New Skins in the Store[]
The following skins will be added to the store:
- Wardens vs Marauders
- ( )
- ( )
- ( )
- ( )
- Valentine's Day 2015
- ( )
- ( )
The following Summoner Icons have been added:
The following Ward Skins have been added:
PVP.net[]
- Nemesis Draft - Featured Game Mode
- This mode will be made available later during the patch.
2015-02-12 Patch Update[]
- Cost reduced to 250g from 475g.
- Fixed a bug where Sona's base stats were reverted to her old stats a few months back.
- Fixed a bug where El Tigre Braum didn't properly plays taunt, joke, dance and movement audio.
League of Legends V5.3[]
Champions[]
- Texture Rebalance Part 7
- - Classic, Spectral, Union Jack, Bandito, Pumpkinhead, Fiddle Me Timbers, and Surprise Party.
- - Classic, Deadly, Swamp Master, Karate, Arctic Ops, and M.D.
- - Infernal and Lord
- - Classic, White Mage, Curling, Greybeard, Leprechaun, Baron Von, and Super Villain.
- Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75.
- Base damage reduced to 40 / 65 / 80 / 115 / 140 from 50 / 80 / 110 / 140 / 170.
- Range reduced to 550 from 650.
- Bolt range reduced to 600 from 700.
- Stats
- Base attack damage increased to 52 from 49.704.
- Base damage reduced to 65 / 85 / 105 / 125 / 145 from 75 / 105 / 135 / 165 / 195.
- Sand Soldier auto-attack range reduced to 325 from 400.
- Damage to turrets reduced:
- Base damage reduced to 60 from 90.
- Scaling per level reduced to 10 from 15.
- AP scaling reduced to (+ 40% AP) from (+ 60% AP).
- Now displays its stacks and remaining duration on the buff bar.
- Rotation speed doubled.
- Tether range reduced to 650 from 700.
- Cooldown increased to 15 seconds from 13.
- Fixed a bug causing Mega Gnar to last for 19 seconds instead of 15.
- Base slow increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%.
- Maximum slow increased to 60 / 67.5 / 75 / 82.5 / 90% from 45 / 52.5 / 60 / 67.5 / 75%.
- Base damage reduced to 70 / 95 / 120 / 145 / 170 from 80 / 105 / 130 / 155 / 180.
- General
- Attack frame sped up.
- New Effect: In addition to enemies marked with , will now damage enemies within .
- Fixed a bug where the ability hit the same target every 0.25 seconds, instead of the intended once every 0.5 seconds.
- General
- Fixed a bug where Nidalee's bugs were not properly set when switching from Human to Cougar form.
- Tooltip updated to indicate that Hunted monsters are rooted for 2 seconds.
- Fixed a bug where the spell shield reduced damage from all sources when blocking a spell.
- Fixed a bug where the spell shield reduced damage from all sources when blocking a spell.
- Stats (Note: These stat changes are a bug that shipped into the patch, as they are Sona's stats prior to her rework)
- Base health increased to 497.6 from 482.36.
- Health growth reduced to 70 from 77.
- Base mana regeneration reduced to 8.092 from 9.
- Mana regeneration growth increased to 0.65 from 0.4.
- Base attack damage increased to 52.04 from 50.04.
- Base movement speed increased to 330 from 325.
- Now builds up on turrets, but still does not apply on structures.
- Now automatically sends an "On My Way" ping at Twisted Fate's target location, similar to .
- Missile width increased to 120 from 100.
- Tooltip now states the range of Thorn Spitters and Vine Lashers as 750 and 400, respectively.
- Zyra and her allies can now see the attack range of her plants (faint rings around them).
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Items[]
- Fixed a bug where the spell shield reduced damage from all sources when blocking a spell.
- Now stores a charge every 60 seconds, up to 2 total.
- Now places a visible ward at the target location that lasts for 60 seconds.
- Ward has one hit point.
- Ward is untargetable to allies.
- Passive health regeneration increased to 150% of base from 100%.
Summoner's Rift[]
- Model now counts as impassible terrain, making it impossible to walk into him even when ignoring unit collision.
- Inhibitors
- Fixed a bug where inhibitors weren't taking ability power to structure bonus damage.
Summoner Spells[]
- Ignited champions will be interrupted when attempting to recall.
Game Client[]
- Locked Camera
- There are now two options for locked camera: "Fixed" (Classic) and "Per-Side Offset", which offsets the camera in a way that's beneficial for Blue and Red team.