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League of Legends Wiki
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{{Infobox patch
 
{{Infobox patch
  +
|Image =
|Image = [[File:Urf 2015 April Fools Day.jpg|260px]][[File:Amumu SurprisePartySkin.jpg|260px]][[File:Champion Mastery 1.jpg|260px]]
 
  +
<gallery>
|Caption = Jesus Manatee 2015 and No cooldowns, double attack speed and lots more explosions!
 
|Highlights = * [[April Fools Day|April Fools Day 2015]] skins
+
Urf 2015 April Fools Day.jpg|April Fools
  +
Udyr DefinitelyNotSkin.jpg|Surprise Party
  +
Champion Mastery 1.jpg|Champion Mastery
  +
</gallery>
 
|Caption = ''Jesus Manatee 2015 and no cooldowns, double attack speed, and lots more explosions!''
  +
|Highlights =
  +
* [[April Fools' Day]] 2015 skins
 
* [[Ultra Rapid Fire]] mode
 
* [[Ultra Rapid Fire]] mode
* [[Champion Mastery]] <small>(Game files)</small>
+
* [[Champion Mastery]] <small>(Game Files)</small>
|Release = March 25, 2015
+
|Release = March 25, 2015
  +
|Related =
|Related = * [http://leagueoflegends.com/en/news/game-updates/patch/patch-56-notes/ Patch 5.6 notes]
+
* [http://leagueoflegends.com/en/news/game-updates/patch/patch-56-notes/ Patch 5.6 notes]
 
* [http://na.leagueoflegends.com/en/news/game-updates/patch/urf-rising/ Urf Rising]
 
* [http://na.leagueoflegends.com/en/news/game-updates/patch/urf-rising/ Urf Rising]
|Prev = V5.5
+
|Prev = V5.5
|Next = V5.7
+
|Next = V5.7
 
}}
 
}}
   
== New Skins in the Store ==
+
==New Skins in the Store==
 
The following skins have been added for April Fools:
 
The following skins have been added for April Fools:
 
* {{csl|Amumu|Surprise Party}} ({{RP|1350}})
 
* {{csl|Amumu|Surprise Party}} ({{RP|1350}})
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The following Summoner Icons have been added:
 
The following Summoner Icons have been added:
  +
<gallery navigation=true captionalign = center widths = 64 orientation = square spacing = small>
<gallery orientation="none" widths="90">
 
ProfileIcon785 TheThinkingManatee.png|The Thinking Manatee
+
The Thinking Manatee profileicon.png|The Thinking Manatee
  +
Golden Spatula profileicon.png|Golden Spatula
ProfileIcon786 The99,999RP.png|The 99,999 RP
 
 
</gallery>
 
</gallery>
   
 
The following Ward Skins have been added:
 
The following Ward Skins have been added:
<gallery orientation="none" widths="90">
+
<gallery navigation=true orientation = "none" widths = "90">
Urf Triumphant ward.jpg|Urf Triumphant ward
+
Urf Triumphant Ward.png|Urf Triumphant ward
 
</gallery>
 
</gallery>
   
== PvP.net ==
+
==PvP.net==
 
;Post-Beta Updates
 
;Post-Beta Updates
 
* Lobby members will now see Player Tooltips when hovering over Suggested Players
 
* Lobby members will now see Player Tooltips when hovering over Suggested Players
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* The animated victory/defeat screens have been deactivated while performance issue is resolved.
 
* The animated victory/defeat screens have been deactivated while performance issue is resolved.
   
;[[Champion Mastery|Grades]]
+
;[[Champion Mastery|Grades]]
 
<small>(Assets released in this patch, but arent fully implemented on live servers except BR server)</small>
 
<small>(Assets released in this patch, but arent fully implemented on live servers except BR server)</small>
:Each game you will be graded based on your performance versus all other players in your region that played based on the champion-position combination (''i.e. {{ci|Vel'Koz}} supports will only be compared to other {{ci|Vel'Koz}} supports'').
+
: Each game you will be graded based on your performance versus all other players in your region that played based on the champion-position combination (''i.e. {{ci|Vel'Koz}} supports will only be compared to other {{ci|Vel'Koz}} supports'').
  +
 
* The current grading system is '''D''', '''C''', '''B''', '''A''' and '''S''', with '''S''' being the best, with a - and + in each (''e.g. '''B+''' or '''A-''''').
 
