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League of Legends Wiki
(Base)
Tag: sourceedit
m (→‎New Cosmetics: clean up, replaced: <gallery orientation="none" → <gallery navigation=true orientation="none" (2))
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{{Infobox patch
 
{{Infobox patch
|Image =
+
|Image = Dr. Mundo ElMachoMundoSkin.jpg
  +
|Caption = ''"Luchaaaaaaaaaaaaaaa... ¡Mucha Lucha!"''<br>*Pelean en Español*
|Caption =
 
  +
|Highlights = {{ci|Nidalee}} [[Nidalee/Skins|Skins Splash Art Update]]
|Highlights =
 
 
|Release = June 1st, 2016
 
|Release = June 1st, 2016
|Related = * [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-611-notes 6.11 Patch Notes]
+
|Related = [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-611-notes 6.11 Patch Notes]
 
|Prev = V6.10
 
|Prev = V6.10
|Next = VPBE
+
|Next = V6.12
 
}}
 
}}
   
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The following Champion skins have been added to the store:
 
The following Champion skins have been added to the store:
 
* {{csl|Gnar|El León}} ({{RP|750}})
 
* {{csl|Gnar|El León}} ({{RP|750}})
* {{csl|Dr. Mundo|El Macho|El Macho Mundo}} ({{RP|1350}})
+
* {{csl|Dr. Mundo|El Macho Mundo|El Macho Mundo}} ({{RP|1350}})
 
* {{csl|Volibear|El Rayo}} ({{RP|750}})
 
* {{csl|Volibear|El Rayo}} ({{RP|750}})
   
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The following Summoner Icons have been added to the store:
 
The following Summoner Icons have been added to the store:
<gallery orientation="none" widths="90">
+
<gallery navigation=true orientation="none" widths="90">
  +
ProfileIcon1159 El Tigre.png|El Tigre Icon
N/A
 
  +
ProfileIcon1160 El León.png|El León Icon
  +
ProfileIcon1161 El Macho.png|El Macho icon
  +
ProfileIcon1162 El Rayo.png|El Rayo Icon
 
</gallery>
 
</gallery>
   
 
The following Ward skins have been added to the store:
 
The following Ward skins have been added to the store:
<gallery orientation="none" widths="90">
+
<gallery navigation=true orientation="none" widths="90">
  +
El Poro Ward.png|El Poro Ward
N/A
 
 
</gallery>
 
</gallery>
   
  +
==League of Legends V6.11==
===Summoner's Rift===
 
   
 
===Champions===
 
===Champions===
  +
;{{ci|Ahri}}
  +
* General
  +
** {{sbc|Animation:}} {{cis|Ahri}} tails now move realistically on her base and all skins.
  +
  +
;{{ci|Anivia}}
  +
* {{ai|Glacial Storm|Anivia}}
 
** Mana cost per second increased to {{ap|40|50|60}} from {{ap|30|45|60}}.
  +
  +
;{{ci|Aurelion Sol}}
  +
* {{ai|Starsurge|Aurelion Sol}}
  +
** {{sbc|New effect:}} When destroyed by {{cai|Wind Wall|Yasuo}} or {{cai|Unbreakable|Braum}}, ''Starsurge's'' central core now visually disperses rather than instantly vanishing.
  +
** {{sbc|Bug Fix:}} Now properly stuns {{ci|Braum}} when blocked by {{ai|Unbreakable|Braum}}.
   
 
;{{ci|Azir}}
 
;{{ci|Azir}}
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** {{sbc|Removed:}} Casting on top of turrets to damage them.
 
** {{sbc|Removed:}} Casting on top of turrets to damage them.
 
* {{ai|Emperor's Divide|Azir}}
 
* {{ai|Emperor's Divide|Azir}}
** Wall duration reduced to 3 from {{ap|5|6|7}}.
+
** Wall duration reduced to 3 seconds at all ranks from {{ap|5|6|7}}.
 
