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League of Legends Wiki
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{{Infobox patch
{{Patchbox
 
  +
|Image =
|Image = [[File:Veigar_FinalBossSkin.jpg|270px]][[File:Caitlyn_HeadhunterLoading.jpg|134px]][[File:Yasuo_PROJECT:Loading.jpg|135px]]
 
 
<gallery>
  +
Veigar FinalBossSkin.jpg|Veigar
  +
Yasuo PROJECTSkin.jpg|Yasuo
  +
Caitlyn HeadhunterSkin.jpg|Caitlyn
  +
</gallery>
 
|Caption =
 
|Caption =
 
|Highlights =
 
|Highlights =
* Legendary skin: {{csi|Veigar|Final Boss Veigar}}
+
* Legendary skin: {{csl|Veigar|Final Boss}}
  +
* [[PVP.net]] Interface Update
 
|Release = August 27th, 2014
 
|Release = August 27th, 2014
 
|Related = * [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-415-notes Patch 4.15 Notes]
 
|Related = * [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-415-notes Patch 4.15 Notes]
 
|Prev = V4.14
 
|Prev = V4.14
|Next = VPBE
+
|Next = V4.16
 
}}
 
}}
   
 
== New Skins in the Store ==
 
== New Skins in the Store ==
   
The following skin was added to the store, but it was not made available until August 28th:
+
The following skin was added to the store, but it was not made available until August 28:
 
* {{csl|Veigar|Final Boss}} ({{RP|1820}})
 
* {{csl|Veigar|Final Boss}} ({{RP|1820}})
<span>The following skin was added to the store, but it was not made available until ?:</span>
+
The following skin was added to the store, but it was not made available until September 1:
** {{csl|Yasuo|PROJECT:}} ({{RP|1350}})
+
* {{csl|Yasuo|PROJECT|PROJECT: Yasuo}} ({{RP|1350}})
<span>The following skin was added to the store, but it was not made available until ?:</span>
+
The following skin was added to the store, but it was not made available until September 4:
*** {{csl|Caitlyn|Headhunter}} ({{RP|975}})
+
* {{csl|Caitlyn|Headhunter}} ({{RP|975}})
The following summoner icons have been added to the store, but have not been made available yet:
 
<gallery widths="90px">
 
PartyPoroGold_Icon.jpg
 
PartyPoro1 Icon.jpg
 
PartyPoro2 Icon.jpg
 
PartyPoro3 Icon.jpg
 
PartyPoro4 Icon.jpg
 
PartyPoro5 Icon.jpg
 
PartyPoro6 Icon.jpg
 
</gallery>
 
 
 
== PvP.net ==
 
== PvP.net ==
 
;[[File:Patcher_VU.jpg|200px|thumb|Patcher client]][[File:LandingPage_VU.jpg|200px|thumb|Game client]]Patcher and Landing Page
 
;[[File:Patcher_VU.jpg|200px|thumb|Patcher client]][[File:LandingPage_VU.jpg|200px|thumb|Game client]]Patcher and Landing Page
Line 51: Line 46:
 
;{{ci|Alistar}}
 
;{{ci|Alistar}}
 
* {{ai|Headbutt|Alistar}}
 
* {{ai|Headbutt|Alistar}}
** '''Alistar''' can no longer land an additional basic attack on his ''Headbutted'' target as they fly away.
+
** Alistar can no longer land an additional basic attack on his target while airborne.
   
;{{ci|Cassiopeia}}
+
;{{ci|Cassiopeia}} '''(Twisted Treeline only)'''
* {{ai|Miasma|Cassiopeia}} '''(Twisted Treeline only)'''
+
* {{ai|Miasma|Cassiopeia}}
** Base magic damage per seconds reduced to {{ap|20|30|40|50|60}} from {{ap|25|35|45|55|65}}.
+
** Base magic damage per second reduced to {{ap|20|30|40|50|60}} from {{ap|25|35|45|55|65}}.
*** Max. potential magic damage reduced to {{ap|180|270|360|450|540}} from {{ap|225|315|405|495|585}}.
+
*** Maximum potential magic damage reduced to {{ap|180|270|360|450|540}} from {{ap|225|315|405|495|585}}.
   