* The current grading system is '''D''', '''C''', '''B''', '''A''' and '''S''', with '''S''' being the best, with a - and + in each (''e.g. '''B+''' or '''A-''''').
 
* These grades are not persistent - it is possible to score '''A+''' in one game and '''D''' in a subsequent game.
 
* These grades are not persistent - it is possible to score '''A+''' in one game and '''D''' in a subsequent game.
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;[[Champion Mastery]]
 
;[[Champion Mastery]]
 
<small>(Assets released in this patch, but arent fully implemented on live servers except BR server)</small>
 
<small>(Assets released in this patch, but arent fully implemented on live servers except BR server)</small>
  +
 
<gallery type="slideshow" widths="180">
 
<gallery type="slideshow" widths="180">
Champ Mastery D.png|Tier 1
+
Champion Mastery Level 0 Square.png|No rank
Champ Mastery C.png|Tier 2
+
Champion Mastery Level 1 Square.png|Level 1
Champ Mastery B.png|Tier 3
+
Champion Mastery Level 2 Square.png|Level 2
Champ Mastery A.png|Tier 4
+
Champion Mastery Level 3 Square.png|Level 3
Champ Mastery S1.png|Tier 5
+
Champion Mastery Level 4 Square.png|Level 4
Champ Mastery S2.png|Tier 6 (unused)
+
Champion Mastery Level 5 Square.png|Level 5
Champ Mastery S3.png|Tier 7 (unused)
+
Champion Mastery Level 6 Square.png|Level 6
Champ Mastery None.png|No rank/Unplayed
+
Champion Mastery Level 7 Square.png|Level 7
 
</gallery>
 
</gallery>
  +
 
<gallery type="slideshow" widths="180">
 
<gallery type="slideshow" widths="180">
Champ Mastery Db.png|Tier 1
+
Champion Mastery Level 1 Flair.png|Tier 1
Champ Mastery Cb.png|Tier 2
+
Champion Mastery Level 2 Flair.png|Tier 2
Champ Mastery Bb.png|Tier 3
+
Champion Mastery Level 3 Flair.png|Tier 3
Champ Mastery Ab.png|Tier 4
+
Champion Mastery Level 4 Flair.png|Tier 4
Champ Mastery S1b.png|Tier 5
+
Champion Mastery Level 5 Flair.png|Tier 5
Champ Mastery S2b.png|Tier 6 (unused)
+
Champion Mastery Level 6 Flair.png|Tier 6 (unused)
Champ Mastery S3b.png|Tier 7 (unused)
+
Champion Mastery Level 7 Flair.png|Tier 7 (unused)
 
</gallery>
 
</gallery>
  +
 
* Your mastery of each champion is displayed beneath each champion portrait on your profile.
 
* Your mastery of each champion is displayed beneath each champion portrait on your profile.
 
* Each game you finish of League of Legends will earn you mastery points on your played champion - earn enough points and your tier improves. Higher grades are worth more points, but the amount of mastery points is also based on team performance and party size (''premade bonus'').
 
* Each game you finish of League of Legends will earn you mastery points on your played champion - earn enough points and your tier improves. Higher grades are worth more points, but the amount of mastery points is also based on team performance and party size (''premade bonus'').
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* The in-game emote causes the champion to produce a mastery badge. ''Unlike other emotes it doesn't seem to interrupt anything.'' Default key binding: Ctrl + 6.
 
* The in-game emote causes the champion to produce a mastery badge. ''Unlike other emotes it doesn't seem to interrupt anything.'' Default key binding: Ctrl + 6.
   