** {{sbc|Removed:}} Bonus movement speed to allies or Azir on pass-through.
 
** {{sbc|Removed:}} Bonus movement speed to allies or Azir on pass-through.
   
;{{ci|Anivia}}
+
;{{ci|Cassiopeia}}
* {{ai|Glacial Storm|Anivia}}
+
* {{ai|Noxious Blast|Cassiopeia}}
  +
** {{sbc|Bug Fix:}} Range indicator has been extended to match its cast range.
** Mana cost per second increased to {{ap|40|50|60}} from {{ap|30|45|60}}.
 
  +
* {{ai|Miasma|Cassiopeia}}
  +
** {{sbc|Bug Fix:}} Champion standing in ''Miasma'' can no longer dash using the second cast of {{si|Mark|Mark / Dash}}.
   
 
;{{ci|Corki}}
 
;{{ci|Corki}}
 
* {{ai|Missile Barrage|Corki}}
 
* {{ai|Missile Barrage|Corki}}
 
** AD ratio increased to {{as|{{ap|20|60|100}}% AD}} from {{as|{{ap|20|50|80}}% AD}}.
 
** AD ratio increased to {{as|{{ap|20|60|100}}% AD}} from {{as|{{ap|20|50|80}}% AD}}.
  +
  +
;{{ci|Darius}}
  +
* {{ai|Apprehend|Darius}}
  +
** {{sbc|Bug Fix:}} Fixed a bug where ''Apprehend'' wasn't properly pulling in enemies that were mid-dash during its cast.
  +
  +
;{{ci|Draven}}
  +
* {{ai|Whirling Death|Draven}}
  +
** {{sbc|Bug Fix:}} Fixed a bug where '''Draven''' couldn't recast ''Whirling Death'' while {{tip|root|snared}}.
   
 
;{{ci|Ekko}}
 
;{{ci|Ekko}}
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** Incoming base damage reduced to {{ap|40|65|90|115|140}} from {{ap|60|85|110|135|160}}.
 
** Incoming base damage reduced to {{ap|40|65|90|115|140}} from {{ap|60|85|110|135|160}}.
 
* {{ai|Parallel Convergence|Ekko}}
 
* {{ai|Parallel Convergence|Ekko}}
** {{cctip|Stun}} duration reduced to {{fd|1.75}} seconds from {{fd|2.25}}.
+
** {{tip|Stun}} duration reduced to {{fd|1.75}} seconds from {{fd|2.25}}.
 
* {{ai|Chronobreak|Ekko}}
 
* {{ai|Chronobreak|Ekko}}
 
** Base damage reduced to {{ap|150|300|450}} from {{ap|200|350|500}}.
 
** Base damage reduced to {{ap|150|300|450}} from {{ap|200|350|500}}.
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** ''Passive'' changed to {{ap|10|15|20|25|30}}% increased damage from increasing the AD ratio by {{as|{{ap|0|10|20|30|40}}% AD}}.
 
** ''Passive'' changed to {{ap|10|15|20|25|30}}% increased damage from increasing the AD ratio by {{as|{{ap|0|10|20|30|40}}% AD}}.
 
* {{ai|Harsh Lesson|Illaoi}}
 
* {{ai|Harsh Lesson|Illaoi}}
** Damage changed to {{as|{{ap|3|3.5|4|4.5|5}}% {{as|(+{{ft|2% per 100 AD|1% per 50 AD}})}} of target's max. health|health}} from {{ap|15|35|55|75|95}} {{as|(+ 10% AD)}}. ''The new damage is capped at 300 against non-champions.''
+
** Damage changed to {{as|{{ap|3|3.5|4|4.5|5}}% {{as|(+{{ft|2% per 100 AD|1% per 50 AD}})}} of target's maximum health|health}} from {{ap|15|35|55|75|95}} {{as|(+ 10% AD)}}. ''The new damage is capped at 300 against non-champions.''
 
* {{ai|Test of Spirit|Illaoi}}
 
* {{ai|Test of Spirit|Illaoi}}
** {{cctip|Slow}} duration reduced to {{fd|1.5}} seconds from 2.
+
** {{tip|Slow}} duration reduced to {{fd|1.5}} seconds from 2.
** {{sbc|Removed:}} {{cctip|slow|Slow's}} decay.
+
** {{sbc|Removed:}} {{tip|slow|Slow's}} decay.
  +
  +
;{{ci|Jax}}
  +
* {{ai|Relentless Assault|Jax}}
  +
** {{sbc|New Effect:}} Stacks fall off one at a time rather than all at once.
   
