New Cosmetics[]
The following Champion skins have been added to the store:
Released May 26, 2023 (00:01 UTC):
- (Wild Pass)
- (Surprise Chest)
- ( )
- (Hextech Crafting)
Released June 6, 2023 (00:01 UTC):
- ( )
- ( )
- ( )
The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Kill Baubles: Drink it Up; A little crow
- Icon Border: Trader Braum's Orange Soda
- Profile Border: Citrus Pop; Peachy Keen
- Rift Emblems: Ravenous Ensign
- Homeguard Trail: Garen Iconic Homeguard Trail; Follow me to happiness
- Custom Recalls: Carbonate Escape; Fizzy Farewell
- Button Skins: Battle Academia - Departure; Battle Academia - Platinum
Wild Rift V4.2[]
Client[]
- Event
- Wild Puzzle
- Hmmm… this piece goes here? Well. Wait. No. It goes there! Uh…we're not sure, hopefully you'll be better at this wild puzzle than us!
- The Wild Puzzle event begins May 26, 2023 (00:01 UTC).
- Pride 2023
- It's almost June, and Pride is in the cards, you can learn more about in-game activations across Runeterra in the coming weeks!
- The Pride 2023 event begins June 1, 2023 (00:01 UTC).
- Collections
- Consolidated Personalization and Emotes tabs into In-game Customization tab.
- In-game customization
- Button UI Skin
- New skins that retexture the controls in-game. These are enabled while wearing certain champion skins.
- Button UI Skin
- Around-game Customization
- Added a tab for cosmetics.
- Homescreen Role: Change Homescreen into any champion turnaround. These will play animations and voiceover with interaction.
- Homescreen Background: Change Homescreen into any Background from previous events.
- End of Game Performance: Change MVP VFX.
- Added a tab for cosmetics.
- In-game customization
- End of Game
- Added new transition to display MVP.
- Added new medals:
- Turret Dancer
- Clutch
- Tower Diving
- Extreme Shielding
- Extreme Healing
- Hextech Crafting
- Added a crafting system for skins, chromas, and other cosmetics.
- New currencies: Hextech Key, Orange Stone, Silver Stardust.
- Homescreen
- Redesigned UI into more minimal design.
- Added buttons for Homescreen customization.
- Profile
- Display Case
- Closed Friendship
- Close Friendship tutorial rewritten.
- Removed: Friendship level is no longer capped.
- Added a reward at 1100 Close Friendship points: A special emote will play when you interact with a Close Friend in-game.
- Ranked
- Fortitude
- Added new source: Fortitude Battery. This will provide bonus Fortitude after every match, up to a cap per weekly reset.
- Wild Pass
- Our cola-est Wild Pass skin yet— is here! She's so-darn cute and you’ll earn tons of new goodies as you sip your way through the pass. If you want another flavor, you can also pick up the so-delightful Ascended version from the Wild Pass Emporium!
- Wild Pass will be available on May 26, 2023 (00:01 UTC).
Game[]
- Kill bounty
- First Blood bonus increased from 100 to 150.
- Base bounty reduced from 350 to 300.
- Seven kills bonus bounty reduced from 650 to 600.
- Eight kills bonus bounty reduced from 800 to 700.
- Nine kills bonus bounty reduced from 950 to 800.
- Ten kills bonus bounty reduced from 1100 to 900.
- Eleven kills bonus bounty reduced from 1250 to 1000.
- Eleven+ kills bonus bounty removed. (Was 1300)
- Critical strike
- Base critical strike damage reduced from 200% to 175%.
- Gold income
- HUD
- Changed medals feed to small flyouts under the scoreboard buttons.
- Strategy panel (Scoreboard)
- Adjusted score font.
- Added Battlefield timeline that tracks game events such as Turret plating expiring, Epic monster spawns, and minion changes.
- Minions
- Respawn time (4:00 - 10:00 elapse) reduced from 30 seconds to 25.