== League of Legends V5.6 ==
+
==League of Legends V5.6==
=== Ultra Rapid Fire ===
+
===Ultra Rapid Fire===
; Awesome Buff of Awesomely Awesome Buffing
+
;Awesome Buff of Awesomely Awesome Buffing
 
A number of stats have been buffed significantly, and standard caps for some bonuses have been raised, including:
 
A number of stats have been buffed significantly, and standard caps for some bonuses have been raised, including:
*[[Champion ability|Abilities]] : Mana and Energy costs are removed; {{ai|Blood Well|Aatrox}}, Fury and Flow generation doubled from all sources; and Health costs are reduced by 50%.
+
* [[Champion ability|Abilities]]: Mana and Energy costs are removed; {{ai|Blood Well|Aatrox}}, Fury and Flow generation doubled from all sources; and Health costs are reduced by 50%.
*[[Cooldown reduction]] : Automatically set at 80% for abilities, activated [[item]]s, and [[summoner spell]]s.
+
* [[Cooldown reduction]]: Automatically set at 80% for abilities, activated [[item]]s, and [[summoner spell]]s.
 
** Abilities with static cooldowns, such as {{ai|Sweeping Blade|Yasuo}}, {{ai|Missile Barrage|Corki}}, {{ai|Dragon's Descent|Shyvana}} and the global cooldown on {{cis|Udyr}} abilities, will not benefit from the 80% cooldown reduction bonus.
 
** Abilities with static cooldowns, such as {{ai|Sweeping Blade|Yasuo}}, {{ai|Missile Barrage|Corki}}, {{ai|Dragon's Descent|Shyvana}} and the global cooldown on {{cis|Udyr}} abilities, will not benefit from the 80% cooldown reduction bonus.
*** The only exception to this are the [[Death#Ways to prevent death when reaching zero health|revive]] passives of {{ci|Aatrox}}, {{ci|Anivia}} and {{ci|Zac}}, which are set to a 60 seconds cooldown.
+
*** The only exception to this are the [[Death#Ways to prevent death when reaching zero health|revive]] passives of {{ci|Aatrox}}, {{ci|Anivia}} and {{ci|Zac}}, which are set to a 60 seconds cooldown.
*[[Attack speed]]: Bonus attack speed is doubled ({{Times}}{{fd|1.5}} for melee champions).
+
* [[Attack speed]]: Bonus attack speed is doubled ({{Times}}{{fd|1.5}} for melee champions).
*[[Movement speed]]: +60 for all champions
+
* [[Movement speed]]: +60 for all champions
*[[Tenacity]]: +25% for all champions
+
* {{tip|Tenacity}}: +25% for all champions
*[[Critical strike]] damage : +25% for all champions.
+
* [[Critical strike]] damage : +25% for all champions.
*[[Gold income]]: {{Times}} 5 gain for all champions
+
* [[Gold income]]: {{Times}} 5 gain for all champions
Also,
+
* Also:
*This unit does tons of damage.
+
** This unit does tons of damage.
*No poros were harmed in the making of this game mode.
+
** No poros were harmed in the making of this game mode.
   
; It's Over 9000!
+
;It's Over 9000!
*All health pools and damage dealt are multiplied by 1000. ''In the HUD this will be shortened to K form.''
+
* All health pools and damage dealt are multiplied by 1000. ''In the HUD this will be shortened to K form.''
   
; Removed Level Cap
+
;Removed Level Cap
Champions will continue to level-up beyond level 18.
+
Champions will continue to level-up beyond level 18.
 
* Level cap is now 30.
 
* Level cap is now 30.
* The amount of experience required to level up continues to increase at the same rate.
+
* The amount of experience required to level up continues to increase at the same rate.
 
* A champion's base stats will continue to increase at the same rate, but no other scaling is affected.
 
* A champion's base stats will continue to increase at the same rate, but no other scaling is affected.
 
* No additional skill points are awarded.
 