 
;{{ci|Kindred}}
 
;{{ci|Kindred}}
* Changes planned for {{ai|Mark of the Kindred|Kindred}}.
+
* {{ai|Mark of the Kindred|Kindred}}
  +
** Champion mark cooldown reduced to 75 seconds from 90.
** ''Note: The current planned changes include making each accrued Mark increase {{ais|Dance of Arrows|Kindred}} damage by 5.
 
  +
** Wolf now marks jungle monsters based on {{cis|Kindred}} current stacks:
  +
*** {{sbc|0 – 2 Marks:}} {{ui|Rift Scuttler}} or {{ui|Crimson Raptor}}
  +
*** {{sbc|3 – 4 Marks:}} {{ui|Ancient Krug}}, {{ui|Crimson Raptor}}, {{ui|Gromp}}, or {{ui|Greater Murk Wolf}}
  +
*** {{sbc|5 – 7 Marks:}} {{ui|Blue Sentinel}}, {{ui|Red Brambleback}}, {{ui|Rift Herald}}, or {{ui|Dragon}}
  +
*** {{sbc|7+ Marks:}} {{ui|Baron Nashor}} or {{ui|Elder Dragon}}
 
* {{ai|Dance of Arrows|Kindred}}
 
* {{ai|Dance of Arrows|Kindred}}
 
** Base damage reduced to {{ap|55|75|95|115|135}} from {{ap|60|90|120|150|180}}.
 
** Base damage reduced to {{ap|55|75|95|115|135}} from {{ap|60|90|120|150|180}}.
  +
** Bounties increase {{ais|Dance of Arrows|Kindred}} damage by 5 per stack (uncapped).
 
*** ''Note: The breakpoint at which both values match is at {{ap|1|3|5|7|9}} {{ai|Mark of the Kindred|Kindred|marks}}, with the new value starting with lower damage below that amount and greater damage thereafter.''
 
*** ''Note: The breakpoint at which both values match is at {{ap|1|3|5|7|9}} {{ai|Mark of the Kindred|Kindred|marks}}, with the new value starting with lower damage below that amount and greater damage thereafter.''
  +
* {{ai|Wolf's Frenzy|Kindred}}
  +
** {{sbc|Bug Fix:}} Fixed a bug where '''Wolf''' would occasionally stop damaging targets that entered his range during ''Wolf's Frenzy''.
 
* {{ai|Mounting Dread|Kindred}}
 
* {{ai|Mounting Dread|Kindred}}
  +
** {{tip|slow|Slow}} reduced to 50% from 70%.
 
** Base damage reduced to {{ap|40|75|110|145|180}} from {{ap|60|90|120|150|180}}.
 
** Base damage reduced to {{ap|40|75|110|145|180}} from {{ap|60|90|120|150|180}}.
   
 
;{{ci|Lucian}}
 
;{{ci|Lucian}}
  +
* {{ai|Lightslinger|Lucian}}
  +
** The second shot no longer procs {{ii|Runaan's Hurricane}} or {{ii|Guinsoo's Rageblade}}, since it’s not a basic attack.
 
* {{ai|Piercing Light|Lucian}}
 
* {{ai|Piercing Light|Lucian}}
** AD ratio reduced to {{as|{{ap|60|70|80|90|100}}% Bonus AD}} from {{as|{{ap|60|75|90|105|120}}% Bonus AD}}.
+
** AD ratio reduced to {{as|{{ap|60|70|80|90|100}}% bonus AD}} from {{as|{{ap|60|75|90|105|120}}% bonus AD}}.
 
** Total range reduced to 900 from 1100.
 
** Total range reduced to 900 from 1100.
  +
** {{sbc|Clarity:}} Visuals better match the size of the beam.
 
* {{ai|Ardent Blaze|Lucian}}
 
* {{ai|Ardent Blaze|Lucian}}
 
** Range reduced to 900 from 1000.
 
** Range reduced to 900 from 1000.
  +
  +
;{{ci|Malzahar}}
  +
* {{ai|Malefic Visions|Malzahar}}
  +
** {{sbc|Bug Fix:}} ''Voidlings'' no longer get confused if a target afflicted by ''Malefic Visions'' enters brush.
   