 
;{{ci|Caitlyn}}
 
;{{ci|Caitlyn}}
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** Tether range increased to 800 from 750.
 
** Tether range increased to 800 from 750.
 
** Refresh rate reduced to {{fd|0.25}} seconds from {{fd|0.5}} seconds.
 
** Refresh rate reduced to {{fd|0.25}} seconds from {{fd|0.5}} seconds.
*** Overall damage remains unchanged.
+
*** Overall damage unchanged.
** Fixed a bug where '''<nowiki>Fiddlesticks'</nowiki>''' ''Drain'' tether would occasionally snap prematurely if an opponent moved out of a specific range within a certain window of time.
+
** Fixed a bug where the tether would occasionally snap prematurely if an opponent moved out of a specific range within a certain window of time.
   
 
;{{ci|Graves}}
 
;{{ci|Graves}}
 
* {{ai|Collateral Damage|Graves}}
 
* {{ai|Collateral Damage|Graves}}
** Tooltip fixed to state the actual explosion damage as {{ap|200|320|440}} instead of {{ap|200|280|360}}.
+
** Tooltip fixed to state the actual explosion damage as {{ap|200|320|440}} instead of {{ap|200|280|360}} (undocumented change from [[V4.13]]).
*** No functional change (from [[V4.13]]).
 
   
 
;{{ci|Gnar}}
 
;{{ci|Gnar}}
 
* General
 
* General
** Base health regen increased 5 (per 5 seconds) from 3 (per 5 seconds).
 
 
** Recommended items have been updated.
 
** Recommended items have been updated.
  +
* Stats
 
** Base health regen increased to 5 per 5 seconds from 3.
 
* {{ai|Rage Gene|Gnar}}
 
* {{ai|Rage Gene|Gnar}}
** Fixed a bug where '''Gnar''' wouldn't get his bonus health immediately on transforming.
+
** Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation.
 
* {{ai|Boomerang Throw|Gnar}}
 
* {{ai|Boomerang Throw|Gnar}}
** Outgoing width increased to 60 from 45.
+
** Outgoing missile width increased to 60 from 45.
** Return width increased to 75 from 70.
+
** Return missile width increased to 75 from 70.
** Minimum speed increased to 1400 from 1000.
+
** Minimum missile speed increased to 1400 from 1000.
** Boomerang's return logic has been improved to better track '''Gnar'''.
+
** Boomerang's return logic has been improved to better track Gnar.
** Boomerang's return particles have been improved!
+
** Boomerang's return particles have been improved.
 
* {{ai|Boulder Toss|Gnar}}
 
* {{ai|Boulder Toss|Gnar}}
** Boulder speed increased to 2100 from 2000.
+
** Missile speed increased to 2100 from 2000.
** Boulder width increased to 90 from 80.
+
** Missile width increased to 90 from 80.
** Picking boulder up time reduced {{fd|0.3}} seconds from {{fd|0.5}} seconds.
+
** The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds.
** Boulder now checks to see if any enemy champions are standing really close to ''Gnar's'' center point when he casts (and it now hits them).
+
** Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them).
** Boulder now does its area-effect damage in a small radius on landing if it hits no enemies.
+
** Now deals area of effect damage in a small radius on landing if it hits no enemies.
 
* {{ai|Wallop|Gnar}}
 
* {{ai|Wallop|Gnar}}
** Fixed a bug where enemies could sometimes cast spells when ''Wallop's'' stun was overlapped with ''GNAR!'s'' stun.
+
** Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.
 
* {{ai|GNAR!|Gnar}}
 
* {{ai|GNAR!|Gnar}}
 
** Now has a {{as|50% AP}} scaling.
 
** Now has a {{as|50% AP}} scaling.
 
** Casting time reduced to {{fd|0.4}} seconds from {{fd|0.5}} seconds.
 
** Casting time reduced to {{fd|0.4}} seconds from {{fd|0.5}} seconds.
** Fixed a bug where ''GNAR!'s'' knockback ministun (not the wall stun) would sometimes be removed too early.
+
** Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.
   