* No additional skill points are awarded.
** The exception of this is [[Udyr]], who is able to take advantage of this and add skill points to his [[Ultimate]] giving it five skill points.
+
** The exception of this is {{ci|Udyr}}, who is able to take advantage of this and add skill points to {{ai|Phoenix Stance|Udyr}} giving it five skill points.
   
 
;Heal Embargo
 
;Heal Embargo
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** {{ci|Yasuo}}
 
** {{ci|Yasuo}}
   
;{{ci|Urf}}
+
;{{ci|Urf}}
* [[File:Urf PBE model.jpg|thumb|right|300px|Urf model]]A new model of Urf has appeared in the game files, along with several animations. It's worth noting that it's listed as a "particle Effect".
+
[[File:Urf PBE model.jpg|thumb|right|300px]]
  +
* A new model of Urf has appeared in the game files, along with several animations. It's worth noting that it's listed as a "particle Effect".
 
  +
{{clr}}
 
;{{si|Smite}}
 
;{{si|Smite}}
 
* Charge rate reduced to 30 seconds from 75 seconds.
 
* Charge rate reduced to 30 seconds from 75 seconds.
 
* Cooldown between charges reduced to 10 seconds from 15 seconds.
 
* Cooldown between charges reduced to 10 seconds from 15 seconds.
   
=== Champions ===
+
===Champions===
;[[Texture Rebalance]] Part 9
+
;Texture Rebalance Part 9
 
* {{ci|Kayle}} - Classic, Silver, Viridian, Unmasked, Battleborn and Judgement.
 
* {{ci|Kayle}} - Classic, Silver, Viridian, Unmasked, Battleborn and Judgement.
 
* {{ci|Lee Sin}} - Classic, Traditional, Acolyte, Dragon Fist and Muay Thai.
 
* {{ci|Lee Sin}} - Classic, Traditional, Acolyte, Dragon Fist and Muay Thai.
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** {{sbc|New Effect:}} Each enemy hit fills Blood Well by 20%
 
** {{sbc|New Effect:}} Each enemy hit fills Blood Well by 20%
   
;;{{ci|Amumu}}
+
;{{ci|Amumu}}
 
* {{ai|Despair|Amumu}}
 
* {{ai|Despair|Amumu}}
 
** Fixed a bug where ''Despair'' would not toggle off when '''Amumu''' ran out of mana.
 
** Fixed a bug where ''Despair'' would not toggle off when '''Amumu''' ran out of mana.
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;{{ci|Cassiopeia}}
 
;{{ci|Cassiopeia}}
* {{ii|Rabadon's Deathcap}} and {{cci|Dragon_Slayer.png|Dragon Slayer|Dragon Slayer}} now stack additively. Factoring this change, {{ai|Aspect of the Serpent|Cassiopeia}} now grants ~12% less ability power late game.
+
* {{ii|Rabadon's Deathcap}} and {{bi|Dragon Slayer}} now stack additively. Factoring this change, {{ai|Aspect of the Serpent|Cassiopeia}} now grants ~12% less ability power late game.
   
 
;{{ci|Elise}}
 
;{{ci|Elise}}
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* {{ai|Rappel|Elise}}
 
* {{ai|Rappel|Elise}}
 
** {{sbc|New Effect:}} '''Elise''' can now right click while in the air to descend on a target in addition to pressing E again
 
** {{sbc|New Effect:}} '''Elise''' can now right click while in the air to descend on a target in addition to pressing E again
* {{ai|Spider Form / Human Form|Elise}}
+
* {{ai|Spider Form|Elise}} / {{ai|Human Form|Elise}}
 
** ''Spider Form's'' bonus movement speed increased to 25 from 10.
 
** ''Spider Form's'' bonus movement speed increased to 25 from 10.
 
** Total movement speed increased to 355 from 345.
 
** Total movement speed increased to 355 from 345.
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** Cooldown reduced to {{ap|150|125|100}} seconds from {{ap|180|140|100}}.
 