 
;{{ci|Maokai}}
 
;{{ci|Maokai}}
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* {{ai|Pounce|Nidalee}}
 
* {{ai|Pounce|Nidalee}}
 
** Cooldown refund reduced to {{ap|40|50|60|70}}% from 70% at all ranks.
 
** Cooldown refund reduced to {{ap|40|50|60|70}}% from 70% at all ranks.
  +
  +
;{{ci|Rumble}}
  +
* {{ai|Flamespitter|Rumble}}
  +
** {{sbc|Bug Fix:}} Now turns to face his target on basic attack command, rather than basic attack execution (like {{cai|Gatling Gun|Corki}}).
   
 
;{{ci|Ryze}}
 
;{{ci|Ryze}}
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** Base damage reduced to {{ap|60|90|120|150|180}} from {{ap|60|95|130|165|200}}.
 
** Base damage reduced to {{ap|60|90|120|150|180}} from {{ap|60|95|130|165|200}}.
 
* {{ai|Desperate Power|Ryze}}
 
* {{ai|Desperate Power|Ryze}}
** Cooldown increased to 50 at all ranks from {{ap|50|40|30}}.
+
** Cooldown increased to 50 seconds at all ranks from {{ap|50|40|30}}.
   
 
;{{ci|Swain}}
 
;{{ci|Swain}}
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* {{ai|Ravenous Flock|Swain}}
 
* {{ai|Ravenous Flock|Swain}}
 
** Base heal vs. champions reduced to {{ap|20|30|40}} from {{ap|30|45|60}}.
 
** Base heal vs. champions reduced to {{ap|20|30|40}} from {{ap|30|45|60}}.
  +
** {{sbc|Correction:}} Actual AP ratio for heal against champions is {{as|12% AP}} instead of {{as|10% AP}}.
  +
  +
;{{ci|Taliyah}}
  +
* General
 
** Base health increased to 520 from 500.
  +
* {{ai|Threaded Volley|Taliyah}}
  +
** {{sbc|New Effect:}} Now deals 50% bonus damage to minions.
  +
  +
;{{ci|Trundle}}
  +
* {{ai|King's Tribute|Trundle}}
  +
** {{sbc|Bug Fix:}} No longer procs when {{cai|Death Mark|Zed}} shadow expires.
   
 
;{{ci|Vel'Koz}}
 
;{{ci|Vel'Koz}}
 
* {{ai|Plasma Fission|Vel'Koz}}
 
* {{ai|Plasma Fission|Vel'Koz}}
** {{cctip|Slow}} decaying duration increased to {{ap|1|1.4|1.8|2.2|2.6}} seconds from {{ap|1|1.25|1.5|1.75|2}}.
+
** {{tip|Slow}} decaying duration increased to {{ap|1|1.4|1.8|2.2|2.6}} seconds from {{ap|1|1.25|1.5|1.75|2}}.
 
* {{ai|Lifeform Disintegration Ray|Vel'Koz}}
 
* {{ai|Lifeform Disintegration Ray|Vel'Koz}}
 
** Base damage reduced to {{ap|450|625|800}} from {{ap|500|725|950}}.
 
** Base damage reduced to {{ap|450|625|800}} from {{ap|500|725|950}}.
** {{sbc|New Effect:}} Damaged enemies gain a {{ai|Organic Deconstruction|Vel'Koz|Deconstruction}} stack once every {{fd|0.7}} seconds.
+
** {{sbc|New Effect:}} Damaged enemies gain a {{ai|Organic Deconstruction|Vel'Koz|Deconstruction}} stack once every {{fd|0.7}} seconds, up to 3 stacks.
  +
** Enemies that become {{ai|Organic Deconstruction|Vel'Koz|Researched}} during {{ai|Lifeform Disintegration Ray|Vel'Koz}} take true damage for the remainder of its duration.
  +
  +
;{{ci|Viktor}}
  +
* {{ai|Chaos Storm|Viktor}}
  +
** {{sbc|Bug Fix:}} ''Chaos Storm'' pulses are now accompanied by sound effects.
  +
  +
;{{ci|Vladimir}}
  +
* {{ai|Transfusion|Vladimir}} and {{ai|Tides of Blood|Vladimir}}
  +
** {{sbc|Bug Fix:}} Restored voiceover lines for these abilities.
   
