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New Skins in the Store[]

The following skins have been added for April Fools:

The following Summoner Icons have been added:

The following Ward Skins have been added:

PvP.net[]

Post-Beta Updates
  • Lobby members will now see Player Tooltips when hovering over Suggested Players
  • New champion select music has been added for Summoner's Rift queues!
  • Adjusted terrain detail in a number of locations.
  • "Beta" has been removed from the Summoner's Rift map name in various queue/lobby locations.
  • The animated victory/defeat screens have been deactivated while performance issue is resolved.
Grades

(Assets released in this patch, but aren't fully implemented on live servers except BR server)

Each game you will be graded based on your performance versus all other players in your region that played based on the champion-position combination (i.e. Vel'Koz Vel'Koz supports will only be compared to other Vel'Koz Vel'Koz supports).
  • The current grading system is D, C, B, A and S, with S being the best, with a - and + in each (e.g. B+ or A-).
  • These grades are not persistent - it is possible to score A+ in one game and D in a subsequent game.
Champion Mastery

(Assets released in this patch, but aren't fully implemented on live servers except BR server)

  • Your mastery of each champion is displayed beneath each champion portrait on your profile.
  • Each game you finish of League of Legends will earn you mastery points on your played champion - earn enough points and your tier improves. Higher grades are worth more points, but the amount of mastery points is also based on team performance and party size (premade bonus).
  • You require Summoner level 5 to start earning points.
  • Rewards (per champion):
    • 1 - Nothing
    • 2 - Nothing
    • 3 - Nothing
    • 4 - Loading Screen Badge, Custom In-Game Emote, Customized In-Game Kill Announcements and Profile Banner.
    • 5 - Loading Screen Badge, Custom In-Game Emote, Customized In-Game Kill Announcements and Profile Banner.
    • There are assets for a tier 6 and tier 7, but they are not yet implemented.
  • The in-game emote causes the champion to produce a mastery badge. Unlike other emotes it doesn't seem to interrupt anything. Default key binding: Ctrl + 6.

League of Legends V5.6[]

Ultra Rapid Fire[]

Awesome Buff of Awesomely Awesome Buffing

A number of stats have been buffed significantly, and standard caps for some bonuses have been raised, including:

It's Over 9000!
  • All health pools and damage dealt are multiplied by 1000. In the HUD this will be shortened to K form.
Removed Level Cap

Champions will continue to level-up beyond level 18.

  • Level cap is now 30.
  • The amount of experience required to level up continues to increase at the same rate.
  • A champion's base stats will continue to increase at the same rate, but no other scaling is affected.
  • No additional skill points are awarded.
    • The exception of this is Udyr Udyr, who is able to take advantage of this and add skill points to Phoenix Stance Phoenix Stance giving it five skill points.
Heal Embargo

In order to overcome the lustful thirst of blood greedy players, healing is tuned down from the beginning, but scales up to be nullified as the game progresses.

  • All direct healing effects are 50% less effective at the beginning of the game, increasing by 1% every 30 second, up to 100% effective at 25 minutes.
Shield Overload

In order to make more just at the eye of our Lord Urf Urf, shields are tuned down to compensate the now spammable spell to which they belong.

Urf Urf
Urf PBE model
  • A new model of Urf has appeared in the game files, along with several animations. It's worth noting that it's listed as a "particle Effect".
Smite Smite
  • Charge rate reduced to 30 seconds from 75 seconds.
  • Cooldown between charges reduced to 10 seconds from 15 seconds.

Champions[]