** Cooldown reduced to {{ap|150|125|100}} seconds from {{ap|180|140|100}}.
   
;;{{ci|Quinn}}
+
;;;{{ci|Quinn}}
 
* {{ai|Vault|Quinn}}
 
* {{ai|Vault|Quinn}}
 
** {{sbc|New Effect:}} Now resets '''Quinn's''' autoattack timer upon landing.
 
** {{sbc|New Effect:}} Now resets '''Quinn's''' autoattack timer upon landing.
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*** Total damage dealt to secondary targets reduced to {{ap|91|136.5|182|227.5|273}} {{as|(+ 52% AP)}} from {{ap|105|157.5|210|262.5|315}} {{as|(+ 60% AP)}}.
 
*** Total damage dealt to secondary targets reduced to {{ap|91|136.5|182|227.5|273}} {{as|(+ 52% AP)}} from {{ap|105|157.5|210|262.5|315}} {{as|(+ 60% AP)}}.
   
{{ci|Twisted Fate}}
+
;{{ci|Twisted Fate}}
 
* General
 
* General
 
** New ability icons.
 
** New ability icons.
 
* Easter Egg
 
* Easter Egg
** Using {{ai|Destiny|Twisted Fate}} while being affected by {{cai|Smokescreen|Graves}} or {{cai|Paranoia|Nocturne}} will grant '''Twisted Fate''' the cosmetic debuff ''"'''Destiny, Interrupted:''' Betting blind. Literally"''.
+
** Using {{ai|Destiny|Twisted Fate}} while being affected by {{cai|Smoke Screen|Graves}} or {{cai|Paranoia|Nocturne}} will grant '''Twisted Fate''' the cosmetic debuff ''"'''Destiny, Interrupted:''' Betting blind. Literally"''.
   
{{ci|Twitch}}
+
;{{ci|Twitch}}
 
* {{ai|Deadly Venom|Twitch}}
 
* {{ai|Deadly Venom|Twitch}}
 
** Damage per second changed to {{pp|5|2|3|4|5|6|1|5|9|13|17}} from {{pp|6|1|2|3|4|5|6|1|4|7|10|13|16}}.
 
** Damage per second changed to {{pp|5|2|3|4|5|6|1|5|9|13|17}} from {{pp|6|1|2|3|4|5|6|1|4|7|10|13|16}}.
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** Range increased to 950 from 900.
 
** Range increased to 950 from 900.
 
* {{ai|Event Horizon|Veigar}}
 
* {{ai|Event Horizon|Veigar}}
** {{sbc|New Effect:}} Will now {{cctip|knockdown}} enemies who attempt to dash through the wall. ''This did not make it last patch due to a bug.''
+
** {{sbc|New Effect:}} Will now {{tip|knockdown}} enemies who attempt to dash through the wall. ''This did not make it last patch due to a bug.''
   
 
;{{ci|Vel'Koz}}
 
;{{ci|Vel'Koz}}
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** Mana cost reduced to 50 at all ranks from {{ap|50|55|60|65|70}}.
 
** Mana cost reduced to 50 at all ranks from {{ap|50|55|60|65|70}}.
   
=== Items===
+
===Items===
 
;{{ii|Athene's Unholy Grail}}
 
;{{ii|Athene's Unholy Grail}}
 
* Mana regen increased to 100% from 50%.
 
* Mana regen increased to 100% from 50%.
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* Fixed a bug where the user wouldn't get the active movement speed running towards turrets and capture points.
 
* Fixed a bug where the user wouldn't get the active movement speed running towards turrets and capture points.
   
=== Summoner's Rift ===
+
===Summoner's Rift===
 
;Base Gate
 
;Base Gate
* {{sbc|New Effect:}} You can now summon pets, structures, and minions in your team's Base Gates (''i.e. {{ii|Zz'Rot Portal|Void Portals}}, {{cai|H-28G Evolution Turret|Heimerdinger|Turrets}}, {{cai|Jack In The Box|Shaco|boxes}}'').
+
* {{sbc|New Effect:}} You can now summon pets, structures, and minions in your team's Base Gates (''i.e. {{ii|Zz'Rot Portal|Void Portals}}, {{cai|H-28G Evolution Turret|Heimerdinger|Turrets}}, {{cai|Jack in the Box|Shaco|boxes}}'').
   
