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League of Legends Wiki
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== League of Legends V4.16 ==
 
== League of Legends V4.16 ==
 
=== Fields of Justice ===
 
=== Fields of Justice ===
;General
 
   
 
;Champions
 
;Champions
Line 175: Line 174:
 
* {{ai|Chrono Shift|Zilean}}
 
* {{ai|Chrono Shift|Zilean}}
 
** Now subtly tints the target's screen
 
** Now subtly tints the target's screen
  +
  +
;Match History
  +
* The graphs below the scoreboard have been collectively labelled as the Match Overview tab.
  +
* Added a tab for Player Builds. This tab will retroactively populate for all matches played since the release of patch 4.14, displaying:
  +
** Item Purchase Order (including item selling)
  +
** Ability Order (including Kha'Zix evolutions)
  +
** Runes
  +
** Masteries
  +
* The Match Data section has been moved into its own tab, labeled Statistics.
  +
* The advantage graph in the Match Overview tab now shows point advantage instead of gold advantage for Dominion (as well as the upcoming Ascension featured game mode). This change will apply to matches played from 4.16 onward.
  +
  +
;Bug Fixes
  +
*Fixed various bugs with the patcher and landing page update.
  +
* Made a number of adjustments and fixes to the reskinned chat system based on your feedback:
  +
** Private chat windows once again display online presence
  +
** Group chat rosters now indicate online presence as well
  +
** Increased the size of group chat windows
  +
** Both private and group chat windows can be minimized by clicking the chat window header bar
  +
** The friend list scroll bar is now easier to click and drag
  +
* The Reconnect button should now always display for players who crash out of a game.
  +
* Fixed a bug where dragon was dealing more damage than intended.
  +
* Fixed an issue that caused enemy item purchases to sporadically never update on the scoreboard.
  +
* Fixed a bug where, for a given trap ability, the in-game model of some (not all) placed traps permanently disappeared for players who reconnected to a match.
   
 
== Patch Rundown ==
 
== Patch Rundown ==

Revision as of 00:04, 10 September 2014

WIP logo

An editor has marked this article or section as being actively worked on. Please be patient to avoid edit-conflicts. Please consider contacting the last editor or replacing this notice with {{ToDo}} when its expiration date has passed: 10-Mar-2015 00:04.


General

  • In-game announcements (killing sprees, map objectives, etc.) have received a visual update!
  • Minion and turret health bars now display shield strength.

New Skins in the Store

The following skins have been added to the store:

The following ward skins have been added:

League of Legends V4.16

Fields of Justice

Champions
Azir, the Emperor of the Sands Azir, the Emperor of the Sands
  • New champion.
Akali Akali
  • General
    • New splash artwork.
Amumu Amumu
  • General
    • New lore.
Brand Brand
  • Pyroclasm Pyroclasm
    • Now has a secondary targeting indicator that shows bounce radius.
Cassiopeia Cassiopeia
  • General
    • New splash artwork.
    • Model and texture upgrade to all skins.
    • New voice over, including special quotes for Ascension.
    • New lore.
  • Aspect of the Serpent Aspect of the Serpent
    • New Innate: Cassiopeia permanently gains a stack of Aspect of the Serpent for:
      • Poisoning an enemy champion (per second)
      • Killing a poisoned unit
      • Casting Twin Fang on an enemy champion.
    • A maximum of 400 stacks can be held, and grants different bonuses based on the current amount:
      • 75 Stacks: 5% increased ability power. Twin Fang now heals Cassiopeia for 6 / 8 / 10 / 12 / 16 (+10% AP)
      • 200 Stacks: 10% increased ability power and gains 25% cooldown reduction.
      • 400 Stacks: 30% increased ability power.
  • Noxious Blast Noxious Blast
    • New ability animation.
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 75 / 115 / 155 / 195 / 235.
    • AP scaling reduced to (+35% AP) from (+80% AP).
    • Bonus movement speed changed to 10 / 15 / 20 / 25 / 30 % from 15 / 17.5 / 20 / 22.5 / 25%.
    • Cooldown increased to 4 seconds from 3.
    • Mana cost changed to 40 / 45 / 50 / 55 / 60 from 35 / 45 / 55 / 65 / 75.
    • Delay increased to 0.65 seconds from 0.6.
  • Miasma Miasma
    • Base damage reduced to 10 / 15 / 20 / 25 / 30 per second from 25 / 35 / 45 / 55 / 65.
    • AP scaling reduced to (+10% AP) per second from (+15% AP).
    • Slow increased to 25 / 30 / 35 / 40 / 45 % from 15 / 20 / 25 / 30 / 35 %.
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 15 at all ranks.
    • Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 70 / 80 / 90 / 100 / 120.
  • Twin Fang Twin Fang
    • Base damage changed to 55 / 80 / 105 / 130 / 155 from 50 / 85 / 120 / 155 / 190.
    • AP scaling changed to (+ 40 / 45 / 50 / 55 / 60% AP) from (+ 55% AP) at all ranks.
    • Mana cost reduced to 30 / 45 / 60 / 75 / 90 from 50 / 60 / 70 / 80 / 90.
    • Killing an enemy with Twin Fang will restore 30 / 45 / 60 / 75 / 90 (+3% max mana).
    • Significantly improved poison-detection for the purposes of on-hit cooldown reduction (like, really significantly).
      • This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.
  • Petrifying Gaze Petrifying Gaze
    • Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.
    • AP scaling reduced to (+50% AP) from (+60% AP).
    • Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110.
Corki Corki
  • Valkyrie Valkyrie
    • Fixed a bug where Valkyrie being interrupted would halt Corki's movement but still extend Valkyrie's damage field.
Ezreal Ezreal
  • General
    • New lore.
Gnar Gnar
  • GNAR! GNAR!
    • Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
    • Fixed a bug where using GNAR! on a dashing unit would cancel their movement, but not stun them, if they hit a wall.
Irelia Irelia
  • Bladesurge Bladesurge
    • Fixed a bug where stopping Bladesurge mid-dash would still deal damage to her target.
Nasus Nasus
  • General
    • New lore.
Nocturne Nocturne
  • Paranoia Paranoia
    • Cooldown is now reduced to 108 / 84 / 60 seconds if Nocturne does not activate the ability a second time.
Orianna Orianna
  • General
    • New splash artwork.
Poppy Poppy
  • Heroic Charge Heroic Charge
    • Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
Rammus Rammus
  • General
    • New lore.
Renekton Renekton
  • General
    • Model and texture upgrade to Classic, Galactic, Outback and Bloodfury Renekton.
    • Additional quotes, including special quotes for Ascension.
    • New lore.
    • New splash artwork.
Shen Shen
  • Shadow Dash Shadow Dash
    • Fixed a bug where taunting dead champions would give Shen bonus energy.
Sivir Sivir
  • General
    • Additional quotes, including special quotes for Ascension.
Skarner Skarner
  • General
    • New lore.
Urgot Urgot
  • General
    • New basic attack animation.
Varus Varus
  • Piercing Arrow Piercing Arrow
    • Line indicator removed (Now uses range circle again as per previous functionality).
Vayne Vayne
  • Condemn Condemn
    • Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
Viktor Viktor
  • General
    • New splash artwork.
Vladimir Vladimir
  • Tides of Blood Tides of Blood
    • Now correctly increases healing from Vladimir's Spell Vamp (and Lifesteal).
Xerath Xerath
  • General
    • New lore.
    • Additional quotes, including special quotes for Ascension.
Zilean Zilean
Match History
  • The graphs below the scoreboard have been collectively labelled as the Match Overview tab.
  • Added a tab for Player Builds. This tab will retroactively populate for all matches played since the release of patch 4.14, displaying:
    • Item Purchase Order (including item selling)
    • Ability Order (including Kha'Zix evolutions)
    • Runes
    • Masteries
  • The Match Data section has been moved into its own tab, labeled Statistics.
  • The advantage graph in the Match Overview tab now shows point advantage instead of gold advantage for Dominion (as well as the upcoming Ascension featured game mode). This change will apply to matches played from 4.16 onward.
Bug Fixes
  • Fixed various bugs with the patcher and landing page update.
  • Made a number of adjustments and fixes to the reskinned chat system based on your feedback:
    • Private chat windows once again display online presence
    • Group chat rosters now indicate online presence as well
    • Increased the size of group chat windows
    • Both private and group chat windows can be minimized by clicking the chat window header bar
    • The friend list scroll bar is now easier to click and drag
  • The Reconnect button should now always display for players who crash out of a game.
  • Fixed a bug where dragon was dealing more damage than intended.
  • Fixed an issue that caused enemy item purchases to sporadically never update on the scoreboard.
  • Fixed a bug where, for a given trap ability, the in-game model of some (not all) placed traps permanently disappeared for players who reconnected to a match.

Patch Rundown

Patch_Rundown_–_4.16

Patch Rundown – 4.16