 
;{{ci|Zed}}
 
;{{ci|Zed}}
 
* {{ai|Razor Shuriken|Zed}}
 
* {{ai|Razor Shuriken|Zed}}
** Damage reduced to {{ap|70|105|140|175|210}} {{as|(+ 90% Bonus AD)}} from {{ap|75|115|155|195|235}} {{as|(+ 100% Bonus AD)}}.
+
** Base damage reduced to {{ap|70|105|140|175|210}} from {{ap|75|115|155|195|235}}.
  +
** AD ratio reduced to {{as|90% bonus AD}} from {{as|100% bonus AD}}.
 
** Damage reduction for ''Razor Shurikens'' beyond the first reduced to 25% from 50%.
 
** Damage reduction for ''Razor Shurikens'' beyond the first reduced to 25% from 50%.
   
  +
;{{ci|Ziggs}}
===Items===
 
  +
* {{ai|Mega Inferno Bomb|Ziggs}}
;{{ii|Berserker's Greaves}}
 
  +
** {{sbc|Bug Fix:}} Fixed a bug where '''Ziggs''' decided to take a short walk forward before casting ''Mega Inferno Bomb'' at max range.
* {{as|Bonus attack speed}} increased to 35% from 30%.
 
   
 
===Items===
 
;{{ii|Boots of Swiftness}}
 
;{{ii|Boots of Swiftness}}
 
* Bonus movement speed reduced to 55 from 60.
 
* Bonus movement speed reduced to 55 from 60.
  +
 
;{{ii|Berserker's Greaves}}
  +
* Bonus attack speed increased to 35% from 30%.
  +
  +
;{{ii|Dervish Blade}}
  +
* Combine cost increased to {{g|300}} from {{g|200}}.
  +
** Total cost remains {{g|2700}}.
  +
  +
;{{ii|Nashor's Tooth}}
  +
* Combine cost increased to {{g|1000}} from {{g|900}}.
  +
** Total cost remains {{g|3000}}.
   
 
;{{ii|Ninja Tabi}}
 
;{{ii|Ninja Tabi}}
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* Combine cost reduced to {{g|500}} from {{g|600}}.
 
* Combine cost reduced to {{g|500}} from {{g|600}}.
 
** Total cost reduced to {{g|1100}} from {{g|1200}}.
 
** Total cost reduced to {{g|1100}} from {{g|1200}}.
* {{as|Bonus attack speed}} reduced to 35% from 50%.
+
* Bonus attack speed reduced to 35% from 50%.
 
* Is now a component of {{ii|Trinity Force}}.
 
* Is now a component of {{ii|Trinity Force}}.
   
 
;{{ii|Trinity Force}}
 
;{{ii|Trinity Force}}
* New recipe: {{ii|Stinger}} + {{ii|Sheen}} + {{ii|Phage}} + {{g|333}}.
+
* {{sbc|New recipe:}} {{ii|Stinger}} + {{ii|Sheen}} + {{ii|Phage}} + {{g|333}}{{equals}}{{g|3733}}.
** Total cost reduced to {{g|3733}} from {{g|3800}}.
+
** {{sbc|Old recipe:}} {{ii|Sheen}} + {{ii|Phage}} + {{ii|Zeal}} + {{g|200}}{{equals}}{{g|3800}}.
* {{as|Bonus attack speed}} increased to 40% from 15%.
+
* Bonus attack speed increased to 40% from 15%.
 
* Cooldown reduction increased to 20% from 10%.
 
* Cooldown reduction increased to 20% from 10%.
* Critical strike chance removed.
+
* Critical strike chance reduced to 0% from 20%.
   