 
;Jungle Experience
 
;Jungle Experience
 
* {{sbc|New Effect:}} Experience earned increases by {{pp|4|0|3|6|10|1|5|8|11}}%.
 
* {{sbc|New Effect:}} Experience earned increases by {{pp|4|0|3|6|10|1|5|8|11}}%.
   
;{{moi|Rift Scuttler}}
+
;{{ui|Rift Scuttler}}
 
* {{bi|Speed Shrine}}
 
* {{bi|Speed Shrine}}
 
** Vision radius reduced to 525 from 1350.
 
** Vision radius reduced to 525 from 1350.
   
== Patch Rundown ==
+
==Media==
[[File:Patch Rundown 5.6|thumb|center|640 px]]
+
[[File:Patch Rundown 5.6|center|640px]]
   
{{release history}}
+
{{Release history}}
   
 
[[de:V5.6]]
 
[[de:V5.6]]

Revision as of 15:55, 28 August 2019


New Skins in the Store

The following skins have been added for April Fools:

The following Summoner Icons have been added:

The following Ward Skins have been added:

PvP.net

Post-Beta Updates
  • Lobby members will now see Player Tooltips when hovering over Suggested Players
  • New champion select music has been added for Summoner's Rift queues!
  • Adjusted terrain detail in a number of locations.
  • "Beta" has been removed from the Summoner's Rift map name in various queue/lobby locations.
  • The animated victory/defeat screens have been deactivated while performance issue is resolved.
Grades

(Assets released in this patch, but arent fully implemented on live servers except BR server)

Each game you will be graded based on your performance versus all other players in your region that played based on the champion-position combination (i.e. Vel'Koz Vel'Koz supports will only be compared to other Vel'Koz Vel'Koz supports).
  • The current grading system is D, C, B, A and S, with S being the best, with a - and + in each (e.g. B+ or A-).
  • These grades are not persistent - it is possible to score A+ in one game and D in a subsequent game.
Champion Mastery

(Assets released in this patch, but arent fully implemented on live servers except BR server)

  • Your mastery of each champion is displayed beneath each champion portrait on your profile.
  • Each game you finish of League of Legends will earn you mastery points on your played champion - earn enough points and your tier improves. Higher grades are worth more points, but the amount of mastery points is also based on team performance and party size (premade bonus).
  • You require Summoner level 5 to start earning points.
  • Rewards (per champion):
    • 1 - Nothing
    • 2 - Nothing
    • 3 - Nothing
    • 4 - Loading Screen Badge, Custom In-Game Emote, Customized In-Game Kill Announcements and Profile Banner.
    • 5 - Loading Screen Badge, Custom In-Game Emote, Customized In-Game Kill Announcements and Profile Banner.
    • There are assets for a tier 6 and tier 7, but they are not yet implemented.
  • The in-game emote causes the champion to produce a mastery badge. Unlike other emotes it doesn't seem to interrupt anything. Default key binding: Ctrl + 6.

League of Legends V5.6

Ultra Rapid Fire

Awesome Buff of Awesomely Awesome Buffing

A number of stats have been buffed significantly, and standard caps for some bonuses have been raised, including:

It's Over 9000!
  • All health pools and damage dealt are multiplied by 1000. In the HUD this will be shortened to K form.
Removed Level Cap

Champions will continue to level-up beyond level 18.

  • Level cap is now 30.
  • The amount of experience required to level up continues to increase at the same rate.
  • A champion's base stats will continue to increase at the same rate, but no other scaling is affected.
  • No additional skill points are awarded.
    • The exception of this is Udyr Udyr, who is able to take advantage of this and add skill points to Phoenix Stance Phoenix Stance giving it five skill points.
Heal Embargo

In order to overcome the lustful thirst of blood greedy players, healing is tuned down from the beginning, but scales up to be nullified as the game progresses.