;{{ci|Jarvan IV}}
+
;{{ci|Jarvan IV}} '''(Twisted Treeline & Dominion only)'''
* {{ai|Martial Cadence|Jarvan IV}} '''(Twisted Treeline & Dominion only)'''
+
* {{ai|Martial Cadence|Jarvan IV}}
** Per-target timer increased to {{ap|10|9|8}} seconds from {{ap|10|8|6}} seconds.
+
** Debuff duration increased to {{ap|10|9|8}} seconds from {{ap|10|8|6}}.
* {{ai|Dragon Strike|Jarvan IV}} '''(Twisted Treeline & Dominion only)'''
+
* {{ai|Dragon Strike|Jarvan IV}}
 
** Armor shred reduced to {{ap|10|12|14|16|18}}% from {{ap|10|14|18|22|26}}%.
 
** Armor shred reduced to {{ap|10|12|14|16|18}}% from {{ap|10|14|18|22|26}}%.
   
 
;{{ci|Katarina}}
 
;{{ci|Katarina}}
 
* {{ai|Shunpo|Katarina}}
 
* {{ai|Shunpo|Katarina}}
** No longer benefits from spell vamp on wards, despite doing no damage.
+
** No longer benefits from spell vamp on wards despite doing no damage.
   
 
;{{ci|Kayle}}
 
;{{ci|Kayle}}
* General '''(Twisted Treeline only)'''
+
* General
  +
** Updated Twisted Treeline recommended items.
** '''Kayle's''' recommended starting items have been updated to no longer exceed the default amount of starting gold
 
   
 
;{{ci|Lee Sin}}
 
;{{ci|Lee Sin}}
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** Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
 
** Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
   
;{{ci|Leona}}
+
;{{ci|Leona}} '''(Twisted Treeline & Dominion only)'''
* {{ai|Solar Flare|Leona}} '''(Twisted Treeline & Dominion only)'''
+
* {{ai|Solar Flare|Leona}}
** Cooldown increased to {{ap|100|90|80}} seconds from {{ap|90|75|60}} seconds.
+
** Cooldown increased to {{ap|100|90|80}} seconds from {{ap|90|75|60}}.
   
 
;{{ci|Nocturne}}
 
;{{ci|Nocturne}}
 
* {{ai|Duskbringer|Nocturne}}
 
* {{ai|Duskbringer|Nocturne}}
** The particles for '''Nocturne's''' ''Dusk Trail'' no longer obscure other particle effects.
+
** The particles for Dusk Trail no longer obscure other particle effects.
   
 
;{{ci|Pantheon}}
 
;{{ci|Pantheon}}
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** Fixed a bug where Aegis Protection was not blocking shots from Dominion towers.
 
** Fixed a bug where Aegis Protection was not blocking shots from Dominion towers.
 
* {{ai|Grand Skyfall|Pantheon}}
 
* {{ai|Grand Skyfall|Pantheon}}
** Fixed a bug where the landing circle indicator for ''Grand Skyfall'' sometimes showed as green (blue in colorblind mode) for his enemies instead of red.
+
** Fixed a bug where the landing circle indicator for {{ai|Grand Skyfall|Pantheon}} sometimes showed as green (blue in colorblind mode) for his enemies instead of red.
   
 
;{{ci|Rengar}}
 
;{{ci|Rengar}}
 
* {{ai|Thrill of the Hunt|Rengar}}
 
* {{ai|Thrill of the Hunt|Rengar}}
** Rengar's stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect.
+
** The stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect.
   
