New Cosmetics[]
The following Champion skins have been added to the store:
Released July 18, 2023 (00:01 UTC):
- (Wild Pass)
Released August 25, 2023 (00:01 UTC):
- ( )
- ( )
- ( )
- ( )
Released September 8, 2023 (00:01 UTC):
- ( )
Wild Rift V4.3b[]
Client[]
- Event
- Join the Fluft (Shadow Isles)
- Those fluffy poros have gone on another adventure! Join them for some fluff-tastic fun!
- The Join the Fluft (Shadow Isles) event begins September 7, 2023 (00:01 UTC).
- Wild Pass
- Nooo! Don’t turn her into a ham and cheese sandwich!! will be available in a new Wild Pass soon! If you have the current Wild Pass, make sure you finish up and snag all the rewards you want before a new one with even yummier rewards hits the shop soon!
- Wild Pass will be available on July 18, 2023 (00:01 UTC).
Champions[]
- Healing against minions increased from 50% to 60%.
- Damage against minions increased from 55% to 65%.
- Outward movement speed increased from 30% bonus movement speed to 30 / 40 / 50 / 60%.
- Movement speed toward enemy champions increased from 30% bonus movement speed to 30 / 40 / 50 / 60%.
- Energy cost reduced from 120 / 100 / 80 / 60 to 105 / 90 / 75 / 60.
- Stats
- Attack damage growth increased from 4.4 to 5.5.
- Base damage increased from 20 / 25 / 30 to 20 / 30 / 40.
- Base damage increased from 10 / 30 / 50 / 70 to 20 / 35 / 50 / 65.
- Damage reduction increased from 50% to 60%.
- Target immunity cooldown reduced from 6 seconds to 5.
- New effect: Base shield now has 4% maximum health ratio.
- New effect: Jarvan gains 12 / 16 / 20% incoming damage reduction while within the area.
- Stats
- Base attack damage increased from 52 to 54.
- Damage against monsters reduced from 100% to 70%.
- Base damage increased from 8 / 11 / 14 / 17 / 20% target's maximum health to 10 / 12.5 / 15 / 17.5 / 20%.
- Maximum damage against monsters reduced from 200 / 325 / 450 / 575 / 700 to 150 / 275 / 400 / 525 / 650.
- New effect: Bonus resistances now have 9% bonus AD ratio.
- Base damage increased from 60 / 100 / 140 / 180 to 70 / 110 / 150 / 190.
- Mantra base damage increased from 60 / 140 / 220 / 300 to 70 / 150 / 230 / 310.
- Base shield increased from 60 / 90 / 120 / 150 to 70 / 100 / 130 / 160.
- Shield AP ratio increased from 50% AP to 65%.
- Mantra base shield increased from 120 / 180 / 240 / 300 to 140 / 200 / 260 / 320.
- Mantra shield AP ratio increased from 50% AP to 65%.
- Stats
- Base armor increased from 30 to 34.
- Armor growth increased from 3.5 to 4.
- Bounce damage increased from 150% to 130 / 140 / 150 / 160%.
- Passive movement speed delay reduced from 5 seconds to 4.
- Enhanced passive movement speed delay reduced from 5 seconds to 3.
- Total movement speed increased from 60 / 70 / 80 / 90 to 80 / 85 / 90 / 95.
- Enhanced passive movement speed increased from 35 / 45 / 55 / 65 to 55 / 60 / 65 / 70.
- Attack speed increased from 30 / 50 / 70 / 90% bonus attack speed to 45 / 60 / 75 / 90%.
- Stats
- Attack damage growth increased from 2.65 to 3.5.
- Base damage increased from 120 / 185 / 250 / 315 to 130 / 195 / 260 / 325.
- Damage against minions reduced from 80% to 50%.
- Damage against monsters reduced from 90% to 50%.
- Base damage increased from 110 / 160 / 210 / 260 to 120 / 170 / 220 / 270.
- Base stun duration increased from 1.25 seconds to 1.5.
- Damage against monsters reduced from 100% to 50%.
- Damage against monsters reduced from 100% to 50%.
- Base damage increased from 15 / 40 / 65 / 90 to 20 / 45 / 70 / 95.
- AD ratio increased from 50 / 55 / 60 / 65% AD to 55 / 60 / 65 / 70%.
- Cooldown reduced from 10 / 9 / 8 / 7 seconds 9 / 8 / 7 / 6.
- Base damage increased from 65 / 110 / 155 / 200 to 75 / 120 / 165 / 210.
- Mana cost reduced from 40 / 45 / 50 / 55 to 35 / 40 / 45 / 50.
- Cooldown reduced from 20 / 18 / 16 / 14 seconds to 17 / 16 / 15 / 14.
Runes[]
- Zone slow health ratio reduced from 2% bonus health to 1.5%.
- Target's outgoing damage reduction reduced from 15% to 12%.
- Cooldown reduced from 20 seconds to 15.
- Removed: No longer grants bonus movement speed out of combat in river.
- Movement speed in river increased from 30 to 50.
- Health regeneration per second increased from 1.5% missing health to 2%.
- Mana regeneration per second increased from 1.5% missing mana to 2%.
- Base damage increased from 5 − 30 (based on level) to 15 − 50 (based on level).
- AD ratio reduced from 20% bonus AD to 15%.
Monsters[]
- Leap Attack
- New effect: A second attack will deal 40% turret's maximum health instead.