  • All direct healing effects are 50% less effective at the beginning of the game, increasing by 1% every 30 second, up to 100% effective at 25 minutes.
Shield Overload

In order to make more just at the eye of our Lord Urf Urf, shields are tuned down to compensate the now spammable spell to which they belong.

Urf Urf
Urf PBE model
  • A new model of Urf has appeared in the game files, along with several animations. It's worth noting that it's listed as a "particle Effect".
Smite Smite
  • Charge rate reduced to 30 seconds from 75 seconds.
  • Cooldown between charges reduced to 10 seconds from 15 seconds.

Champions

Texture Rebalance Part 9
  • Kayle Kayle - Classic, Silver, Viridian, Unmasked, Battleborn and Judgement.
  • Lee Sin Lee Sin - Classic, Traditional, Acolyte, Dragon Fist and Muay Thai.
  • Pantheon Pantheon - Classic, Myrmidon, Ruthless, Perseus and Full Metal.
  • Rumble Rumble - Classic, Rumble in the Jungle and Bilgerat.
  • Ryze Ryze - Classic, Human, Tribal, Uncle, Triumphant, Professor, Zombie, Dark Crystal and Pirate.
Aatrox Aatrox
  • Massacre Massacre
    • New Effect: Each enemy hit fills Blood Well by 20%
Amumu Amumu
  • Despair Despair
    • Fixed a bug where Despair would not toggle off when Amumu ran out of mana.
Annie Annie
  • Summon Tibbers Summon Tibbers
    • Passive AoE's magic damage changed to 20 / 30 / 40 from 35 at all ranks.
Bard Bard
  • General
    • Recommended items updated.
  • Cosmic Binding Cosmic Binding
  • Magical Journey Magical Journey
    • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 26 / 24 / 22 / 20 / 18.
    • Clicking on a Magical Journey's portal is now more forgiving.
    • New Effect: Allies that go on a Magical Journey will grant Bard an assist on their kills for a short time afterwards.
    • New Effect: Clones (such as those created by LeBlanc LeBlanc, Mordekaiser Mordekaiser, Shaco Shaco and Yorick Yorick) can now be commanded to take a Magical Journey.
  • Tempered Fate Tempered Fate
    • Neutral Monsters will no longer have their health reset while under stasis.
Cassiopeia Cassiopeia
Elise Elise
  • Stats
    • Base movement speed reduced to 330 from 335.
  • Cocoon Cocoon
    • Projectile's speed increased to 1600 from 1450.
  • Rappel Rappel
    • New Effect: Elise can now right click while in the air to descend on a target in addition to pressing E again
  • Spider Form Spider Form / Human Form Human Form
    • Spider Form's bonus movement speed increased to 25 from 10.
    • Total movement speed increased to 355 from 345.
Evelynn Evelynn
  • Shadow Walk Shadow Walk
    • Re-stealth time reduced to Error: Parameter '3' is not accepted. seconds from 6 at all ranks.
  • Dark Frenzy Dark Frenzy
    • New Passive: Dark Frenzy's cooldown reduced by 1 second per each spell Evelynn hits on an enemy champion, from granting movement speed for 3 seconds on-spell hit.
Galio Galio
  • Righteous Gust Righteous Gust
    • Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds from 12 at all ranks.
Irelia Irelia
  • Equilibrium Strike Equilibrium Strike
    • Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 130 / 180 / 230 / 280.
Katarina Katarina
  • Stats
    • Base health reduced to 510 from 560.
    • Health growth increased to 83 from 80.
    • Base health regen per 5 seconds reduced to 4.5 from 7.87.
Karthus Karthus
  • General.
    • Autoattack frame improved.
LeBlanc LeBlanc
Lux Lux
Nocturne Nocturne
  • Paranoia Paranoia
    • Cooldown reduced to 150 / 125 / 100 seconds from 180 / 140 / 100.
