triggers if an ability cast at max. stacks damages a target after its caster dies.
  +
  +
;{{ii|Mejai's Soulstealer}}
  +
* Has been added to the '''Mana''' tab of the item shop.
   
 
;{{ii|Mortal Reminder}}
 
;{{ii|Mortal Reminder}}
Line 280: Line 299:
   
 
;{{ii|Phantom Dancer}}
 
;{{ii|Phantom Dancer}}
* {{sbc|New Effect:}} Now grants + 5% movement speed.
+
* Bonus movement speed increased to 5% from 0%.
* {{sbc|Spectral Waltz:}} Movement speed reduced to 7% from 12%.
+
* {{sbc|{{nie|Spectral Waltz}}}} movement speed reduced to 7% from 12%.
   
 
;{{ii|Rapid Firecannon}}
 
;{{ii|Rapid Firecannon}}
Line 291: Line 310:
   
 
;{{ii|Runaan's Hurricane}}
 
;{{ii|Runaan's Hurricane}}
* Movement speed increased to 7% from 5%.
+
* Movement speed increased to 7% from 5%.
* Lesser bolts now use {{cctip|er}} instead of {{cctip|cr}}.
+
* Lesser bolts now use {{tip|er}} instead of {{tip|cr}}.
  +
  +
;{{ii|Serrated Dirk}}
  +
* {{sbc|Bug Fix:}} Bonus physical damage no longer occasionally consumes itself when granted by an empowered basic attack.
   
 
;{{ii|Skirmisher's Sabre}} / {{ii|Stalker's Blade}} / {{ii|Tracker's Knife}}
 
;{{ii|Skirmisher's Sabre}} / {{ii|Stalker's Blade}} / {{ii|Tracker's Knife}}
 
* Total cost reduced to {{g|1000}} from {{g|1050}}.
 
* Total cost reduced to {{g|1000}} from {{g|1050}}.
 
* Mana regeneration increased to 180% from 150%.
 
* Mana regeneration increased to 180% from 150%.
* {{sbc|New Effect:}} Mana regeneration now applies while in the River as well as the Jungle.
 
   
 
;{{ii|Statikk Shiv}}
 
;{{ii|Statikk Shiv}}
* Bonus damage to minions increased to 120% from 75%.
+
* Bonus damage to minions increased to 120% from 75%.
   
 
;{{ii|Sunfire Cape}}
 
;{{ii|Sunfire Cape}}
Line 314: Line 335:
   
 
;{{ii|Warding Totem}}
 
;{{ii|Warding Totem}}
* Cooldown reduced to 180-90 seconds from 180-120 seconds.
+
* Cooldown reduced to 180–90 seconds from 180-120.
  +
 
=== Masteries ===
 
;Ferocity
  +
  +
;Tier 5
  +
* {{sbc|Bug Fix:}} Splitting points between {{mi6|Battering Blows}} and {{mi6|Piercing Thoughts}} granted the incorrect amount of stats.
   
===Masteries===
 
;;Ferocity
 
 
;{{mi6|Deathfire Touch}}
 
;{{mi6|Deathfire Touch}}
 
* Damage per half-second increased to 1 {{as|(+ {{fd|3.125}}% AP)}} {{as|(+ {{fd|7.5}}% bonus AD)}} from 1 {{as|(+ {{fd|2.5}}% AP)}} {{as|(+ {{fd|6.25}}% bonus AD)}}.
 
* Damage per half-second increased to 1 {{as|(+ {{fd|3.125}}% AP)}} {{as|(+ {{fd|7.5}}% bonus AD)}} from 1 {{as|(+ {{fd|2.5}}% AP)}} {{as|(+ {{fd|6.25}}% bonus AD)}}.
Line 325: Line 350:
   
 
;{{mi6|Fervor of Battle}}
 
;{{mi6|Fervor of Battle}}
* Damage per stack increased to {{pp18|1.63|2.36|3.09|3.82|4.55|5.28|6.01|6.74|7.47|8.2|8.93|9.66|10.39|11.12|11.85|12.58|13.31|14.04|formula=0.9{{plus}}(0.73{{times}}level)}} from {{pp18|1.32|1.74|2.16|2.58|3|3.42|3.84|4.26|4.68|5.10|5.52|5.94|6.36|6.78|7.20|7.62|8.04|8.46|formula=0.9{{plus}}(0.42{{times}}level)}}.
+
* Damage per stack increased to {{pp|1.63 to 14.04}} from {{pp|1.32 to 8.46}}.
 
