Tag: Visual edit |
No edit summary Tag: rte-source |
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+ | {{Infobox patch |
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− | {{Patchbox |
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+ | |Image = |
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− | |Image = [[File:Veigar_FinalBossSkin.jpg|270px]][[File:Caitlyn_HeadhunterLoading.jpg|134px]][[File:Yasuo_PROJECT:Loading.jpg|135px]] |
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⚫ | |||
+ | Veigar FinalBossSkin.jpg|Veigar |
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+ | Yasuo PROJECTSkin.jpg|Yasuo |
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+ | Caitlyn HeadhunterSkin.jpg|Caitlyn |
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+ | </gallery> |
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|Caption = |
|Caption = |
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|Highlights = |
|Highlights = |
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− | * Legendary skin: {{ |
+ | * Legendary skin: {{csl|Veigar|Final Boss}} |
+ | * [[PVP.net]] Interface Update |
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|Release = August 27th, 2014 |
|Release = August 27th, 2014 |
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|Related = * [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-415-notes Patch 4.15 Notes] |
|Related = * [http://na.leagueoflegends.com/en/news/game-updates/patch/patch-415-notes Patch 4.15 Notes] |
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|Prev = V4.14 |
|Prev = V4.14 |
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− | |Next = |
+ | |Next = V4.16 |
}} |
}} |
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== New Skins in the Store == |
== New Skins in the Store == |
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+ | |||
− | The following skin was added to the store, but it was not made available until August |
+ | The following skin was added to the store, but it was not made available until August 28: |
* {{csl|Veigar|Final Boss}} ({{RP|1820}}) |
* {{csl|Veigar|Final Boss}} ({{RP|1820}}) |
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⚫ | |||
− | * {{csl|Yasuo|PROJECT:}} ({{RP|1350}}) |
+ | * {{csl|Yasuo|PROJECT|PROJECT: Yasuo}} ({{RP|1350}}) |
+ | The following skin was added to the store, but it was not made available until September 4: |
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* {{csl|Caitlyn|Headhunter}} ({{RP|975}}) |
* {{csl|Caitlyn|Headhunter}} ({{RP|975}}) |
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⚫ | |||
− | <gallery widths="90px"> |
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− | PartyPoroGold_Icon.jpg |
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− | PartyPoro1 Icon.jpg |
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− | PartyPoro2 Icon.jpg |
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− | PartyPoro3 Icon.jpg |
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− | PartyPoro4 Icon.jpg |
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− | PartyPoro5 Icon.jpg |
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− | PartyPoro6 Icon.jpg |
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⚫ | |||
− | |||
== PvP.net == |
== PvP.net == |
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;[[File:Patcher_VU.jpg|200px|thumb|Patcher client]][[File:LandingPage_VU.jpg|200px|thumb|Game client]]Patcher and Landing Page |
;[[File:Patcher_VU.jpg|200px|thumb|Patcher client]][[File:LandingPage_VU.jpg|200px|thumb|Game client]]Patcher and Landing Page |
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;{{ci|Alistar}} |
;{{ci|Alistar}} |
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* {{ai|Headbutt|Alistar}} |
* {{ai|Headbutt|Alistar}} |
||
− | ** |
+ | ** Alistar can no longer land an additional basic attack on his target while airborne. |
− | ;{{ci|Cassiopeia}} |
+ | ;{{ci|Cassiopeia}} '''(Twisted Treeline only)''' |
− | * {{ai|Miasma|Cassiopeia}} |
+ | * {{ai|Miasma|Cassiopeia}} |
− | ** Base magic damage per |
+ | ** Base magic damage per second reduced to {{ap|20|30|40|50|60}} from {{ap|25|35|45|55|65}}. |
− | *** |
+ | *** Maximum potential magic damage reduced to {{ap|180|270|360|450|540}} from {{ap|225|315|405|495|585}}. |
;{{ci|Caitlyn}} |
;{{ci|Caitlyn}} |
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** Tether range increased to 800 from 750. |
** Tether range increased to 800 from 750. |
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** Refresh rate reduced to {{fd|0.25}} seconds from {{fd|0.5}} seconds. |