 
;{{ci|Rumble}}
 
;{{ci|Rumble}}
 
* General
 
* General
** Fixed a bug where '''Rumble's''' {{ai|Flamespitter|Rumble}} and {{ai|Scrap Shield|rumble}} should be more responsive in being affected (or not affected) by <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span> bonuses even if they're cast immediately after going above or below '''50 HEAT'''.
+
** Fixed a bug where Rumble's {{ai|Flamespitter|Rumble}} and {{ai|Scrap Shield|rumble}} should be more responsive in being affected (or not affected) by <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span> bonuses even if they're cast immediately after going above or below 50 Heat.
** Fixed a bug where '''Rumble's''' basic attack would cancel if he was in the middle of attacking while <span style="color:orange">Overheat</span> expired.
+
** Fixed a bug where Rumble's basic attack would cancel if he was in the middle of attacking while <span style="color:orange">Overheat</span> expired.
** Fixed a bug where '''Rumble''' would occasionally not receive bonus magic damage on his first basic attack during <span style="color:orange">Overheat</span> .
+
** Fixed a bug where Rumble would occasionally not receive bonus magic damage on his first basic attack during <span style="color:orange">Overheat</span> .
** Fixed a bug where '''Rumble''' wouldn't fade out when he entered brush during <span style="color:orange">Overheat</span> .
+
** Fixed a bug where Rumble wouldn't fade out when he entered brush during <span style="color:orange">Overheat</span> .
** Fixed a bug where {{csi|Rumble|Super Galaxy Rumble}} would occasionally fire a "<span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span>'d" ''Electro Harpoon'' missile on his second cast, even if his first cast wasn't in the <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span>.
+
** Fixed a bug where {{csl|Rumble|Super Galaxy}} would occasionally fire a <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span> {{ai|Electro Harpoon|Rumble}} on his second cast, even if his first cast wasn't in the <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span>.
   
 
;{{ci|Shyvana}}
 
;{{ci|Shyvana}}
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** New splash art.
 
** New splash art.
 
* {{ai|Flame Breath|Shyvana}}
 
* {{ai|Flame Breath|Shyvana}}
** Adjusted ''Flame Breath's'' dragon form particles to better match the damage cone.
+
** Adjusted Flame Breath's dragon form particles to better match the damage cone.
 
*** Actual area of effect remains unchanged.
 
*** Actual area of effect remains unchanged.
** Fixed a bug where '''Flame Breath''' was dealing an extra 20 damage at Rank 1. '''Shyvana's''' damage now accurately reflects the tooltip (at 60 damage).
+
** Fixed a bug where Flame Breath was dealing an extra 20 damage at Rank 1. Shyvana's damage now accurately reflects the tooltip (at 60 damage).
   
 
;{{ci|Sivir}}
 
;{{ci|Sivir}}
 
* {{ai|Boomerang Blade|Sivir}}
 
* {{ai|Boomerang Blade|Sivir}}
** '''Sivir's Crossblade''' now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
+
** The crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
 
*** Range increased to 1250 from 1175 (to match the visuals).
 
*** Range increased to 1250 from 1175 (to match the visuals).
** Fixed a bug where '''Sivir's''' basic attacks would cancel whenever ''Boomerang Blade'' would begin its return.
+
** Fixed a bug where Sivir's basic attacks would cancel whenever {{ai|Boomerang Blade|Sivir}} would begin its return.
   
 
;{{ci|Twisted Fate}}
 
;{{ci|Twisted Fate}}
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* General
 
* General
 
** Basic attack missile speed increased to 1600 from 1300.
 
** Basic attack missile speed increased to 1600 from 1300.
** Recommended items have been updated.
+
** Recommended items updated.
 
* {{ai|Acid Hunter|Urgot}}
 
* {{ai|Acid Hunter|Urgot}}
** Now with extra spinning and a trail.
+
** Added spinning and trail particles.
** Now refunds half mana cost if ''Acid Hunter'' kills an enemy.
+
** Now refunds half of the mana cost if {{ai|Acid Hunter|Urgot}} kills an enemy.
** Fixed a bug where ''Acid Hunter'' would fail to home if it was fired too quickly after {{ai|Noxian Corrosive Charge|Urgot}} was applied.
+
** Fixed a bug where {{ai|Acid Hunter|Urgot}} would fail to home if it was fired too quickly after {{ai|Noxian Corrosive Charge|Urgot}} was applied.
 
* {{ai|Hyper-Kinetic Position Reverser|Urgot}}
 
* {{ai|Hyper-Kinetic Position Reverser|Urgot}}
** Cooldown reduced to {{ap|120|110|100}} seconds from 120 at all rank.
+
** Cooldown reduced to {{ap|120|110|100}} seconds from 120 at all ranks.
 