* Max. stacks reduced to 8 from 10
 
* Max. stacks reduced to 8 from 10
  +
** Max. damage changed to {{pp|13.04 to 112.32}} from {{pp|13.2 to 84.6}}.
** Max. damage changed to {{pp18|13.04|18.88|24.72|30.56|36.4|42.24|48.08|53.92|59.76|65.6|71.44|77.28|83.12|88.96|94.8|100.64|106.48|112.32|formula=7.2{{plus}}(5.84{{times}}level)}} from {{pp18|13.2|17.4|21.6|25.8|30|34.2|38.4|42.6|46.8|51|55.2|59.4|63.6|67.8|72|76.2|80.4|84.6|formula=9{{plus}}(4.2{{times}}level)}}.
 
   
 
;{{mi6|Warlord's Bloodlust}}
 
;{{mi6|Warlord's Bloodlust}}
* Healing adjusted to {{pp18|5%|6.18%|7.36%|8.54%|9.72%|10.9%|12.08%|13.26%|14.44%|15.62%|16.8%|17.98%|19.16%|20.34%|21.52%|22.7%|23.88%|25.06%|formula=3.82%{{plus}}(1.18%{{times}}level)}} from 15% at all levels.
+
* Healing changed to {{pp|key=%|5 to 25.06}} from 15% at all levels.
 
* Attack speed increased to 30% from 20%.
 
* Attack speed increased to 30% from 20%.
   
;;Cunning
+
;Cunning
 
;{{mi6|Precision}}
 
;{{mi6|Precision}}
 
* Base armor penetration reduced to {{ap|0.6|1.2|1.8|2.4|3}} from {{ap|1|2|3|4|5}}.
 
* Base armor penetration reduced to {{ap|0.6|1.2|1.8|2.4|3}} from {{ap|1|2|3|4|5}}.
Line 341: Line 366:
 
* Time frame to trigger the effect increased to {{fd|2.5}} seconds from 2.
 
* Time frame to trigger the effect increased to {{fd|2.5}} seconds from 2.
 
* Movement speed increased to 40% from 35%.
 
* Movement speed increased to 40% from 35%.
* {{Sbc|New Effect:}} Grants 75% {{Sbc|Slow Resistance}}.
+
* {{sbc|New Effect:}} Grants 75% {{sbc|Slow Resistance}}.
   
;;Resolve
+
;Resolve
 
;{{mi6|Bond of Stone}}
 
;{{mi6|Bond of Stone}}
 
* Damage reduction increased to 4% from 3%.
 
* Damage reduction increased to 4% from 3%.
Line 351: Line 376:
 
;{{mi6|Strength of the Ages}}
 
;{{mi6|Strength of the Ages}}
 
* Heal increased to {{as|6% maximum health}} from 100.
 
* Heal increased to {{as|6% maximum health}} from 100.
* {{Sbc|New Effect:}} Heal now triggers on large monster kills.
+
* {{sbc|New Effect:}} Heal now triggers on large monster kills.
   
===Summoner Spells===
+
=== Summoner Spells ===
 
;{{si|Smite}}
 
;{{si|Smite}}
 
* {{sbc|Removed:}} No longer triggers spell effects.
 