** Refresh rate reduced to {{fd|0.25}} seconds from {{fd|0.5}} seconds. |
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− | *** Overall damage |
+ | *** Overall damage unchanged. |
− | ** Fixed a bug where |
+ | ** Fixed a bug where the tether would occasionally snap prematurely if an opponent moved out of a specific range within a certain window of time. |
;{{ci|Graves}} |
;{{ci|Graves}} |
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* {{ai|Collateral Damage|Graves}} |
* {{ai|Collateral Damage|Graves}} |
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− | ** |
+ | ** Tooltip fixed to state the actual explosion damage as {{ap|200|320|440}} instead of {{ap|200|280|360}} (undocumented change from [[V4.13]]). |
− | *** No functional change (from [[V4.13]]). |
||
;{{ci|Gnar}} |
;{{ci|Gnar}} |
||
* General |
* General |
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⚫ | |||
** Recommended items have been updated. |
** Recommended items have been updated. |
||
+ | * Stats |
||
⚫ | |||
* {{ai|Rage Gene|Gnar}} |
* {{ai|Rage Gene|Gnar}} |
||
− | ** Fixed a bug where |
+ | ** Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation. |
* {{ai|Boomerang Throw|Gnar}} |
* {{ai|Boomerang Throw|Gnar}} |
||
− | ** Outgoing width increased to 60 from 45. |
+ | ** Outgoing missile width increased to 60 from 45. |
− | ** Return width increased to 75 from 70. |
+ | ** Return missile width increased to 75 from 70. |
− | ** Minimum speed increased to 1400 from 1000. |
+ | ** Minimum missile speed increased to 1400 from 1000. |
− | ** Boomerang's return logic has been improved to better track |
+ | ** Boomerang's return logic has been improved to better track Gnar. |
− | ** Boomerang's return particles have been improved |
+ | ** Boomerang's return particles have been improved. |
* {{ai|Boulder Toss|Gnar}} |
* {{ai|Boulder Toss|Gnar}} |
||
− | ** |
+ | ** Missile speed increased to 2100 from 2000. |
− | ** |
+ | ** Missile width increased to 90 from 80. |
− | ** |
+ | ** The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds. |
− | ** |
+ | ** Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them). |
− | ** |
+ | ** Now deals area of effect damage in a small radius on landing if it hits no enemies. |
* {{ai|Wallop|Gnar}} |
* {{ai|Wallop|Gnar}} |
||
− | ** Fixed a bug where enemies could sometimes cast spells when |
+ | ** Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun. |
* {{ai|GNAR!|Gnar}} |
* {{ai|GNAR!|Gnar}} |
||
** Now has a {{as|50% AP}} scaling. |
** Now has a {{as|50% AP}} scaling. |
||
** Casting time reduced to {{fd|0.4}} seconds from {{fd|0.5}} seconds. |
** Casting time reduced to {{fd|0.4}} seconds from {{fd|0.5}} seconds. |
||
− | ** Fixed a bug where |
+ | ** Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early. |
− | ;{{ci|Jarvan IV}} |
+ | ;{{ci|Jarvan IV}} '''(Twisted Treeline & Dominion only)''' |
− | * {{ai|Martial Cadence|Jarvan IV}} |
+ | * {{ai|Martial Cadence|Jarvan IV}} |
− | ** |
+ | ** Debuff duration increased to {{ap|10|9|8}} seconds from {{ap|10|8|6}}. |
− | * {{ai|Dragon Strike|Jarvan IV}} |
+ | * {{ai|Dragon Strike|Jarvan IV}} |
** Armor shred reduced to {{ap|10|12|14|16|18}}% from {{ap|10|14|18|22|26}}%. |
** Armor shred reduced to {{ap|10|12|14|16|18}}% from {{ap|10|14|18|22|26}}%. |
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;{{ci|Katarina}} |
;{{ci|Katarina}} |
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* {{ai|Shunpo|Katarina}} |
* {{ai|Shunpo|Katarina}} |
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− | ** No longer benefits from spell vamp on wards |
+ | ** No longer benefits from spell vamp on wards despite doing no damage. |
;{{ci|Kayle}} |
;{{ci|Kayle}} |
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− | * General |
+ | * General |
+ | ** Updated Twisted Treeline recommended items. |
||
− | ** '''Kayle's''' recommended starting items have been updated to no longer exceed the default amount of starting gold |
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;{{ci|Lee Sin}} |
;{{ci|Lee Sin}} |
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** Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances. |
** Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances. |
||
− | ;{{ci|Leona}} |
+ | ;{{ci|Leona}} '''(Twisted Treeline & Dominion only)''' |
− | * {{ai|Solar Flare|Leona}} |
+ | * {{ai|Solar Flare|Leona}} |
− | ** Cooldown increased to {{ap|100|90|80}} seconds from {{ap|90|75|60}} |