** Mana cost reduced to 100 from 120.
 
** Mana cost reduced to 100 from 120.
 
** Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay.
 
** Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay.
** '''Urgot''' now ignores unit collision for 1 second after successfully using ''Hyper Kinetic Position Reverser''.
+
** Urgot now ignores unit collision for 1 second after successfully using {{ai|Hyper-Kinetic Position Reverser|Urgot}}.
** The in-game camera no longer shifts for '''Urgot''' when he completes his ''Hyper Kinetic Position Reverse'' (so '''Urgot''' can follow-up with appropriate skillshots without having to re-orient his camera).
+
** The in-game camera no longer shifts for Urgot when he completes {{ai|Hyper-Kinetic Position Reverser|Urgot}} (so Urgot can follow-up with appropriate skillshots without having to re-orient his camera).
   
 
;{{ci|Vayne}}
 
;{{ci|Vayne}}
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;{{ci|Xerath}}
 
;{{ci|Xerath}}
 
* {{ai|Eye of Destruction|Xerath}}
 
* {{ai|Eye of Destruction|Xerath}}
** The Spellthief's line of items no longer procs twice when Xerath hits targets in the center of his spell.
+
** No longer procs Spellthief twice when Xerath hits targets in the center of his spell.
   
 
;{{ci|Zed}}
 
;{{ci|Zed}}
 
* {{ai|Living Shadow|Zed}}
 
* {{ai|Living Shadow|Zed}}
** The tooltip for '''Zed's''' ''Living Shadow'' now displays the amount of bonus AD granted even if the skill hasn't been leveled up yet.
+
** The tooltip for {{ai|Living Shadow|Zed}} now displays the amount of bonus AD granted even if the skill hasn't been leveled up yet.
   
 
=== Items ===
 
=== Items ===
 
;Item Purchasing
 
;Item Purchasing
* Item purchases, sales and undos while dead are no longer visible to opponents who have vision on your corpse.
+
* Item purchases, sales, and returns while dead are no longer visible to opponents who have vision on your corpse.
   
 
;{{ii|Banner of Command}}
 
;{{ii|Banner of Command}}
* Fixed a bug where {{ci|Tibbers}} wasn't gaining increased damage from ''Banner of Command''.
+
* Fixed a bug where {{ci|Tibbers}} wasn't gaining increased damage from {{ii|Banner of Command}}.
   
 
;{{ii|Essence Reaver}}
 
;{{ii|Essence Reaver}}
 
* Combine cost reduced to 850g from 1050g.
 
* Combine cost reduced to 850g from 1050g.
 
** Total cost reduced to 3200g from 3400g.
 
** Total cost reduced to 3200g from 3400g.
* Fixed a bug where ''Essence Reaver'' was restoring more mana than it should at higher mana levels.
+
* Fixed a bug where {{ii|Essence Reaver}} was restoring more mana than it should at higher mana levels.
   
 
;{{ii|Iceborn Gauntlet}}
 
;{{ii|Iceborn Gauntlet}}
* Fixed a bug where if you had both an ''Iceborn Gauntlet'' and a {{ii|Trinity Force}} in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies).
+
* Fixed a bug where if you had both an {{ii|Iceborn Gauntlet}} and a {{ii|Trinity Force}} in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies).
   
 
;{{ii|Ichor of Illumination}} (Twisted Treeline only)
 
;{{ii|Ichor of Illumination}} (Twisted Treeline only)
Line 207: Line 202:
   
 
;{{ii|Twin Shadows}}
 
;{{ii|Twin Shadows}}
* Fixed a bug where the ghosts from ''Twin Shadows'' would sometimes not path correctly into bushes to tag enemies.
+
* Fixed a bug where the ghosts from {{ii|Twin Shadows}} would sometimes not path correctly into bushes to tag enemies.
   