* {{sbc|Removed:}} No longer triggers spell effects.
Line 360: Line 385:
 
[[File:Patch Rundown 6.1 – Season’s Start ft. Meteos|thumb|center|640 px]]
 
[[File:Patch Rundown 6.1 – Season’s Start ft. Meteos|thumb|center|640 px]]
   
==References==
+
== References ==
 
{{reflist}}
 
{{reflist}}
 
{{release history}}
 
{{release history}}
  +
[[Category:Patch notes]]
 
  +
[[pl:V6.1]]
 
[[Category:LoL patch notes]]

Revision as of 13:29, 17 May 2020


New Cosmetics in the Store

The following champion skins have been added to the store:

The following champion skins have been adjusted:

PVP.net

Team Builder Draft

Distribution
  • Assets are being distributed to all regions with V6.1.
  • A live beta will be performed on NA and TR starting January 13 replacing Normal Draft and Ranked Draft. If all goes well, distribution to other servers will continue.
    • The release date has been delayed to January 14 due to issues with the 6.1 patch.
  • Pending Clarity: The original Team Builder will be permanently retired starting when the new Team Builder experience goes live on your server, or on January 14 across all regions.
    • Role Icons are intended to remain earnable, but will be unavailable for the foreseeable future.
    • Despite the bug that has prevented Role Icons from being unlocked for the past two months, icons that have been earned will be distributed after January 14.
Less Obvious Changes
  • Your team must consist of one of each Top icon Top, Middle icon Mid, Bottom icon Bot, Support icon Support and Jungle icon Jungle, compared to Team Builder where the Captain chooses how he wants his team. The support is not strictly assigned a lane and the positions are not class-restricted - i.e. bot only refers to the person who wants to kill minions/earn gold in bot lane.
  • Failing to ban will also incur a dodge penalty.
  • Failing to pick a provisional champion will NOT incur a dodge penalty.
  • Champion select quotes are now heard by all players - but only when the selection is locked in.
  • While each team still gets two picks per phase (except first and last), picking is now done one summoner at a time. Each player gets 40 seconds.
Splash Art
  • Swain OriginalSkin Centered
    "Centered" versions of every Splash Art have been added and are used as part of the new champion select interface.
    • The centered version of Original Swain Original Swain seems to be based on a new splash Art, not his live Splash Art.
    • Some outdated centered Splash Arts (for Gangplank Gangplank, Fiora Fiora and some others) and centered Splash Arts from Chinese server are found.

Mysterious Announcer

  • The following "Announcer" lines have been added to the client, in the same style as the Ancient Ascendant:
    • "I'm running out of heroes."
    • "I wish they'd give up trying to stop me, but I can understand their position."
    • "Well, that wasn't the hero."
    • "They try to knock me down, but I have a low center of gravity."
    • "I got lucky. You'll get me next time."
    • "Annnddd, my search continues."

The speaker is Poppy Poppy. The map/game mode the announcements are connected to are currently unknown.

League of Legends V6.1

General

Pushing Advantage (Minions)
  • Minions now display that amount of bonus damage and amount of damage reduction above their health bar in the unit frame.
  • Fixed a bug where minions would sometimes freeze.
Rift Herald Rift Herald
  • Base level increased to 6 from 2. Its stats at level 6 remain the same as its current stats at level 1, but this affects how quickly it levels passively.
  • Base damage reduced to 95 from 105.
Razor Sharp Razor Sharp
  • Fixed a bug where non-wards were not trigger Razor Sharp.
  • Fixed a long-standing inconsistency where Razor Sharp had a larger detection radius than a ward's sight radius, which meant that its "alerts you when you're spotted" behavior wasn't accurate.
    • Range reduced to 900 from 1250 for Sight and Vision Wards.
    • Range reduced to 500 from 1250 for Farsight Wards.
Howling Abyss
  • Gaining vision inside brush on Howling Abyss better reflects the reality of what is inside that brush.
  • Fixed the visuals of the brush on Howling Abyss to better reflect the boundaries of said brush.
Tenacity
  • Fixed a bug where Disarm icon Disarms weren't being reduced.

