New Cosmetics in the Store[]
The follow Champion skins have been added to the store:
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- ( )
- ( )
League of Legends V5.20[]
Maps and Modes[]
- Summoner's Rift
- Jungle Patience
- Monsters can now be re-aggro'd as soon as they've returned to their idle positions. Previously had to heal to 90%.
- Out of patience health regeneration is now substantially increased, returning to the normal rate once they've returned to their idle position.
- One for All
- Returning to Summoner's Rift this patch! (Original, non-mirrored version.)
Champions[]
- New Splash Art
- New champion. (For real this time.)
- Soldier starting position increased to 325 units behind Azir from 175 units.
- Blade width reduced to 220 from 270.
- Slow percentage reduced to 40% from 90%. Duration unchanged.
- Interval improved to every half second from every second- i.e. it drains half the current cost to deal half the current damage every half second. Tooltip has been updated to reflect the changes.
- New Effect: On-cast, Dr. Mundo's next basic attack has 25 bonus range and deals 5% of his max. health as bonus physical damage.
- Resets the attack timer.
- Cost isn't deducted until the attack is used.
- Timer on bonus AD doesn't begin until the attack is used.
- New Effect: On-cast, Dr. Mundo's next basic attack has 25 bonus range and deals 5% of his max. health as bonus physical damage.
- Mana cost increased to 40 from 0.
- Victory Zone's duration changed to 1 + (1 × hit) seconds from 5.
- Announcement: There is currently a bug where melee oathsworns must attack a marked target twice to trigger the bonus damage.
- Arm time reduced to 1 second from 1.5 seconds.
- Recharge time reduced to 34 / 28 / 22 seconds from 35 / 31 / 27.
- Stats
- Base attack damage reduced to 50 from 53.
Undocumented changes[]
These changes were not written in official patch notes but active in client:
- A few small changes to client interface (like blueish color for experience instead of purple).