+ | ** Cooldown increased to {{ap|100|90|80}} seconds from {{ap|90|75|60}}. |
;{{ci|Nocturne}} |
;{{ci|Nocturne}} |
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* {{ai|Duskbringer|Nocturne}} |
* {{ai|Duskbringer|Nocturne}} |
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− | ** The particles for |
+ | ** The particles for Dusk Trail no longer obscure other particle effects. |
;{{ci|Pantheon}} |
;{{ci|Pantheon}} |
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** Fixed a bug where Aegis Protection was not blocking shots from Dominion towers. |
** Fixed a bug where Aegis Protection was not blocking shots from Dominion towers. |
||
* {{ai|Grand Skyfall|Pantheon}} |
* {{ai|Grand Skyfall|Pantheon}} |
||
− | ** Fixed a bug where the landing circle indicator for |
+ | ** Fixed a bug where the landing circle indicator for {{ai|Grand Skyfall|Pantheon}} sometimes showed as green (blue in colorblind mode) for his enemies instead of red. |
;{{ci|Rengar}} |
;{{ci|Rengar}} |
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* {{ai|Thrill of the Hunt|Rengar}} |
* {{ai|Thrill of the Hunt|Rengar}} |
||
− | ** |
+ | ** The stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect. |
;{{ci|Rumble}} |
;{{ci|Rumble}} |
||
* General |
* General |
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− | ** Fixed a bug where |
+ | ** Fixed a bug where Rumble's {{ai|Flamespitter|Rumble}} and {{ai|Scrap Shield|rumble}} should be more responsive in being affected (or not affected) by <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span> bonuses even if they're cast immediately after going above or below 50 Heat. |
− | ** Fixed a bug where |
+ | ** Fixed a bug where Rumble's basic attack would cancel if he was in the middle of attacking while <span style="color:orange">Overheat</span> expired. |
− | ** Fixed a bug where |
+ | ** Fixed a bug where Rumble would occasionally not receive bonus magic damage on his first basic attack during <span style="color:orange">Overheat</span> . |
− | ** Fixed a bug where |
+ | ** Fixed a bug where Rumble wouldn't fade out when he entered brush during <span style="color:orange">Overheat</span> . |
− | ** Fixed a bug where {{ |
+ | ** Fixed a bug where {{csl|Rumble|Super Galaxy}} would occasionally fire a <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span> {{ai|Electro Harpoon|Rumble}} on his second cast, even if his first cast wasn't in the <span style="color:yellow">[[File:Junkyard Titan 2.png|20px|link=Rumble#Junkyard Titan]] Danger Zone</span>. |
;{{ci|Shyvana}} |
;{{ci|Shyvana}} |
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** New splash art. |
** New splash art. |
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* {{ai|Flame Breath|Shyvana}} |
* {{ai|Flame Breath|Shyvana}} |
||
− | ** Adjusted |
+ | ** Adjusted Flame Breath's dragon form particles to better match the damage cone. |
*** Actual area of effect remains unchanged. |
*** Actual area of effect remains unchanged. |
||
− | ** Fixed a bug where |
+ | ** Fixed a bug where Flame Breath was dealing an extra 20 damage at Rank 1. Shyvana's damage now accurately reflects the tooltip (at 60 damage). |
;{{ci|Sivir}} |
;{{ci|Sivir}} |
||
* {{ai|Boomerang Blade|Sivir}} |
* {{ai|Boomerang Blade|Sivir}} |
||
− | ** |
+ | ** The crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile. |
*** Range increased to 1250 from 1175 (to match the visuals). |
*** Range increased to 1250 from 1175 (to match the visuals). |
||
− | ** Fixed a bug where |
+ | ** Fixed a bug where Sivir's basic attacks would cancel whenever {{ai|Boomerang Blade|Sivir}} would begin its return. |
;{{ci|Twisted Fate}} |
;{{ci|Twisted Fate}} |
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* General |
* General |
||
** Basic attack missile speed increased to 1600 from 1300. |
** Basic attack missile speed increased to 1600 from 1300. |
||
− | ** Recommended items |
+ | ** Recommended items updated. |
* {{ai|Acid Hunter|Urgot}} |
* {{ai|Acid Hunter|Urgot}} |
||
− | ** |
+ | ** Added spinning and trail particles. |
− | ** Now refunds half mana cost if |
+ | ** Now refunds half of the mana cost if {{ai|Acid Hunter|Urgot}} kills an enemy. |
− | ** Fixed a bug where |
+ | ** Fixed a bug where {{ai|Acid Hunter|Urgot}} would fail to home if it was fired too quickly after {{ai|Noxian Corrosive Charge|Urgot}} was applied. |
* {{ai|Hyper-Kinetic Position Reverser|Urgot}} |
* {{ai|Hyper-Kinetic Position Reverser|Urgot}} |
||
− | ** Cooldown reduced to {{ap|120|110|100}} seconds from 120 at all |