Champions

Bard Bard
  • Traveler's Call Traveler's Call
    • New Effect: The 「 25 chimes milestone 」「 area of effect damage improvement 」 additionally makes the Meeps Meeps strike in a 150-radius area around the target. This is in addition to the cone behind them.
Brand Brand
  • Pyroclasm Pyroclasm
    • Bug Fix: Pyroclasm was almost always prioritizing champions unless it killed its target.
Caitlyn Caitlyn
  • Headshot Headshot
    • Bug Fix: Caitlyn would often path into her normal attack range to perform the Headshot attack.
    • Bug Fix: Caitlyn first attack after a Headshot would take longer to complete.
    • Bug Fix: Using Headshot on a different target to her current attack target would take longer to complete.
  • Yordle Snap Trap Yordle Snap Trap
    • Improved collision detection for smaller enemies.
Ekko Ekko
  • Timewinder Timewinder
    • Bug Fix: Timewinder would occasionally deal no damage on the way out at high levels of cooldown reduction.
Elise Elise
  • Rappel Rappel
    • Bug Fix: Elise would occasionally automatically target a nearby enemy when self-casting Rappel.
Fiddlesticks Fiddlesticks
  • Dark Wind Dark Wind
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 50 / 70 / 90 / 110 / 130.
Gangplank Gangplank
  • Trial by Fire Trial by Fire
    • DoT duration increased to 2.5 seconds from 1.5. Total damage is not changed.
    • Bonus AD ratio reduced to 100% bonus AD from 120% bonus AD.
Heimerdinger Heimerdinger
Jayce Jayce
Jinx Jinx
  • Get Excited! Get Excited!
    • Bug Fix: Jinx was getting more than one stacks for killing inhibitors.
    • Bug Fix: Jinx was receiving less attack speed than intended while using Fishbones Fishbones.
  • Switcheroo! Switcheroo!
    • Bug Fix: Jinx was able to use Fishbones Fishbones for free when out of mana.
    • Revert: Switcheroo! can no longer be activated while disabled.
Kalista Kalista
  • Rend Rend
    • Mana cost reduced to 30 from 40.
    • Removed: Mana refund when killing one target.
    • Clarification: If Rend kills at least one target, its cooldown is reset. If Rend kills two or more targets, its mana cost is refunded.
Kassadin Kassadin
Katarina Katarina
Kha'Zix Kha'Zix
  • Unseen Threat Unseen Threat
    • Empowered auto attacks have a faster attack frame. They are currently slower than his normal auto attacks.
  • Void Spike Void Spike
    • Explosion radius increased to 275 from 225.
  • Leap Leap
    • Range increased to 700 from 600. Evolved Evolved range is unchanged.
LeBlanc LeBlanc
Miss Fortune Miss Fortune
  • Love Tap Love Tap
    • AD ratio reduced to 50%-100% from 60%-100%.
  • Make It Rain Make It Rain
    • Base damage reduced to 80 / 115 / 150 / 185 / 220 from 90 / 145 / 200 / 255 / 310.
Mordekaiser Mordekaiser
  • Iron Man Iron Man
    • Delay before shield starts decaying increased to 1.5 seconds from 1.
  • Harvester of Sorrow Harvester of Sorrow
    • New Effect: Can target allied minions. Lesser minions have half the radius of champions and large minions.
    • New Effect: Secondary effect now triggers automatically if his target dies.
  • Children of the Grave Children of the Grave
    • Base initial damage reduced to 6.25 / 7.5 / 8.75% of target's max. health from 12.5 / 15 / 17.5%.
    • Initial damage scaling reduced to (+ 1% per 100 AP) of target's max. health from (+ 2% per 100 AP).
      • Initial damage reduced to 25% of total damage from 50%.
    • Base damage per second increased to 1.875 / 2.25 / 2.625% of target's max. health from 1.25 / 1.5 / 1.75%.
    • Damage per second scaling increased to (+ 0.3% per 100 AP) of target's max. health from (+ 0.2% per 100 AP).
      • Damage over time increased to 75% of total damage from 50%.
      • Total damage unchanged.
    • Ghost's bonus attack damage changed to 100% Mordekaiser's bonus AD from 10 / 25 / 50.
Orianna Orianna
Poppy Poppy
  • Hammer Shock Hammer Shock
    • New Effect: If cast during Heroic Charge Heroic Charge, Hammer Shock will automatically go off in the direction of Poppy's target.
Riven Riven
  • Runic Blade Runic Blade
    • AD ratio increased to 25%-50% AD from 20%-50% AD.
Rumble Rumble
  • General
    • Collision radius reduced to 35 from 50.
  • Flamespitter Flamespitter
    • Range increased to 600 from 550.
    • Damage interval reduced to every 0.25 seconds from 0.5.
Teemo Teemo
  • Stats
    • Base attack damage increased to 49.54 from 47.54.
  • Camouflage Camouflage
    • New Effect: Can now stealth while moving in brush if no damage is taken.
    • Removed: Stealthing twice as fast in brush.
  • Noxious Trap Noxious Trap
    • Range increased to 400 / 650 / 900 from 300 / 600 / 900.
Thresh Thresh
  • Damnation Damnation
    • Bug Fix: Despawning souls would visually fly to Thresh.
Trundle Trundle
  • Chomp Chomp
    • No longer work on turrets.
  • Pillar of Ice Pillar of Ice
    • Mana cost increased to 75 from 60 at all ranks.
  • Subjugate Subjugate
    • Cooldown increased to 110 / 90 / 70 seconds from 80 / 70 / 60.
    • Mana cost increased to 100 from 75.
Varus Varus

