New Cosmetics in the Store[]
The follow Champion skins have been added to the store:
- ( )
The following Summoner icons have been added to the store:
The following Ward skins have been added to the store for
:League of Legends V5.18[]
General[]
- HUD
- Summoner names are now displayed on the scoreboard.
- Team frames above the minimap are now larger and easier to read.
- Ping button restored to the minimap.
Maps[]
- Summoner's Rift
- The Championship 2015 logo has been carved into the ground in mid lane.
- ARAM
- You can now press Recall to perform your recall animation - although it obviously won't take you anywhere.
Champions[]
- General
- Epic monsters are no longer immune to the Chill debuff, but will still resist the crowd control.
- No longer pushes back/damages
- Mana cost increased to 55 / 60 / 65 / 70 / 75 from 45 / 50 / 55 / 60 / 65.
- Mana cost reduced to 30 from 50.
- Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 20 / 17 / 14 / 11 / 8.
- Fixed a bug where would be sometimes invisible to the enemy team.
- Fixed a bug where was dealing damage too frequently.
- Fixed a bug where Darius would gain Noxian Might even if the target blocked the 5th stack of Hemorrhage (e.g. with a spellshield).
- Healing reduced to 12% from 15%.
- Maximum healing increased to 36% from 30%.
- Mana cost increased to 30 / 35 / 40 / 45 / 50 from 30 at all ranks.
- Base damage reduced to 10 / 15 / 20 / 25 from 10 / 20 / 30 / 40.
- AOE mitigation increased to 25% from 20%.
- Now scales with 50% bonus AD.
- Stats
- Base health reduced to 550 from 570.
- Health per level reduced to 85 from 92.
- Base armor reduced to 24 from 27.
- Hitting an enemy will now reveal Fiora to them.
- Fixed a bug where Riposte wouldn't block .
- Tooltip now mentions all debuffs are blockable.
- Idol of Durand can't be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one enemy champion.
- Bonus physical damage to champions reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
- Armor penetration reduced to 40% from 50%.
- Kills against Garen will no longer be considered for determining the villain.
- Killing champion clones will not longer be considered a kill for determining the villain.
- Stats
- Base armor increased to 29 from 27.
- Fixed a visual bug where empowered autoattacks were sometimes not playing an animation.
- Stats
- Health growth reduced to 74 from 82.
- Now triggers Tribute once per attack (while attached to Lulu only).
- Stats
- Base armor reduced to 20 from 24.88.
- Armor growth increased to 3.75 from 3.5.
- Health cost increased to 25 / 35 / 45 / 55 / 65 from 0 at all ranks.
- New Effect: If self-cast while no allies are nearby, you will instantly use the secondary active.
- Damage per second ability power ratio increased to (+22.5% AP) from (+15% AP).
- Damage zones no longer overlap for double damage.
- Reactivation base damage increased to 70 / 95 / 120 / 145 / 170 from 50 / 70 / 90 / 110 / 130.
- Healing on minions reduced to 25% of reactivation damage from 33%.
- Maximum number of targets harvested reduced to 2 from 3.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Fixed a bug where cooldown was improperly reset at the end if certain actions occurred in between casts
- Fixed a bug where the bonus attack speed and movement speed were scaling too quickly early game.
- Slow reduced to 30 / 35 / 40 / 45 / 50 % from 45 / 50 / 55 / 60 / 65 %.
- Stats
- Mana growth increased to 63 from 50.
- Fixed a bug where spheres would sometimes not be knocked back if near maximum range.
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- Smoothed out the interaction between the + combo for normal cast. Now, casting at any point while the tongue is mid-air will allow you to eat a monster or minion from a distance instead of needing to left-click devour mid-lash.
- Grey health now has a colorblind variant.
- no longer fizzles if detonated at 4 stacks by . There's supposed to be an Earth-shattering kaboom.
- Re-stealth timer when taking damage reduced to 4.5 seconds from 6.
- The passive will now generate AP on assists.
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- Total delay effectively reduced to 1.25 seconds from 1.5.
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- General
- Fixed a few cases where Viktor was gaining mana when hit by certain abilities.
- Updated the tooltip to reflect the new maximum channel time. 0.9 / 1.05 / 1.2 / 1.35 / 1.5 seconds instead of 0.9 / 1 / 1.1 / 1.2 / 1.3.
- Updated the indicator to reflect the new maximum range from last patch.
- General
- Plant priority updated: (changes in bold)
- Against champions, Zyra's basic attacks apply a high-priority mark for 3 seconds and her plants apply a lesser-priority mark on their target for 3 seconds.
- Sources of taunt, even if they are out of range.
- High-priority marks, prioritizing the most recently applied.
- Lesser-priority marks, prioritizing those nearest to the plant.
- Champions within 350 units of the plant (prioritizing nearest).
- Non-champions Zyra has recently attacked (prioritizing most recent).
- Any unit in range (prioritizing closest).
- Fixed a bug where plants would sometimes remain aggroed on targets they cannot see, preventing them for attacking.
- Fixed a bug where a plants second attack would sometimes take a long time to begin.
- Plants will now rotate to face their next target faster.
- Plant priority updated: (changes in bold)
Items[]
- Tooltip updated to clarify that silences and blinds do not affect momentum generation/decay.
- Fixed a bug where was not affecting Momentum.
- Damage per stack reduced to 0.67 from 1.
- On-hit damage reduced to 50 from 60.
- Attack damage increased to 45 from 40.
- Armor reduced to 30 from 35.
- Timer before charge is lost reduced to 5 seconds from 8. Buff duration unchanged.
Summoner Spells[]
- Now removes / fixed a bug where Cleanse wasn't removing all Summoner Spell debuffs.