Personalization[]
Card Backs[]
Summoner Icons[]
Emotes[]
Card Updates[]
Champions[]
- Azir
3Level 1
- Level Up becomes: "You've summoned 12+ allies or landmarks."
- Old Level Up: "You've summoned 13+ allies or landmarks."
- Nasus
6Level 1
- Power increased to 3 from 2.
- Health increased to 3 from 2.
- Power increased to 4 from 3.
- Health increased to 4 from 3.
- Ashe
4Level 1
- Level Up becomes: "You've reduced the Power of 5+ enemies to 0. When I level up, create a
2 Crystal Arrow on top of deck."
- Old Level Up: "You've reduced the Power of 4+ enemies to 0. When I level up, create a
2 Crystal Arrow on top of deck."
- Old Level Up: "You've reduced the Power of 4+ enemies to 0. When I level up, create a
- Leona
5Level 1
- Level Up becomes: "You've activated
Daybreak 5+ times.
- Old Level Up: "You've activated
Daybreak 4+ times.
- Old Level Up: "You've activated
- Karma
5Level 1
- Health reduced to 3 from 4.
- Health reduced to 4 from 5.
- Samira
1 Samira's All Out
- Text becomes: "Give an ally +2|+0 this round.
Plunder: give it +2|+1 instead. Create a
2Samira in your deck."
- Leblanc
2 Mirror Image
- Text becomes: "Summon an exact
Ephemeral copy of an ally".
- Old Text: "Summon an exact
Ephemeral copy of an ally with 5+ power."
- Old Text: "Summon an exact
Followers[]
- Power reduced to 3 from 5.
- Is now
Elusive.
- Text becomes: "
Nightfall: Give an ally Elusive this round."
- Mana cost reduced to 4 from 5.
- Health reduced to 3 from 4.
- Power reduced to 4 from 5.
- Text becomes: "When I'm summoned, grant other Dragon allies everywhere +4+4."
- Old Text: "When I'm summoned, grant other Dragon allies everywhere +2|+2."
- Text becomes: "Round Start: Deal 4 to me. Draw a champion and grant it +2|+2. If your deck started with 6+ different champions, summon it instead."
- Old Text: "Round Start: Deal 4 to me. Draw a champion, or if your deck started with 6+ different champions, summon it instead."
- Health reduced to 5 from 7.
- Power reduced to 5 from 7.
- Text becomes: "I cost 1 less for each multi-region ally you've summoned this game. When I'm summoned, grant me impact 3 times."
- Old Text: "When I'm summoned, if you've summoned units from 4+ regions this game, grant me impact 4 times."
- Mana cost reduced to 5 from 6.
- Power increased to 3 from 2.
- Mana cost increased to 8 from 6.
4 Inferna
- Health reduced to 4 from 5.
- Health reduced to 2 from 3.
- Text becomes: "Once you've
Equipped an ally this game, create a new spell that costs 2 in hand and set its cost to 0 this round."
Spells[]
- Text becomes: "Create a
Fleeting
2 Behold the Infinite,
2 Hush, or
4 Blessing of Targon in hand."
- Old Text: "Create a
Fleeting
2 Wish,
3 Paddle Star, or
4 Blessing of Targon in hand."
- Old Text: "Create a
- Mana cost reduced to 5 from 6.
- Text becomes: "Kill a follower with 3 or less power, or spend 3 mana to kill a champion with 3 or less power."
- Old Text: "Kill a follower with 3 or less power, or spend 4 mana to kill a champion with 3 or less power."
- Mana cost increased to 2 from 1.
- Text becomes: "Plant 2
Flashbomb Traps randomly in the top 8 cards of the enemy deck. Draw 1."
- Old Text: "Plant 2
Flashbomb Traps randomly in the top 8 cards of the enemy deck."
- Old Text: "Plant 2
- Mana cost increased to 7 from 6.
1 All Out
- Text becomes: "Give an ally +2|+0 this round.
Plunder: give it +2|+1 instead."
- Old Text: "Give an ally +2|+0 this round.
Plunder: give it +2|+2 instead."
- Old Text: "Give an ally +2|+0 this round.
- Mana cost increased to 4 from 3.
- Text becomes: "Flow: I cost 2 less. Deal 1 to all enemies."
- Old Text: "Flow: I cost 1 less. Deal 1 to all enemies."
- Text becomes: "Draw 2. Flow: Reduce those cards' costs by 1."
- Old Text: "Flow: Reduce those cards' costs by 2."
- Mana cost increased to 2 from 1.
Landmarks[]
- Text becomes: "When I am summoned,
summon a
1 Ghastly Band. Round Start: If you have the attack token,
summon a
1 Ghastly Band."
- Old Text: "When I am summoned, or when you gain the attack token,
summon a
1 Ghastly Band."
- Old Text: "When I am summoned, or when you gain the attack token,
The Path of Champions[]
New Champions[]
Elise is being added to the Path of Champions! Check out her Star Powers below:
- Elise Star Powers
- SPIDER QUEEN: When allies attack, grant allied Spiderlings everywhere +1|+0.
- CAUGHT IN THE WEBS: +1 Starting Mana. Round End: If an ally died this round, summon a Spiderling.
