New Cosmetics[]
The following Champion skins have been added to the store:
Released September 21, 2023 (00:01 UTC):
- ( ) available until 22 October 2023 at 05:01 GMT+5
- ( )
- ( )
- ( ) available until 22 October 2023 at 05:01 GMT+5
Released September 27, 2023 (00:01 UTC):
Wild Rift V4.3c[]
Client[]
- Event
- Hecarim’s Charge
- Charge into the Rift and trample your foes!
- The Hecarim’s Charge event begins September 21, 2023 (00:01 UTC).
- Star Guardian
- Burn bright and team up with your friends to fight the forces of evil!
- The Star Guardian event begins September 27, 2023 (00:01 UTC).
Game[]
- Ultimate Spellbook ARAM
- Ultimate Spellbook ARAM will be available Sept. 28–Oct. 19, 2023 (00:01 UTC).
- We’re taking Ultimate Spellbook to an icier Rift! You’ll be able to pick and choose from a selection of other champion’s ultimates every game to replace with one of your spells. This time around you’ll also be on the ARAM map rather than our regular rift! Queue up for some frosty fun for a limited time![1]
Champions[]
- Champion takedown base heal increased from 70 / 110 / 150 / 190 (based on level) to 80 / 120 / 160 / 200 (based on level).
- Champion takedown heal AP ratio increased from 30% AP to 35%.
- Bonus movement speed increased from 40% to 45%.
- Stun duration reduced from 1.25 / 1.5 / 1.75 (based on level) seconds to 1 / 1.25 / 1.5 (based on level).
- Base damage reduced from 80 / 130 / 180 / 230 to 80 / 125 / 170 / 215.
- Cooldown changed from 14 / 13 / 12 / 11 seconds to 14 at all ranks.
- Base shield reduced from 50 / 110 / 170 / 230 to 50 / 100 / 150 / 200.
- Bonus movement speed reduced from 30 / 35 / 40 / 45% to 20 / 25 / 30 / 35%.
- First cast base damage reduced from 140 / 250 / 360 to 130 / 230 / 330.
- Second cast base damage reduced from 120 / 170 / 220 to 110 / 150 / 190.
- Second cast AP ratio reduced from 40% AP to 30%.
- Second cast target range reduced from 800 to 700.
- - New champion
- Released September 21, 2023 (00:01 UTC).
- Health ratio reduced from 14% − 25% (based on level) target's maximum health to 10% − 25% (based on level).
- Base damage changed from 50 / 100 / 150 / 200 to 60 / 100 / 140 / 180.
- AD ratio reduced from 50% AD to 40%.
- Cooldown reduced from 10 / 9 / 8 / 7 seconds to 9 / 8 / 7 / 6.
- Cooldown reduced from 17 seconds at all ranks to 17 / 16 / 15 / 14.
- Cooldown reduced from 10 seconds to 8.
- AD ratio increased from 100% bonus AD to 125%.
- Base damage increased from 175 / 400 / 625 to 200 / 425 / 650.
- Base damage per tick increased from 5 / 10 / 15 / 20 to 7 / 12 / 17 / 22.
- Cooldown reduced from 16 / 14 / 12 / 10 seconds to 13 / 12 / 11 / 10.
- Bonus health, armor, and magic resistance reduced from 7% − 28% (based on level) to 7 / 12 / 17 / 22% (based on level).
- Brittle damage reduced from 5 − 24 (based on level) target's maximum health to 5% − 20% (based on level)
- Minimum damage against minions changed from 110 / 160 / 210 / 260 to 80 / 130 / 180 / 230.
- Bonus movement speed per stack increased from 2.5% to 3.5%.
- Base damage increased 10 / 15 / 20 / 25 to 15 / 20 / 25 / 30.
- AD ratio increased from 80 / 95 / 110 / 125% AD 90 / 105 / 120 / 135%.
- Mana cost reduced from 100 / 50 / 0 to 60 / 30 / 0.
- AD ratio increased from 50% AD to 55%.
- Poison base damage per tick increased from 7 − 35 (based on level) to 8 − 50 (based on level).
- Poison AP ratio increased from 7.5% AP to 9%.
- Cooldown reduced from 17 seconds at all ranks to 17 / 16 / 15 / 14.
- Detonation base damage increased from 100 / 150 / 200 to 125 / 175 / 225.
- Heal per Fury increased from 0.7 / 1.3 / 1.9 / 2.5 to 1 / 1.6 / 2.2 / 2.8.
- Cooldown reduced from 14 seconds to 12.
- Stats
- Attack speed growth reduced from 3.2% to 2.2%.
- Bonus movement speed toward enemy champions reduced from 15 / 20 / 30 (based on level) to 10 / 15 / 20 (based on level).
- Cooldown increased from 18 / 19 / 20 / 21 seconds to 21 / 18 / 15 / 12.
- Empowered heal reduced from 32 − 200 (based on level) to 30 − 170 (based on level).
- Empowered heal AP health ratio reduced from 4% missing health per 100 AP to 5%.
- Health ratio reduced from 3% maximum health to 2%.
- Base damage reduced from 30 / 50 / 70 / 90 to 20 / 40 / 60 / 80.
- AP ratio reduced from 40% AP to 35%.
- Health ratio reduced from 3% maximum health to 2.5%.
Items[]
- - New item
- Availability: Ultimate Spellbook ARAM.
- Recipe: + + 1200 = 3200.
- Stats: 25 ability haste, 700 health.
- Unique Passive - Colossal Consumption: Enemy champions within 650 units will generate stacks over 3 seconds, expiring out of range and stacking up to 6 times. Your next basic attack against a target with maximum stacks will consume them all to deal 125 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to「 10% of that amount 」「 12.5 (+ 0.6% maximum health) 」 (30 second cooldown per target).
- Limited to 1 Heartsteel.