Items

General
Death's Dance Death's Dance
  • Combine cost increased to 625 Gold 625 from 525 Gold 525.
    • Total cost increased to 3500 Gold 3500 from 3400 Gold 3400.
  • Attack damage increased to 75 from 65.
  • Healing increased to 15% from 12%.
  • Damage conversion increased to 15% from 12%.
Elixir of Iron Elixir of Iron / Elixir of Sorcery Elixir of Sorcery / Elixir of Wrath Elixir of Wrath
  • Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
Enchantment: Cinderhulk Enchantment: Cinderhulk
  • Inmolate: Now has an on-hover range indicator.
Enchantment: Runeglaive Enchantment: Runeglaive
Enchantment: Runic Echoes Enchantment: Runic Echoes
  • Recipe: Aether Wisp Aether Wisp + Amplifying Tome Amplifying Tome + 340 Gold 340 = 1625 Gold 1625
  • Grants 60 ability power and 10% movement speed.
  • Grants Unique Passive - Echo: Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
  • Echo deals 「 250% 」「 200 (+ 25% AP) 」 damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing mana.
Enchantment: Sated Devourer Enchantment: Sated Devourer
Eye of the Oasis Eye of the Oasis / Eye of the Watchers Eye of the Watchers
  • Mana regen reduced to 100% from 150%.
  • New Effect: Now grants 10% cooldown reduction.
Farsight Alteration Farsight Alteration
  • Cooldown increased to 92–60 seconds from 76-60. Warding Totem's Warding Totem's cooldown is reduced by 33% instead of 50%.
Frost Queen's Claim Frost Queen's Claim
  • Mana regeneration reduced to 100% from 150%.
  • Slow icon Slow duration reduced to 2 seconds from 4.
  • New Effect: Slow icon Slow duration now increases up to 5 seconds based on how far the ghosts have traveled.
Guinsoo's Rageblade Guinsoo's Rageblade
  • Bug Fix: Ranged champions would gain the empowered effect on the same attack that gives them 8 stacks.
Liandry's Torment Liandry's Torment
  • Bug Fix: Not dealing double damage against enemies Charm icon charmed or Taunt icon taunted.
Lord Dominik's Regards Lord Dominik's Regards
  • Armor penetration increased to 45% from 40%.
Luden's Echo Luden's Echo
  • New Effect: Passive named Echo.
  • New Effect: Now triggers if an ability cast at max. stacks damages a target after its caster dies.
Mejai's Soulstealer Mejai's Soulstealer
  • Has been added to the Mana tab of the item shop.
Mortal Reminder Mortal Reminder
  • Armor penetration increased to 45% from 40%.
Phantom Dancer Phantom Dancer
  • Bonus movement speed increased to 5% from 0%.
  • Spectral Waltz movement speed reduced to 7% from 12%.
Rapid Firecannon Rapid Firecannon
  • Movement speed reduced to 7% from 8%.
Ravenous Hydra Ravenous Hydra
  • Combine cost reduced to 1050 Gold 1050 from 1100 Gold 1100.
    • Total cost reduced to 3500 Gold 3500 from 3600 Gold 3600.
Runaan's Hurricane Runaan's Hurricane
  • Movement speed increased to 7% from 5%.
  • Lesser bolts now use Range model er instead of Range center cr.
Serrated Dirk Serrated Dirk
  • Bug Fix: Bonus physical damage no longer occasionally consumes itself when granted by an empowered basic attack.
Skirmisher's Sabre Skirmisher's Sabre / Stalker's Blade Stalker's Blade / Tracker's Knife Tracker's Knife
  • Total cost reduced to 1000 Gold 1000 from 1050 Gold 1050.
  • Mana regeneration increased to 180% from 150%.
Statikk Shiv Statikk Shiv
  • Bonus damage to minions increased to 120% from 75%.
Sunfire Cape Sunfire Cape
  • Armor increased to 50 from 45.
Tiamat Tiamat
  • Combine cost reduced to 175 Gold 175 from 225 Gold 225.
    • Total cost reduced to 1200 Gold 1200 from 1250 Gold 1250.
Titanic Hydra Titanic Hydra
  • Combine cost reduced to 700 Gold 700 from 750 Gold 750.
    • Total cost reduced to 3500 Gold 3500 from 3600 Gold 3600.
Warding Totem Warding Totem
  • Cooldown reduced to 180–90 seconds from 180-120.