- Minion aggro time reduced from 2 seconds to 1.
- Melee minion
- Ranged minion
- Attack range increased from 375 to 525.
- Siege minion
- Death timer
- Champion respawn times increased.
- 0:00 - 3:00 elapse: from 0~12 seconds to 4~15.
- 3:00 - 5:00 elapse: from 12~17 seconds to 15~20.
- 5:00 - 7:00 elapse: from 17~22 seconds to 20~24.
- 7:00 - 9:00 elapse: from 22~27 seconds to 24~28.
- 9:00 - 11:00 elapse: from 27~32 seconds to 28~33.
- 11:00 - 13:00 elapse: from 32~39 seconds to 33~40.
- 13:00 - 15:00 elapse: from 39~45 seconds to 40~46.
- 15:00 - 17:00 elapse: from 45~55 seconds to 46~52.
Champions[]
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 340 to 350.
- Critical strike damage reduced from 150% to 125%.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base attack range increased from 600 to 625.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
- Stats
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base attack range increased from 650 to 675.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3.6 to 4.
- New effect: Smart casting will target the nearest enemy.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base attack range increased from 550 to 575.
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3.6 to 4.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base attack range increased from 550 to 575.
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 340 to 350.
- Critical strike bonus pellet damage reduced from 30% to 20%.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base attack range increased from 550 to 575.
- Base movement speed increased from 330 to 340.
- Bonus attack damage increased from 3% − 45% (based on level) AD to 5% − 75% (based on level).
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 0.7% to 1.7%.
- Attack damage growth increased from 3.6 to 4.
- Bonus attack range increased from 75 / 100 / 125 / 150 to 80 / 95 / 110 / 125.
- New effect: Smart casting will target the nearest enemy.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3 to 3.5.
- Innate - Living Weapon
- New Passive: Kai'Sa can evolve each of her basic abilities by obtaining a finished item. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the item is sold.
- Old Passive: Kai'Sa's abilities evolve based upon the permanent stats she gains from items and levels.
- Icathian Rain: Requires 70 attack damage.
- Void Seeker: Requires 80 ability power.
- Supercharge: Requires 65% attack speed.
- Innate - Living Weapon
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base attack range increased from 500 to 525.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 335 to 345.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 2.65 to 3.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 2.65 to 3.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base attack speed bonus reduced from 20% to 10%.
- Base movement speed increased from 345 to 355.
- New Effect: Now grants a 30 / 60 / 90 / 120 (+ 17.5% missing health) shield for 2.5 seconds, capped at 70% missing health.
- Removed: No longer grants 16 / 18 / 20 / 22% physical vamp.
- Removed: No longer grants 0% − 50% (based on missing health) increased healing.
- Cooldown reduced from 16 seconds at all levels to 15 / 14 / 13 / 12.
- Bonus attack speed reduced from 50 / 65 / 85 / 90% to 35 / 50 / 65 / 80%.
- Duration reduced from 6 seconds to 4.
- Damage against monsters increased from 50% to 80%.
- Duration reduced from 6 seconds to 3.
- Bonus resistances reduced from 20 / 30 / 40 to 10 / 20 / 30.
- Base bonus attack damage reduced from 30 / 40 / 50 to 10 / 20 / 30.
- AD ratio reduced from 30% AD to 25%.
- New Effect: Duration is now increased by and up to 2.5 seconds for each basic attack on-hit or cast against champions.
- Removed: Bonus resistances are no longer lost upon cast.
- Stats
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 345 to 355.
- New effect: Now removes the target's damage shields.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3.6 to 4.
- Stats
- Base attack range increased from 600 to 625.
- Base movement speed increased from 330 to 340.
- Critical strike damage reduction reduced from 50% to 19%.
- Critical strike damage increased from 100% to 141.75%.
- Editor's Note: Patch notes say 25% damage reduction, but the math does not follow in-game.