- SPIDER QUEEN II: When allies attack, grant allied Spiderlings everywhere +1|+0 and the positive keywords of allied champions.
Shop Bundle[]
With the implementation of Elise, we’re experimenting with a new type of bundle which includes 30 Champion Fragments, as well as 5 copies of a very special relic called “Quest for Wisdom (Consumable)” Check it out in the store as soon as the patch is live!
These relics can be equipped to a champion, and after finishing a 1-Star Adventure (or lower) with one of these relics equipped, the adventure will grant 10x XP. Watch out! They can only be used once before their power is used up, so make sure you choose which Champion to use them on wisely.
Competitive[]
We hit a few road bumps with our first Runeterra Open, but you can read all about how our team is working to address community concerns in this article.
Congratulations to our three winners of the first Runeterra Open, they are qualified for our Mystery Event!
AMERICAS: Cardgamer
APAC: Keih
EMEA: Tabouta
In this patch the following features will be released for Competitive:
- Matchmaking
- Your Daily Rumble and Runeterra Open opponents will now be determined based on other players with a similar number of wins as you. Duke it out to make it to the finish line and earn Glory.
- Friend Challenge Formats
- Added Eternal Best of 3 to the Friend Challenge game modes list.
- Ruthless Rumbles: Unlimited Entry
- Looking for Trophies or practice for the World Qualifier Open? As an experiment, the 2 Ruthless Rumbles this month will feature unlimited entries.
Upcoming Events[]
The next Runeterra Open is Set for May 13 & 14th, and it will be a World Qualifier Open. The first prize is a direct invite to Worlds, as well a larger cash prize than the regular Runeterra Opens.
Ranked Icons Preview[]
Glory in Navori - Standard Ranked Icons
Glory in Navori - Eternal Ranked Icons
Miscellaneous[]
Starter Decks[]
Let's talk about Starter Decks. Unfortunately, the decks we had been preparing to release with Rotation took longer to cook than we had hoped. We saw your feedback and agree; not having Standard Decks available as starters wasn't ideal for new players.
So, we're releasing seven Starter Standard Decks in our next patch (4.5). Additionally, to compensate for the delay, these will be free for all users for a limited time. We look forward to sharing these with you next month, along with more information on how to claim them.
LoR Turns Three![]
It’s the three-year anniversary of Legends of Runeterra. Join the team in celebrating this important milestone with log-in rewards and quests. Complete them all by May 10th at 10:00 am PT to get the following rewards:
- Norra Champ Card
- 3rd Anniversary Player Icon
- New Norra Emote
- Bard Champ Card
- Norra Icon
- Norra Prismatic
- 3rd Anniversary Card Back
Community Card Kitchen[]
Don’t miss out on the Community Card Kitchen. We’ve already kicked off voting and are well underway on figuring out what region the card we all craft together will belong to!
Bug Fixes[]
- Fixed an issue where copies of units with the item died when summoned in TPoC.
- Fixed an issue where the item was reapplied after a champion leveled up or was transformed in TPoC.
- Fixed an issue where '
Ephemeral' was missing its icon and highlight on the item in TPoC.
- Fixed an issue where the player profile card collection showed the Freljord region only at 99% even when all cards were purchased.
- Fixed an issue where was missing VO.
- Fixed an issue where the mana cost for Darkin followers was not reduced by
5 Go Get It. - Fixed an issue where Icathian Myths could not be cast correctly when cost reduced.
- Fixed an issue where
2 Disintegrate’s effect could trigger multiple times. - Fixed an issue where
3 Sump Fumes was not properly reflecting damage in Oracle’s Eye. - Fixed a visual issue related to card draw animations not playing properly for some cards.
- Fixed an issue where the Action Log was not registering cards killed by
2 Ceaseless Sentry. - Fixed an issue where
1 Weaponsmith's Apprentice’s effect activated erroneously when she was captured by an enemy. - Fixed an issue where using a transform effect to transform another unit into a copy of a
0 Powder Keg stack caused crashes and an incorrect amount of
0 Powder Kegs. - Fixed an issue where
3 Bard's Traveler's Call and
3 Traveler's Call would not activate all Portals in the top three cards of a deck. - You can no longer give Bard a million chimes.
- Fixed an issue where
3 Treasure of the Sands created by
1 Buried Armory would not be revealed in hand. - Fixed an issue where Nasus' Boon of the Ascended II would not become the
0 Restored Sun Disc if the
1 Buried Sun Disc waited for room in the back row from the overflow zone. - Removed
1 Tentacle from
1 Test of Spirit’s card fan, and fixed an issue where
2 Eye of God was not displaying
1 Tentacle in its card fan. - Fixed an issue where
0 Fading Memories &
2 Iterative Improvement would not trigger
Spellshield. - Fixed an issue where
10 Treasured Trash could create itself. - Fixed an issue where
Nabbed cards were not tracked in their flyout. - Fixed minor templating and visual issues.
- Fixed an issue where players could start a gauntlet run outside the official play window.
- There is a known issue with the Event Pass causing players who already have a relic to receive nothing after completing that node. The team is working on a fix and will compensate players for this node in a future patch.