Masteries

Ferocity
Tier 5
Deathfire Touch mastery 2016 Deathfire Touch
  • Damage per half-second increased to 1 (+ 3.125% AP) (+ 7.5% bonus AD) from 1 (+ 2.5% AP) (+ 6.25% bonus AD).
    • Single target damage increased to 8 (+ 25% AP) (+ 60% bonus AD) from 8 (+ 20% AP) (+ 50% bonus AD).
    • AoE total damage increased to 4 (+ 12.5% AP) (+ 30% bonus AD) from 4 (+ 10% AP) (+ 25% bonus AD).
    • DoT total damage increased to 2 (+ 6.25% AP) (+ 15% bonus AD) from 2 (+ 5% AP) (+ 12.5% bonus AD).
Fervor of Battle mastery 2016 Fervor of Battle
  • Damage per stack increased to 1.63 − 14.04 (based on level) from 1.32 − 8.46 (based on level).
  • Max. stacks reduced to 8 from 10
    • Max. damage changed to 13.04 − 112.32 (based on level) from 13.2 − 84.6 (based on level).
Warlord's Bloodlust mastery 2016 Warlord's Bloodlust
  • Healing changed to 5% − 25.06% (based on level) from 15% at all levels.
  • Attack speed increased to 30% from 20%.
Cunning
Precision mastery 2016 Precision
  • Base armor penetration reduced to 0.6 / 1.2 / 1.8 / 2.4 / 3 from 1 / 2 / 3 / 4 / 5.
  • Armor penetration per level reduced to 0.06 / 0.12 / 0.18 / 0.24 / 0.3 from 0.1 / 0.2 / 0.3 / 0.4 / 0.5.
Stormraider's Surge mastery 2016 Stormraider's Surge
  • Time frame to trigger the effect increased to 2.5 seconds from 2.
  • Movement speed increased to 40% from 35%.
  • New Effect: Grants 75% Slow Resistance.
Resolve
Bond of Stone mastery 2016 Bond of Stone
  • Damage reduction increased to 4% from 3%.
  • Removed: Increased damage reduction while near an allied champion.
  • Redirect damage remains 6%.
Strength of the Ages mastery 2016 Strength of the Ages
  • Heal increased to 6% maximum health from 100.
  • New Effect: Heal now triggers on large monster kills.

Summoner Spells

Smite Smite
  • Removed: No longer triggers spell effects.

Patch Rundown

References