New Cosmetics[]
The following Champion skins have been added to the store:
Released November 17, 2023 (00:01 UTC):
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Wild Rift V4.4a[]
Client[]
- Event
- Arena
- Experience this new game mode alone or in a premade party.
- The Arena event begins November 11, 2023 (00:01 UTC).
Game[]
- Arena - New mode
- Arena will be available November 10 (00:01 UTC).
- Queue solo or duo in 2v2v2v2.
- Fight other teams in a series of duels.
- Each round won will reduce enemy teams' round health.
- There will be different augments that players can select per round, as well as random cameos of neutral champions.
- Objective is to deplete the opponent's round health pool.
- Choncc's Paradise
- Choncc is a new cosmetic pet that can follow you ingame. You can rent one out of three Chonccs per day at the cost of Chonky Paw Candy.
- Each Choncc has a random rarity from 1–3 that expands their animation set.
- You can refresh the showcase at the cost of BM or Candy, with limited 5 rerolls.
- You can bring your Choncc into 3 games, with more game purchasable with Candy.
- There are daily missions that reward Candy.
- You can purchase Candy with PE.
- You can toggle Choncc visibility.
- : Choncc is initially disabled on Ranked and Arena. It has been enabled for Ranked on 29 November.
Champions[]
- Base damage increased from 5% − 12% (based on level) target's maximum health to 5% − 15% (based on level).
- Base damage increased from 15 / 40 / 65 / 90 to 15 / 45 / 75 / 105.
- AD ratio increased from 65 / 70 / 75 / 80% AD to 70 / 75 / 80 / 85%.
- Stats
- Base health increased from 530 to 570.
- AP ratio increased from 40% AP to 50%.
- AP ratio increased from 25% AP to 30%.
- Stats
- Base attack damage increased from 52 to 54.
- Attack damage growth increased from 3.6 to 4.
- AD ratio increased from 25 / 45 / 65% AD to 25 / 50 / 75%.
- Big One AD ratio increased from 50 / 90 / 130% AD to 50 / 100 / 150%.
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- Skin renamed from Immortal Journey Diana to Serene Sword Diana.
- First pass base damage increased from 60 / 80 / 100 / 120 to 70 / 90 / 110 / 130.
- Second pass base damage increased from 40 / 75 / 110 / 145 to 50 / 85 / 120 / 155.
- Cooldown reduced from 80 / 60 / 40 to 70 / 55 / 40.
- Health ratio increased from 3% target's maximum health to 3.5%.
- Editor's Note: Vital damage increase from change mentioned as formality.
- Bonus movement speed reduced from 15 / 20 / 25 / 30% to 10 / 15 / 20 / 25%.
- Shield AP ratio reduced from 60% AP to 45%.
- Base damage per tick increased from 30 / 45 / 60 / 75 to 35 / 50 / 65 / 80.
- AD ratio per tick increased from 25% bonus AD to 30%.
- Bonus health increased from 150 / 250 / 350 to 230 / 315 / 400.
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- Skin renamed from Immortal Journey Tryndamere to Wavebreaker Sword Tryndamere.
- AP ratio per tick per stack reduced from 3.5% AP to 2.5%%
- AD ratio per stack reduced from 37% bonus AD to 33%.
- AP ratio per stack reduced from 30% AP to 20%.
- Damage against monsters reduced from 130% to 80%.
- Missile speed increased from 4000 to 6000.
- Stats
- Base armor increased from 30 to 34.
- Cooldown reduced from 80 / 65 / 50 seconds to 70 / 60 / 50.
- Health ratio increased from 6 / 7 / 8 / 9% target's maximum health to 7 / 8 / 9 / 10%.
- Cooldown reduced from 75 / 65 / 55 seconds to 70 / 60 / 50.
- Cooldown reduced from 21 / 20 / 19 / 18 seconds to 18 at all ranks.
- AP ratio reduced from 25% AP to 20%.
- Enhanced AP ratio reduced from 35% AP to 30%.
- AP ratio reduced from 20% AP to 15%.
Items[]
- New recipe: + + + 700 = 3000.
- Ability haste increased from 10 to 20.
- Ability power reduced from 70 to 60.
- Health reduced from 150 to 0.
- Unique passive - Safeguard
- Duration reduced from 1.5 seconds to 1.
- Unique passive - Poise
- Safeguard cooldown reduction per hit reduced from 5 seconds to 4.
- Total cost increased from 1500 to 1800.
- Ability power reduced from 30 to 25.
- Health reduced from 100 to 70.
- Unique passive - Wind's Favor
- Attack damage reduced from 30 to 15.
- Ability power reduced from 60 to 30.