 
== References ==
 
== References ==
Line 213: Line 208:
   
 
{{release history}}
 
{{release history}}
  +
  +
  +
[[de:V4.15]]
  +
[[es:V4.15]]
  +
[[fr:V4.15]]
  +
[[pl:V4.15]]
 
[[Category:Patch notes]]
 
[[Category:Patch notes]]

Revision as of 14:03, 4 February 2017


New Skins in the Store

The following skin was added to the store, but it was not made available until August 28:

The following skin was added to the store, but it was not made available until September 1:

The following skin was added to the store, but it was not made available until September 4:

PvP.net

Patcher VU

Patcher client

LandingPage VU

Game client

Patcher and Landing Page
  • The patcher and landing page have been updated with a new layout.
  • The client frame, friend list, notifications panel and chat windows have all received fresh coats of paint as well.
  • Patching progress has been condensed into a single bar.
  • Ticker notifications are now readable in the patcher.
Ranked Play
  • Master tier will be activated following initial testing on a few servers. More details in the official article!
Framerate Improvements
  • Framerates have been improved by 5-10%

League of Legends V4.15

Fields of Justice

General
  • Status text for crowd control effects no longer overlaps when multiple CC effects apply at the same time.
Twisted Treeline
  • Map-wide mana regen aura reduced to 0.7% of missing mana from 1.5% of missing mana.