Quinn Quinn
  • Vault Vault
    • New Effect: Now resets Quinn's autoattack timer upon landing.
    • Fixed a bug where Harrier Harrier was occasionally not applied by Vault.
    • Fixed an issue where Vault could sometimes move Quinn out of her attack range when casted on close-range targets.
    • Vaulting off of an enemy to pass through terrain is now easier.
Rammus Rammus
  • Powerball Powerball
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 80 / 90 / 100 / 110.
Ryze Ryze
  • Overload Overload
    • Base damage increased to 55 / 75 / 95 / 115 / 135 from 40 / 60 / 80 / 100 / 120.
Sejuani Sejuani
  • Flail of the Northern Winds Flail of the Northern Winds
    • On-hit effect's base damage reduced to (+ 4 / 5.5 / 7 / 8.5 / 10% of target's max. health) from (+ 4 / 6 / 8 / 10 / 12% of target's max. health).
  • Glacial Prison Glacial Prison
    • Slow percentage reduced to 30% from 90%.
Singed Singed
  • Fling Fling
    • Base damage reduced to 50 / 65 / 80 / 95 / 110 from 80 / 125 / 170 / 215 / 260.
    • Now deals bonus damage equal to (+ 6 / 6.5 / 7 / 7.5 / 8% of target's max. health) (Max. 300 bonus damage against minions and monsters).
Sion Sion
  • Decimating Smash Decimating Smash
    • Damage to monsters reduced to 80% from 90%.
  • Roar of the Slayer Roar of the Slayer
    • Bonus damage dealt by the projectile unit reduced to 30% from 50%.
      • Total damage dealt to secondary targets reduced to 91 / 136.5 / 182 / 227.5 / 273 (+ 52% AP) from 105 / 157.5 / 210 / 262.5 / 315 (+ 60% AP).
Twisted Fate Twisted Fate
Twitch Twitch
  • Deadly Venom Deadly Venom
    • Damage per second changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
Veigar Veigar
  • Equilibrium Equilibrium
    • Bonus mana regen increased to +1.5% per 1% of mana missing from +1%.
  • Baleful Strike Baleful Strike
    • Range increased to 950 from 900.
  • Event Horizon Event Horizon
    • New Effect: Will now Knockdown icon knockdown enemies who attempt to dash through the wall. This did not make it last patch due to a bug.
Vel'Koz Vel'Koz
Yorick Yorick
  • Omen of War Omen of War
    • Empowered basic attack now uses Yorick's critical strike animation.
    • New Effect: The empowered autoattack gains 50 bonus attack range (Total range 175).
Ziggs Ziggs
  • Bouncing Bomb Bouncing Bomb
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
Zilean Zilean
  • Stats
    • Health growth increased to 77 from 71.
  • Time Bomb Time Bomb
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
    • AP ratio increased to (+ 90% AP) from (+ 80% AP).
  • Rewind Rewind
    • Mana cost changed to 35 from 50 at all ranks.
    • Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 18 / 15 / 12 / 9 / 6.
  • Time Warp Time Warp
    • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.

Items

Athene's Unholy Grail Athene's Unholy Grail
  • Mana regen increased to 100% from 50%.
  • Unique Passive now restores 30% of maximum mana on kill/assist from 15%.
Chalice of Harmony Chalice of Harmony
  • Combined cost reduced to 900 Gold 900 from 1000 Gold 1000.
Luden's Echo Luden's Echo
  • Removed from the Crystal Scar and the Twisted Treeline.
Orb of Winter Orb of Winter
Righteous Glory Righteous Glory
  • Fixed a bug where the user wouldn't get the active movement speed running towards turrets and capture points.

Summoner's Rift

Base Gate
Jungle Experience
  • New Effect: Experience earned increases by Error: Parameter '3' is not accepted.%.
Rift Scuttler Rift Scuttler

Media