Texture Rebalance Part 9
  • Kayle Kayle - Classic, Silver, Viridian, Unmasked, Battleborn and Judgement.
  • Lee Sin Lee Sin - Classic, Traditional, Acolyte, Dragon Fist and Muay Thai.
  • Pantheon Pantheon - Classic, Myrmidon, Ruthless, Perseus and Full Metal.
  • Rumble Rumble - Classic, Rumble in the Jungle and Bilgerat.
  • Ryze Ryze - Classic, Human, Tribal, Uncle, Triumphant, Professor, Zombie, Dark Crystal and Pirate.
Aatrox Aatrox
  • Massacre Massacre
    • New Effect: Each enemy hit fills Blood Well by 20%
Amumu Amumu
  • Despair Despair
    • Fixed a bug where Despair would not toggle off when Amumu ran out of mana.
Annie Annie
  • Summon Tibbers Summon Tibbers
    • Passive AoE's magic damage changed to 20 / 30 / 40 from 35 at all ranks.
Bard Bard
  • General
    • Recommended items updated.
  • Cosmic Binding Cosmic Binding
  • Magical Journey Magical Journey
    • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 26 / 24 / 22 / 20 / 18.
    • Clicking on a Magical Journey's portal is now more forgiving.
    • New Effect: Allies that go on a Magical Journey will grant Bard an assist on their kills for a short time afterwards.
    • New Effect: Clones (such as those created by LeBlanc LeBlanc, Mordekaiser Mordekaiser, Shaco Shaco and Yorick Yorick) can now be commanded to take a Magical Journey.
  • Tempered Fate Tempered Fate
    • Neutral Monsters will no longer have their health reset while under stasis.
Cassiopeia Cassiopeia
Elise Elise
  • Stats
    • Base movement speed reduced to 330 from 335.
  • Cocoon Cocoon
    • Projectile's speed increased to 1600 from 1450.
  • Rappel Rappel
    • New Effect: Elise can now right click while in the air to descend on a target in addition to pressing E again
  • Spider Form Spider Form / Human Form Human Form
    • Spider Form's bonus movement speed increased to 25 from 10.
    • Total movement speed increased to 355 from 345.
Evelynn Evelynn
  • Shadow Walk Shadow Walk
    • Re-stealth time reduced to 6 / 5 / 4 / 3 (based on level) seconds from 6 at all ranks.
  • Dark Frenzy Dark Frenzy
    • New Passive: Dark Frenzy's cooldown reduced by 1 second per each spell Evelynn hits on an enemy champion, from granting movement speed for 3 seconds on-spell hit.
Galio Galio
  • Righteous Gust Righteous Gust
    • Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds from 12 at all ranks.
Irelia Irelia
  • Equilibrium Strike Equilibrium Strike
    • Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 130 / 180 / 230 / 280.
Katarina Katarina
  • Stats
    • Base health reduced to 510 from 560.
    • Health growth increased to 83 from 80.
    • Base health regen per 5 seconds reduced to 4.5 from 7.87.
Karthus Karthus
  • General.
    • Autoattack frame improved.
LeBlanc LeBlanc
Lux Lux
Nocturne Nocturne
  • Paranoia Paranoia
    • Cooldown reduced to 150 / 125 / 100 seconds from 180 / 140 / 100.
Quinn Quinn
  • Vault Vault
    • New Effect: Now resets Quinn's autoattack timer upon landing.
    • Fixed a bug where Harrier Harrier was occasionally not applied by Vault.
    • Fixed an issue where Vault could sometimes move Quinn out of her attack range when casted on close-range targets.
    • Vaulting off of an enemy to pass through terrain is now easier.
Rammus Rammus
  • Powerball Powerball
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 80 / 90 / 100 / 110.
Ryze Ryze
  • Overload Overload
    • Base damage increased to 55 / 75 / 95 / 115 / 135 from 40 / 60 / 80 / 100 / 120.
Sejuani Sejuani
  • Flail of the Northern Winds Flail of the Northern Winds
    • On-hit effect's base damage reduced to (+ 4 / 5.5 / 7 / 8.5 / 10% of target's max. health) from (+ 4 / 6 / 8 / 10 / 12% of target's max. health).
  • Glacial Prison Glacial Prison
    • Slow percentage reduced to 30% from 90%.
Singed Singed
  • Fling Fling
    • Base damage reduced to 50 / 65 / 80 / 95 / 110 from 80 / 125 / 170 / 215 / 260.
    • Now deals bonus damage equal to (+ 6 / 6.5 / 7 / 7.5 / 8% of target's max. health) (Max. 300 bonus damage against minions and monsters).
Sion Sion
  • Decimating Smash Decimating Smash
    • Damage to monsters reduced to 80% from 90%.
  • Roar of the Slayer Roar of the Slayer
    • Bonus damage dealt by the projectile unit reduced to 30% from 50%.
      • Total damage dealt to secondary targets reduced to 91 / 136.5 / 182 / 227.5 / 273 (+ 52% AP) from 105 / 157.5 / 210 / 262.5 / 315 (+ 60% AP).
Twisted Fate Twisted Fate
Twitch Twitch
  • Deadly Venom Deadly Venom
    • Damage per second changed to 2 / 3 / 4 / 5 / 6 (based on level) from 1 − 6 (based on level).
Veigar Veigar
  • Equilibrium Equilibrium
    • Bonus mana regen increased to +1.5% per 1% of mana missing from +1%.
  • Baleful Strike Baleful Strike
    • Range increased to 950 from 900.
  • Event Horizon Event Horizon
    • New Effect: Will now Knockdown icon knockdown enemies who attempt to dash through the wall. This did not make it last patch due to a bug.
Vel'Koz Vel'Koz
Yorick Yorick
  • Omen of War Omen of War
    • Empowered basic attack now uses Yorick's critical strike animation.
    • New Effect: The empowered autoattack gains 50 bonus attack range (Total range 175).
Ziggs Ziggs
  • Bouncing Bomb Bouncing Bomb
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
Zilean Zilean
  • Stats
    • Health growth increased to 77 from 71.
  • Time Bomb Time Bomb
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
    • AP ratio increased to (+ 90% AP) from (+ 80% AP).
  • Rewind Rewind
    • Mana cost changed to 35 from 50 at all ranks.
    • Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 18 / 15 / 12 / 9 / 6.
  • Time Warp Time Warp
    • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.

Items[]

Athene's Unholy Grail Athene's Unholy Grail
  • Mana regen increased to 100% from 50%.
  • Unique Passive now restores 30% of maximum mana on kill/assist from 15%.
Chalice of Harmony Chalice of Harmony
  • Combined cost reduced to 900 Gold 900 from 1000 Gold 1000.
Luden's Echo Luden's Echo
  • Removed from the Crystal Scar and the Twisted Treeline.
Orb of Winter Orb of Winter
Righteous Glory Righteous Glory
  • Fixed a bug where the user wouldn't get the active movement speed running towards turrets and capture points.

Summoner's Rift[]

Base Gate
Jungle Experience
  • New Effect: Experience earned increases by 0 / 3 / 6 / 10 (based on level)%.
Rift Scuttler Rift Scuttler

Media[]

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