Champions

Alistar Alistar
  • Headbutt Headbutt
    • Alistar can no longer land an additional basic attack on his target while airborne.
Cassiopeia Cassiopeia (Twisted Treeline only)
  • Miasma Miasma
    • Base magic damage per second reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
      • Maximum potential magic damage reduced to 180 / 270 / 360 / 450 / 540 from 225 / 315 / 405 / 495 / 585.
Caitlyn Caitlyn
  • General
    • Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
Fiddlesticks Fiddlesticks
  • Drain Drain
    • Tether range increased to 800 from 750.
    • Refresh rate reduced to 0.25 seconds from 0.5 seconds.
      • Overall damage unchanged.
    • Fixed a bug where the tether would occasionally snap prematurely if an opponent moved out of a specific range within a certain window of time.
Graves Graves
  • Collateral Damage Collateral Damage
    • Tooltip fixed to state the actual explosion damage as 200 / 320 / 440 instead of 200 / 280 / 360 (undocumented change from V4.13).
Gnar Gnar
  • General
    • Recommended items have been updated.
  • Stats
    • Base health regen increased to 5 per 5 seconds from 3.
  • Rage Gene Rage Gene
    • Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation.
  • Boomerang Throw Boomerang Throw
    • Outgoing missile width increased to 60 from 45.
    • Return missile width increased to 75 from 70.
    • Minimum missile speed increased to 1400 from 1000.
    • Boomerang's return logic has been improved to better track Gnar.
    • Boomerang's return particles have been improved.
  • Boulder Toss Boulder Toss
    • Missile speed increased to 2100 from 2000.
    • Missile width increased to 90 from 80.
    • The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds.
    • Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them).
    • Now deals area of effect damage in a small radius on landing if it hits no enemies.
  • Wallop Wallop
    • Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.
  • GNAR! GNAR!
    • Now has a 50% AP scaling.
    • Casting time reduced to 0.4 seconds from 0.5 seconds.
    • Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.
Jarvan IV Jarvan IV (Twisted Treeline & Dominion only)
  • Martial Cadence Martial Cadence
    • Debuff duration increased to 10 / 9 / 8 seconds from 10 / 8 / 6.
  • Dragon Strike Dragon Strike
    • Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.
Katarina Katarina
  • Shunpo Shunpo
    • No longer benefits from spell vamp on wards despite doing no damage.
Kayle Kayle
  • General
    • Updated Twisted Treeline recommended items.
Lee Sin Lee Sin
  • General
    • Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
Leona Leona (Twisted Treeline & Dominion only)
  • Solar Flare Solar Flare
    • Cooldown increased to 100 / 90 / 80 seconds from 90 / 75 / 60.
Nocturne Nocturne
  • Duskbringer Duskbringer
    • The particles for Dusk Trail no longer obscure other particle effects.
Pantheon Pantheon
  • Aegis Protection Aegis Protection (Dominion only)
    • Fixed a bug where Aegis Protection was not blocking shots from Dominion towers.
  • Grand Skyfall Grand Skyfall
    • Fixed a bug where the landing circle indicator for Grand Skyfall Grand Skyfall sometimes showed as green (blue in colorblind mode) for his enemies instead of red.
Rengar Rengar
  • Thrill of the Hunt Thrill of the Hunt
    • The stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect.
Rumble Rumble
  • General
    • Fixed a bug where Rumble's Flamespitter Flamespitter and Scrap Shield Scrap Shield should be more responsive in being affected (or not affected) by Junkyard Titan 2 Danger Zone bonuses even if they're cast immediately after going above or below 50 Heat.
    • Fixed a bug where Rumble's basic attack would cancel if he was in the middle of attacking while Overheat expired.
    • Fixed a bug where Rumble would occasionally not receive bonus magic damage on his first basic attack during Overheat .
    • Fixed a bug where Rumble wouldn't fade out when he entered brush during Overheat .
    • Fixed a bug where Super Galaxy Rumble Super Galaxy Rumble would occasionally fire a Junkyard Titan 2 Danger Zone Electro Harpoon Electro Harpoon on his second cast, even if his first cast wasn't in the Junkyard Titan 2 Danger Zone.
Shyvana Shyvana
  • General
    • New splash art.
  • Flame Breath Flame Breath
    • Adjusted Flame Breath's dragon form particles to better match the damage cone.
      • Actual area of effect remains unchanged.
    • Fixed a bug where Flame Breath was dealing an extra 20 damage at Rank 1. Shyvana's damage now accurately reflects the tooltip (at 60 damage).
Sivir Sivir
  • Boomerang Blade Boomerang Blade
    • The crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
      • Range increased to 1250 from 1175 (to match the visuals).
    • Fixed a bug where Sivir's basic attacks would cancel whenever Boomerang Blade Boomerang Blade would begin its return.
Twisted Fate Twisted Fate
  • General
    • Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
Urgot Urgot
  • General
    • Basic attack missile speed increased to 1600 from 1300.
    • Recommended items updated.
  • Acid Hunter Acid Hunter
  • Hyper-Kinetic Position Reverser Hyper-Kinetic Position Reverser
    • Cooldown reduced to 120 / 110 / 100 seconds from 120 at all ranks.
    • Mana cost reduced to 100 from 120.
    • Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay.
    • Urgot now ignores unit collision for 1 second after successfully using Hyper-Kinetic Position Reverser Hyper-Kinetic Position Reverser.
    • The in-game camera no longer shifts for Urgot when he completes Hyper-Kinetic Position Reverser Hyper-Kinetic Position Reverser (so Urgot can follow-up with appropriate skillshots without having to re-orient his camera).
Vayne Vayne
  • General
    • New splash art.
Xerath Xerath
  • Eye of Destruction Eye of Destruction
    • No longer procs Spellthief twice when Xerath hits targets in the center of his spell.
Zed Zed
  • Living Shadow Living Shadow
    • The tooltip for Living Shadow Living Shadow now displays the amount of bonus AD granted even if the skill hasn't been leveled up yet.

Items

Item Purchasing
  • Item purchases, sales, and returns while dead are no longer visible to opponents who have vision on your corpse.
Banner of Command Banner of Command
Essence Reaver Essence Reaver
  • Combine cost reduced to 850g from 1050g.
    • Total cost reduced to 3200g from 3400g.
  • Fixed a bug where Essence Reaver Essence Reaver was restoring more mana than it should at higher mana levels.
Iceborn Gauntlet Iceborn Gauntlet
  • Fixed a bug where if you had both an Iceborn Gauntlet Iceborn Gauntlet and a Trinity Force Trinity Force in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies).
Ichor of Illumination Ichor of Illumination (Twisted Treeline only)
  • Cooldown reduction reduced to 10% from 15%.
Twin Shadows Twin Shadows
  • Fixed a bug where the ghosts from Twin Shadows Twin Shadows would sometimes not path correctly into bushes to tag enemies.

References