+ | ** Cooldown reduced to {{ap|120|110|100}} seconds from 120 at all ranks. |
** Mana cost reduced to 100 from 120. |
** Mana cost reduced to 100 from 120. |
||
** Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay. |
** Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay. |
||
− | ** |
+ | ** Urgot now ignores unit collision for 1 second after successfully using {{ai|Hyper-Kinetic Position Reverser|Urgot}}. |
− | ** The in-game camera no longer shifts for |
+ | ** The in-game camera no longer shifts for Urgot when he completes {{ai|Hyper-Kinetic Position Reverser|Urgot}} (so Urgot can follow-up with appropriate skillshots without having to re-orient his camera). |
;{{ci|Vayne}} |
;{{ci|Vayne}} |
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;{{ci|Xerath}} |
;{{ci|Xerath}} |
||
* {{ai|Eye of Destruction|Xerath}} |
* {{ai|Eye of Destruction|Xerath}} |
||
− | ** |
+ | ** No longer procs Spellthief twice when Xerath hits targets in the center of his spell. |
;{{ci|Zed}} |
;{{ci|Zed}} |
||
* {{ai|Living Shadow|Zed}} |
* {{ai|Living Shadow|Zed}} |
||
− | ** The tooltip for |
+ | ** The tooltip for {{ai|Living Shadow|Zed}} now displays the amount of bonus AD granted even if the skill hasn't been leveled up yet. |
=== Items === |
=== Items === |
||
;Item Purchasing |
;Item Purchasing |
||
− | * Item purchases, sales and |
+ | * Item purchases, sales, and returns while dead are no longer visible to opponents who have vision on your corpse. |
;{{ii|Banner of Command}} |
;{{ii|Banner of Command}} |
||
− | * Fixed a bug where {{ci|Tibbers}} wasn't gaining increased damage from |
+ | * Fixed a bug where {{ci|Tibbers}} wasn't gaining increased damage from {{ii|Banner of Command}}. |
;{{ii|Essence Reaver}} |
;{{ii|Essence Reaver}} |
||
* Combine cost reduced to 850g from 1050g. |
* Combine cost reduced to 850g from 1050g. |
||
** Total cost reduced to 3200g from 3400g. |
** Total cost reduced to 3200g from 3400g. |
||
− | * Fixed a bug where |
+ | * Fixed a bug where {{ii|Essence Reaver}} was restoring more mana than it should at higher mana levels. |
;{{ii|Iceborn Gauntlet}} |
;{{ii|Iceborn Gauntlet}} |
||
− | * Fixed a bug where if you had both an |
+ | * Fixed a bug where if you had both an {{ii|Iceborn Gauntlet}} and a {{ii|Trinity Force}} in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies). |
;{{ii|Ichor of Illumination}} (Twisted Treeline only) |
;{{ii|Ichor of Illumination}} (Twisted Treeline only) |
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;{{ii|Twin Shadows}} |
;{{ii|Twin Shadows}} |
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− | * Fixed a bug where the ghosts from |
+ | * Fixed a bug where the ghosts from {{ii|Twin Shadows}} would sometimes not path correctly into bushes to tag enemies. |
== References == |
== References == |
||
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{{release history}} |
{{release history}} |
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+ | |||
+ | |||
+ | [[de:V4.15]] |
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+ | [[es:V4.15]] |
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+ | [[fr:V4.15]] |
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+ | [[pl:V4.15]] |
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[[Category:Patch notes]] |
[[Category:Patch notes]] |
Revision as of 14:03, 4 February 2017
New Skins in the Store
The following skin was added to the store, but it was not made available until August 28:
- ( )
The following skin was added to the store, but it was not made available until September 1:
- ( )
The following skin was added to the store, but it was not made available until September 4:
- ( )
PvP.net
- Patcher and Landing Page
- The patcher and landing page have been updated with a new layout.
- The client frame, friend list, notifications panel and chat windows have all received fresh coats of paint as well.
- Patching progress has been condensed into a single bar.
- Ticker notifications are now readable in the patcher.
- Ranked Play
- Master tier will be activated following initial testing on a few servers. More details in the official article!
- Framerate Improvements
- Framerates have been improved by 5-10%
League of Legends V4.15
Fields of Justice
- General
- Status text for crowd control effects no longer overlaps when multiple CC effects apply at the same time.
- Map-wide mana regen aura reduced to 0.7% of missing mana from 1.5% of missing mana.
Champions
- Alistar can no longer land an additional basic attack on his target while airborne.