 
;{{ii|Wit's End}}
 
;{{ii|Wit's End}}
* New recipe: {{ii|Recurve Bow}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|480}}.
+
* {{sbc|New recipe:}} {{ii|Recurve Bow}} + {{ii|Negatron Cloak}} + {{ii|Dagger}} + {{g|480}}{{equals}}{{g|2500}}.
** Total cost reduced to {{g|2500}} from {{g|2800}}.
+
** {{sbc|Old recipe:}} {{ii|Recurve Bow}} + {{ii|Null-Magic Mantle}} + {{ii|Dagger}} + {{g|1050}}{{equals}}{{g|2800}}.
  +
  +
;{{ii|Zeal}}
  +
* Is no longer a component of {{ii|Trinity Force}}.
  +
** Replaced by {{ii|Stinger}}.
  +
  +
===Masteries===
  +
;{{mi6|Thunderlord's Decree}}
  +
* {{sbc|Bug Fix:}} Cooldown no longer resets on certain revive effects, such as {{cai|Death Defied|Karthus}} or {{cai|Omen of Death|Yorick}}.
  +
 
{{Clr}}
   
{{clr}}
 
 
{{Release history}}
 
{{Release history}}
  +
  +
[[pl:V6.11]]
  +
[[Category:Patch notes]]

Revision as of 06:33, 3 June 2018


New Cosmetics

The following Champion skins have been added to the store:

The following Champions and Skins have received a new splash art:

The following Summoner Icons have been added to the store:

The following Ward skins have been added to the store:

League of Legends V6.11

Champions

Ahri Ahri
  • General
    • Animation: Ahri's Ahri's tails now move realistically on her base and all skins.
Anivia Anivia
  • Glacial Storm Glacial Storm
    • Mana cost per second increased to 40 / 50 / 60 from 30 / 45 / 60.
Aurelion Sol Aurelion Sol
Azir Azir
  • Arise! Arise!
    • Removed: Casting on top of turrets to damage them.
  • Emperor's Divide Emperor's Divide
    • Wall duration reduced to 3 seconds at all ranks from 5 / 6 / 7.
    • Removed: Bonus movement speed to allies or Azir on pass-through.
Cassiopeia Cassiopeia
  • Noxious Blast Noxious Blast
    • Bug Fix: Range indicator has been extended to match its cast range.
  • Miasma Miasma
    • Bug Fix: Champion standing in Miasma can no longer dash using the second cast of Mark / Dash Mark / Dash.
Corki Corki
  • Missile Barrage Missile Barrage
    • AD ratio increased to 20 / 60 / 100% AD from 20 / 50 / 80% AD.
Darius Darius
  • Apprehend Apprehend
    • Bug Fix: Fixed a bug where Apprehend wasn't properly pulling in enemies that were mid-dash during its cast.
Draven Draven
Ekko Ekko
  • Z-Drive Resonance Z-Drive Resonance
    • On-target cooldown increased to 5 seconds from 3.
  • Timewinder Timewinder
    • Outgoing AP ratio increased to 20% AP from 10% AP.
    • Incoming base damage reduced to 40 / 65 / 90 / 115 / 140 from 60 / 85 / 110 / 135 / 160.
  • Parallel Convergence Parallel Convergence
    • Stun icon Stun duration reduced to 1.75 seconds from 2.25.
  • Chronobreak Chronobreak
    • Base damage reduced to 150 / 300 / 450 from 200 / 350 / 500.
    • AP ratio increased to 150% AP from 130% AP.
      • Note: The breakpoint at which both values match is 250 AP, with the new value starting with lower damage below that amount and greater damage thereafter.
Illaoi Illaoi
  • General
    • Clarity: All tooltips updated.
  • Tentacle Smash Tentacle Smash
    • Passive changed to 10 / 15 / 20 / 25 / 30% increased damage from increasing the AD ratio by 0 / 10 / 20 / 30 / 40% AD.
  • Harsh Lesson Harsh Lesson
    • Damage changed to 3 / 3.5 / 4 / 4.5 / 5% (+「 2% per 100 AD 」「 1% per 50 AD 」) of target's maximum health from 15 / 35 / 55 / 75 / 95 (+ 10% AD). The new damage is capped at 300 against non-champions.
  • Test of Spirit Test of Spirit
    • Slow icon Slow duration reduced to 1.5 seconds from 2.
    • Removed: Slow icon Slow's decay.
Jax Jax
Kindred Kindred
Lucian Lucian
Malzahar Malzahar
  • Malefic Visions Malefic Visions
    • Bug Fix: Voidlings no longer get confused if a target afflicted by Malefic Visions enters brush.
Maokai Maokai
  • Stats
    • Base health regeneration reduced to 7 from 8.678.
    • Health regeneration growth reduced to 0.75 from 0.85.
  • Arcane Smash Arcane Smash
    • Cooldown increased to 8 / 7.5 / 7 / 6.5 / 6 from 6 at all ranks.
Nidalee Nidalee
  • Prowl Prowl
    • Enhanced bonus movement speed range reduced to 1400 from 5500 against enemy champions.
  • Pounce Pounce
    • Cooldown refund reduced to 40 / 50 / 60 / 70% from 70% at all ranks.
Rumble Rumble
Ryze Ryze
  • Overload Overload
    • Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 / 130 / 165 / 200.
  • Desperate Power Desperate Power
    • Cooldown increased to 50 seconds at all ranks from 50 / 40 / 30.
Swain Swain
  • Decrepify Decrepify
    • Base damage reduced to 30 / 47.5 / 65 / 82.5 / 100 from 30 / 50 / 70 / 90 / 110.
  • Ravenous Flock Ravenous Flock
    • Base heal vs. champions reduced to 20 / 30 / 40 from 30 / 45 / 60.
    • Correction: Actual AP ratio for heal against champions is 12% AP instead of 10% AP.
Taliyah Taliyah
  • General
    • Base health increased to 520 from 500.
  • Threaded Volley Threaded Volley
    • New Effect: Now deals 50% bonus damage to minions.
Trundle Trundle
Vel'Koz Vel'Koz
Viktor Viktor
  • Chaos Storm Chaos Storm
    • Bug Fix: Chaos Storm pulses are now accompanied by sound effects.
Vladimir Vladimir
Zed Zed
  • Razor Shuriken Razor Shuriken
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 75 / 115 / 155 / 195 / 235.
    • AD ratio reduced to 90% bonus AD from 100% bonus AD.
    • Damage reduction for Razor Shurikens beyond the first reduced to 25% from 50%.
Ziggs Ziggs
  • Mega Inferno Bomb Mega Inferno Bomb
    • Bug Fix: Fixed a bug where Ziggs decided to take a short walk forward before casting Mega Inferno Bomb at max range.

Items

Boots of Swiftness Boots of Swiftness
  • Bonus movement speed reduced to 55 from 60.
Berserker's Greaves Berserker's Greaves
  • Bonus attack speed increased to 35% from 30%.
Dervish Blade Dervish Blade
  • Combine cost increased to 300 Gold 300 from 200 Gold 200.
    • Total cost remains 2700 Gold 2700.
Nashor's Tooth Nashor's Tooth
  • Combine cost increased to 1000 Gold 1000 from 900 Gold 900.
    • Total cost remains 3000 Gold 3000.
Ninja Tabi Ninja Tabi
  • Basic attack damage reduction increased to 12% from 10%.
Stinger Stinger
  • Combine cost reduced to 500 Gold 500 from 600 Gold 600.
    • Total cost reduced to 1100 Gold 1100 from 1200 Gold 1200.
  • Bonus attack speed reduced to 35% from 50%.
  • Is now a component of Trinity Force Trinity Force.
Trinity Force Trinity Force
  • New recipe: Stinger Stinger + Sheen Sheen + Phage Phage + 333 Gold 333 = 3733 Gold 3733.
  • Bonus attack speed increased to 40% from 15%.
  • Cooldown reduction increased to 20% from 10%.
  • Critical strike chance reduced to 0% from 20%.
Wit's End Wit's End
Zeal Zeal

Masteries

Thunderlord's Decree mastery 2016 Thunderlord's Decree