- Critical strike damage reduction reduced from 50% to 19%.
- Editor's Note: Patch notes list this section in the context of attack range increase. The target range matches attack range.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base movement speed increased from 325 to 335.
- Stats
- Base movement speed increased from 325 to 335.
- - New champion
- Released May 25, 2023 (00:01 UTC).
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base attack range increased from 520 to 545.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 4.55 to 5.
- Target range increased from 520 to 545.
- Target range increased from 520 to 545.
- Stats
- Base attack speed bonus increased from 10% to 20%.
- Base movement speed increased from 345 to 355.
- Attack speed growth increased from 1.2% to 2.2%.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 4 to 4.5.
- Bonus attack range reduced from 250 to 225.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Stats
- Base attack range increased from 550 to 575.
- Base movement speed increased from 325 to 335.
- Target range increased from 550 to 575.
- Removed: Terrain hit damage no longer interacts with .
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base movement speed increased from 335 to 345.
- Stats
- Base movement speed increased from 340 to 350.
- Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3.6 to 4.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 345 to 355.
- Attack speed growth increased from 2.2% to 3.2%.
- Stats
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 345 to 355.
- Attack speed growth increased from 2.2% to 3.2%.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base attack range increased from 675 to 700.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 1.7% to 2.7%.
- Attack damage growth increased from 3 to 3.5.
- Stats
- Base movement speed increased from 330 to 340.
- Stats
- Base movement speed increased from 340 to 350.
Items[]
- No longer builds into .
- Movement speed increased from 40 to 45.
- Unique Active - Sprint
- Removed.
- Movement speed increased from 20 to 25.
- Unique Active - Sprint
- Removed.
- Now builds into , .
- No longer builds into .
- Now builds into .
- - New item
- Recipe: + + 900 = 2900.
- Stats: 40 attack damage, 25% critical strike chance.
- Unique Passive - Killer: +10 armor penetration.
- Unique Passive - Death and Taxes: If you deal post-mitigation damage that would reduce a champion below 5% of their maximum health, you execute them. Champion kills grant you an additional 25.
- Total cost reduced from 3250 to 3050.
- Attack damage reduced from 45 to 40.
- Unique passive - Essence Flare
- New passive: Your next damaging ability or empowered attack deals up to 0% − 30% (based on critical rate) bonus physical damage (6 second cooldown). Basic attacks against champions reduce the cooldown by 1 second.
- Old passive: Damaging active abilities and empowered attacks deal 10 (+ 70% critical strike chance) bonus physical damage. The same ability can only trigger this effect once per unique target per cast.
- No longer builds into .
- Movement speed increased from 40 to 45.
- Unique Active - Sprint
- Removed.
- - New item
- Recipe: + + + 1000 = 3200
- Stats: 40 attack damage, 15% attack speed, 25% critical strike chance, 5% physical vamp.
- Unique Passive - Lifeline: If you take damage that would reduce you below 35% of your maximum health, you first gain a shield that absorbs 200 − 700 (based on critical rate) damage for 5 seconds (90 second cooldown).
- Unique Passive - Battle Furor: Triggering Lifeline will grant 10% physical vamp for 8 seconds.
- Unique Passive - Infinity
- Critical strike damage changed from 230% to 205%.
- Movement speed increased from 40 to 45.
- Unique Active - Sprint
- Removed.
- No longer builds into .
- Now builds into , , .
- Movement speed increased from 40 to 45.
- Unique Active - Sprint
- Removed.
- Unique passive - Shock
- New passive: Basic attacks against champions deal 3% of current mana bonus physical damage and consume the mana. Ability damage against champions deal 4% of current mana (+ 6% AD) bonus physical damage and consume the mana. This effect occurs once per instance and activates while you have above 20% maximum mana.
- Old passive: Basic attacks against enemy champions consume 3% of current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
- - New item
- Cost: 800.