- (Twisted Treeline only)
- Base magic damage per second reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- Maximum potential magic damage reduced to 180 / 270 / 360 / 450 / 540 from 225 / 315 / 405 / 495 / 585.
- Base magic damage per second reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- General
- Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
- Tether range increased to 800 from 750.
- Refresh rate reduced to 0.25 seconds from 0.5 seconds.
- Overall damage unchanged.
- Fixed a bug where the tether would occasionally snap prematurely if an opponent moved out of a specific range within a certain window of time.
- Tooltip fixed to state the actual explosion damage as 200 / 320 / 440 instead of 200 / 280 / 360 (undocumented change from V4.13).
- General
- Recommended items have been updated.
- Stats
- Base health regen increased to 5 per 5 seconds from 3.
- Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation.
- Outgoing missile width increased to 60 from 45.
- Return missile width increased to 75 from 70.
- Minimum missile speed increased to 1400 from 1000.
- Boomerang's return logic has been improved to better track Gnar.
- Boomerang's return particles have been improved.
- Missile speed increased to 2100 from 2000.
- Missile width increased to 90 from 80.
- The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds.
- Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them).
- Now deals area of effect damage in a small radius on landing if it hits no enemies.
- Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.
- Now has a 50% AP scaling.
- Casting time reduced to 0.4 seconds from 0.5 seconds.
- Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.
- (Twisted Treeline & Dominion only)
- Debuff duration increased to 10 / 9 / 8 seconds from 10 / 8 / 6.
- Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.
- No longer benefits from spell vamp on wards despite doing no damage.
- General
- Updated Twisted Treeline recommended items.
- General
- Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
- (Twisted Treeline & Dominion only)
- Cooldown increased to 100 / 90 / 80 seconds from 90 / 75 / 60.
- The particles for Dusk Trail no longer obscure other particle effects.
- Fixed a bug where Aegis Protection was not blocking shots from Dominion towers.
(Dominion only)
- Fixed a bug where the landing circle indicator for sometimes showed as green (blue in colorblind mode) for his enemies instead of red.
- The stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect.
- General
- Fixed a bug where Rumble's Danger Zone bonuses even if they're cast immediately after going above or below 50 Heat. and should be more responsive in being affected (or not affected) by
- Fixed a bug where Rumble's basic attack would cancel if he was in the middle of attacking while Overheat expired.
- Fixed a bug where Rumble would occasionally not receive bonus magic damage on his first basic attack during Overheat .
- Fixed a bug where Rumble wouldn't fade out when he entered brush during Overheat .
- Fixed a bug where would occasionally fire a Danger Zone on his second cast, even if his first cast wasn't in the Danger Zone.
- General
- New splash art.
- Adjusted Flame Breath's dragon form particles to better match the damage cone.
- Actual area of effect remains unchanged.
- Fixed a bug where Flame Breath was dealing an extra 20 damage at Rank 1. Shyvana's damage now accurately reflects the tooltip (at 60 damage).
- Adjusted Flame Breath's dragon form particles to better match the damage cone.
- The crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
- Range increased to 1250 from 1175 (to match the visuals).
- Fixed a bug where Sivir's basic attacks would cancel whenever would begin its return.
- The crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
- General
- Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
- General
- Basic attack missile speed increased to 1600 from 1300.
- Recommended items updated.
- Added spinning and trail particles.
- Now refunds half of the mana cost if kills an enemy.
- Fixed a bug where would fail to home if it was fired too quickly after was applied.
- Cooldown reduced to 120 / 110 / 100 seconds from 120 at all ranks.
- Mana cost reduced to 100 from 120.
- Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay.
- Urgot now ignores unit collision for 1 second after successfully using .
- The in-game camera no longer shifts for Urgot when he completes (so Urgot can follow-up with appropriate skillshots without having to re-orient his camera).
- General
- New splash art.
- No longer procs Spellthief twice when Xerath hits targets in the center of his spell.
- The tooltip for now displays the amount of bonus AD granted even if the skill hasn't been leveled up yet.
Items
- Item Purchasing
- Item purchases, sales, and returns while dead are no longer visible to opponents who have vision on your corpse.
- Fixed a bug where wasn't gaining increased damage from .
- Combine cost reduced to 850g from 1050g.
- Total cost reduced to 3200g from 3400g.
- Fixed a bug where was restoring more mana than it should at higher mana levels.
- Fixed a bug where if you had both an and a in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies).
- (Twisted Treeline only)
- Cooldown reduction reduced to 10% from 15%.
- Fixed a bug where the ghosts from would sometimes not path correctly into bushes to tag enemies.