- Unique Passive - Magic Needle: Gain 20 attack damage or 40 ability power (Adaptive).
- Builds Into: .
- New:
- Old:
- - New item
- New:
- Recipe: + + 1000 = 2900
- Stats: 25 attack damage, 30% attack speed, 25% critical strike chance.
- Unique Passive - Shadowwalk: +5% movement speed.
- Unique Passive - Spectral Waltz: Basic attacks on-attack grant 7% bonus movement speed and a stack of Spectral Waltz for 3 seconds. Spectral Waltz can stack up to 4 times, upon which you gain 30% bonus attack speed.
- Old:
- Recipe: + + 500 = 2800
- Stats: 35% attack speed, 25% critical strike chance.
- Unique Passive - Spectral Waltz: +5% movement speed.
- Unique Passive - Lifeline: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 240 − 590 (based on level) for 5 seconds.
- Movement speed increased from 40 to 45.
- Unique Active - Sprint
- Removed.
- Unique Passive - Sharpshooter
- Bonus attack range reduced from 150 to 125.
- Now builds into .
Runes[]
- - Removed
- Removed from the game.
- Replaced by .
- Removed from the game.
- Replaced by .
- - New rune
- Type: Slot 3 Inspiration rune.
- Passive: Gain bonuses upon reaching the following levels:
- Summoner level: 6.
- - New rune
- Type: Slot 2 Resolve rune.
- Passive: Gain 10% Tenacity. When enemy champions immobilize you, gain 16 − 30 (based on level) armor and magic resistance for 1.5 seconds, refreshing on subsequent inflictions.
- Summoner level: 6.
Summoner spells[]
- New effect: For 5 seconds after completing Recall, the fountain regeneration rate is doubled.
- Passive - Jungle Expertise
- Minion penalty duration increased from 7:00 to 7:30.
Structures[]
- Growth now begins at 7:50 elapse, growing every 30 seconds up to 25 times.
- Armor penetration increased from 30% to 50%.
- Outer turret
- Plating duration increased from 7:00 to 7:30.
- Health reduced from 3500 to 3000.
- Base attack damage increased from 204 to 260.
- Attack damage growth increased from 6 per 30 seconds to 8.
- Inner Turret
- Armor reduced from 25 to 15.
- Magic resistance reduced from 25 to 15.
- Base attack damage increased from 204 to 260.
- Attack damage growth increased from 6 per 30 seconds to 8.
- Nexus Turret
- Health reduced from 4000 to 3500.
- Base attack damage increased from 250 to 280.
- Attack damage growth increased from 0 per 30 seconds to 8.
- New passive - Counter-Push: When the team's first Inhibitor turret is destroyed within 18:00 elapse, the Nexus gains a shield equal to 100% maximum health lasting 20 seconds.
Monsters[]
- Blue Sentinel camp
- Evolved Blue Sentinel
- Spawn time increased from 7:00 elapse to 7:30.
- Dragon pit
- Drake respawn time reduced from 5:00 to 4:30.
- Drake despawn time reduced from 19:00 elapse to 17:30. In-combat despawn time at 17:50.
- Elder Dragon spawn time reduced from 20:00 elapse to 18:00
- Elemental Drake
- - New Drake
- Red Brambleback camp
- Evolved Red Brambleback
- Spawn time increased from 7:00 elapse to 7:30.
- Baron pit
- Baron Nashor
- Base health reduced from 11800 to 9000.
- Health growth increased from 400 to 480.
- Base attack damage reduced from 250 to 200.
- Attack damage growth increased from 20 to 22.
- Spawn time reduced from 13:00 elapse to 12:00.
- Rift Herald
Neutral Buffs[]
- Ice Drake - New stacking buff
- +7 / 17.5 / 28 (based on stacks) ability haste.
- Duration reduced from 120 seconds to 100.
- New effect: After death, the buff will persist but will no longer empower nearby minions.